OpenRGB/RGBController/RGBController_HyperX.cpp
2019-12-18 20:33:55 -06:00

114 lines
2.7 KiB
C++

/*-----------------------------------------*\
| RGBController_HyperX.cpp |
| |
| Generic RGB Interface for OpenAuraSDK |
| HyperX Predator RGB interface |
| |
| Adam Honse (CalcProgrammer1) 6/29/2019 |
\*-----------------------------------------*/
#include "RGBController_HyperX.h"
int RGBController_HyperX::GetMode()
{
return(0);
}
void RGBController_HyperX::SetMode(int mode)
{
hyperx->SetMode(mode);
}
void RGBController_HyperX::SetCustomMode()
{
hyperx->SetMode(HYPERX_MODE_STATIC);
}
void RGBController_HyperX::SetAllLEDs(RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
hyperx->SetAllColors(red, grn, blu);
}
void RGBController_HyperX::SetAllZoneLEDs(int zone, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
for (int x = 0; x < zones[zone].map.size(); x++)
{
for (int y = 0; y < zones[zone].map[x].size(); y++)
{
hyperx->SetLEDColor(zones[zone].map[x][y], red, grn, blu);
}
}
}
void RGBController_HyperX::SetLED(int led, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
hyperx->SetLEDColor(led, red, grn, blu);
}
void RGBController_HyperX::UpdateLEDs()
{
}
RGBController_HyperX::RGBController_HyperX(HyperXController* hyperx_ptr)
{
hyperx = hyperx_ptr;
name = hyperx->GetDeviceName();
type = DEVICE_TYPE_DRAM;
mode hyperx_modes[HYPERX_NUMBER_MODES];
hyperx_modes[0].name = "Static";
hyperx_modes[1].name = "Rainbow";
hyperx_modes[2].name = "Comet";
hyperx_modes[3].name = "Heartbeat";
hyperx_modes[4].name = "Spectrum Cycle";
hyperx_modes[5].name = "Breathing";
hyperx_modes[6].name = "Bounce";
hyperx_modes[7].name = "Blink";
for (int i = 0; i < HYPERX_NUMBER_MODES; i++)
{
modes.push_back(hyperx_modes[i]);
}
for (int i = 0; i < hyperx->GetLEDCount(); i++)
{
led* new_led = new led();
new_led->name = "HyperX LED";
leds.push_back(*new_led);
colors.push_back(0x00000000);
}
zone new_zone;
new_zone.name = "HyperX Zone";
new_zone.type = ZONE_TYPE_SINGLE;
std::vector<int> zone_row;
for (int i = 0; i < hyperx->GetLEDCount(); i++)
{
zone_row.push_back(i);
}
new_zone.map.push_back(zone_row);
zones.push_back(new_zone);
}