OpenRGB/Controllers/GigabyteRGBFusion2USBController/RGBController_GigabyteRGBFusion2USB.cpp

913 lines
36 KiB
C++

/*---------------------------------------------------------*\
| RGBController_GigabyteRGBFusion2USB.cpp |
| |
| RGBController for Gigabyte Aorus RGB Fusion 2 USB |
| motherboard |
| |
| jackun 08 Jan 2020 |
| megadjc 31 Jul 2025 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#include "RGBController_GigabyteRGBFusion2USB.h"
#include "RGBController_GigabyteRGBFusion2USBBoards.h"
#include "RGBController_GigabyteRGBFusion2USBLayouts.h"
#include "ResourceManager.h"
#include "SettingsManager.h"
/**------------------------------------------------------------------*\
@name Gigabyte RGB Fusion 2 USB
@category Motherboard
@type USB
@save :x:
@direct :white_check_mark:
@effects :white_check_mark:
@detectors DetectGigabyteRGBFusion2USBControllers
@comment The Fusion 2 USB controller applies to most AMD and
Intel mainboards from the x570 and z390 chipsets onwards.
\*-------------------------------------------------------------------*/
/*---------------------------------------------------------*\
| Convert calibration data to JSON |
\*---------------------------------------------------------*/
static nlohmann::json WriteCalJsonFrom(const EncodedCalibration& src, uint16_t pid)
{
nlohmann::json calib_json;
calib_json["HDR_D_LED1"] = src.dled[0];
calib_json["HDR_D_LED2"] = src.dled[1];
if(pid == 0x5711)
{
calib_json["HDR_D_LED3"] = src.dled[2];
calib_json["HDR_D_LED4"] = src.dled[3];
}
calib_json["Mainboard"] = src.mainboard;
calib_json["Spare0"] = src.spare[0];
calib_json["Spare1"] = src.spare[1];
if(pid == 0x5711)
{
calib_json["Spare2"] = src.spare[2];
calib_json["Spare3"] = src.spare[3];
}
return calib_json;
}
/*---------------------------------------------------------*\
| Fill missing JSON calibration keys |
\*---------------------------------------------------------*/
static void FillMissingWith(nlohmann::json& dst, const EncodedCalibration& fb, uint16_t pid)
{
struct SetIfMissing
{
nlohmann::json& dst;
void operator()(const char* key, const std::string& val) const
{
if(!dst.contains(key))
{
dst[key] = val;
}
}
};
SetIfMissing set_if_missing{dst};
set_if_missing("HDR_D_LED1", fb.dled[0]);
set_if_missing("HDR_D_LED2", fb.dled[1]);
if(pid==0x5711)
{
set_if_missing("HDR_D_LED3", fb.dled[2]);
set_if_missing("HDR_D_LED4", fb.dled[3]);
}
set_if_missing("Mainboard", fb.mainboard);
set_if_missing("Spare0", fb.spare[0]);
set_if_missing("Spare1", fb.spare[1]);
if(pid==0x5711)
{
set_if_missing("Spare2", fb.spare[2]);
set_if_missing("Spare3", fb.spare[3]);
}
}
/*---------------------------------------------------------*\
| JSON safe string fetch (calibration) |
\*---------------------------------------------------------*/
static std::string GetOrOff(const nlohmann::json& obj, const char* key)
{
return obj.contains(key) ? obj.at(key).get<std::string>() : std::string("OFF");
}
/*---------------------------------------------------------*\
| Build custom layout in JSON |
\*---------------------------------------------------------*/
static nlohmann::json BuildCustomLayoutJson(const ZoneLeds& src_layout, const RvrseLedHeaders& reverseLookup)
{
nlohmann::json json_HCL;
for(ZoneLeds::const_iterator zl = src_layout.begin(); zl != src_layout.end(); ++zl)
{
const std::string& zone_name = zl->first;
const std::vector<LedPort>& v_lp = zl->second;
nlohmann::json json_zl;
for(std::vector<LedPort>::const_iterator it = v_lp.begin(); it != v_lp.end(); ++it)
{
const LedPort& lp = *it;
nlohmann::json json_lp;
json_lp["name"] = lp.name;
json_lp["header"] = reverseLookup.at(lp.header);
json_lp["count"] = lp.count;
json_zl.push_back(json_lp);
}
json_HCL.emplace(zone_name, json_zl);
}
return json_HCL;
}
/*---------------------------------------------------------*\
| Build custom layout from JSON |
\*---------------------------------------------------------*/
static void LoadCustomLayoutFromJson(const nlohmann::json& json_HCL, const FwdLedHeaders& forwardLookup, ZoneLeds& out_layout)
{
out_layout.clear();
for(nlohmann::json::const_iterator json_layout_it = json_HCL.begin();
json_layout_it != json_HCL.end();
++json_layout_it)
{
const std::string& zone_name = json_layout_it.key();
const nlohmann::json& json_zl = json_layout_it.value();
std::vector<LedPort> v_lp;
for(nlohmann::json::const_iterator zl_it = json_zl.begin();
zl_it != json_zl.end();
++zl_it)
{
const nlohmann::json& zl = *zl_it;
nlohmann::json jv = zl;
LedPort lp;
lp.name = jv["name"].get<std::string>();
lp.header = forwardLookup.at(jv["header"].get<std::string>());
lp.count = jv.contains("count") ? jv["count"].get<int>() : 1;
v_lp.push_back(lp);
}
out_layout.insert(std::pair<std::string, std::vector<LedPort>>(zone_name, v_lp));
}
}
RGBController_RGBFusion2USB::RGBController_RGBFusion2USB(RGBFusion2USBController* controller_ptr, std::string detector)
{
controller = controller_ptr;
name = controller->GetDeviceName();
detector_name = detector;
vendor = "Gigabyte";
type = DEVICE_TYPE_MOTHERBOARD;
description = controller->GetDeviceDescription();
version = controller->GetFWVersion();
location = controller->GetDeviceLocation();
serial = controller->GetSerial();
pid = controller->GetProductID();
device_num = controller->GetDeviceNum();
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_PER_LED_COLOR;
Direct.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
Direct.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
Direct.brightness = RGBFUSION2_BRIGHTNESS_MAX;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Static;
Static.name = "Static";
Static.value = EFFECT_STATIC;
Static.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
Static.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
Static.brightness = RGBFUSION2_BRIGHTNESS_MAX;
Static.colors_min = 1;
Static.colors_max = 1;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors.resize(1);
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = EFFECT_PULSE;
Breathing.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Breathing.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
Breathing.brightness_max = 100; // Set 100 max due to controller quirks
Breathing.brightness = Breathing.brightness_max;
Breathing.speed_min = RGBFUSION2_SPEED_MIN;
Breathing.speed_max = RGBFUSION2_SPEED_MAX;
Breathing.speed = RGBFUSION2_SPEED_MID;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.colors.resize(1);
modes.push_back(Breathing);
mode Blinking;
Blinking.name = "Flashing";
Blinking.value = EFFECT_BLINKING;
Blinking.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Blinking.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
Blinking.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
Blinking.brightness = RGBFUSION2_BRIGHTNESS_MAX;
Blinking.speed_min = RGBFUSION2_SPEED_MIN;
Blinking.speed_max = RGBFUSION2_SPEED_MAX;
Blinking.speed = RGBFUSION2_SPEED_MID;
Blinking.colors_min = 1;
Blinking.colors_max = 1;
Blinking.color_mode = MODE_COLORS_MODE_SPECIFIC;
Blinking.colors.resize(1);
modes.push_back(Blinking);
mode ColorCycle;
ColorCycle.name = "Color Cycle";
ColorCycle.value = EFFECT_COLORCYCLE;
ColorCycle.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED;
ColorCycle.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
ColorCycle.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
ColorCycle.brightness = RGBFUSION2_BRIGHTNESS_MAX;
ColorCycle.speed_min = RGBFUSION2_SPEED_MIN;
ColorCycle.speed_max = RGBFUSION2_SPEED_MAX;
ColorCycle.speed = RGBFUSION2_SPEED_MID;
ColorCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(ColorCycle);
mode Flashing;
Flashing.name = "Double Flash";
Flashing.value = EFFECT_DFLASH;
Flashing.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Flashing.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
Flashing.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
Flashing.brightness = RGBFUSION2_BRIGHTNESS_MAX;
Flashing.speed_min = RGBFUSION2_SPEED_MIN;
Flashing.speed_max = RGBFUSION2_SPEED_MAX;
Flashing.speed = RGBFUSION2_SPEED_MID;
Flashing.colors_min = 1;
Flashing.colors_max = 1;
Flashing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Flashing.colors.resize(1);
modes.push_back(Flashing);
mode Wave;
Wave.name = "Wave";
Wave.value = EFFECT_WAVE;
Wave.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED;
Wave.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
Wave.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
Wave.brightness = RGBFUSION2_BRIGHTNESS_MAX;
Wave.speed_min = RGBFUSION2_SPEED_MIN;
Wave.speed_max = RGBFUSION2_SPEED_MAX;
Wave.speed = RGBFUSION2_SPEED_MID;
Wave.colors_min = 0;
Wave.colors_max = 0;
Wave.color_mode = MODE_COLORS_NONE;
modes.push_back(Wave);
mode Random;
Random.name = "Random";
Random.value = EFFECT_RANDOM;
Random.flags = MODE_FLAG_HAS_BRIGHTNESS;
Random.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
Random.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
Random.brightness = RGBFUSION2_BRIGHTNESS_MAX;
Random.colors_min = 0;
Random.colors_max = 0;
Random.color_mode = MODE_COLORS_NONE;
modes.push_back(Random);
mode Wave1;
Wave1.name = "Wave 1";
Wave1.value = EFFECT_WAVE1;
Wave1.flags = MODE_FLAG_HAS_BRIGHTNESS;
Wave1.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
Wave1.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
Wave1.brightness = RGBFUSION2_BRIGHTNESS_MAX;
Wave1.colors_min = 0;
Wave1.colors_max = 0;
Wave1.color_mode = MODE_COLORS_NONE;
modes.push_back(Wave1);
mode Wave2;
Wave2.name = "Wave 2";
Wave2.value = EFFECT_WAVE2;
Wave2.flags = MODE_FLAG_HAS_BRIGHTNESS;
Wave2.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
Wave2.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
Wave2.brightness = RGBFUSION2_BRIGHTNESS_MAX;
Wave2.colors_min = 0;
Wave2.colors_max = 0;
Wave2.color_mode = MODE_COLORS_NONE;
modes.push_back(Wave2);
mode Wave3;
Wave3.name = "Wave 3";
Wave3.value = EFFECT_WAVE3;
Wave3.flags = MODE_FLAG_HAS_BRIGHTNESS;
Wave3.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
Wave3.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
Wave3.brightness = RGBFUSION2_BRIGHTNESS_MAX;
Wave3.colors_min = 0;
Wave3.colors_max = 0;
Wave3.color_mode = MODE_COLORS_NONE;
modes.push_back(Wave3);
mode Wave4;
Wave4.name = "Wave 4";
Wave4.value = EFFECT_WAVE4;
Wave4.flags = MODE_FLAG_HAS_BRIGHTNESS;
Wave4.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
Wave4.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
Wave4.brightness = RGBFUSION2_BRIGHTNESS_MAX;
Wave4.colors_min = 0;
Wave4.colors_max = 0;
Wave4.color_mode = MODE_COLORS_NONE;
modes.push_back(Wave4);
Load_Device_Config();
Init_Controller();
SetupZones();
}
RGBController_RGBFusion2USB::~RGBController_RGBFusion2USB()
{
delete controller;
}
/*---------------------------------------------------------*\
| Loads JSON config data |
\*---------------------------------------------------------*/
void RGBController_RGBFusion2USB::Load_Device_Config()
{
const std::string SectionCustom = "CustomLayout";
const std::string SectionCalibration = "Calibration";
RvrseLedHeaders ReverseLedLookup = reverse_map(LedLookup);
SettingsManager* settings_manager = ResourceManager::get()->GetSettingsManager();
nlohmann::json device_settings = settings_manager->GetSettings(detector_name);
if(pid == 0x5711)
{
layout = HardcodedCustom_Gen2.find("Custom")->second;
}
else
{
layout = HardcodedCustom_Gen1.find("Custom")->second;
}
/*---------------------------------------------------------*\
| Remove legacy top-level "MotherboardLayouts" |
\*---------------------------------------------------------*/
if(device_settings.contains("MotherboardLayouts"))
{
device_settings.erase("MotherboardLayouts");
settings_manager->SetSettings(detector_name, device_settings);
settings_manager->SaveSettings();
}
if(!device_settings.contains(SectionCustom))
{
nlohmann::json json_HCL = BuildCustomLayoutJson(layout, ReverseLedLookup);
device_settings[SectionCustom]["Enabled"] = false;
device_settings[SectionCustom]["Data"] = BuildCustomLayoutJson(layout, ReverseLedLookup);
settings_manager->SetSettings(detector_name, device_settings);
settings_manager->SaveSettings();
}
custom_layout = device_settings[SectionCustom]["Enabled"];
if(custom_layout)
{
const nlohmann::json json_HCL = device_settings[SectionCustom]["Data"];
LoadCustomLayoutFromJson(json_HCL, LedLookup, layout);
}
EncodedCalibration hw_cal = controller->GetCalibration(false);
if(!device_settings.contains(SectionCalibration))
{
device_settings[SectionCalibration]["Enabled"] = false;
device_settings[SectionCalibration]["Data"] = WriteCalJsonFrom(hw_cal, pid);
settings_manager->SetSettings(detector_name, device_settings);
settings_manager->SaveSettings();
}
else
{
nlohmann::json& cal_sec = device_settings[SectionCalibration];
bool cal_enable = cal_sec.value("Enabled", false);
if(!cal_sec.contains("Data") || !cal_sec["Data"].is_object())
{
cal_sec["Data"] = WriteCalJsonFrom(hw_cal, pid);
settings_manager->SetSettings(detector_name, device_settings);
settings_manager->SaveSettings();
}
else
{
nlohmann::json& cdata = cal_sec["Data"];
FillMissingWith(cdata, hw_cal, pid);
if(!cal_enable)
{
cal_sec["Data"] = WriteCalJsonFrom(hw_cal, pid);
settings_manager->SetSettings(detector_name, device_settings);
settings_manager->SaveSettings();
}
}
if(cal_enable)
{
const nlohmann::json& cdata = cal_sec["Data"];
EncodedCalibration desired;
desired.dled[0] = GetOrOff(cdata, "HDR_D_LED1");
desired.dled[1] = GetOrOff(cdata, "HDR_D_LED2");
desired.mainboard = GetOrOff(cdata, "Mainboard");
desired.spare[0] = GetOrOff(cdata, "Spare0");
desired.spare[1] = GetOrOff(cdata, "Spare1");
if(pid == 0x5711)
{
desired.dled[2] = GetOrOff(cdata, "HDR_D_LED3");
desired.dled[3] = GetOrOff(cdata, "HDR_D_LED4");
desired.spare[2] = GetOrOff(cdata, "Spare2");
desired.spare[3] = GetOrOff(cdata, "Spare3");
}
else
{
desired.dled[2] = "OFF";
desired.dled[3] = "OFF";
desired.spare[2] = "OFF";
desired.spare[3] = "OFF";
}
controller->SetCalibration(desired, false);
}
}
}
/*---------------------------------------------------------*\
| Loads layout and zone data for controller |
\*---------------------------------------------------------*/
void RGBController_RGBFusion2USB::Init_Controller()
{
/*---------------------------------------------------------*\
| Look up channel map based on device name |
\*---------------------------------------------------------*/
if(!custom_layout)
{
std::string layout_key;
bool found = false;
switch(pid)
{
case 0x5711:
if(MBName2LayoutLookup5711.count(name))
{
layout_key = MBName2LayoutLookup5711.at(name);
found = true;
}
break;
case 0x5702:
if(MBName2LayoutLookup5702.count(name))
{
layout_key = MBName2LayoutLookup5702.at(name);
found = true;
}
break;
case 0x8950:
if(MBName2LayoutLookup8950.count(name))
{
layout_key = MBName2LayoutLookup8950.at(name);
found = true;
}
break;
case 0x8297:
if(MBName2LayoutLookup8297.count(name))
{
layout_key = MBName2LayoutLookup8297.at(name);
found = true;
}
break;
default:
break;
}
if(found)
{
layout = knownLayoutsLookup.at(layout_key);
}
else
{
switch(pid)
{
case 0x8297:
case 0x8950:
case 0x5702:
layout = knownLayoutsLookup.at("STD_ATX");
break;
default:
layout = knownLayoutsLookup.at("IT5711-Generic");
break;
}
}
}
/*---------------------------------------------------------*\
| Initialize the number of zones from the layout |
\*---------------------------------------------------------*/
zones.resize(layout.size());
/*---------------------------------------------------------*\
| Iterate through layout and process each zone |
\*---------------------------------------------------------*/
int zone_idx = 0;
for(ZoneLeds::iterator zl = layout.begin(); zl != layout.end(); zl++)
{
std::vector<LedPort> lp = zl->second;
int LED_count = 0;
bool single_zone = true;
for(std::size_t lp_idx = 0; lp_idx < lp.size(); lp_idx++)
{
int lp_count = lp[lp_idx].count;
single_zone = single_zone && (lp_count == 1);
LED_count += lp_count;
}
zones[zone_idx].name = zl->first;
zones[zone_idx].leds_min = (single_zone) ? LED_count : RGBFUSION2_DIGITAL_LEDS_MIN;
zones[zone_idx].leds_max = (single_zone) ? LED_count : RGBFUSION2_DIGITAL_LEDS_MAX;
zones[zone_idx].leds_count = (single_zone) ? LED_count : 0;
zones[zone_idx].type = (single_zone) ? ZONE_TYPE_SINGLE : ZONE_TYPE_LINEAR;
zones[zone_idx].matrix_map = NULL;
zone_idx++;
}
}
void RGBController_RGBFusion2USB::SetupZones()
{
/*---------------------------------------------------------*\
| Clear any existing color/LED configuration |
\*---------------------------------------------------------*/
leds.clear();
colors.clear();
unsigned int d1 = 0, d2 = 0, d3 = 0, d4 = 0;
/*---------------------------------------------------------*\
| Set up zones (Fixed so as to not spam the controller) |
\*---------------------------------------------------------*/
int zone_idx = 0;
for (ZoneLeds::iterator zl = layout.begin(); zl != layout.end(); zl++)
{
bool single_zone = (zones[zone_idx].type == ZONE_TYPE_SINGLE);
if (!single_zone)
{
unsigned char hdr = zl->second.at(0).header;
switch (hdr)
{
case LED4:
case HDR_D_LED2:
d2 = zones[zone_idx].leds_count;
break;
case HDR_D_LED3:
d3 = zones[zone_idx].leds_count;
break;
case HDR_D_LED4:
d4 = zones[zone_idx].leds_count;
break;
default:
d1 = zones[zone_idx].leds_count;
break;
}
}
for (unsigned int lp_idx = 0; lp_idx < zones[zone_idx].leds_count; lp_idx++)
{
led new_led;
if (single_zone)
{
new_led.name = zl->second.at(lp_idx).name;
new_led.value = zl->second.at(lp_idx).header;
}
else
{
new_led.name = zl->second.at(0).name;
new_led.name.append(" LED " + std::to_string(lp_idx));
new_led.value = zl->second.at(0).header;
}
leds.push_back(new_led);
}
zone_idx++;
}
controller->SetLedCount(d1, d2, d3, d4);
controller->SetStripBuiltinEffectState(-1, false);
SetupColors();
}
void RGBController_RGBFusion2USB::ResizeZone(int zone, int new_size)
{
if((size_t) zone >= zones.size())
{
return;
}
if(((unsigned int)new_size >= zones[zone].leds_min) && ((unsigned int)new_size <= zones[zone].leds_max))
{
zones[zone].leds_count = new_size;
SetupZones();
}
}
void RGBController_RGBFusion2USB::DeviceUpdateLEDs()
{
int mode_value = (modes[active_mode].value);
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
uint32_t* color = &null_color;
/*---------------------------------------------------------*\
| If Wave 1-4 then use special sequence. |
\*---------------------------------------------------------*/
if(mode_value == 6 || (mode_value >= 9 && mode_value <= 12))
{
controller->SetStripBuiltinEffectState(-1, true);
controller->SetLEDEffect(-1, 1, 0, 0xFF, 0, color);
controller->ApplyEffect();
controller->SetLEDEffect( 2, mode_value, modes[active_mode].speed, modes[active_mode].brightness, random, color);
controller->ApplyEffect();
return;
}
for(int zone_idx = 0; zone_idx < (int)zones.size(); zone_idx++)
{
if(zones[zone_idx].type == ZONE_TYPE_SINGLE)
{
for(std::size_t led_idx = 0; led_idx < zones[zone_idx].leds_count; led_idx++)
{
/*---------------------------------------------------------*\
| Motherboard LEDs always use effect mode, so use static for|
| direct mode but get colors from zone |
\*---------------------------------------------------------*/
if(modes[active_mode].value == 0xFFFF)
{
color = &zones[zone_idx].colors[led_idx];
mode_value = EFFECT_STATIC;
}
/*---------------------------------------------------------*\
| If the mode uses mode-specific color, get color from mode |
\*---------------------------------------------------------*/
else if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
color = &modes[active_mode].colors[0];
}
/*---------------------------------------------------------*\
| Apply the mode and color to the zone |
\*---------------------------------------------------------*/
controller->SetLEDEffect(zones[zone_idx].leds[led_idx].value, mode_value, modes[active_mode].speed, modes[active_mode].brightness, random, color);
}
}
/*---------------------------------------------------------*\
| Set strip LEDs |
\*---------------------------------------------------------*/
else
{
if(zones[zone_idx].leds && zones[zone_idx].leds_count)
{
unsigned char hdr = zones[zone_idx].leds->value;
/*---------------------------------------------------------*\
| Direct mode addresses a different register |
\*---------------------------------------------------------*/
if(modes[active_mode].value == 0xFFFF)
{
controller->SetStripBuiltinEffectState(hdr, false);
controller->SetStripColors(hdr, zones[zone_idx].colors, zones[zone_idx].leds_count);
}
/*---------------------------------------------------------*\
| Effect mode |
\*---------------------------------------------------------*/
else
{
/*---------------------------------------------------------*\
| If mode has mode specific color, load color from mode |
\*---------------------------------------------------------*/
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
color = &modes[active_mode].colors[0];
}
/*---------------------------------------------------------*\
| Apply hardware effects to LED strips |
\*---------------------------------------------------------*/
controller->SetStripBuiltinEffectState(hdr, true);
controller->SetLEDEffect(hdr, mode_value, modes[active_mode].speed, modes[active_mode].brightness, random, color);
}
}
}
}
controller->ApplyEffect();
}
void RGBController_RGBFusion2USB::UpdateZoneLEDs(int zone)
{
/*---------------------------------------------------------*\
| Get mode parameters |
\*---------------------------------------------------------*/
int mode_value = (modes[active_mode].value);
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
uint32_t* color = &null_color;
/*---------------------------------------------------------*\
| If Wave 1-4 then use special sequence. |
\*---------------------------------------------------------*/
if(mode_value == 6 || (mode_value >= 9 && mode_value <= 12))
{
controller->SetStripBuiltinEffectState(-1, true);
controller->SetLEDEffect(-1, 1, 0, 0xFF, 0, color);
controller->ApplyEffect();
controller->SetLEDEffect( 2, mode_value, modes[active_mode].speed, modes[active_mode].brightness, random, color);
controller->ApplyEffect();
return;
}
/*---------------------------------------------------------*\
| Set motherboard LEDs |
\*---------------------------------------------------------*/
if(zones[zone].type == ZONE_TYPE_SINGLE)
{
for(std::size_t led_idx = 0; led_idx < zones[zone].leds_count; led_idx++)
{
/*------------------------------------------------------------*\
| Motherboard LEDs always use effect mode, so use static for |
| direct mode but get colors from zone |
\*------------------------------------------------------------*/
if(mode_value == 0xFFFF)
{
color = &zones[zone].colors[led_idx];
mode_value = EFFECT_STATIC;
}
/*---------------------------------------------------------*\
| If the mode uses mode-specific color, get color from mode |
\*---------------------------------------------------------*/
else if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
color = &modes[active_mode].colors[0];
}
/*---------------------------------------------------------*\
| Apply the mode and color to the zone |
\*---------------------------------------------------------*/
controller->SetLEDEffect(zones[zone].leds[led_idx].value, mode_value, modes[active_mode].speed, modes[active_mode].brightness, random, color);
controller->ApplyEffect();
}
}
/*---------------------------------------------------------*\
| Set strip LEDs |
\*---------------------------------------------------------*/
else
{
if(zones[zone].leds && zones[zone].leds_count)
{
unsigned char hdr = zones[zone].leds->value;
/*---------------------------------------------------------*\
| Direct mode addresses a different register |
\*---------------------------------------------------------*/
if(mode_value == 0xFFFF)
{
controller->SetStripBuiltinEffectState(hdr, false);
controller->SetStripColors(hdr, zones[zone].colors, zones[zone].leds_count);
}
/*---------------------------------------------------------*\
| Effect mode |
\*---------------------------------------------------------*/
else
{
/*---------------------------------------------------------*\
| If mode has mode specific color, load color from mode |
\*---------------------------------------------------------*/
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
color = &modes[active_mode].colors[0];
}
/*---------------------------------------------------------*\
| Apply built-in effects to LED strips |
\*---------------------------------------------------------*/
controller->SetStripBuiltinEffectState(hdr, true);
controller->SetLEDEffect(hdr, mode_value, modes[active_mode].speed, modes[active_mode].brightness, random, color);
controller->ApplyEffect();
}
}
}
}
void RGBController_RGBFusion2USB::UpdateSingleLED(int led)
{
/*---------------------------------------------------------*\
| Get mode parameters |
\*---------------------------------------------------------*/
int mode_value = (modes[active_mode].value);
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
uint32_t* color = &null_color;
/*---------------------------------------------------------*\
| If Wave 1-4 then use special sequence. |
\*---------------------------------------------------------*/
if(mode_value == 6 || (mode_value >= 9 && mode_value <= 12))
{
controller->SetStripBuiltinEffectState(-1, true);
controller->SetLEDEffect(-1, 1, 0, 0xFF, 0, color);
controller->ApplyEffect();
controller->SetLEDEffect( 2, mode_value, modes[active_mode].speed, modes[active_mode].brightness, random, color);
controller->ApplyEffect();
return;
}
unsigned int zone_idx = GetLED_Zone(led);
/*---------------------------------------------------------*\
| Set motherboard LEDs |
\*---------------------------------------------------------*/
if(zones[zone_idx].type == ZONE_TYPE_SINGLE)
{
/*---------------------------------------------------------*\
| Motherboard LEDs always use effect mode, so use static for|
| direct mode but get colors from zone |
\*---------------------------------------------------------*/
if(mode_value == 0xFFFF)
{
color = &colors[led];
mode_value = EFFECT_STATIC;
}
/*---------------------------------------------------------*\
| If the mode uses mode-specific color, get color from mode |
\*---------------------------------------------------------*/
else if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
color = &modes[active_mode].colors[0];
}
controller->SetLEDEffect(leds[led].value, mode_value, modes[active_mode].speed, modes[active_mode].brightness, random, color);
controller->ApplyEffect();
}
/*---------------------------------------------------------*\
| Set strip LEDs |
\*---------------------------------------------------------*/
else
{
UpdateZoneLEDs(zone_idx);
}
}
void RGBController_RGBFusion2USB::DeviceUpdateMode()
{
DeviceUpdateLEDs();
}
int RGBController_RGBFusion2USB::GetLED_Zone(int led_idx)
{
for(int zone_idx = 0; zone_idx < (int)zones.size(); zone_idx++)
{
int zone_start = zones[zone_idx].start_idx;
int zone_end = zone_start + zones[zone_idx].leds_count - 1;
if((zone_start <= led_idx) && (zone_end >= led_idx))
{
return(zone_idx);
}
}
/*---------------------------------------------------------*\
| If zone is not found, return -1 |
\*---------------------------------------------------------*/
return(-1);
}