..
E131ControllerDetect.cpp
Add Windows support for E1.31 Streaming ACN protocol devices
2020-01-02 21:23:56 -06:00
OpenRazerDetect.cpp
Clean up warnings, except in hidapi and cli files
2020-03-20 12:10:18 -05:00
OpenRazerDevices.h
Fix Blackwidow 2019 string in OpenRazer device list
2020-06-17 03:26:22 -05:00
OpenRazerWindowsDetect.cpp
Update to OpenRazer-Win32 API, device attribute pointers are now filled in by the driver during device probe, so we don't need to fill them in manually by device type anymore
2020-04-21 16:22:39 -05:00
RGBController.cpp
Fix Set All Devices being slow and crashing on certain setups. It was sending the update multiple times
2020-07-03 02:59:54 -05:00
RGBController.h
Replace Sleep() by std: 🧵 :sleep_for()
2020-06-24 09:28:11 -05:00
RGBController_AMDWraithPrism.cpp
Add matrix map support
2020-05-09 15:48:13 -05:00
RGBController_AMDWraithPrism.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_AuraCore.cpp
Initialize color modes for per-LED modes on Aura Core controller
2020-06-10 18:58:00 -05:00
RGBController_AuraCore.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_AuraGPU.cpp
Add matrix map support
2020-05-09 15:48:13 -05:00
RGBController_AuraGPU.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_AuraSMBus.cpp
Add matrix map support
2020-05-09 15:48:13 -05:00
RGBController_AuraSMBus.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_AuraUSB.cpp
Fix uninitialized loop counter in AuraUSB controller
2020-05-27 11:17:21 -05:00
RGBController_AuraUSB.h
Add Aura USB controller for X570 mainboards
2020-05-12 12:25:02 -05:00
RGBController_CMMP750Controller.cpp
Updated controller to use HIDAPI instead of LIBUSB
2020-06-02 17:08:29 -05:00
RGBController_CMMP750Controller.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_CorsairLightingNode.cpp
Add matrix map support
2020-05-09 15:48:13 -05:00
RGBController_CorsairLightingNode.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_CorsairPeripheral.cpp
Logitech G203 and Corsair ST100 support
2020-05-18 09:45:38 -05:00
RGBController_CorsairPeripheral.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_CorsairVengeance.cpp
Add matrix map support
2020-05-09 15:48:13 -05:00
RGBController_CorsairVengeance.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_CorsairVengeancePro.cpp
Add matrix map support
2020-05-09 15:48:13 -05:00
RGBController_CorsairVengeancePro.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_Crucial.cpp
Add matrix map support
2020-05-09 15:48:13 -05:00
RGBController_Crucial.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_DuckyKeyboard.cpp
Add matrix map for Ducky One 2 TKL
2020-07-07 16:33:21 -05:00
RGBController_DuckyKeyboard.h
Initial driver for Ducky One 2 keyboard
2020-07-07 13:15:02 -05:00
RGBController_Dummy.cpp
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_Dummy.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_E131.cpp
Add matrix map support
2020-05-09 15:48:13 -05:00
RGBController_E131.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_Faustus.cpp
Add matrix map support
2020-05-09 15:48:13 -05:00
RGBController_Faustus.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_GloriousModelO.cpp
Finished up all the modes
2020-06-07 18:05:29 -05:00
RGBController_GloriousModelO.h
Finished up all the modes
2020-06-07 18:05:29 -05:00
RGBController_HuePlus.cpp
Add matrix map support
2020-05-09 15:48:13 -05:00
RGBController_HuePlus.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_HyperXDRAM.cpp
Add matrix map support
2020-05-09 15:48:13 -05:00
RGBController_HyperXDRAM.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_HyperXKeyboard.cpp
Replace C-style clock() with std::chrono::steady_clock to fix timing on Linux
2020-07-02 16:59:30 -05:00
RGBController_HyperXKeyboard.h
Replace C-style clock() with std::chrono::steady_clock to fix timing on Linux
2020-07-02 16:59:30 -05:00
RGBController_LEDStrip.cpp
Add matrix map support
2020-05-09 15:48:13 -05:00
RGBController_LEDStrip.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_LogitechG203.cpp
Add speed control to Logitech G203
2020-05-24 15:10:20 -05:00
RGBController_LogitechG203.h
Logitech G203 and Corsair ST100 support
2020-05-18 09:45:38 -05:00
RGBController_LogitechG403.cpp
Add Logitech G403 driver
2020-05-24 14:04:07 -05:00
RGBController_LogitechG403.h
Add Logitech G403 driver
2020-05-24 14:04:07 -05:00
RGBController_LogitechG810.cpp
Update matrix map to fix offsets and add ISO layout keys to the matrix. ENTER was shifted right one column to account for ISO #/~ key
2020-06-19 15:18:52 -05:00
RGBController_LogitechG810.h
Logitech G810 Orion Spectrum driver, does not include direct mode yet
2020-06-12 15:23:22 -05:00
RGBController_MSI3Zone.cpp
Add matrix map support
2020-05-09 15:48:13 -05:00
RGBController_MSI3Zone.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_MSIMysticLight.cpp
More MSI Mystic Light cleanup
2020-07-06 03:45:45 -05:00
RGBController_MSIMysticLight.h
More MSI Mystic Light cleanup
2020-07-06 03:45:45 -05:00
RGBController_MSIRGB.cpp
Add matrix map support
2020-05-09 15:48:13 -05:00
RGBController_MSIRGB.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_Network.cpp
Fix memory leaks in client
2020-05-09 15:48:14 -05:00
RGBController_Network.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_NZXTHue2.cpp
Bring in NZXT Hue 2 controller improvements from fan_devel branch
2020-06-28 23:44:35 -05:00
RGBController_NZXTHue2.h
Rename Hue2Controller to NZXTHue2Controller and add additional Hue 2 protocol devices documented in liquidctl
2020-06-19 14:41:09 -05:00
RGBController_NZXTKraken.cpp
Add matrix map support
2020-05-09 15:48:13 -05:00
RGBController_NZXTKraken.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_OpenRazer.cpp
Replace Sleep() by std: 🧵 :sleep_for()
2020-06-24 09:28:11 -05:00
RGBController_OpenRazer.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_OpenRazerWindows.cpp
Fix OpenRazer devices with logo/scroll/left/right matrix effect nodes on Windows
2020-06-30 18:11:15 -05:00
RGBController_OpenRazerWindows.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_PatriotViper.cpp
Add matrix map support
2020-05-09 15:48:13 -05:00
RGBController_PatriotViper.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_Polychrome.cpp
Add speed control to Polychrome controller
2020-07-06 02:03:47 -05:00
RGBController_Polychrome.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_PoseidonZRGB.cpp
Add matrix map for Poseidon Z RGB keyboard
2020-05-09 15:48:13 -05:00
RGBController_PoseidonZRGB.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_RedragonK556.cpp
Add matrix mapping for Redragon keyboards
2020-05-18 17:35:33 -05:00
RGBController_RedragonK556.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_RedragonM711.cpp
Update Redragon M711 controller with generic write function
2020-06-03 21:48:17 -05:00
RGBController_RedragonM711.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_RGBFusion.cpp
Add matrix map support
2020-05-09 15:48:13 -05:00
RGBController_RGBFusion.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_RGBFusion2DRAM.cpp
Initial implementation of RGB Fusion 2 DRAM controller
2020-06-07 15:49:28 -05:00
RGBController_RGBFusion2DRAM.h
Initial implementation of RGB Fusion 2 DRAM controller
2020-06-07 15:49:28 -05:00
RGBController_RGBFusion2SMBus.cpp
Code style changes for RGB Fusion 2 SMBus
2020-05-11 12:24:25 -05:00
RGBController_RGBFusion2SMBus.h
Code style changes for RGB Fusion 2 SMBus
2020-05-11 12:24:25 -05:00
RGBController_RGBFusion2USB.cpp
Rewrote the RGBFusion2USBController to allow for per model
2020-07-09 22:25:56 -05:00
RGBController_RGBFusion2USB.h
Rewrote the RGBFusion2USBController to allow for per model
2020-07-09 22:25:56 -05:00
RGBController_RGBFusionGPU.cpp
Add matrix map support
2020-05-09 15:48:13 -05:00
RGBController_RGBFusionGPU.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00
RGBController_SteelSeriesApex.cpp
Added initial support for SteelSeries Apex 7 Keyboard (Nordic model)
2020-07-08 03:22:03 -05:00
RGBController_SteelSeriesApex.h
Added initial support for SteelSeries Apex 7 Keyboard (Nordic model)
2020-07-08 03:22:03 -05:00
RGBController_SteelSeriesRival.cpp
Rival 300 should now be properly intergrated with the RGBController.
2020-05-28 17:04:09 -05:00
RGBController_SteelSeriesRival.h
First working version to support the Rival 110 mouse
2020-05-28 16:44:46 -05:00
RGBController_SteelSeriesSiberia.cpp
Add SteelSeries Siberia 350
2020-06-21 19:18:38 -05:00
RGBController_SteelSeriesSiberia.h
Add SteelSeries Siberia 350
2020-06-21 19:18:38 -05:00
RGBController_ThermaltakeRiing.cpp
Reorder Thermaltake Riing modes to put direct at top
2020-05-12 16:04:52 -05:00
RGBController_ThermaltakeRiing.h
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
2020-05-09 15:48:13 -05:00