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.github Create FUDING.yml for GitHub 2021-04-09 00:39:35 -05:00
.gitlab EVGA ACX30 Motherboard 2024-05-22 20:50:16 +00:00
.vscode Add recomended VSCode extensions 2022-10-23 17:58:36 -07:00
AutoStart Start updating file header comments to standardized new format 2024-05-03 00:05:12 -05:00
Controllers HyperX controller to use DIMM_DETECTOR 2024-12-23 07:26:58 +00:00
debian Update static shebangs to flexible /usr/bin/env 2024-06-21 07:07:53 +10:00
dependencies Crash fix for linux nvapi 2024-08-28 13:57:18 +00:00
dmiinfo Fix regression in Linux DMIinfo 2024-10-31 19:32:56 +11:00
Documentation spd5118 kernel driver conflicts with Kingston Fury DRAM 2024-10-26 19:13:34 +00:00
fedora Update pipeline builds to include Fedora 40 2024-08-04 12:22:51 +10:00
hidapi_wrapper Properly fix how how hidapi and libusb dependencies are handled 2024-08-05 01:14:17 +00:00
i2c_smbus Prevent non AMD devices to be registered from i2c_smbus_amdadl 2024-11-28 08:11:49 +01:00
i2c_tools Update even more file header comments to standardized new format 2024-05-03 11:52:02 -05:00
interop Update even more file header comments to standardized new format 2024-05-03 11:52:02 -05:00
KeyboardLayoutManager Fix warnings in KeyboardLayoutManager.cpp 2024-11-26 02:06:05 -06:00
mac Mac Update info product name 2024-05-16 13:24:19 +00:00
net_port Update even more file header comments to standardized new format 2024-05-03 11:52:02 -05:00
pci_ids Add additional PCIE ID for ROG 2060S #4469 2024-12-13 21:53:43 +00:00
qt Attempt to fix dark theme on macOS 2024-12-23 07:36:17 +00:00
RGBController Fix warnings in RGBController.cpp 2024-11-26 02:28:19 -06:00
scripts Allow multiple operating systems to be specified in filename, i.e. _Windows_Linux.cpp 2024-08-09 00:16:52 -05:00
scsiapi Fix warnings in scsiapi_windows.c 2024-11-26 02:30:23 -06:00
serial_port Don't include _Linux files in MacOS build, add support for _MacOS files 2024-08-05 23:17:35 -05:00
SPDAccessor HyperX controller to use DIMM_DETECTOR 2024-12-23 07:26:58 +00:00
super_io Update even more file header comments to standardized new format 2024-05-03 11:52:02 -05:00
SuspendResume Add support for loading profiles on suspend/resume 2024-11-26 20:07:28 +00:00
wmi Update yet more file header comments to standardized new format 2024-05-03 21:56:32 -05:00
.editorconfig Inital commit to .editorconfig file 2022-03-14 03:34:18 +00:00
.gitignore Added Controller for Epomaker TH80 Pro keyboard 2023-06-11 00:38:33 +00:00
.gitlab-ci.yml Setting Linux & Windows amd64 builds to compile on MR 2024-11-16 17:46:51 +11:00
cli.cpp Fix warning in cli.cpp 2024-11-26 00:34:56 -06:00
cli.h Loading optimization (no GUI changes) 2024-09-26 22:20:48 +00:00
Colors.h Update yet more file header comments to standardized new format 2024-05-03 21:56:32 -05:00
CONTRIBUTING.md Add notes discouraging merge requests with protected master branch as the source 2024-03-24 18:59:10 -05:00
Detector.h Implement common DRAM SPD module with EE1004 and SPD5118 driver support to support detecting DRAM modules using SPD information. 2024-12-04 20:41:52 +00:00
DeviceDetector.h Implement common DRAM SPD module with EE1004 and SPD5118 driver support to support detecting DRAM modules using SPD information. 2024-12-04 20:41:52 +00:00
filesystem.h Update yet more file header comments to standardized new format 2024-05-03 21:56:32 -05:00
LICENSE Add LICENSE 2019-01-29 03:26:51 +00:00
LogManager.cpp Update yet more file header comments to standardized new format 2024-05-03 21:56:32 -05:00
LogManager.h Update yet more file header comments to standardized new format 2024-05-03 21:56:32 -05:00
main.cpp Add support for loading profiles on suspend/resume 2024-11-26 20:07:28 +00:00
NetworkClient.cpp Fix warnings in NetworkClient.cpp 2024-11-26 00:37:30 -06:00
NetworkClient.h Network shutdown optimization 2024-09-27 16:15:14 +00:00
NetworkProtocol.cpp Fix warning related to sizeof() on const char array, the null terminator is not used here so reworked the array to explicitly be 4 elements 2024-07-07 19:29:54 -05:00
NetworkProtocol.h Fix warning related to sizeof() on const char array, the null terminator is not used here so reworked the array to explicitly be 4 elements 2024-07-07 19:29:54 -05:00
NetworkServer.cpp Fix some warnings in NetworkServer.cpp 2024-11-26 01:55:35 -06:00
NetworkServer.h Fixed server 2024-10-05 02:47:02 +04:00
OpenRGB.pro Clean up SPDAccessor, split out classes into their own files, add comments, update coding style 2024-12-21 22:21:41 +00:00
OpenRGBPluginInterface.h Update yet more file header comments to standardized new format 2024-05-03 21:56:32 -05:00
PluginManager.cpp Add support for loading profiles on suspend/resume 2024-11-26 20:07:28 +00:00
PluginManager.h Add support for loading profiles on suspend/resume 2024-11-26 20:07:28 +00:00
ProfileManager.cpp Fix warnings in ProfileManager.cpp 2024-11-26 00:38:56 -06:00
ProfileManager.h Update yet more file header comments to standardized new format 2024-05-03 21:56:32 -05:00
README.md Fix broken README links 2024-11-29 08:05:10 +11:00
ResourceManager.cpp Fix null pointer dereference in SPD 2024-12-10 14:37:42 +00:00
ResourceManager.h Clean up SPDAccessor, split out classes into their own files, add comments, update coding style 2024-12-21 22:21:41 +00:00
SettingsManager.cpp Update yet more file header comments to standardized new format 2024-05-03 21:56:32 -05:00
SettingsManager.h Update yet more file header comments to standardized new format 2024-05-03 21:56:32 -05:00
StringUtils.cpp Add u16string to string conversion function for CMKeyboardV2Controller.cpp 2024-08-25 20:49:31 -05:00
StringUtils.h Add u16string to string conversion function for CMKeyboardV2Controller.cpp 2024-08-25 20:49:31 -05:00

Pipeline Status

One of the biggest complaints about RGB is the software ecosystem surrounding it. Every manufacturer has their own app, their own brand, their own style. If you want to mix and match devices, you end up with a ton of conflicting, functionally identical apps competing for your background resources. On top of that, these apps are proprietary and Windows-only. Some even require online accounts. What if there was a way to control all of your RGB devices from a single app, on Windows, Linux, and MacOS, without any nonsense? That is what OpenRGB sets out to achieve. One app to rule them all.

Features

  • Set colors and select effect modes for a wide variety of RGB hardware
  • Save and load profiles
  • Control lighting from third party software using the OpenRGB SDK
  • Command line interface
  • Connect multiple instances of OpenRGB to synchronize lighting across multiple PCs
  • Can operate standalone or in a client/headless server configuration
  • View device information
  • No official/manufacturer software required
  • Graphical view of device LEDs makes creating custom patterns easy

OpenRGB_Device_View

Website

Supported Devices

WARNING!

This project interacts directly with hardware using reverse engineered protocols. While we do our best to make sure we're sending the right data, there is always some risk in sending data to hardware when we don't understand exactly how that hardware works. There have been issues in the past with certain hardware getting damaged/bricked and we have either disabled or fixed the offending code. That said, with OpenRGB always changing and the landscape of RGB devices being of widely varying quality, we can't guarantee it won't happen again. By installing and using OpenRGB you accept this risk.

Download OpenRGB

  • Pre-built binaries are available for the following platforms:
    • Windows
    • Linux (AppImage, .deb, and .rpm)
    • MacOS
  • Released versions are available to download on OpenRGB.org or under Releases.
  • Experimental (aka Pipeline) versions are available to download on OpenRGB.org.
  • On Windows, you will need the Microsoft Visual 2019 C++ runtime installed. You can get it here.
  • An unofficial Flatpak release is available on Flathub
  • Released versions are officially packaged for various distributions including Alpine, Fedora, and Arch.
  • Arch users can also install from the AUR for both the release and pipeline versions.

Compile OpenRGB

Setup Device Access

  • After installing OpenRGB, please see the SMBus Access and USB Access pages for instructions on setting up access to your RGB devices.

Join Our Discord

Visit Our Lemmy Community

How-Tos and FAQs

Support OpenRGB

  • OpenRGB is a project I created to solve a problem I had with the RGB ecosystem. My goal isn't to make money off of this project. That said, people have requested to donate, and donations allow me to buy more RGB stuff to reverse engineer.
  • Donate via PayPal
  • Become a Patron (I'm not doing any Patreon-exclusive content, it's purely for donation)
  • Donate via Bitcoin: 1N83YPu7btXYadPS1neB9zX7X1QTdpyZQ

History of OpenRGB

  • OpenRGB is a continuation of OpenAuraSDK, which itself was created out of reverse engineering work done on the Keyboard Visualizer project. For a complete history of the RGB projects that led to OpenRGB's creation, see the History page.

Contributing

  • Want to contribute support for a new device? Check out the RGBController API page for documentation of how OpenRGB implements device control.
  • Want to create a new OpenRGB SDK client implementation? Check out the OpenRGB SDK Documentation page for documentation of how the OpenRGB SDK network protocol functions.
  • Please read the Contributing Guidelines before starting work on your new changes.

OpenRGB SDK

Applications Supporting OpenRGB SDK

OpenRGB Plugins

Projects Used

Projects Researched

While no code from these projects directly made its way into OpenRGB, these projects have been invaluable resources for protocol information.