Commit graph

13 commits

Author SHA1 Message Date
Adam Honse
0bc5982970 Add random color modes for HyperX Predator RGB 2020-01-25 17:37:32 -06:00
Adam Honse
2efd0dc81d Add additional mode parameters to RGBController API and update most of the RGBController drivers' mode specifications to match 2020-01-25 17:37:32 -06:00
Adam Honse
50c9f7b84b More color vector initialization improvements 2020-01-08 21:20:54 -06:00
Adam Honse
c7030ad47d Rework the RGBController API to handle the colors vector outside of device specific implementations 2020-01-06 21:23:26 -06:00
Adam Honse
0fe3adc267 Add UpdateLEDs function support to HyperX controller 2020-01-05 18:29:40 -06:00
Steven Franzen
dbf796256b Fix most compiler warnings 2019-12-31 19:18:24 -06:00
Adam Honse
f76bf34d8d HyperX zones per slot, set Hue Plus zones as linear type 2019-12-23 12:35:42 -06:00
Adam Honse
1db45f2cf2 Update slot addresses for HyperX Predator RGB and set brightness on effect modes 2019-12-22 21:27:27 -06:00
Adam Honse
6e467fe8cd Initial work on direct mode for HyperX Predator RGB 2019-12-22 02:18:20 -06:00
Adam Honse
7dddb9d111 Start work on Information page and add information fields to RGBController API 2019-12-20 00:54:37 -06:00
Adam Honse
7dd84c7ac8 First round of user interface rework changes 2019-12-18 20:33:55 -06:00
Adam Honse
63bf13faac Add color buffer vector to all RGBController drivers, so that color patterns may be filled in by the application and updated all at once via an UpdateLEDs function 2019-08-23 01:31:39 -05:00
Adam Honse
155ad165b1 Reorganization! Move all controllers into their own folders, move all RGBController wrappers into one folder, move i2c_smbus and serial_port dependencies into folders, and move main application/UI stuff into folders. Should help lead into creating a proper library 2019-08-22 18:43:17 -05:00
Renamed from OpenAuraSDK/RGBController_HyperX.cpp (Browse further)