OpenRGB/Controllers/AsusAuraUSBController/RGBController_AsusAuraHeadsetStand.cpp
Chris bc10e3f772 Automatic generation of udev rules for supported devices
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2022-04-17 12:31:02 +10:00

214 lines
7.5 KiB
C++

/*-----------------------------------------*\
| RGBController_AsusAuraHeadsetStand.cpp |
| |
| Generic RGB Interface for Asus Aura |
| USB controller driver |
| |
| Mola19 06/04/2021 |
\*-----------------------------------------*/
#include "RGBController_AsusAuraHeadsetStand.h"
/**------------------------------------------------------------------*\
@name Asus Aura Headset Stand
@type USB
@save :white_check_mark:
@direct :white_check_mark:
@effects :white_check_mark:
@detectors DetectAsusAuraUSBHeadsetStand
@comment
\*-------------------------------------------------------------------*/
RGBController_AuraHeadsetStand::RGBController_AuraHeadsetStand(AuraHeadsetStandController* controller_ptr)
{
controller = controller_ptr;
name = "ASUS Aura Headset Stand";
vendor = "ASUS";
type = DEVICE_TYPE_HEADSET_STAND;
description = "ASUS Aura Headset Stand Device";
version = controller->GetVersion();
location = controller->GetDeviceLocation();
serial = controller->GetSerialString();
mode Direct;
Direct.name = "Direct";
Direct.value = AURA_HEADSET_STAND_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Static;
Static.name = "Static";
Static.value = AURA_HEADSET_STAND_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Static.brightness_min = AURA_HEADSETSTAND_BRIGHTNESS_MIN;
Static.brightness_max = AURA_HEADSETSTAND_BRIGHTNESS_MAX;
Static.brightness = AURA_HEADSETSTAND_BRIGHTNESS_DEFAULT;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors_min = 1;
Static.colors_max = 1;
Static.colors.resize(1);
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AURA_HEADSET_STAND_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.speed_min = AURA_HEADSETSTAND_SPEED_MIN;
Breathing.speed_max = AURA_HEADSETSTAND_SPEED_MAX;
Breathing.speed = AURA_HEADSETSTAND_SPEED_DEFAULT;
Breathing.brightness_min = AURA_HEADSETSTAND_BRIGHTNESS_MIN;
Breathing.brightness_max = AURA_HEADSETSTAND_BRIGHTNESS_MAX;
Breathing.brightness = AURA_HEADSETSTAND_BRIGHTNESS_DEFAULT;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.colors.resize(1);
modes.push_back(Breathing);
mode Strobing;
Strobing.name = "Flashing";
Strobing.value = AURA_HEADSET_STAND_MODE_STROBING;
Strobing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Strobing.brightness_min = AURA_HEADSETSTAND_BRIGHTNESS_MIN;
Strobing.brightness_max = AURA_HEADSETSTAND_BRIGHTNESS_MAX;
Strobing.brightness = AURA_HEADSETSTAND_BRIGHTNESS_DEFAULT;
Strobing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Strobing.colors_min = 1;
Strobing.colors_max = 1;
Strobing.colors.resize(1);
modes.push_back(Strobing);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = AURA_HEADSET_STAND_MODE_COLOR_CYCLE;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
SpectrumCycle.speed_min = AURA_HEADSETSTAND_SPEED_MIN;
SpectrumCycle.speed_max = AURA_HEADSETSTAND_SPEED_MAX;
SpectrumCycle.speed = AURA_HEADSETSTAND_SPEED_DEFAULT;
SpectrumCycle.brightness_min = AURA_HEADSETSTAND_BRIGHTNESS_MIN;
SpectrumCycle.brightness_max = AURA_HEADSETSTAND_BRIGHTNESS_MAX;
SpectrumCycle.brightness = AURA_HEADSETSTAND_BRIGHTNESS_DEFAULT;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(SpectrumCycle);
mode Rainbow;
Rainbow.name = "Rainbow Wave";
Rainbow.value = AURA_HEADSET_STAND_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Rainbow.speed_min = AURA_HEADSETSTAND_SPEED_MIN;
Rainbow.speed_max = AURA_HEADSETSTAND_SPEED_MAX;
Rainbow.speed = AURA_HEADSETSTAND_SPEED_DEFAULT;
Rainbow.brightness_min = AURA_HEADSETSTAND_BRIGHTNESS_MIN;
Rainbow.brightness_max = AURA_HEADSETSTAND_BRIGHTNESS_MAX;
Rainbow.brightness = AURA_HEADSETSTAND_BRIGHTNESS_DEFAULT;
modes.push_back(Rainbow);
SetupZones();
}
RGBController_AuraHeadsetStand::~RGBController_AuraHeadsetStand()
{
delete controller;
}
void RGBController_AuraHeadsetStand::SetupZones()
{
zone underglow_zone;
underglow_zone.name = "Underglow";
underglow_zone.type = ZONE_TYPE_LINEAR;
underglow_zone.leds_min = 17;
underglow_zone.leds_max = 17;
underglow_zone.leds_count = 17;
underglow_zone.matrix_map = NULL;
zones.push_back(underglow_zone);
for(unsigned int i = 0; i < 17; i++)
{
led underglow_led;
underglow_led.name = "Underglow LED " + std::to_string(i);
leds.push_back(underglow_led);
}
zone logo_zone;
logo_zone.name = "Logo";
logo_zone.type = ZONE_TYPE_SINGLE;
logo_zone.leds_min = 1;
logo_zone.leds_max = 1;
logo_zone.leds_count = 1;
logo_zone.matrix_map = NULL;
zones.push_back(logo_zone);
led logo_led;
logo_led.name = "Logo LED";
leds.push_back(logo_led);
SetupColors();
}
void RGBController_AuraHeadsetStand::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_AuraHeadsetStand::DeviceUpdateLEDs()
{
controller->UpdateLeds(std::vector<RGBColor>(colors));
}
void RGBController_AuraHeadsetStand::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_AuraHeadsetStand::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_AuraHeadsetStand::SetCustomMode()
{
active_mode = 0;
}
void RGBController_AuraHeadsetStand::DeviceUpdateMode()
{
unsigned char red = 0;
unsigned char grn = 0;
unsigned char blu = 0;
switch(modes[active_mode].value)
{
case 0:
controller->UpdateLeds(std::vector<RGBColor>(colors));
break;
case 1:
case 2:
case 3:
red = RGBGetRValue(modes[active_mode].colors[0]);
grn = RGBGetGValue(modes[active_mode].colors[0]);
blu = RGBGetBValue(modes[active_mode].colors[0]);
controller->UpdateDevice(modes[active_mode].value, red, grn, blu, modes[active_mode].speed, modes[active_mode].brightness);
break;
case 4:
case 5:
controller->UpdateDevice(modes[active_mode].value, red, grn, blu, modes[active_mode].speed, modes[active_mode].brightness);
break;
}
}
void RGBController_AuraHeadsetStand::DeviceSaveMode()
{
DeviceUpdateMode();
controller->SaveMode();
}