+ Added build-udev-rules.sh script + Added new custom target in Linux section of .pro to accommodate new rules location
164 lines
5.5 KiB
C++
164 lines
5.5 KiB
C++
/*-----------------------------------------*\
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| RGBController_AsusAuraStrixEvolve.cpp |
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| Generic RGB Interface for Asus Aura |
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| USB controller driver |
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| Mola19 11/30/2021 |
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\*-----------------------------------------*/
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#include "RGBController_AsusAuraStrixEvolve.h"
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/**------------------------------------------------------------------*\
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@name Asus Aura Strix Evolve
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@type USB
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@save :white_check_mark:
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@direct :white_check_mark:
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@effects :white_check_mark:
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@detectors DetectAsusAuraUSBStrixEvolve
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@comment
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\*-------------------------------------------------------------------*/
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RGBController_AuraStrixEvolve::RGBController_AuraStrixEvolve(AuraStrixEvolveController* controller_ptr)
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{
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controller = controller_ptr;
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name = "ASUS ROG Strix Evolve";
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vendor = "ASUS";
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type = DEVICE_TYPE_MOUSE;
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description = "ASUS Aura Mouse Device";
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version = controller->GetVersion();
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location = controller->GetDeviceLocation();
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serial = controller->GetSerialString();
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mode Direct;
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Direct.name = "Direct";
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Direct.value = 1;
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Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_MANUAL_SAVE | MODE_FLAG_HAS_BRIGHTNESS;
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Direct.brightness_min = AURA_STRIX_EVOLVE_BRIGHTNESS_MIN;
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Direct.brightness_max = AURA_STRIX_EVOLVE_BRIGHTNESS_MAX;
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Direct.brightness = AURA_STRIX_EVOLVE_BRIGHTNESS_DEFAULT;
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Direct.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Direct);
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mode Breathing;
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Breathing.name = "Breathing";
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Breathing.value = 2;
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Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_MANUAL_SAVE | MODE_FLAG_HAS_BRIGHTNESS;
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Breathing.brightness_min = AURA_STRIX_EVOLVE_BRIGHTNESS_MIN;
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Breathing.brightness_max = AURA_STRIX_EVOLVE_BRIGHTNESS_MAX;
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Breathing.brightness = AURA_STRIX_EVOLVE_BRIGHTNESS_DEFAULT;
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Breathing.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Breathing);
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mode ColorCycle;
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ColorCycle.name = "Spectrum Cycle";
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ColorCycle.value = 3;
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ColorCycle.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
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ColorCycle.brightness_min = AURA_STRIX_EVOLVE_BRIGHTNESS_MIN;
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ColorCycle.brightness_max = AURA_STRIX_EVOLVE_BRIGHTNESS_MAX;
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ColorCycle.brightness = AURA_STRIX_EVOLVE_BRIGHTNESS_DEFAULT;
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ColorCycle.color_mode = MODE_COLORS_NONE;
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modes.push_back(ColorCycle);
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mode Reactive;
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Reactive.name = "Reactive";
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Reactive.value = 4;
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Reactive.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_MANUAL_SAVE | MODE_FLAG_HAS_BRIGHTNESS;
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Reactive.brightness_min = AURA_STRIX_EVOLVE_BRIGHTNESS_MIN;
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Reactive.brightness_max = AURA_STRIX_EVOLVE_BRIGHTNESS_MAX;
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Reactive.brightness = AURA_STRIX_EVOLVE_BRIGHTNESS_DEFAULT;
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Reactive.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Reactive);
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SetupZones();
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}
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RGBController_AuraStrixEvolve::~RGBController_AuraStrixEvolve()
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{
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delete controller;
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}
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void RGBController_AuraStrixEvolve::SetupZones()
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{
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zone mouse_zone;
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mouse_zone.name = "Underglow";
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mouse_zone.type = ZONE_TYPE_SINGLE;
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mouse_zone.leds_min = 1;
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mouse_zone.leds_max = 1;
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mouse_zone.leds_count = 1;
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mouse_zone.matrix_map = NULL;
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zones.push_back(mouse_zone);
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led mouse_led;
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mouse_led.name = "Underglow";
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mouse_led.value = 1;
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leds.push_back(mouse_led);
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SetupColors();
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}
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void RGBController_AuraStrixEvolve::ResizeZone(int /*zone*/, int /*new_size*/)
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{
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}
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void RGBController_AuraStrixEvolve::DeviceUpdateLEDs()
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{
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unsigned char red = RGBGetRValue(colors[0]);
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unsigned char grn = RGBGetGValue(colors[0]);
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unsigned char blu = RGBGetBValue(colors[0]);
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controller->SendUpdate(0x1C, red);
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controller->SendUpdate(0x1D, grn);
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controller->SendUpdate(0x1E, blu);
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}
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void RGBController_AuraStrixEvolve::UpdateZoneLEDs(int /*zone*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_AuraStrixEvolve::UpdateSingleLED(int /*led*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_AuraStrixEvolve::SetCustomMode()
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{
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active_mode = 0;
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}
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void RGBController_AuraStrixEvolve::DeviceUpdateMode()
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{
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unsigned char red = RGBGetRValue(colors[0]);
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unsigned char grn = RGBGetGValue(colors[0]);
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unsigned char blu = RGBGetBValue(colors[0]);
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controller->SendUpdate(0x19, modes[active_mode].value);
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controller->SendUpdate(0x1A, modes[active_mode].brightness);
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controller->SendUpdate(0x1C, red);
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controller->SendUpdate(0x1D, grn);
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controller->SendUpdate(0x1E, blu);
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}
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void RGBController_AuraStrixEvolve::DeviceSaveMode()
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{
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unsigned char red = RGBGetRValue(colors[0]);
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unsigned char grn = RGBGetGValue(colors[0]);
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unsigned char blu = RGBGetBValue(colors[0]);
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unsigned int profile = controller->GetActiveProfile();
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controller->UpdateProfile(0x19, profile, modes[active_mode].value);
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controller->UpdateProfile(0x1A, profile, modes[active_mode].brightness);
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controller->UpdateProfile(0x1C, profile, red);
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controller->UpdateProfile(0x1D, profile, grn);
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controller->UpdateProfile(0x1E, profile, blu);
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controller->SendSavePacket();
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}
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