THB2/bthome_phy6222/SDK/components/ble/host/linkdb.h

204 lines
7.3 KiB
C

/**************************************************************************************************
Filename: linkdb.h
Revised:
Revision:
Description: This file contains the linkDB interface.
SDK_LICENSE
**************************************************************************************************/
#ifndef LINKDB_H
#define LINKDB_H
#ifdef __cplusplus
extern "C"
{
#endif
/*********************************************************************
* INCLUDES
*/
/*********************************************************************
* MACROS
*/
/*********************************************************************
* CONSTANTS
*/
// Special case connection handles
#define INVALID_CONNHANDLE 0xFFFF // Invalid connection handle, used for no connection handle
#define LOOPBACK_CONNHANDLE 0xFFFE // Loopback connection handle, used to loopback a message
// Link state flags
#define LINK_NOT_CONNECTED 0x00 // Link isn't connected
#define LINK_CONNECTED 0x01 // Link is connected
#define LINK_AUTHENTICATED 0x02 // Link is authenticated
#define LINK_BOUND 0x04 // Link is bonded
#define LINK_ENCRYPTED 0x10 // Link is encrypted
// Link Database Status callback changeTypes
#define LINKDB_STATUS_UPDATE_NEW 0 // New connection created
#define LINKDB_STATUS_UPDATE_REMOVED 1 // Connection was removed
#define LINKDB_STATUS_UPDATE_STATEFLAGS 2 // Connection state flag changed
// Link Authentication Errors
#define LINKDB_ERR_INSUFFICIENT_AUTHEN 0x05 // Link isn't even encrypted
#define LINBDB_ERR_INSUFFICIENT_KEYSIZE 0x0c // Link is encrypted but the key size is too small
#define LINKDB_ERR_INSUFFICIENT_ENCRYPTION 0x0f // Link is encrypted but it's not authenticated
/*********************************************************************
* TYPEDEFS
*/
typedef struct
{
uint8 srk[KEYLEN]; // Signature Resolving Key
uint32 signCounter; // Sign Counter
} linkSec_t;
typedef struct
{
uint8 ltk[KEYLEN]; // Long Term Key
uint16 div; // Diversifier
uint8 rand[B_RANDOM_NUM_SIZE]; // random number
uint8 keySize; // LTK Key Size
} encParams_t;
typedef struct
{
uint8 taskID; // Application that controls the link
uint16 connectionHandle; // Controller connection handle
uint8 stateFlags; // LINK_CONNECTED, LINK_AUTHENTICATED...
uint8 role; // 2020-04-22 add (case for multi-role SMP )
uint8 addrType; // Address type of connected device
uint8 addr[B_ADDR_LEN]; // Other Device's address
uint16 connInterval; // The connection's interval (n * 1.23 ms)
linkSec_t sec; // Connection Security related items
encParams_t *pEncParams; // pointer to LTK, ediv, rand. if needed.
} linkDBItem_t;
// function pointer used to register for a status callback
typedef void (*pfnLinkDBCB_t)( uint16 connectionHandle, uint8 changeType );
// function pointer used to perform specialized link database searches
typedef void (*pfnPerformFuncCB_t)( linkDBItem_t *pLinkItem );
/*********************************************************************
* GLOBAL VARIABLES
*/
/*********************************************************************
* PUBLIC FUNCTIONS
*/
/*
* linkDB_Init - Initialize the Link Database.
*/
extern void linkDB_Init( void );
/*
* linkDB_Register - Register with this function to receive a callback when
* status changes on a connection.
*/
extern uint8 linkDB_Register( pfnLinkDBCB_t pFunc );
/*
* linkDB_Add - Adds a record to the link database.
*/
extern uint8 linkDB_Add( uint8 taskID, uint16 connectionHandle, uint8 stateFlags, uint8 role,
uint8 addrType, uint8* pAddr, uint16 connInterval );
/*
* linkDB_Remove - Removes a record from the link database.
*/
extern uint8 linkDB_Remove( uint16 connectionHandle );
/*
* linkDB_Update - This function is used to update the stateFlags of
* a link record.
*/
extern uint8 linkDB_Update( uint16 connectionHandle, uint8 newState );
/*
* linkDB_NumActive - returns the number of active connections.
*/
extern uint8 linkDB_NumActive( void );
/*
* linkDB_Find - Find link database item (link information)
*
* returns a pointer to the link item, NULL if not found
*/
extern linkDBItem_t *linkDB_Find( uint16 connectionHandle );
/*
* linkDB_FindFirst - Find the first link that matches the taskID.
*
* returns a pointer to the link item, NULL if not found
*/
extern linkDBItem_t *linkDB_FindFirst( uint8 taskID );
/*
* linkDB_State - Check to see if a physical link is in a specific state.
*
* returns TRUE is the link is in state. FALSE, otherwise.
*/
extern uint8 linkDB_State( uint16 connectionHandle, uint8 state );
/*
* linkDB_Authen - Check to see if the physical link is encrypted and authenticated.
* returns SUCCESS if the link is authenticated or
* bleNotConnected - connection handle is invalid,
* LINKDB_ERR_INSUFFICIENT_AUTHEN - link is not encrypted,
* LINBDB_ERR_INSUFFICIENT_KEYSIZE - key size encrypted is not large enough,
* LINKDB_ERR_INSUFFICIENT_ENCRYPTION - link is encrypted, but not authenticated
*/
extern uint8 linkDB_Authen( uint16 connectionHandle, uint8 keySize, uint8 mitmRequired );
/*
* linkDB_PerformFunc - Perform a function of each connection in the link database.
*/
extern void linkDB_PerformFunc( pfnPerformFuncCB_t cb );
/*
* linkDB_Up - Check to see if a physical link is up (connected).
* Use like: uint8 linkDB_Up( uint16 connectionHandle );
* connectionHandle - controller link connection handle.
* returns TRUE if the link is up. FALSE, otherwise.
*/
#define linkDB_Up( connectionHandle ) linkDB_State( (connectionHandle), LINK_CONNECTED )
/*
* linkDB_Encrypted - Check to see if the physical link is encrypted.
* Use like: linkDB_Encrypted( uint16 connectionHandle );
* connectionHandle - controller link connection handle.
* returns TRUE if the link is encrypted. FALSE, otherwise.
*/
#define linkDB_Encrypted( connectionHandle ) linkDB_State( (connectionHandle), LINK_ENCRYPTED )
/*
* linkDB_Authenticated - Check to see if the physical link is authenticated.
* Use like: linkDB_Authenticated( uint16 connectionHandle );
* connectionHandle - controller link connection handle.
* returns TRUE if the link is authenticated. FALSE, otherwise.
*/
#define linkDB_Authenticated( connectionHandle ) linkDB_State( (connectionHandle), LINK_AUTHENTICATED )
/*
* linkDB_Bonded - Check to see if the physical link is bonded.
* Use like: linkDB_Bonded( uint16 connectionHandle );
* connectionHandle - controller link connection handle.
* returns TRUE if the link is bonded. FALSE, otherwise.
*/
#define linkDB_Bonded( connectionHandle ) linkDB_State( (connectionHandle), LINK_BOUND )
/*********************************************************************
*********************************************************************/
#ifdef __cplusplus
}
#endif
#endif /* LINKDB_H */