Store name in NZXTHue1Controller to avoid setting it in detector

This commit is contained in:
Adam Honse 2025-08-14 11:41:23 -05:00
parent a34d796059
commit f0e9650085
4 changed files with 114 additions and 107 deletions

View file

@ -13,10 +13,11 @@
#include "NZXTHue1Controller.h"
#include "StringUtils.h"
NZXTHue1Controller::NZXTHue1Controller(hid_device* dev_handle, unsigned int /*fan_channels*/, const char* path)
NZXTHue1Controller::NZXTHue1Controller(hid_device* dev_handle, unsigned int /*fan_channels*/, const char* path, std::string dev_name)
{
dev = dev_handle;
location = path;
name = dev_name;
Initialize();
}
@ -36,6 +37,11 @@ std::string NZXTHue1Controller::GetLocation()
return("HID: " + location);
}
std::string NZXTHue1Controller::GetName()
{
return(name);
}
std::string NZXTHue1Controller::GetSerialString()
{
wchar_t serial_string[128];

View file

@ -48,11 +48,12 @@ enum
class NZXTHue1Controller
{
public:
NZXTHue1Controller(hid_device* dev_handle, unsigned int fan_channels, const char* path);
NZXTHue1Controller(hid_device* dev_handle, unsigned int fan_channels, const char* path, std::string dev_name);
~NZXTHue1Controller();
std::string GetFirmwareVersion();
std::string GetLocation();
std::string GetName();
std::string GetSerialString();
unsigned int GetAccessoryType();
@ -79,6 +80,7 @@ private:
char firmware_version[16];
std::string location;
std::string name;
unsigned int accessory_type;
void Initialize();

View file

@ -34,9 +34,8 @@ void DetectNZXTHue1Controllers(hid_device_info* info, const std::string& name)
if(dev)
{
NZXTHue1Controller* controller = new NZXTHue1Controller(dev, 3, info->path);
NZXTHue1Controller* controller = new NZXTHue1Controller(dev, 3, info->path, name);
RGBController_NZXTHue1* rgb_controller = new RGBController_NZXTHue1(controller);
rgb_controller->name = name;
ResourceManager::get()->RegisterRGBController(rgb_controller);
}

View file

@ -24,153 +24,153 @@
RGBController_NZXTHue1::RGBController_NZXTHue1(NZXTHue1Controller* controller_ptr)
{
controller = controller_ptr;
controller = controller_ptr;
name = "NZXT Hue 1";
vendor = "NZXT";
type = DEVICE_TYPE_LEDSTRIP;
description = "NZXT Hue 1 Device";
version = controller->GetFirmwareVersion();
location = controller->GetLocation();
serial = controller->GetSerialString();
name = controller->GetName();
vendor = "NZXT";
type = DEVICE_TYPE_LEDSTRIP;
description = "NZXT Hue 1 Device";
version = controller->GetFirmwareVersion();
location = controller->GetLocation();
serial = controller->GetSerialString();
mode Direct;
Direct.name = "Direct";
Direct.value = HUE_1_MODE_FIXED;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
Direct.name = "Direct";
Direct.value = HUE_1_MODE_FIXED;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Fading;
Fading.name = "Fading";
Fading.value = HUE_1_MODE_FADING;
Fading.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Fading.speed_min = HUE_1_SPEED_SLOWEST;
Fading.speed_max = HUE_1_SPEED_FASTEST;
Fading.colors_min = 1;
Fading.colors_max = 8;
Fading.speed = HUE_1_SPEED_NORMAL;
Fading.color_mode = MODE_COLORS_MODE_SPECIFIC;
Fading.name = "Fading";
Fading.value = HUE_1_MODE_FADING;
Fading.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Fading.speed_min = HUE_1_SPEED_SLOWEST;
Fading.speed_max = HUE_1_SPEED_FASTEST;
Fading.colors_min = 1;
Fading.colors_max = 8;
Fading.speed = HUE_1_SPEED_NORMAL;
Fading.color_mode = MODE_COLORS_MODE_SPECIFIC;
Fading.colors.resize(2);
modes.push_back(Fading);
mode SpectrumCycle;
SpectrumCycle.name = "Rainbow Wave";
SpectrumCycle.value = HUE_1_MODE_SPECTRUM;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
SpectrumCycle.speed_min = HUE_1_SPEED_SLOWEST;
SpectrumCycle.speed_max = HUE_1_SPEED_FASTEST;
SpectrumCycle.speed = HUE_1_SPEED_NORMAL;
SpectrumCycle.direction = MODE_DIRECTION_RIGHT;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
SpectrumCycle.name = "Rainbow Wave";
SpectrumCycle.value = HUE_1_MODE_SPECTRUM;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
SpectrumCycle.speed_min = HUE_1_SPEED_SLOWEST;
SpectrumCycle.speed_max = HUE_1_SPEED_FASTEST;
SpectrumCycle.speed = HUE_1_SPEED_NORMAL;
SpectrumCycle.direction = MODE_DIRECTION_RIGHT;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(SpectrumCycle);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = HUE_1_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Marquee.speed_min = HUE_1_SPEED_SLOWEST;
Marquee.speed_max = HUE_1_SPEED_FASTEST;
Marquee.colors_min = 1;
Marquee.colors_max = 1;
Marquee.speed = HUE_1_SPEED_NORMAL;
Marquee.direction = MODE_DIRECTION_RIGHT;
Marquee.color_mode = MODE_COLORS_MODE_SPECIFIC;
Marquee.name = "Marquee";
Marquee.value = HUE_1_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Marquee.speed_min = HUE_1_SPEED_SLOWEST;
Marquee.speed_max = HUE_1_SPEED_FASTEST;
Marquee.colors_min = 1;
Marquee.colors_max = 1;
Marquee.speed = HUE_1_SPEED_NORMAL;
Marquee.direction = MODE_DIRECTION_RIGHT;
Marquee.color_mode = MODE_COLORS_MODE_SPECIFIC;
Marquee.colors.resize(1);
modes.push_back(Marquee);
mode CoverMarquee;
CoverMarquee.name = "Cover Marquee";
CoverMarquee.value = HUE_1_MODE_COVER_MARQUEE;
CoverMarquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
CoverMarquee.speed_min = HUE_1_SPEED_SLOWEST;
CoverMarquee.speed_max = HUE_1_SPEED_FASTEST;
CoverMarquee.colors_min = 1;
CoverMarquee.colors_max = 8;
CoverMarquee.speed = HUE_1_SPEED_NORMAL;
CoverMarquee.direction = MODE_DIRECTION_RIGHT;
CoverMarquee.color_mode = MODE_COLORS_MODE_SPECIFIC;
CoverMarquee.name = "Cover Marquee";
CoverMarquee.value = HUE_1_MODE_COVER_MARQUEE;
CoverMarquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
CoverMarquee.speed_min = HUE_1_SPEED_SLOWEST;
CoverMarquee.speed_max = HUE_1_SPEED_FASTEST;
CoverMarquee.colors_min = 1;
CoverMarquee.colors_max = 8;
CoverMarquee.speed = HUE_1_SPEED_NORMAL;
CoverMarquee.direction = MODE_DIRECTION_RIGHT;
CoverMarquee.color_mode = MODE_COLORS_MODE_SPECIFIC;
CoverMarquee.colors.resize(2);
modes.push_back(CoverMarquee);
mode Alternating;
Alternating.name = "Alternating";
Alternating.value = HUE_1_MODE_ALTERNATING;
Alternating.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Alternating.speed_min = HUE_1_SPEED_SLOWEST;
Alternating.speed_max = HUE_1_SPEED_FASTEST;
Alternating.colors_min = 1;
Alternating.colors_max = 2;
Alternating.speed = HUE_1_SPEED_NORMAL;
Alternating.direction = MODE_DIRECTION_RIGHT;
Alternating.color_mode = MODE_COLORS_MODE_SPECIFIC;
Alternating.name = "Alternating";
Alternating.value = HUE_1_MODE_ALTERNATING;
Alternating.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Alternating.speed_min = HUE_1_SPEED_SLOWEST;
Alternating.speed_max = HUE_1_SPEED_FASTEST;
Alternating.colors_min = 1;
Alternating.colors_max = 2;
Alternating.speed = HUE_1_SPEED_NORMAL;
Alternating.direction = MODE_DIRECTION_RIGHT;
Alternating.color_mode = MODE_COLORS_MODE_SPECIFIC;
Alternating.colors.resize(2);
modes.push_back(Alternating);
mode Pulsing;
Pulsing.name = "Pulsing";
Pulsing.value = HUE_1_MODE_PULSING;
Pulsing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Pulsing.speed_min = HUE_1_SPEED_SLOWEST;
Pulsing.speed_max = HUE_1_SPEED_FASTEST;
Pulsing.colors_min = 1;
Pulsing.colors_max = 8;
Pulsing.speed = HUE_1_SPEED_NORMAL;
Pulsing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Pulsing.name = "Pulsing";
Pulsing.value = HUE_1_MODE_PULSING;
Pulsing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Pulsing.speed_min = HUE_1_SPEED_SLOWEST;
Pulsing.speed_max = HUE_1_SPEED_FASTEST;
Pulsing.colors_min = 1;
Pulsing.colors_max = 8;
Pulsing.speed = HUE_1_SPEED_NORMAL;
Pulsing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Pulsing.colors.resize(2);
modes.push_back(Pulsing);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = HUE_1_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.speed_min = HUE_1_SPEED_SLOWEST;
Breathing.speed_max = HUE_1_SPEED_FASTEST;
Breathing.colors_min = 1;
Breathing.colors_max = 8;
Breathing.speed = HUE_1_SPEED_NORMAL;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.name = "Breathing";
Breathing.value = HUE_1_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.speed_min = HUE_1_SPEED_SLOWEST;
Breathing.speed_max = HUE_1_SPEED_FASTEST;
Breathing.colors_min = 1;
Breathing.colors_max = 8;
Breathing.speed = HUE_1_SPEED_NORMAL;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.colors.resize(2);
modes.push_back(Breathing);
mode Alert;
Alert.name = "Alert";
Alert.value = HUE_1_MODE_ALERT;
Alert.flags = 0;
Alert.color_mode = MODE_COLORS_NONE;
Alert.name = "Alert";
Alert.value = HUE_1_MODE_ALERT;
Alert.flags = 0;
Alert.color_mode = MODE_COLORS_NONE;
modes.push_back(Alert);
mode Candlelight;
Candlelight.name = "Candlelight";
Candlelight.value = HUE_1_MODE_CANDLELIGHT;
Candlelight.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Candlelight.colors_min = 1;
Candlelight.colors_max = 1;
Candlelight.color_mode = MODE_COLORS_MODE_SPECIFIC;
Candlelight.name = "Candlelight";
Candlelight.value = HUE_1_MODE_CANDLELIGHT;
Candlelight.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Candlelight.colors_min = 1;
Candlelight.colors_max = 1;
Candlelight.color_mode = MODE_COLORS_MODE_SPECIFIC;
Candlelight.colors.resize(1);
modes.push_back(Candlelight);
mode Wings;
Wings.name = "Wings";
Wings.value = HUE_1_MODE_WINGS;
Wings.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Wings.speed_min = HUE_1_SPEED_SLOWEST;
Wings.speed_max = HUE_1_SPEED_FASTEST;
Wings.colors_min = 1;
Wings.colors_max = 1;
Wings.speed = HUE_1_SPEED_NORMAL;
Wings.color_mode = MODE_COLORS_MODE_SPECIFIC;
Wings.name = "Wings";
Wings.value = HUE_1_MODE_WINGS;
Wings.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Wings.speed_min = HUE_1_SPEED_SLOWEST;
Wings.speed_max = HUE_1_SPEED_FASTEST;
Wings.colors_min = 1;
Wings.colors_max = 1;
Wings.speed = HUE_1_SPEED_NORMAL;
Wings.color_mode = MODE_COLORS_MODE_SPECIFIC;
Wings.colors.resize(1);
modes.push_back(Wings);
mode Wave;
Wave.name = "Wave";
Wave.value = HUE_1_MODE_WAVE;
Wave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Wave.speed_min = HUE_1_SPEED_SLOWEST;
Wave.speed_max = HUE_1_SPEED_FASTEST;
Wave.speed = HUE_1_SPEED_NORMAL;
Wave.color_mode = MODE_COLORS_PER_LED;
Wave.name = "Wave";
Wave.value = HUE_1_MODE_WAVE;
Wave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Wave.speed_min = HUE_1_SPEED_SLOWEST;
Wave.speed_max = HUE_1_SPEED_FASTEST;
Wave.speed = HUE_1_SPEED_NORMAL;
Wave.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Wave);
SetupZones();