OpenRGB/Controllers/AsusLegacyUSBController/AsusCerberusKeyboardController/RGBController_AsusCerberusKeyboard.cpp

392 lines
15 KiB
C++

/*---------------------------------------------------------*\
| RGBController_AsusCerberusKeyboard.cpp |
| |
| RGBController for ASUS Cerberus keyboard |
| |
| Mola19 28 May 2022 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#include <cmath>
#include <vector>
#include "RGBControllerKeyNames.h"
#include "RGBController_AsusCerberusKeyboard.h"
/**------------------------------------------------------------------*\
@name Asus Cerberus Mech Keyboard
@category Keyboard
@type USB
@save :robot:
@direct :x:
@effects :white_check_mark:
@detectors DetectAsusCerberusMech
@comment
\*-------------------------------------------------------------------*/
//0xFFFFFFFF indicates an unused entry in matrix
#define NA 0xFFFFFFFF
static unsigned int matrix_map[6][24] =
{
{ 0, NA, 9, 15, 20, 25, NA, 35, 40, 45, 50, 56, 62, 67, 72, NA, 75, 79, 84, NA, NA, NA, NA, NA },
{ 1, 6, 10, 16, 21, 26, 30, 36, 41, 46, 51, 57, 63, 68, NA, NA, 76, 80, 85, NA, 88, 93, 97, 102 },
{ 2, NA, 11, 17, 22, 27, 31, 37, 42, 47, 52, 58, 64, 69, NA, NA, 77, 81, 86, NA, 89, 94, 98, 103 },
{ 3, NA, 12, 18, 23, 28, 32, 38, 43, 48, 53, 59, 65, 70, 73, NA, NA, NA, NA, NA, 90, 95, 99, NA },
{ 4, 7, 13, 19, 24, 29, 33, 39, 44, 49, 54, 60, NA, 71, NA, NA, NA, 82, NA, NA, 91, 96, 100, 104 },
{ 5, 8, 14, NA, NA, NA, 34, NA, NA, NA, 55, 61, 66, NA, 74, NA, 78, 83, 87, NA, 92, NA, 101, NA }
};
struct led_value
{
const char* name;
uint8_t id;
};
static const std::vector<led_value> led_names =
{
{ KEY_EN_ESCAPE, 0x0B },
{ KEY_EN_BACK_TICK, 0x0E },
{ KEY_EN_TAB, 0x09 },
{ KEY_EN_CAPS_LOCK, 0x11 },
{ KEY_EN_LEFT_SHIFT, 0x79 },
{ KEY_EN_LEFT_CONTROL, 0x06 },
{ KEY_EN_1, 0x0F },
{ KEY_EN_ISO_BACK_SLASH, 0x13 },
{ KEY_EN_LEFT_WINDOWS, 0x7C },
{ KEY_EN_F1, 0x16 },
{ KEY_EN_2, 0x17 },
{ KEY_EN_Q, 0x08 },
{ KEY_EN_A, 0x0A },
{ KEY_EN_Z, 0x0C },
{ KEY_EN_LEFT_ALT, 0x4B },
{ KEY_EN_F2, 0x1E },
{ KEY_EN_3, 0x1F },
{ KEY_EN_W, 0x10 },
{ KEY_EN_S, 0x12 },
{ KEY_EN_X, 0x14 },
{ KEY_EN_F3, 0x19 },
{ KEY_EN_4, 0x27 },
{ KEY_EN_E, 0x18 },
{ KEY_EN_D, 0x1A },
{ KEY_EN_C, 0x1C },
{ KEY_EN_F4, 0x1B },
{ KEY_EN_5, 0x26 },
{ KEY_EN_R, 0x20 },
{ KEY_EN_F, 0x22 },
{ KEY_EN_V, 0x24 },
{ KEY_EN_6, 0x2E },
{ KEY_EN_T, 0x21 },
{ KEY_EN_G, 0x23 },
{ KEY_EN_B, 0x25 },
{ KEY_EN_SPACE, 0x5B },
{ KEY_EN_F5, 0x07 },
{ KEY_EN_7, 0x2F },
{ KEY_EN_Y, 0x29 },
{ KEY_EN_H, 0x2B },
{ KEY_EN_N, 0x2D },
{ KEY_EN_F6, 0x33 },
{ KEY_EN_8, 0x37 },
{ KEY_EN_U, 0x28 },
{ KEY_EN_J, 0x2A },
{ KEY_EN_M, 0x2C },
{ KEY_EN_F7, 0x39 },
{ KEY_EN_9, 0x3F },
{ KEY_EN_I, 0x30 },
{ KEY_EN_K, 0x32 },
{ KEY_EN_COMMA, 0x34 },
{ KEY_EN_F8, 0x3E },
{ KEY_EN_0, 0x47 },
{ KEY_EN_O, 0x38 },
{ KEY_EN_L, 0x3A },
{ KEY_EN_PERIOD, 0x3C },
{ KEY_EN_RIGHT_ALT, 0x4D },
{ KEY_EN_F9, 0x56 },
{ KEY_EN_MINUS, 0x46 },
{ KEY_EN_P, 0x40 },
{ KEY_EN_SEMICOLON, 0x42 },
{ KEY_EN_FORWARD_SLASH, 0x45 },
{ KEY_EN_RIGHT_FUNCTION, 0x7D },
{ KEY_EN_F10, 0x57 },
{ KEY_EN_EQUALS, 0x36 },
{ KEY_EN_LEFT_BRACKET, 0x41 },
{ KEY_EN_QUOTE, 0x43 },
{ KEY_EN_MENU, 0x3D },
{ KEY_EN_F11, 0x53 },
{ KEY_EN_BACKSPACE, 0x51 },
{ KEY_EN_RIGHT_BRACKET, 0x31 },
{ KEY_EN_POUND, 0x44 },
{ KEY_EN_RIGHT_SHIFT, 0x7A },
{ KEY_EN_F12, 0x55 },
{ KEY_EN_ISO_ENTER, 0x54 },
{ KEY_EN_RIGHT_CONTROL, 0x04 },
{ KEY_EN_PRINT_SCREEN, 0x4F },
{ KEY_EN_INSERT, 0x66 },
{ KEY_EN_DELETE, 0x5E },
{ KEY_EN_LEFT_ARROW, 0x75 },
{ KEY_EN_SCROLL_LOCK, 0x48 },
{ KEY_EN_HOME, 0x76 },
{ KEY_EN_END, 0x77 },
{ KEY_EN_UP_ARROW, 0x73 },
{ KEY_EN_DOWN_ARROW, 0x5D },
{ KEY_EN_PAUSE_BREAK, 0x00 },
{ KEY_EN_PAGE_UP, 0x6E },
{ KEY_EN_PAGE_DOWN, 0x6F },
{ KEY_EN_RIGHT_ARROW, 0x65 },
{ KEY_EN_NUMPAD_LOCK, 0x5C },
{ KEY_EN_NUMPAD_7, 0x58 },
{ KEY_EN_NUMPAD_4, 0x59 },
{ KEY_EN_NUMPAD_1, 0x5A },
{ KEY_EN_NUMPAD_0, 0x63 },
{ KEY_EN_NUMPAD_DIVIDE, 0x64 },
{ KEY_EN_NUMPAD_8, 0x60 },
{ KEY_EN_NUMPAD_5, 0x61 },
{ KEY_EN_NUMPAD_2, 0x62 },
{ KEY_EN_NUMPAD_TIMES, 0x6C },
{ KEY_EN_NUMPAD_9, 0x68 },
{ KEY_EN_NUMPAD_6, 0x69 },
{ KEY_EN_NUMPAD_3, 0x6A },
{ KEY_EN_NUMPAD_PERIOD, 0x6B },
{ KEY_EN_NUMPAD_MINUS, 0x6D },
{ KEY_EN_NUMPAD_PLUS, 0x70 },
{ KEY_EN_NUMPAD_ENTER, 0x72 }
};
RGBController_AsusCerberusKeyboard::RGBController_AsusCerberusKeyboard(AsusCerberusKeyboardController* controller_ptr)
{
controller = controller_ptr;
/*------------------------------------------------------------------------------------------------------*\
| this device has 6 different profiles, but there is no way to fetch them from the device, |
| hence this device always sends to the first profile until a better solution is implemented in OpenRGB |
\*------------------------------------------------------------------------------------------------------*/
controller->SetProfile(1);
name = controller->GetDeviceName();
vendor = "ASUS";
type = DEVICE_TYPE_KEYBOARD;
description = "ASUS Cerberus Keyboard Device";
location = controller->GetDeviceLocation();
serial = controller->GetSerialString();
version = controller->GetVersion();
mode Custom;
Custom.name = "Custom";
Custom.value = CERBERUS_KEYBOARD_MODE_STATIC;
Custom.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_AUTOMATIC_SAVE | MODE_FLAG_HAS_BRIGHTNESS;
Custom.brightness_min = CERBERUS_MECH_BRIGHTNESS_MIN;
Custom.brightness_max = CERBERUS_MECH_BRIGHTNESS_MAX;
Custom.brightness = CERBERUS_MECH_BRIGHTNESS_DEFAULT;
Custom.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Custom);
mode Static;
Static.name = "Static";
Static.value = CERBERUS_KEYBOARD_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_AUTOMATIC_SAVE | MODE_FLAG_HAS_BRIGHTNESS;
Static.brightness_min = CERBERUS_MECH_BRIGHTNESS_MIN;
Static.brightness_max = CERBERUS_MECH_BRIGHTNESS_MAX;
Static.brightness = CERBERUS_MECH_BRIGHTNESS_DEFAULT;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors_min = 1;
Static.colors_max = 1;
Static.colors.resize(1);
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = CERBERUS_KEYBOARD_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_AUTOMATIC_SAVE | MODE_FLAG_HAS_BRIGHTNESS;
Breathing.brightness_min = CERBERUS_MECH_BRIGHTNESS_MIN;
Breathing.brightness_max = CERBERUS_MECH_BRIGHTNESS_MAX;
Breathing.brightness = CERBERUS_MECH_BRIGHTNESS_DEFAULT;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.colors.resize(1);
modes.push_back(Breathing);
mode Reactive;
Reactive.name = "Reactive";
Reactive.value = CERBERUS_KEYBOARD_MODE_REACTIVE;
Reactive.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_AUTOMATIC_SAVE | MODE_FLAG_HAS_BRIGHTNESS;
Reactive.brightness_min = CERBERUS_MECH_BRIGHTNESS_MIN;
Reactive.brightness_max = CERBERUS_MECH_BRIGHTNESS_MAX;
Reactive.brightness = CERBERUS_MECH_BRIGHTNESS_DEFAULT;
Reactive.color_mode = MODE_COLORS_MODE_SPECIFIC;
Reactive.colors_min = 1;
Reactive.colors_max = 1;
Reactive.colors.resize(1);
modes.push_back(Reactive);
mode Explosion;
Explosion.name = "Explosion";
Explosion.value = CERBERUS_KEYBOARD_MODE_EXPLOSION;
Explosion.flags = MODE_FLAG_HAS_DIRECTION_HV | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_AUTOMATIC_SAVE | MODE_FLAG_HAS_BRIGHTNESS;
Explosion.brightness_min = CERBERUS_MECH_BRIGHTNESS_MIN;
Explosion.brightness_max = CERBERUS_MECH_BRIGHTNESS_MAX;
Explosion.brightness = CERBERUS_MECH_BRIGHTNESS_DEFAULT;
Explosion.direction = MODE_DIRECTION_VERTICAL;
Explosion.color_mode = MODE_COLORS_MODE_SPECIFIC;
Explosion.colors_min = 1;
Explosion.colors_max = 1;
Explosion.colors.resize(1);
modes.push_back(Explosion);
mode Color_Cycle;
Color_Cycle.name = "Spectrum Cycle";
Color_Cycle.value = CERBERUS_KEYBOARD_MODE_COLOR_CYCLE;
Color_Cycle.flags = MODE_FLAG_HAS_DIRECTION_HV | MODE_FLAG_AUTOMATIC_SAVE | MODE_FLAG_HAS_BRIGHTNESS;
Color_Cycle.brightness_min = CERBERUS_MECH_BRIGHTNESS_MIN;
Color_Cycle.brightness_max = CERBERUS_MECH_BRIGHTNESS_MAX;
Color_Cycle.brightness = CERBERUS_MECH_BRIGHTNESS_DEFAULT;
Color_Cycle.direction = MODE_DIRECTION_HORIZONTAL;
Color_Cycle.color_mode = MODE_COLORS_NONE;
modes.push_back(Color_Cycle);
mode Wave;
Wave.name = "Rainbow Wave";
Wave.value = CERBERUS_KEYBOARD_MODE_WAVE;
Wave.flags = MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_AUTOMATIC_SAVE | MODE_FLAG_HAS_BRIGHTNESS;
Wave.brightness_min = CERBERUS_MECH_BRIGHTNESS_MIN;
Wave.brightness_max = CERBERUS_MECH_BRIGHTNESS_MAX;
Wave.brightness = CERBERUS_MECH_BRIGHTNESS_DEFAULT;
Wave.direction = MODE_DIRECTION_LEFT;
Wave.color_mode = MODE_COLORS_NONE;
modes.push_back(Wave);
SetupZones();
}
RGBController_AsusCerberusKeyboard::~RGBController_AsusCerberusKeyboard()
{
delete controller;
}
void RGBController_AsusCerberusKeyboard::SetupZones()
{
int zone_size = 105;
zone keyboard;
keyboard.name = "Keyboard";
keyboard.type = ZONE_TYPE_MATRIX;
keyboard.leds_min = zone_size;
keyboard.leds_max = zone_size;
keyboard.leds_count = zone_size;
keyboard.matrix_map = new matrix_map_type;
keyboard.matrix_map->height = 6;
keyboard.matrix_map->width = 24;
keyboard.matrix_map->map = *matrix_map;
zones.push_back(keyboard);
for(int led_id = 0; led_id < zone_size; led_id++)
{
led new_led;
new_led.name = led_names[led_id].name;
new_led.value = led_names[led_id].id;
leds.push_back(new_led);
}
SetupColors();
}
void RGBController_AsusCerberusKeyboard::ResizeZone(int /*zone*/, int /*new_size*/)
{
}
void RGBController_AsusCerberusKeyboard::DeviceUpdateLEDs()
{
for(unsigned int i = 0; i < colors.size(); i++)
{
uint8_t red = RGBGetRValue(colors[i]);
uint8_t green = RGBGetGValue(colors[i]);
uint8_t blue = RGBGetBValue(colors[i]);
controller->SetPerLEDColor(led_names[i].id, red, green, blue);
}
controller->SendPerLEDColorEnd();
}
void RGBController_AsusCerberusKeyboard::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_AsusCerberusKeyboard::UpdateSingleLED(int led)
{
uint8_t red = RGBGetRValue(colors[led]);
uint8_t green = RGBGetGValue(colors[led]);
uint8_t blue = RGBGetBValue(colors[led]);
controller->SetPerLEDColor(led_names[led].id, red, green, blue);
controller->SendPerLEDColorEnd();
}
void RGBController_AsusCerberusKeyboard::DeviceUpdateMode()
{
uint8_t direction = 0;
uint8_t red = 0;
uint8_t green = 0;
uint8_t blue = 0;
uint8_t mode = modes[active_mode].value;
if(modes[active_mode].color_mode == MODE_COLORS_PER_LED)
{
mode = CERBERUS_KEYBOARD_MODE_CUSTOM;
direction = 1;
controller->SetPerLEDMode(modes[active_mode].value);
}
switch(modes[active_mode].value)
{
case CERBERUS_KEYBOARD_MODE_EXPLOSION:
direction = (modes[active_mode].direction == MODE_DIRECTION_HORIZONTAL) ? 1 : 0;
break;
case CERBERUS_KEYBOARD_MODE_COLOR_CYCLE:
direction = (modes[active_mode].direction == MODE_DIRECTION_HORIZONTAL) ? 0 : 1;
break;
case CERBERUS_KEYBOARD_MODE_WAVE:
direction = modes[active_mode].direction;
break;
}
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
red = RGBGetRValue(modes[active_mode].colors[0]);
green = RGBGetGValue(modes[active_mode].colors[0]);
blue = RGBGetBValue(modes[active_mode].colors[0]);
}
controller->SetMode(mode, red, green, blue, direction, modes[active_mode].brightness);
}