Initial driver for Corsair Lighting Node Pro
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7 changed files with 524 additions and 1 deletions
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/*---------------------------------------------------------*\
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| Processing Code for Corsair Lighting Node Pro |
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| Adam Honse (calcprogrammer1@gmail.com), 1/12/2020 |
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\*---------------------------------------------------------*/
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#include "CorsairNodeProController.h"
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#include <fstream>
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#include <iostream>
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#include <string>
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CorsairNodeProController::CorsairNodeProController(libusb_device_handle* dev_handle)
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{
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dev = dev_handle;
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channel_leds[0] = 60;
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channel_leds[1] = 60;
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}
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CorsairNodeProController::~CorsairNodeProController()
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{
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}
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void CorsairNodeProController::SetChannelLEDs(unsigned int channel, std::vector<RGBColor> colors)
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{
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unsigned char usb_start[] =
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{
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0x38, 0x00, 0x02, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00
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};
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unsigned char usb_data[] =
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{
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0x32, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00
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};
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unsigned char usb_apply[] =
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{
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0x33, 0xFF, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x80, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00
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};
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int actual;
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/*-----------------------------------------------------*\
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| Set channel in USB packets |
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\*-----------------------------------------------------*/
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usb_data[0x01] = channel;
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usb_start[0x01] = channel;
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/*-----------------------------------------------------*\
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| Send start packet |
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\*-----------------------------------------------------*/
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libusb_interrupt_transfer(dev, 0x01, usb_start, 64, &actual, 0);
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/*-----------------------------------------------------*\
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| Send red channel packet 1 |
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\*-----------------------------------------------------*/
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std::size_t pkt_max = 50;
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if(pkt_max > colors.size())
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{
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pkt_max = colors.size();
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}
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usb_data[0x02] = 0;
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usb_data[0x03] = pkt_max;
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usb_data[0x04] = 0x00; //red
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for (std::size_t idx = 0; idx < pkt_max; idx++)
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{
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RGBColor color = colors[idx];
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usb_data[idx + 5] = RGBGetRValue(color);
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}
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libusb_interrupt_transfer(dev, 0x01, usb_data, 64, &actual, 0);
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/*-----------------------------------------------------*\
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| Send red channel packet 2 if necessary |
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\*-----------------------------------------------------*/
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for(int idx = 4; idx < 64; idx++)
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{
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usb_data[idx] = 0;
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}
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pkt_max = 0;
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if (colors.size() > 50)
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{
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pkt_max = colors.size() - 50;
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}
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if(pkt_max > 0)
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{
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usb_data[0x02] = 50;
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usb_data[0x03] = pkt_max;
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usb_data[0x04] = 0x00; //red
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for (std::size_t idx = 0; idx < pkt_max; idx++)
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{
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RGBColor color = colors[idx + 50];
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usb_data[idx + 5] = RGBGetRValue(color);
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}
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libusb_interrupt_transfer(dev, 0x01, usb_data, 64, &actual, 0);
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}
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/*-----------------------------------------------------*\
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| Send green channel packet 1 |
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\*-----------------------------------------------------*/
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pkt_max = 50;
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if(pkt_max > colors.size())
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{
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pkt_max = colors.size();
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}
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usb_data[0x02] = 0;
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usb_data[0x03] = pkt_max;
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usb_data[0x04] = 0x01; //green
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for (std::size_t idx = 0; idx < pkt_max; idx++)
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{
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RGBColor color = colors[idx];
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usb_data[idx + 5] = RGBGetGValue(color);
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}
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libusb_interrupt_transfer(dev, 0x01, usb_data, 64, &actual, 0);
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/*-----------------------------------------------------*\
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| Send green channel packet 2 if necessary |
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\*-----------------------------------------------------*/
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for(int idx = 4; idx < 64; idx++)
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{
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usb_data[idx] = 0;
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}
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pkt_max = 0;
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if (colors.size() > 50)
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{
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pkt_max = colors.size() - 50;
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}
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if(pkt_max > 0)
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{
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usb_data[0x02] = 50;
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usb_data[0x03] = pkt_max;
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usb_data[0x04] = 0x01; //green
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for (std::size_t idx = 0; idx < pkt_max; idx++)
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{
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RGBColor color = colors[idx + 50];
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usb_data[idx + 5] = RGBGetGValue(color);
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}
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libusb_interrupt_transfer(dev, 0x01, usb_data, 64, &actual, 0);
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}
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/*-----------------------------------------------------*\
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| Send blue channel packet 1 |
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\*-----------------------------------------------------*/
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pkt_max = 50;
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if(pkt_max > colors.size())
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{
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pkt_max = colors.size();
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}
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usb_data[0x02] = 0;
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usb_data[0x03] = pkt_max;
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usb_data[0x04] = 0x02; //blue
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for (std::size_t idx = 0; idx < pkt_max; idx++)
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{
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RGBColor color = colors[idx];
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usb_data[idx + 5] = RGBGetBValue(color);
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}
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libusb_interrupt_transfer(dev, 0x01, usb_data, 64, &actual, 0);
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/*-----------------------------------------------------*\
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| Send blue channel packet 2 if necessary |
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\*-----------------------------------------------------*/
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for(int idx = 4; idx < 64; idx++)
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{
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usb_data[idx] = 0;
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}
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pkt_max = 0;
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if (colors.size() > 50)
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{
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pkt_max = colors.size() - 50;
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}
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if(pkt_max > 0)
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{
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usb_data[0x02] = 50;
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usb_data[0x03] = pkt_max;
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usb_data[0x04] = 0x02; //blue
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for (std::size_t idx = 0; idx < pkt_max; idx++)
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{
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RGBColor color = colors[idx + 50];
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usb_data[idx + 5] = RGBGetBValue(color);
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}
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libusb_interrupt_transfer(dev, 0x01, usb_data, 64, &actual, 0);
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}
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/*-----------------------------------------------------*\
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| Send apply packet |
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\*-----------------------------------------------------*/
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libusb_interrupt_transfer(dev, 0x01, usb_apply, 64, &actual, 0);
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}
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/*---------------------------------------------------------*\
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| Definitions for Corsair Lighting Node Pro |
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| Adam Honse (calcprogrammer1@gmail.com), 1/12/2020 |
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\*---------------------------------------------------------*/
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#include "RGBController.h"
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#include <vector>
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#include <libusb-1.0/libusb.h>
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#pragma once
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enum
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{
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CORSAIR_NODE_PRO_CHANNEL_1 = 0x00, /* Channel 1 */
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CORSAIR_NODE_PRO_CHANNEL_2 = 0x01, /* Channel 2 */
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CORSAIR_NODE_PRO_NUM_CHANNELS = 0x02 /* Number of channels */
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};
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class CorsairNodeProController
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{
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public:
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CorsairNodeProController(libusb_device_handle* dev_handle);
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~CorsairNodeProController();
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char* GetLEDString();
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unsigned int GetStripsOnChannel(unsigned int channel);
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void SetChannelEffect(unsigned int channel, unsigned int mode, std::vector<RGBColor> colors);
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void SetChannelLEDs(unsigned int channel, std::vector<RGBColor> colors);
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unsigned int channel_leds[CORSAIR_NODE_PRO_NUM_CHANNELS];
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private:
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libusb_device_handle* dev;
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};
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#include "CorsairNodeProController.h"
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#include "RGBController.h"
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#include "RGBController_CorsairNodePro.h"
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#include <vector>
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#include <libusb-1.0/libusb.h>
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#define CORSAIR_LIGHTING_NODE_PRO_VID 0x1B1C
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#define CORSAIR_LIGHTING_NODE_PRO_PID 0x0C0B
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/******************************************************************************************\
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* *
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* DetectCorsairNodeProControllers *
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* *
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* Detect devices supported by the Corsair Lighting Node Pro driver *
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* * *
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\******************************************************************************************/
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void DetectCorsairNodeProControllers(std::vector<RGBController*> &rgb_controllers)
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{
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libusb_context * ctx;
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libusb_init(&ctx);
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//Look for Corsair Lighting Node Pro
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libusb_device_handle * dev = libusb_open_device_with_vid_pid(ctx, CORSAIR_LIGHTING_NODE_PRO_VID, CORSAIR_LIGHTING_NODE_PRO_PID);
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if( dev )
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{
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libusb_detach_kernel_driver(dev, 0);
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libusb_claim_interface(dev, 0);
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CorsairNodeProController* controller = new CorsairNodeProController(dev);
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RGBController_CorsairNodePro* rgb_controller = new RGBController_CorsairNodePro(controller);
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rgb_controllers.push_back(rgb_controller);
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}
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} /* DetectCorsairNodeProControllers() */
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@ -334,6 +334,7 @@ void DetectAMDWraithPrismControllers(std::vector<RGBController*>& rgb_controller
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void DetectAorusGPUControllers(std::vector<RGBController*> &rgb_controllers);
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void DetectMSI3ZoneControllers(std::vector<RGBController*>& rgb_controllers);
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void DetectPoseidonZRGBControllers(std::vector<RGBController*>& rgb_controllers);
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void DetectCorsairNodeProControllers(std::vector<RGBController*> &rgb_controllers);
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/******************************************************************************************\
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* *
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@ -362,7 +363,8 @@ void DetectRGBControllers(void)
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DetectAMDWraithPrismControllers(rgb_controllers);
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DetectMSI3ZoneControllers(rgb_controllers);
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DetectPoseidonZRGBControllers(rgb_controllers);
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DetectCorsairNodeProControllers(rgb_controllers);
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DetectE131Controllers(rgb_controllers);
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/*-------------------------------------*\
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@ -14,6 +14,7 @@ INCLUDEPATH += \
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Controllers/AMDWraithPrismController/ \
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Controllers/AuraController/ \
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Controllers/CorsairController/ \
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Controllers/CorsairNodeProController/ \
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Controllers/CorsairProController/ \
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Controllers/Hue2Controller/ \
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Controllers/HuePlusController/ \
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@ -47,6 +48,8 @@ SOURCES += \
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Controllers/AuraController/AuraControllerDetect.cpp \
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Controllers/CorsairController/CorsairController.cpp \
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Controllers/CorsairController/CorsairControllerDetect.cpp \
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Controllers/CorsairNodeProController/CorsairNodeProController.cpp \
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Controllers/CorsairNodeProController/CorsairNodeProControllerDetect.cpp \
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Controllers/CorsairProController/CorsairProController.cpp \
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Controllers/CorsairProController/CorsairProControllerDetect.cpp \
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Controllers/Hue2Controller/Hue2Controller.cpp \
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@ -72,6 +75,7 @@ SOURCES += \
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RGBController/RGBController_AMDWraithPrism.cpp \
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RGBController/RGBController_Aura.cpp \
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RGBController/RGBController_Corsair.cpp \
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RGBController/RGBController_CorsairNodePro.cpp \
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RGBController/RGBController_CorsairPro.cpp \
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RGBController/RGBController_Hue2.cpp \
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RGBController/RGBController_HuePlus.cpp \
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@ -98,6 +102,7 @@ HEADERS += \
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Controllers/AMDWraithPrismController/AMDWraithPrismController.h \
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Controllers/AuraController/AuraController.h \
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Controllers/CorsairController/CorsairController.h \
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Controllers/CorsairNodeProController/CorsairNodeProController.h \
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Controllers/CorsairProController/CorsairProController.h \
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Controllers/Hue2Controller/Hue2Controller.h \
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Controllers/HuePlusController/HuePlusController.h \
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@ -112,6 +117,7 @@ HEADERS += \
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RGBController/RGBController_AMDWraithPrism.h \
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RGBController/RGBController_Aura.h \
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RGBController/RGBController_Corsair.h \
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RGBController/RGBController_CorsairNodePro.h \
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RGBController/RGBController_CorsairPro.h \
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RGBController/RGBController_E131.h \
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RGBController/RGBController_Hue2.h \
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155
RGBController/RGBController_CorsairNodePro.cpp
Normal file
155
RGBController/RGBController_CorsairNodePro.cpp
Normal file
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/*-----------------------------------------*\
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| RGBController_CorsairNodePro.cpp |
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| |
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| Generic RGB Interface for Corsair |
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| Lighting Node Pro |
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| |
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| Adam Honse (CalcProgrammer1) 1/12/2020 |
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\*-----------------------------------------*/
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#include "RGBController_CorsairNodePro.h"
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RGBController_CorsairNodePro::RGBController_CorsairNodePro(CorsairNodeProController* corsair_ptr)
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{
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corsair = corsair_ptr;
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name = "Corsair Lighting Node Pro";
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type = DEVICE_TYPE_LEDSTRIP;
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mode led_mode;
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led_mode.name = "Custom";
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modes.push_back(led_mode);
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/*-------------------------------------------------*\
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| Set size of colors array |
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\*-------------------------------------------------*/
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unsigned int led_count = 0;
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for (unsigned int channel_idx = 0; channel_idx < CORSAIR_NODE_PRO_NUM_CHANNELS; channel_idx++)
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{
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led_count += corsair->channel_leds[channel_idx];
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}
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colors.resize(led_count);
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/*-------------------------------------------------*\
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| Set zones and leds |
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\*-------------------------------------------------*/
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unsigned int led_idx = 0;
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for (unsigned int channel_idx = 0; channel_idx < CORSAIR_NODE_PRO_NUM_CHANNELS; channel_idx++)
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{
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if(corsair->channel_leds[channel_idx] > 0)
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{
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zone* new_zone = new zone;
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char ch_idx_string[2];
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sprintf(ch_idx_string, "%d", channel_idx + 1);
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new_zone->name = "Corsair Channel ";
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new_zone->name.append(ch_idx_string);
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new_zone->type = ZONE_TYPE_LINEAR;
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std::vector<int> *new_zone_map = new std::vector<int>();
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for (unsigned int led_ch_idx = 0; led_ch_idx < corsair->channel_leds[channel_idx]; led_ch_idx++)
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{
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char led_idx_string[3];
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sprintf(led_idx_string, "%d", led_ch_idx + 1);
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led new_led;
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new_led.name = "Corsair Channel ";
|
||||
new_led.name.append(ch_idx_string);
|
||||
new_led.name.append(", LED ");
|
||||
new_led.name.append(led_idx_string);
|
||||
|
||||
leds.push_back(new_led);
|
||||
leds_channel.push_back(channel_idx);
|
||||
|
||||
new_zone_map->push_back(led_idx);
|
||||
led_idx++;
|
||||
}
|
||||
|
||||
new_zone->map.push_back(*new_zone_map);
|
||||
zones.push_back(*new_zone);
|
||||
zones_channel.push_back(channel_idx);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int RGBController_CorsairNodePro::GetMode()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
void RGBController_CorsairNodePro::SetMode(int /*mode*/)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void RGBController_CorsairNodePro::SetCustomMode()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void RGBController_CorsairNodePro::UpdateLEDs()
|
||||
{
|
||||
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
|
||||
{
|
||||
unsigned int channel = zones_channel[zone_idx];
|
||||
|
||||
std::vector<RGBColor> channel_colors;
|
||||
|
||||
for(std::size_t color = 0; color < colors.size(); color++)
|
||||
{
|
||||
if(leds_channel[color] == channel)
|
||||
{
|
||||
channel_colors.push_back(colors[color]);
|
||||
}
|
||||
}
|
||||
|
||||
if(channel_colors.size() > 0)
|
||||
{
|
||||
corsair->SetChannelLEDs(channel, channel_colors);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RGBController_CorsairNodePro::UpdateZoneLEDs(int zone)
|
||||
{
|
||||
unsigned int channel = zones_channel[zone];
|
||||
|
||||
std::vector<RGBColor> channel_colors;
|
||||
|
||||
for(std::size_t color = 0; color < colors.size(); color++)
|
||||
{
|
||||
if(leds_channel[color] == channel)
|
||||
{
|
||||
channel_colors.push_back(colors[color]);
|
||||
}
|
||||
}
|
||||
|
||||
if(channel_colors.size() > 0)
|
||||
{
|
||||
corsair->SetChannelLEDs(channel, channel_colors);
|
||||
}
|
||||
}
|
||||
|
||||
void RGBController_CorsairNodePro::UpdateSingleLED(int led)
|
||||
{
|
||||
unsigned int channel = leds_channel[led];
|
||||
|
||||
std::vector<RGBColor> channel_colors;
|
||||
|
||||
for(std::size_t color = 0; color < colors.size(); color++)
|
||||
{
|
||||
if(leds_channel[color] == channel)
|
||||
{
|
||||
channel_colors.push_back(colors[color]);
|
||||
}
|
||||
}
|
||||
|
||||
if(channel_colors.size() > 0)
|
||||
{
|
||||
corsair->SetChannelLEDs(channel, channel_colors);
|
||||
}
|
||||
}
|
||||
30
RGBController/RGBController_CorsairNodePro.h
Normal file
30
RGBController/RGBController_CorsairNodePro.h
Normal file
|
|
@ -0,0 +1,30 @@
|
|||
/*-----------------------------------------*\
|
||||
| RGBController_CorsairNodePro.h |
|
||||
| |
|
||||
| Generic RGB Interface for Corsair |
|
||||
| Lighting Node Pro |
|
||||
| |
|
||||
| Adam Honse (CalcProgrammer1) 1/12/2020 |
|
||||
\*-----------------------------------------*/
|
||||
|
||||
#pragma once
|
||||
#include "RGBController.h"
|
||||
#include "serial_port.h"
|
||||
#include "CorsairNodeProController.h"
|
||||
|
||||
class RGBController_CorsairNodePro : public RGBController
|
||||
{
|
||||
public:
|
||||
RGBController_CorsairNodePro(CorsairNodeProController* corsair_ptr);
|
||||
int GetMode();
|
||||
void SetMode(int mode);
|
||||
void SetCustomMode();
|
||||
void UpdateLEDs();
|
||||
void UpdateZoneLEDs(int zone);
|
||||
void UpdateSingleLED(int led);
|
||||
|
||||
private:
|
||||
CorsairNodeProController* corsair;
|
||||
std::vector<unsigned int> leds_channel;
|
||||
std::vector<unsigned int> zones_channel;
|
||||
};
|
||||
Loading…
Add table
Add a link
Reference in a new issue