OpenRGB/RGBController
2020-01-25 17:37:32 -06:00
..
AorusGPUDetect.cpp Rename OpenAuraSDK.cpp to OpenRGB.cpp and remove old unused code 2019-12-28 15:24:40 -06:00
E131ControllerDetect.cpp Add Windows support for E1.31 Streaming ACN protocol devices 2020-01-02 21:23:56 -06:00
OpenRazerDetect.cpp Fix most compiler warnings 2019-12-31 19:18:24 -06:00
RazerChromaSDKDetect.cpp Use generic interfaces for Razer Chroma SDK, get mouse and Chroma HDK working 2019-09-03 20:13:54 -05:00
RGBController.cpp Rework the RGBController API to handle the colors vector outside of device specific implementations 2020-01-06 21:23:26 -06:00
RGBController.h Add Random Color checkbox and combine Aura fixed-color and cycling ("random") modes to use this new checkbox 2020-01-25 17:37:32 -06:00
RGBController_AMDWraithPrism.cpp Rework the RGBController API to handle the colors vector outside of device specific implementations 2020-01-06 21:23:26 -06:00
RGBController_AMDWraithPrism.h Rework the RGBController API to handle the colors vector outside of device specific implementations 2020-01-06 21:23:26 -06:00
RGBController_AorusGPU.cpp Rework the RGBController API to handle the colors vector outside of device specific implementations 2020-01-06 21:23:26 -06:00
RGBController_AorusGPU.h Rework the RGBController API to handle the colors vector outside of device specific implementations 2020-01-06 21:23:26 -06:00
RGBController_Aura.cpp Add Random Color checkbox and combine Aura fixed-color and cycling ("random") modes to use this new checkbox 2020-01-25 17:37:32 -06:00
RGBController_Aura.h Rework the RGBController API to handle the colors vector outside of device specific implementations 2020-01-06 21:23:26 -06:00
RGBController_Corsair.cpp Add additional mode parameters to RGBController API and update most of the RGBController drivers' mode specifications to match 2020-01-25 17:37:32 -06:00
RGBController_Corsair.h Rework the RGBController API to handle the colors vector outside of device specific implementations 2020-01-06 21:23:26 -06:00
RGBController_CorsairNodePro.cpp Add keepalive thread to Corsair Lighting Node Pro driver 2020-01-12 22:57:30 -06:00
RGBController_CorsairNodePro.h Initial driver for Corsair Lighting Node Pro 2020-01-12 14:04:01 -06:00
RGBController_CorsairPro.cpp Add additional mode parameters to RGBController API and update most of the RGBController drivers' mode specifications to match 2020-01-25 17:37:32 -06:00
RGBController_CorsairPro.h Rework the RGBController API to handle the colors vector outside of device specific implementations 2020-01-06 21:23:26 -06:00
RGBController_E131.cpp Rework the RGBController API to handle the colors vector outside of device specific implementations 2020-01-06 21:23:26 -06:00
RGBController_E131.h Rework the RGBController API to handle the colors vector outside of device specific implementations 2020-01-06 21:23:26 -06:00
RGBController_Hue2.cpp Add additional mode parameters to RGBController API and update most of the RGBController drivers' mode specifications to match 2020-01-25 17:37:32 -06:00
RGBController_Hue2.h Rework the RGBController API to handle the colors vector outside of device specific implementations 2020-01-06 21:23:26 -06:00
RGBController_HuePlus.cpp Add additional mode parameters to RGBController API and update most of the RGBController drivers' mode specifications to match 2020-01-25 17:37:32 -06:00
RGBController_HuePlus.h Rework the RGBController API to handle the colors vector outside of device specific implementations 2020-01-06 21:23:26 -06:00
RGBController_HyperX.cpp Add additional mode parameters to RGBController API and update most of the RGBController drivers' mode specifications to match 2020-01-25 17:37:32 -06:00
RGBController_HyperX.h Rework the RGBController API to handle the colors vector outside of device specific implementations 2020-01-06 21:23:26 -06:00
RGBController_LEDStrip.cpp More color vector initialization improvements 2020-01-08 21:20:54 -06:00
RGBController_LEDStrip.h Rework the RGBController API to handle the colors vector outside of device specific implementations 2020-01-06 21:23:26 -06:00
RGBController_MSI3Zone.cpp Bring in USB HID device support with hidapi and add support for two new HID devices - MSI/SteelSeries 3-zone laptop keyboard and Thermaltake TtEsports Poseidon Z RGB keyboard 2020-01-09 19:00:08 -06:00
RGBController_MSI3Zone.h Bring in USB HID device support with hidapi and add support for two new HID devices - MSI/SteelSeries 3-zone laptop keyboard and Thermaltake TtEsports Poseidon Z RGB keyboard 2020-01-09 19:00:08 -06:00
RGBController_OpenRazer.cpp Rework the RGBController API to handle the colors vector outside of device specific implementations 2020-01-06 21:23:26 -06:00
RGBController_OpenRazer.h Rework the RGBController API to handle the colors vector outside of device specific implementations 2020-01-06 21:23:26 -06:00
RGBController_PatriotViper.cpp Add additional mode parameters to RGBController API and update most of the RGBController drivers' mode specifications to match 2020-01-25 17:37:32 -06:00
RGBController_PatriotViper.h Rework the RGBController API to handle the colors vector outside of device specific implementations 2020-01-06 21:23:26 -06:00
RGBController_Polychrome.cpp More color vector initialization improvements 2020-01-08 21:20:54 -06:00
RGBController_Polychrome.h Rework the RGBController API to handle the colors vector outside of device specific implementations 2020-01-06 21:23:26 -06:00
RGBController_PoseidonZRGB.cpp Bring in USB HID device support with hidapi and add support for two new HID devices - MSI/SteelSeries 3-zone laptop keyboard and Thermaltake TtEsports Poseidon Z RGB keyboard 2020-01-09 19:00:08 -06:00
RGBController_PoseidonZRGB.h Bring in USB HID device support with hidapi and add support for two new HID devices - MSI/SteelSeries 3-zone laptop keyboard and Thermaltake TtEsports Poseidon Z RGB keyboard 2020-01-09 19:00:08 -06:00
RGBController_RazerChromaSDK.cpp Rework the RGBController API to handle the colors vector outside of device specific implementations 2020-01-06 21:23:26 -06:00
RGBController_RazerChromaSDK.h Rework the RGBController API to handle the colors vector outside of device specific implementations 2020-01-06 21:23:26 -06:00
RGBController_RGBFusion.cpp Add additional mode parameters to RGBController API and update most of the RGBController drivers' mode specifications to match 2020-01-25 17:37:32 -06:00
RGBController_RGBFusion.h Rework the RGBController API to handle the colors vector outside of device specific implementations 2020-01-06 21:23:26 -06:00