+ Add full matrix map
+ Amend WootingKeyboardController::SendDirect to support extra keys
+ Adjust WootingKeyboardController::wooting_usb_send_buffer to support extra buffer
- 4 region keyboard LED controller (tried to keep controller generic
for other setups as well)
- Support for Static, Flashing, Morph, Spectrum Cycle, Rainbow Wave,
and Breathing modes
- Implemented rate limiting for sending reports since the controller
crashes if too many reports are sent too quickly. Also implemented
functionality to prevent sending frivolous update requests
- Implemented support for setting mode, color, tempo, and period
independently for each zone (not fully exposed in UI). Morph mode
exposes 2 colors per zone.
Commit amended for code style by Adam Honse <calcprogrammer1@gmail.com>
* Bumped profile version to 3
* Loading a v1/v2 profile onto a device with brightness will work
* Loading a v3 profile onto a device without brightness also works
* Add profile version parameter to Get/SetModeDescription
Commit amended for code style and to update versioning by Adam Honse <calcprogrammer1@gmail.com>
* Added DeviceHasBrightness() = false; to RGBController as overridable
* Added Brightness to Mode struct
* Added BrightnessSlider to the OpenRGBDevicePage ui and the supporting
code to pass to the RGBController
Commit amended for code style and to split API changes and controller changes out by Adam Honse
<calcprogrammer1@gmail.com>
* Supports configurable set palette
* Ability to add custom colours
* Can be resized and geometry changed at compile
Commit amended by Adam Honse <calcprogrammer1@gmail.com>
* Ability to add custom colors disabled for now
* Scaling by width, not height
* Fill rows first, then cols
* Adding entries for the Razer Basilisk Ultimate in wired and wireless modes
* Adding entry for the Razer Mouse Dock Chroma
* Registered detectors
* Added metadata to RazerDevices.h
* Added capabilities to RazerController.cpp
* Added UDEV rule to 60-openrgb.rules
This moves the label and text input outside of the QDialogButtonBox
(which is mainly meant only for buttons) and into its own layout.
This makes the window resize work slightly better and renders the layout
slightly better.