Add SteelSeries Siberia 350

This commit is contained in:
Erik Karlsson 2020-06-20 20:31:03 +02:00 committed by Adam Honse
parent 0e58fcc236
commit 765ef62858
8 changed files with 296 additions and 20 deletions

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@ -191,6 +191,8 @@ SUBSYSTEMS=="usb", ATTR{idVendor}=="048d", ATTR{idProduct}=="8297", GROUP="plugd
# SteelSeries Rival 300 CS:GO Hyperbeast Edition #
# SteelSeries Rival 300 Dota 2 Edition #
# SteelSeries Rival 300 HP Omen Edition #
# Headsets: #
# SteelSeries Siberia 350 #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1702", GROUP="plugdev", MODE="0666", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="170c", GROUP="plugdev", MODE="0666", TAG+="uaccess"
@ -203,6 +205,7 @@ SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1716", GROUP="plugd
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="171a", GROUP="plugdev", MODE="0666", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1392", GROUP="plugdev", MODE="0666", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1718", GROUP="plugdev", MODE="0666", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1229", GROUP="plugdev", MODE="0666", TAG+="uaccess"
#---------------------------------------------------------------#

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@ -1,14 +1,19 @@
#include "SteelSeriesRivalController.h"
#include "SteelSeriesSiberiaController.h"
#include "SteelSeriesGeneric.h"
#include "RGBController.h"
#include "RGBController_SteelSeriesRival.h"
#include "RGBController_SteelSeriesSiberia.h"
#include <vector>
#include <hidapi/hidapi.h>
/*-----------------------------------------------------*\
| Vendor ID |
\*-----------------------------------------------------*/
#define STEELSERIES_VID 0x1038
/*-----------------------------------------------------*\
| Mouse product IDs |
\*-----------------------------------------------------*/
#define STEELSERIES_RIVAL_VID 0x1038
#define STEELSERIES_RIVAL_100_PID 0x1702
#define STEELSERIES_RIVAL_100_DOTA_PID 0x170c
#define STEELSERIES_RIVAL_105_PID 0x1814
@ -21,6 +26,10 @@
#define STEELSERIES_RIVAL_300_DOTA_PID 0x1392
#define STEELSERIES_RIVAL_300_HP_PID 0x1718
#define STEELSERIES_RIVAL_300_BLACKOPS_PID 0x1710
/*-----------------------------------------------------*\
| Headset product IDs |
\*-----------------------------------------------------*/
#define STEELSERIES_SIBERIA_350_PID 0x1229
typedef struct
{
@ -36,28 +45,32 @@ typedef struct
static const steelseries_device device_list[] =
{
/*-------------------------------------------------------------------------------------------------------------------------------------------------------------*\
| Mice |
\*-------------------------------------------------------------------------------------------------------------------------------------------------------------*/
{ STEELSERIES_RIVAL_VID, STEELSERIES_RIVAL_100_PID, 0, DEVICE_TYPE_MOUSE, RIVAL_100, "SteelSeries Rival 100" },
{ STEELSERIES_RIVAL_VID, STEELSERIES_RIVAL_100_DOTA_PID, 0, DEVICE_TYPE_MOUSE, RIVAL_100, "SteelSeries Rival 100 DotA 2 Edition" },
{ STEELSERIES_RIVAL_VID, STEELSERIES_RIVAL_105_PID, 0, DEVICE_TYPE_MOUSE, RIVAL_100, "SteelSeries Rival 105" },
{ STEELSERIES_RIVAL_VID, STEELSERIES_RIVAL_110_PID, 0, DEVICE_TYPE_MOUSE, RIVAL_100, "SteelSeries Rival 110" },
{ STEELSERIES_RIVAL_VID, STEELSERIES_RIVAL_300_PID, 0, DEVICE_TYPE_MOUSE, RIVAL_300, "SteelSeries Rival 300" },
{ STEELSERIES_RIVAL_VID, ACER_PREDATOR_RIVAL_300_PID, 0, DEVICE_TYPE_MOUSE, RIVAL_300, "Acer Predator Gaming Mouse (Rival 300)" },
{ STEELSERIES_RIVAL_VID, STEELSERIES_RIVAL_300_CSGO_PID, 0, DEVICE_TYPE_MOUSE, RIVAL_300, "SteelSeries Rival 300 CS:GO Fade Edition" },
{ STEELSERIES_RIVAL_VID, STEELSERIES_RIVAL_300_CSGO_STM32_PID, 0, DEVICE_TYPE_MOUSE, RIVAL_300, "SteelSeries Rival 300 CS:GO Fade Edition (stm32)" },
{ STEELSERIES_RIVAL_VID, STEELSERIES_RIVAL_300_CSGO_HYPERBEAST_PID, 0, DEVICE_TYPE_MOUSE, RIVAL_300, "SteelSeries Rival 300 CS:GO Hyperbeast Edition" },
{ STEELSERIES_RIVAL_VID, STEELSERIES_RIVAL_300_DOTA_PID, 0, DEVICE_TYPE_MOUSE, RIVAL_300, "SteelSeries Rival 300 Dota 2 Edition" },
{ STEELSERIES_RIVAL_VID, STEELSERIES_RIVAL_300_HP_PID, 0, DEVICE_TYPE_MOUSE, RIVAL_300, "SteelSeries Rival 300 HP Omen Edition" },
{ STEELSERIES_RIVAL_VID, STEELSERIES_RIVAL_300_BLACKOPS_PID, 0, DEVICE_TYPE_MOUSE, RIVAL_300, "SteelSeries Rival 300 Black Ops Edition" },
/*-----------------------------------------------------------------------------------------------------------------------------------------------------------------*\
| Mice |
\*-----------------------------------------------------------------------------------------------------------------------------------------------------------------*/
{ STEELSERIES_VID, STEELSERIES_RIVAL_100_PID, 0, DEVICE_TYPE_MOUSE, RIVAL_100, "SteelSeries Rival 100" },
{ STEELSERIES_VID, STEELSERIES_RIVAL_100_DOTA_PID, 0, DEVICE_TYPE_MOUSE, RIVAL_100, "SteelSeries Rival 100 DotA 2 Edition" },
{ STEELSERIES_VID, STEELSERIES_RIVAL_105_PID, 0, DEVICE_TYPE_MOUSE, RIVAL_100, "SteelSeries Rival 105" },
{ STEELSERIES_VID, STEELSERIES_RIVAL_110_PID, 0, DEVICE_TYPE_MOUSE, RIVAL_100, "SteelSeries Rival 110" },
{ STEELSERIES_VID, STEELSERIES_RIVAL_300_PID, 0, DEVICE_TYPE_MOUSE, RIVAL_300, "SteelSeries Rival 300" },
{ STEELSERIES_VID, ACER_PREDATOR_RIVAL_300_PID, 0, DEVICE_TYPE_MOUSE, RIVAL_300, "Acer Predator Gaming Mouse (Rival 300)" },
{ STEELSERIES_VID, STEELSERIES_RIVAL_300_CSGO_PID, 0, DEVICE_TYPE_MOUSE, RIVAL_300, "SteelSeries Rival 300 CS:GO Fade Edition" },
{ STEELSERIES_VID, STEELSERIES_RIVAL_300_CSGO_STM32_PID, 0, DEVICE_TYPE_MOUSE, RIVAL_300, "SteelSeries Rival 300 CS:GO Fade Edition (stm32)" },
{ STEELSERIES_VID, STEELSERIES_RIVAL_300_CSGO_HYPERBEAST_PID, 0, DEVICE_TYPE_MOUSE, RIVAL_300, "SteelSeries Rival 300 CS:GO Hyperbeast Edition" },
{ STEELSERIES_VID, STEELSERIES_RIVAL_300_DOTA_PID, 0, DEVICE_TYPE_MOUSE, RIVAL_300, "SteelSeries Rival 300 Dota 2 Edition" },
{ STEELSERIES_VID, STEELSERIES_RIVAL_300_HP_PID, 0, DEVICE_TYPE_MOUSE, RIVAL_300, "SteelSeries Rival 300 HP Omen Edition" },
{ STEELSERIES_VID, STEELSERIES_RIVAL_300_BLACKOPS_PID, 0, DEVICE_TYPE_MOUSE, RIVAL_300, "SteelSeries Rival 300 Black Ops Edition" },
/*-----------------------------------------------------------------------------------------------------------------------------------------------------------------*\
| Headsets |
\*-----------------------------------------------------------------------------------------------------------------------------------------------------------------*/
{ STEELSERIES_VID, STEELSERIES_SIBERIA_350_PID, 3, DEVICE_TYPE_HEADSET, SIBERIA_350, "SteelSeries Siberia 350" },
};
/******************************************************************************************\
* *
* DetectSteelSeriesControllers *
* *
* Tests the USB address to find a SteelSeries Rival Mouse *
* Tests the USB address to find a SteelSeries Rival Mouse or Headset *
* *
\******************************************************************************************/
@ -99,7 +112,13 @@ void DetectSteelSeriesControllers(std::vector<RGBController*>& rgb_controllers)
break;
case DEVICE_TYPE_HEADSET:
/* Not yet supported */
{
SteelSeriesSiberiaController* controller = new SteelSeriesSiberiaController(dev);
RGBController_SteelSeriesSiberia* rgb_controller = new RGBController_SteelSeriesSiberia(controller);
rgb_controller->name = device_list[device_idx].name;
rgb_controllers.push_back(rgb_controller);
}
break;
case DEVICE_TYPE_MOUSE:

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@ -17,7 +17,8 @@
* for every possible device. */
typedef enum
{
RIVAL_100 = 0x00,
RIVAL_300 = 0x01
RIVAL_100 = 0x00,
RIVAL_300 = 0x01,
SIBERIA_350 = 0x03,
} steelseries_type;

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@ -0,0 +1,92 @@
/*-----------------------------------------*\
| SteelSeriesSiberiaController.cpp |
| |
| Definitions and types for SteelSeries |
| Siberia lighting controller |
| |
| E Karlsson (pilophae) 18/6/2020 |
|
\*-----------------------------------------*/
#include "SteelSeriesSiberiaController.h"
#include <cstring>
static void send_usb_msg(hid_device* dev, char * data_pkt, unsigned int size)
{
char* usb_pkt = new char[16];
memset(usb_pkt, 0x00, sizeof(usb_pkt));
// Report number
usb_pkt[0] = 0x01;
// Magic
usb_pkt[1] = 0x00;
// Command
usb_pkt[2] = data_pkt[0];
// Payload length
usb_pkt[3] = size - 1;
for(unsigned int i = 0; i < (size - 1); i++)
{
usb_pkt[4 + i] = data_pkt[1 + i];
}
hid_write(dev, (unsigned char *)usb_pkt, 16);
delete[] usb_pkt;
}
SteelSeriesSiberiaController::SteelSeriesSiberiaController
(
hid_device* dev_handle
)
{
dev = dev_handle;
}
SteelSeriesSiberiaController::~SteelSeriesSiberiaController()
{
}
char* SteelSeriesSiberiaController::GetDeviceName()
{
return device_name;
}
void SteelSeriesSiberiaController::SetColor
(
unsigned char red,
unsigned char green,
unsigned char blue
)
{
char usb_buf[4];
memset(usb_buf, 0x00, sizeof(usb_buf));
// Command 1
usb_buf[0] = 0x95;
usb_buf[1] = 0x80;
usb_buf[2] = 0xbf;
send_usb_msg(dev, usb_buf, 3);
// Command 2
memset(usb_buf, 0x00, sizeof(usb_buf));
usb_buf[0] = 0x80;
usb_buf[1] = 0x52;
usb_buf[2] = 0x20;
send_usb_msg(dev, usb_buf, 3);
// Command 3 (Set color)
memset(usb_buf, 0x00, sizeof(usb_buf));
usb_buf[0] = 0x83;
usb_buf[1] = red;
usb_buf[2] = green;
usb_buf[3] = blue;
send_usb_msg(dev, usb_buf, 4);
// Command 4
memset(usb_buf, 0x00, sizeof(usb_buf));
usb_buf[0] = 0x93;
usb_buf[1] = 0x03;
usb_buf[2] = 0x80;
send_usb_msg(dev, usb_buf, 3);
}

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@ -0,0 +1,37 @@
/*-----------------------------------------*\
| SteelSeriesSiberiaController.h |
| |
| Definitions and types for SteelSeries |
| Siberia lighting controller |
| |
| E Karlsson (pilophae) 18/6/2020 |
\*-----------------------------------------*/
#include <string>
#include <hidapi/hidapi.h>
#pragma once
class SteelSeriesSiberiaController
{
public:
SteelSeriesSiberiaController
(
hid_device* dev_handle
);
~SteelSeriesSiberiaController();
char* GetDeviceName();
void SetColor
(
unsigned char red,
unsigned char green,
unsigned char blue
);
private:
char device_name[32];
hid_device* dev;
};

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@ -141,6 +141,7 @@ HEADERS += \
Controllers/RedragonController/RedragonK556Controller.h \
Controllers/RedragonController/RedragonM711Controller.h \
Controllers/SteelSeriesController/SteelSeriesRivalController.h \
Controllers/SteelSeriesController/SteelSeriesSiberiaController.h \
Controllers/ThermaltakeRiingController/ThermaltakeRiingController.h \
RGBController/RGBController.h \
RGBController/RGBController_AMDWraithPrism.h \
@ -181,6 +182,7 @@ HEADERS += \
RGBController/RGBController_RGBFusion2USB.h \
RGBController/RGBController_RGBFusionGPU.h \
RGBController/RGBController_SteelSeriesRival.h \
RGBController/RGBController_SteelSeriesSiberia.h \
RGBController/RGBController_ThermaltakeRiing.h \
SOURCES += \
@ -275,6 +277,7 @@ SOURCES += \
Controllers/RedragonController/RedragonM711Controller.cpp \
Controllers/RedragonController/RedragonControllerDetect.cpp \
Controllers/SteelSeriesController/SteelSeriesRivalController.cpp \
Controllers/SteelSeriesController/SteelSeriesSiberiaController.cpp \
Controllers/SteelSeriesController/SteelSeriesControllerDetect.cpp \
Controllers/ThermaltakeRiingController/ThermaltakeRiingController.cpp \
Controllers/ThermaltakeRiingController/ThermaltakeRiingControllerDetect.cpp \
@ -318,6 +321,7 @@ SOURCES += \
RGBController/RGBController_RGBFusion2USB.cpp \
RGBController/RGBController_RGBFusionGPU.cpp \
RGBController/RGBController_SteelSeriesRival.cpp \
RGBController/RGBController_SteelSeriesSiberia.cpp \
RGBController/RGBController_ThermaltakeRiing.cpp \
RESOURCES += \

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@ -0,0 +1,87 @@
/*-----------------------------------------*\
| RGBController_SteelSeriesSiberia.cpp |
| |
| Generic RGB Interface SteelSeriesSiberia |
| Class |
| |
| E Karlsson (pilophae) 18/06/2020 |
\*-----------------------------------------*/
#include "RGBController_SteelSeriesSiberia.h"
RGBController_SteelSeriesSiberia::RGBController_SteelSeriesSiberia(SteelSeriesSiberiaController* siberia_ptr)
{
siberia = siberia_ptr;
name = siberia_ptr->GetDeviceName();
type = DEVICE_TYPE_HEADSET;
description = "SteelSeries Siberia Device";
mode Static;
Static.name = "Static";
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
SetupZones();
}
void RGBController_SteelSeriesSiberia::SetupZones()
{
/* Siberia 350 only has one Zone */
zone earpiece_zone;
earpiece_zone.name = "Headset";
earpiece_zone.type = ZONE_TYPE_SINGLE;
earpiece_zone.leds_min = 1;
earpiece_zone.leds_max = 1;
earpiece_zone.leds_count = 1;
earpiece_zone.matrix_map = NULL;
zones.push_back(earpiece_zone);
led earpiece_led;
earpiece_led.name = "Headset LED";
leds.push_back(earpiece_led);
SetupColors();
}
void RGBController_SteelSeriesSiberia::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_SteelSeriesSiberia::DeviceUpdateLEDs()
{
unsigned char red = RGBGetRValue(colors[0]);
unsigned char grn = RGBGetGValue(colors[0]);
unsigned char blu = RGBGetBValue(colors[0]);
siberia->SetColor(red, grn, blu);
}
void RGBController_SteelSeriesSiberia::UpdateZoneLEDs(int zone)
{
RGBColor color = colors[zone];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
siberia->SetColor(red, grn, blu);
}
void RGBController_SteelSeriesSiberia::UpdateSingleLED(int led)
{
/* Each zone only has a single LED, so we can use the LED ID to reference
* the existing zone code. */
UpdateZoneLEDs(led);
}
void RGBController_SteelSeriesSiberia::SetCustomMode()
{
active_mode = 0;
}
void RGBController_SteelSeriesSiberia::UpdateMode()
{
DeviceUpdateLEDs();
}

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@ -0,0 +1,33 @@
/*-----------------------------------------*\
| RGBController_SteelSeriesSiberia.h |
| |
| Generic RGB Interface SteelSeriesSiberia |
| Class |
| |
| E Karlsson (pilophae) 18/06/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "SteelSeriesSiberiaController.h"
class RGBController_SteelSeriesSiberia : public RGBController
{
public:
RGBController_SteelSeriesSiberia(SteelSeriesSiberiaController* siberia_ptr);
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
SteelSeriesSiberiaController* siberia;
};