OpenRGB/interop/DeviceGuard.h

22 lines
778 B
C++

/*---------------------------------------------------------*\
| DeviceGuard.h |
| |
| An abstract interface for acquiring and releasing |
| a guard on a device, serving as a foundation for |
| implementing device-specific synchronization mechanisms. |
| |
| Evan Mulawski, 2023-09-05 |
| |
\*---------------------------------------------------------*/
#pragma once
class DeviceGuard
{
public:
DeviceGuard();
virtual ~DeviceGuard();
virtual void Acquire() = 0;
virtual void Release() = 0;
};