OpenRGB/Controllers/GigabyteRGBFusion2BlackwellGPUController/GigabyteRGBFusion2BlackwellGPUController.h

89 lines
3.1 KiB
C++

/*---------------------------------------------------------*\
| GigabyteRGBFusion2BlackwellGPUController.h |
| |
| Driver for Gigabyte RGB Fusion 2 Blackwell GPU |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#pragma once
#include <string>
#include "i2c_smbus.h"
#include "RGBController.h"
#include "GigabyteRGBFusion2BlackwellGPUDefinitions.h"
typedef unsigned char rgb_fusion_dev_id;
struct fusion2_config
{
uint8_t brightness;
RGBColor colors[8];
uint8_t numberOfColors;
uint8_t speed;
uint8_t direction;
};
enum
{
RGB_FUSION2_BLACKWELL_GPU_REG_MODE = 0x12, // Limits updates to at most 9 per second
RGB_FUSION2_BLACKWELL_GPU_REG_COLOR = 0x16, // Used for 'Intelligent' mode, faster updates (used for direct mode)
};
enum
{
RGB_FUSION2_BLACKWELL_GPU_MODE_DIRECT = 0x00, // Used for Intelligent mode (0x16) and Off (0x12)
RGB_FUSION2_BLACKWELL_GPU_MODE_STATIC = 0x01,
RGB_FUSION2_BLACKWELL_GPU_MODE_BREATHING = 0x02,
RGB_FUSION2_BLACKWELL_GPU_MODE_FLASHING = 0x03,
RGB_FUSION2_BLACKWELL_GPU_MODE_DUAL_FLASHING = 0x04,
RGB_FUSION2_BLACKWELL_GPU_MODE_COLOR_CYCLE = 0x05,
RGB_FUSION2_BLACKWELL_GPU_MODE_WAVE = 0x06, // Not available to Eagle/Aero
RGB_FUSION2_BLACKWELL_GPU_MODE_GRADIENT = 0x07, // Not available to Eagle/Aero
RGB_FUSION2_BLACKWELL_GPU_MODE_COLOR_SHIFT = 0x08, // Not available to Eagle/Aero
RGB_FUSION2_BLACKWELL_GPU_MODE_TRICOLOR = 0x09, // Available to Waterforce
RGB_FUSION2_BLACKWELL_GPU_MODE_DAZZLE = 0x0A, // Not available to Eagle/Aero/Waterforce
};
enum
{
RGB_FUSION2_BLACKWELL_GPU_SPEED_SLOWEST = 0x01,
RGB_FUSION2_BLACKWELL_GPU_SPEED_NORMAL = 0x03,
RGB_FUSION2_BLACKWELL_GPU_SPEED_FASTEST = 0x06
};
enum
{
RGB_FUSION2_BLACKWELL_GPU_BRIGHTNESS_MIN = 0x01,
RGB_FUSION2_BLACKWELL_GPU_BRIGHTNESS_MAX = 0x0A
};
enum
{
RGB_FUSION2_BLACKWELL_GPU_SINGLE_ZONE = 0,
RGB_FUSION2_BLACKWELL_GPU_GAMING_LAYOUT = 1,
RGB_FUSION2_BLACKWELL_GPU_WATERFORCE_LAYOUT = 2,
};
class RGBFusion2BlackwellGPUController
{
public:
RGBFusion2BlackwellGPUController(i2c_smbus_interface* bus, rgb_fusion_dev_id dev, std::string dev_name);
~RGBFusion2BlackwellGPUController();
RGBColor zone_color[RGB_FUSION_2_BLACKWELL_GPU_NUMBER_OF_ZONES];
std::string GetDeviceLocation();
std::string GetDeviceName();
void SaveConfig();
void SetZone(uint8_t zone, uint8_t mode, fusion2_config zone_config);
void SetMode(uint8_t type, uint8_t zone, uint8_t mode, fusion2_config zone_config);
private:
i2c_smbus_interface* bus;
rgb_fusion_dev_id dev;
std::string name;
};