/*---------------------------------------------------------*\ | RGBController_AsusCerberusKeyboard.cpp | | | | RGBController for ASUS Cerberus keyboard | | | | Mola19 28 May 2022 | | | | This file is part of the OpenRGB project | | SPDX-License-Identifier: GPL-2.0-only | \*---------------------------------------------------------*/ #include #include #include "RGBControllerKeyNames.h" #include "RGBController_AsusCerberusKeyboard.h" /**------------------------------------------------------------------*\ @name Asus Cerberus Mech Keyboard @category Keyboard @type USB @save :robot: @direct :x: @effects :white_check_mark: @detectors DetectAsusCerberusMech @comment \*-------------------------------------------------------------------*/ //0xFFFFFFFF indicates an unused entry in matrix #define NA 0xFFFFFFFF static unsigned int matrix_map[6][24] = { { 0, NA, 9, 15, 20, 25, NA, 35, 40, 45, 50, 56, 62, 67, 72, NA, 75, 79, 84, NA, NA, NA, NA, NA }, { 1, 6, 10, 16, 21, 26, 30, 36, 41, 46, 51, 57, 63, 68, NA, NA, 76, 80, 85, NA, 88, 93, 97, 102 }, { 2, NA, 11, 17, 22, 27, 31, 37, 42, 47, 52, 58, 64, 69, NA, NA, 77, 81, 86, NA, 89, 94, 98, 103 }, { 3, NA, 12, 18, 23, 28, 32, 38, 43, 48, 53, 59, 65, 70, 73, NA, NA, NA, NA, NA, 90, 95, 99, NA }, { 4, 7, 13, 19, 24, 29, 33, 39, 44, 49, 54, 60, NA, 71, NA, NA, NA, 82, NA, NA, 91, 96, 100, 104 }, { 5, 8, 14, NA, NA, NA, 34, NA, NA, NA, 55, 61, 66, NA, 74, NA, 78, 83, 87, NA, 92, NA, 101, NA } }; struct led_value { const char* name; uint8_t id; }; static const std::vector led_names = { { KEY_EN_ESCAPE, 0x0B }, { KEY_EN_BACK_TICK, 0x0E }, { KEY_EN_TAB, 0x09 }, { KEY_EN_CAPS_LOCK, 0x11 }, { KEY_EN_LEFT_SHIFT, 0x79 }, { KEY_EN_LEFT_CONTROL, 0x06 }, { KEY_EN_1, 0x0F }, { KEY_EN_ISO_BACK_SLASH, 0x13 }, { KEY_EN_LEFT_WINDOWS, 0x7C }, { KEY_EN_F1, 0x16 }, { KEY_EN_2, 0x17 }, { KEY_EN_Q, 0x08 }, { KEY_EN_A, 0x0A }, { KEY_EN_Z, 0x0C }, { KEY_EN_LEFT_ALT, 0x4B }, { KEY_EN_F2, 0x1E }, { KEY_EN_3, 0x1F }, { KEY_EN_W, 0x10 }, { KEY_EN_S, 0x12 }, { KEY_EN_X, 0x14 }, { KEY_EN_F3, 0x19 }, { KEY_EN_4, 0x27 }, { KEY_EN_E, 0x18 }, { KEY_EN_D, 0x1A }, { KEY_EN_C, 0x1C }, { KEY_EN_F4, 0x1B }, { KEY_EN_5, 0x26 }, { KEY_EN_R, 0x20 }, { KEY_EN_F, 0x22 }, { KEY_EN_V, 0x24 }, { KEY_EN_6, 0x2E }, { KEY_EN_T, 0x21 }, { KEY_EN_G, 0x23 }, { KEY_EN_B, 0x25 }, { KEY_EN_SPACE, 0x5B }, { KEY_EN_F5, 0x07 }, { KEY_EN_7, 0x2F }, { KEY_EN_Y, 0x29 }, { KEY_EN_H, 0x2B }, { KEY_EN_N, 0x2D }, { KEY_EN_F6, 0x33 }, { KEY_EN_8, 0x37 }, { KEY_EN_U, 0x28 }, { KEY_EN_J, 0x2A }, { KEY_EN_M, 0x2C }, { KEY_EN_F7, 0x39 }, { KEY_EN_9, 0x3F }, { KEY_EN_I, 0x30 }, { KEY_EN_K, 0x32 }, { KEY_EN_COMMA, 0x34 }, { KEY_EN_F8, 0x3E }, { KEY_EN_0, 0x47 }, { KEY_EN_O, 0x38 }, { KEY_EN_L, 0x3A }, { KEY_EN_PERIOD, 0x3C }, { KEY_EN_RIGHT_ALT, 0x4D }, { KEY_EN_F9, 0x56 }, { KEY_EN_MINUS, 0x46 }, { KEY_EN_P, 0x40 }, { KEY_EN_SEMICOLON, 0x42 }, { KEY_EN_FORWARD_SLASH, 0x45 }, { KEY_EN_RIGHT_FUNCTION, 0x7D }, { KEY_EN_F10, 0x57 }, { KEY_EN_EQUALS, 0x36 }, { KEY_EN_LEFT_BRACKET, 0x41 }, { KEY_EN_QUOTE, 0x43 }, { KEY_EN_MENU, 0x3D }, { KEY_EN_F11, 0x53 }, { KEY_EN_BACKSPACE, 0x51 }, { KEY_EN_RIGHT_BRACKET, 0x31 }, { KEY_EN_POUND, 0x44 }, { KEY_EN_RIGHT_SHIFT, 0x7A }, { KEY_EN_F12, 0x55 }, { KEY_EN_ISO_ENTER, 0x54 }, { KEY_EN_RIGHT_CONTROL, 0x04 }, { KEY_EN_PRINT_SCREEN, 0x4F }, { KEY_EN_INSERT, 0x66 }, { KEY_EN_DELETE, 0x5E }, { KEY_EN_LEFT_ARROW, 0x75 }, { KEY_EN_SCROLL_LOCK, 0x48 }, { KEY_EN_HOME, 0x76 }, { KEY_EN_END, 0x77 }, { KEY_EN_UP_ARROW, 0x73 }, { KEY_EN_DOWN_ARROW, 0x5D }, { KEY_EN_PAUSE_BREAK, 0x00 }, { KEY_EN_PAGE_UP, 0x6E }, { KEY_EN_PAGE_DOWN, 0x6F }, { KEY_EN_RIGHT_ARROW, 0x65 }, { KEY_EN_NUMPAD_LOCK, 0x5C }, { KEY_EN_NUMPAD_7, 0x58 }, { KEY_EN_NUMPAD_4, 0x59 }, { KEY_EN_NUMPAD_1, 0x5A }, { KEY_EN_NUMPAD_0, 0x63 }, { KEY_EN_NUMPAD_DIVIDE, 0x64 }, { KEY_EN_NUMPAD_8, 0x60 }, { KEY_EN_NUMPAD_5, 0x61 }, { KEY_EN_NUMPAD_2, 0x62 }, { KEY_EN_NUMPAD_TIMES, 0x6C }, { KEY_EN_NUMPAD_9, 0x68 }, { KEY_EN_NUMPAD_6, 0x69 }, { KEY_EN_NUMPAD_3, 0x6A }, { KEY_EN_NUMPAD_PERIOD, 0x6B }, { KEY_EN_NUMPAD_MINUS, 0x6D }, { KEY_EN_NUMPAD_PLUS, 0x70 }, { KEY_EN_NUMPAD_ENTER, 0x72 } }; RGBController_AsusCerberusKeyboard::RGBController_AsusCerberusKeyboard(AsusCerberusKeyboardController* controller_ptr) { controller = controller_ptr; /*------------------------------------------------------------------------------------------------------*\ | this device has 6 different profiles, but there is no way to fetch them from the device, | | hence this device always sends to the first profile until a better solution is implemented in OpenRGB | \*------------------------------------------------------------------------------------------------------*/ controller->SetProfile(1); name = controller->GetDeviceName(); vendor = "ASUS"; type = DEVICE_TYPE_KEYBOARD; description = "ASUS Cerberus Keyboard Device"; location = controller->GetDeviceLocation(); serial = controller->GetSerialString(); version = controller->GetVersion(); mode Custom; Custom.name = "Custom"; Custom.value = CERBERUS_KEYBOARD_MODE_STATIC; Custom.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_AUTOMATIC_SAVE | MODE_FLAG_HAS_BRIGHTNESS; Custom.brightness_min = CERBERUS_MECH_BRIGHTNESS_MIN; Custom.brightness_max = CERBERUS_MECH_BRIGHTNESS_MAX; Custom.brightness = CERBERUS_MECH_BRIGHTNESS_DEFAULT; Custom.color_mode = MODE_COLORS_PER_LED; modes.push_back(Custom); mode Static; Static.name = "Static"; Static.value = CERBERUS_KEYBOARD_MODE_STATIC; Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_AUTOMATIC_SAVE | MODE_FLAG_HAS_BRIGHTNESS; Static.brightness_min = CERBERUS_MECH_BRIGHTNESS_MIN; Static.brightness_max = CERBERUS_MECH_BRIGHTNESS_MAX; Static.brightness = CERBERUS_MECH_BRIGHTNESS_DEFAULT; Static.color_mode = MODE_COLORS_MODE_SPECIFIC; Static.colors_min = 1; Static.colors_max = 1; Static.colors.resize(1); modes.push_back(Static); mode Breathing; Breathing.name = "Breathing"; Breathing.value = CERBERUS_KEYBOARD_MODE_BREATHING; Breathing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_AUTOMATIC_SAVE | MODE_FLAG_HAS_BRIGHTNESS; Breathing.brightness_min = CERBERUS_MECH_BRIGHTNESS_MIN; Breathing.brightness_max = CERBERUS_MECH_BRIGHTNESS_MAX; Breathing.brightness = CERBERUS_MECH_BRIGHTNESS_DEFAULT; Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC; Breathing.colors_min = 1; Breathing.colors_max = 1; Breathing.colors.resize(1); modes.push_back(Breathing); mode Reactive; Reactive.name = "Reactive"; Reactive.value = CERBERUS_KEYBOARD_MODE_REACTIVE; Reactive.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_AUTOMATIC_SAVE | MODE_FLAG_HAS_BRIGHTNESS; Reactive.brightness_min = CERBERUS_MECH_BRIGHTNESS_MIN; Reactive.brightness_max = CERBERUS_MECH_BRIGHTNESS_MAX; Reactive.brightness = CERBERUS_MECH_BRIGHTNESS_DEFAULT; Reactive.color_mode = MODE_COLORS_MODE_SPECIFIC; Reactive.colors_min = 1; Reactive.colors_max = 1; Reactive.colors.resize(1); modes.push_back(Reactive); mode Explosion; Explosion.name = "Explosion"; Explosion.value = CERBERUS_KEYBOARD_MODE_EXPLOSION; Explosion.flags = MODE_FLAG_HAS_DIRECTION_HV | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_AUTOMATIC_SAVE | MODE_FLAG_HAS_BRIGHTNESS; Explosion.brightness_min = CERBERUS_MECH_BRIGHTNESS_MIN; Explosion.brightness_max = CERBERUS_MECH_BRIGHTNESS_MAX; Explosion.brightness = CERBERUS_MECH_BRIGHTNESS_DEFAULT; Explosion.direction = MODE_DIRECTION_VERTICAL; Explosion.color_mode = MODE_COLORS_MODE_SPECIFIC; Explosion.colors_min = 1; Explosion.colors_max = 1; Explosion.colors.resize(1); modes.push_back(Explosion); mode Color_Cycle; Color_Cycle.name = "Spectrum Cycle"; Color_Cycle.value = CERBERUS_KEYBOARD_MODE_COLOR_CYCLE; Color_Cycle.flags = MODE_FLAG_HAS_DIRECTION_HV | MODE_FLAG_AUTOMATIC_SAVE | MODE_FLAG_HAS_BRIGHTNESS; Color_Cycle.brightness_min = CERBERUS_MECH_BRIGHTNESS_MIN; Color_Cycle.brightness_max = CERBERUS_MECH_BRIGHTNESS_MAX; Color_Cycle.brightness = CERBERUS_MECH_BRIGHTNESS_DEFAULT; Color_Cycle.direction = MODE_DIRECTION_HORIZONTAL; Color_Cycle.color_mode = MODE_COLORS_NONE; modes.push_back(Color_Cycle); mode Wave; Wave.name = "Rainbow Wave"; Wave.value = CERBERUS_KEYBOARD_MODE_WAVE; Wave.flags = MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_AUTOMATIC_SAVE | MODE_FLAG_HAS_BRIGHTNESS; Wave.brightness_min = CERBERUS_MECH_BRIGHTNESS_MIN; Wave.brightness_max = CERBERUS_MECH_BRIGHTNESS_MAX; Wave.brightness = CERBERUS_MECH_BRIGHTNESS_DEFAULT; Wave.direction = MODE_DIRECTION_LEFT; Wave.color_mode = MODE_COLORS_NONE; modes.push_back(Wave); SetupZones(); } RGBController_AsusCerberusKeyboard::~RGBController_AsusCerberusKeyboard() { delete controller; } void RGBController_AsusCerberusKeyboard::SetupZones() { int zone_size = 105; zone keyboard; keyboard.name = "Keyboard"; keyboard.type = ZONE_TYPE_MATRIX; keyboard.leds_min = zone_size; keyboard.leds_max = zone_size; keyboard.leds_count = zone_size; keyboard.matrix_map = new matrix_map_type; keyboard.matrix_map->height = 6; keyboard.matrix_map->width = 24; keyboard.matrix_map->map = *matrix_map; zones.push_back(keyboard); for(int led_id = 0; led_id < zone_size; led_id++) { led new_led; new_led.name = led_names[led_id].name; new_led.value = led_names[led_id].id; leds.push_back(new_led); } SetupColors(); } void RGBController_AsusCerberusKeyboard::ResizeZone(int /*zone*/, int /*new_size*/) { } void RGBController_AsusCerberusKeyboard::DeviceUpdateLEDs() { for(unsigned int i = 0; i < colors.size(); i++) { uint8_t red = RGBGetRValue(colors[i]); uint8_t green = RGBGetGValue(colors[i]); uint8_t blue = RGBGetBValue(colors[i]); controller->SetPerLEDColor(led_names[i].id, red, green, blue); } controller->SendPerLEDColorEnd(); } void RGBController_AsusCerberusKeyboard::UpdateZoneLEDs(int /*zone*/) { DeviceUpdateLEDs(); } void RGBController_AsusCerberusKeyboard::UpdateSingleLED(int led) { uint8_t red = RGBGetRValue(colors[led]); uint8_t green = RGBGetGValue(colors[led]); uint8_t blue = RGBGetBValue(colors[led]); controller->SetPerLEDColor(led_names[led].id, red, green, blue); controller->SendPerLEDColorEnd(); } void RGBController_AsusCerberusKeyboard::DeviceUpdateMode() { uint8_t direction = 0; uint8_t red = 0; uint8_t green = 0; uint8_t blue = 0; uint8_t mode = modes[active_mode].value; if(modes[active_mode].color_mode == MODE_COLORS_PER_LED) { mode = CERBERUS_KEYBOARD_MODE_CUSTOM; direction = 1; controller->SetPerLEDMode(modes[active_mode].value); } switch(modes[active_mode].value) { case CERBERUS_KEYBOARD_MODE_EXPLOSION: direction = (modes[active_mode].direction == MODE_DIRECTION_HORIZONTAL) ? 1 : 0; break; case CERBERUS_KEYBOARD_MODE_COLOR_CYCLE: direction = (modes[active_mode].direction == MODE_DIRECTION_HORIZONTAL) ? 0 : 1; break; case CERBERUS_KEYBOARD_MODE_WAVE: direction = modes[active_mode].direction; break; } if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC) { red = RGBGetRValue(modes[active_mode].colors[0]); green = RGBGetGValue(modes[active_mode].colors[0]); blue = RGBGetBValue(modes[active_mode].colors[0]); } controller->SetMode(mode, red, green, blue, direction, modes[active_mode].brightness); }