OpenRGB/Controllers/CoolerMasterController/CMARGBcontroller.h
Chris b709e5ddcc Initial add for Coolermaster ARGB controller
* Not yet functional

Commit amended for code style and cherry-pick cleanup by Adam Honse <calcprogrammer1@gmail.com>
2020-11-07 19:12:37 -06:00

119 lines
3.9 KiB
C++

/*-------------------------------------------------------------------*\
| CMARGBController.h |
| |
| Driver for Coolermaster ARGB USB Controller |
| |
| Chris M (Dr_No) 10th Oct 2020 |
| |
| Simple RGB device with 5 modes |
| BYTE0 = Mode (0x01 thru 0x05 |
| BYTE1 = ?? Must be set to 0x04 for colour modes otherwise ignored |
| BYTE2 = Colour Modes: RED else Cycle SPEED |
| BYTE3 = Colour Modes: GREEN else ignored |
| BYTE4 = Colour Modes: BLUE else ignored |
| BYTE5 = Colour Modes: SPEED else ignored |
\*-------------------------------------------------------------------*/
#include <string>
#include <array>
#include <cmath> //Needed by round()
#include <hidapi/hidapi.h>
#pragma once
#define CM_ARGB_COLOUR_MODE_DATA_SIZE (sizeof(colour_mode_data[0]) / sizeof(colour_mode_data[0][0]))
#define CM_ARGB_INTERRUPT_TIMEOUT 250
#define CM_ARGB_DEVICE_NAME_SIZE (sizeof(device_name) / sizeof(device_name[ 0 ]))
#define CM_ARGB_SERIAL_SIZE (sizeof(serial) / sizeof(serial[ 0 ]))
#define HID_MAX_STR 255
enum
{
CM_ARGB_REPORT_BYTE = 0,
CM_ARGB_COMMAND_BYTE = 1,
CM_ARGB_MODE_BYTE = 2,
CM_ARGB_ZONE_BYTE = 3,
CM_ARGB_COLOUR_INDEX_BYTE = 5,
CM_ARGB_SPEED_BYTE = 6
};
// ARGB Modes
/*
* 01 Spectrum (random)
* 02 Reload
* 03 Recoil
* 04 Breathing
* 05 Refill
* 06 Demo Mode (random)
* 08 Fill Flow (random)
* 09 Rainbow (random)
* 0a Turn Off
*/
// RGB Modes
/*
* 01 Colour Cycle
* 02 Flash
* 03 Breathing
* 04 Motherboard (Pass Thru)
* 05 Turn Off
*/
enum
{
CM_ARGB_MODE_OFF = 1, //Turn off
CM_ARGB_MODE_SPECTRUM = 2, //Spectrum Mode
CM_ARGB_MODE_RELOAD = 3, //Reload Mode
CM_ARGB_MODE_RECOIL = 4, //Recoil Mode
CM_ARGB_MODE_BREATHING = 5, //Breathing Mode
CM_ARGB_MODE_REFILL = 6, //Refill Mode
CM_ARGB_MODE_DEMO = 7, //Demo Mode
CM_ARGB_MODE_FILLFLOW = 8, //Fill Flow Mode
CM_ARGB_MODE_RAINBOW = 9 //Rainbow Mode
};
enum
{
CM_ARGB_SPEED_SLOWEST = 0x00, // Slowest speed
CM_ARGB_SPEED_SLOW = 0x01, // Slower speed
CM_ARGB_SPEED_NORMAL = 0x02, // Normal speed
CM_ARGB_SPEED_FAST = 0x03, // Fast speed
CM_ARGB_SPEED_FASTEST = 0x04, // Fastest speed
};
class CMARGBController
{
public:
CMARGBController(hid_device* dev_handle, wchar_t *_vendor, wchar_t *_device_name, char *_path);
~CMARGBController();
char* GetDeviceName();
char* GetSerial();
std::string GetLocation();
unsigned char GetMode();
unsigned char GetLedRed();
unsigned char GetLedGreen();
unsigned char GetLedBlue();
unsigned char GetLedSpeed();
void SetMode(unsigned char mode, unsigned char speed);
void SetColor(unsigned char red, unsigned char green, unsigned char blue);
private:
char device_name[32];
char serial[32];
std::string location;
hid_device* dev;
unsigned char current_mode;
unsigned char current_speed;
unsigned char current_red;
unsigned char current_green;
unsigned char current_blue;
unsigned char GetLargestColour(unsigned char red, unsigned char green, unsigned char blue);
unsigned char GetColourIndex(unsigned char red, unsigned char green, unsigned char blue);
void GetStatus();
void SendUpdate(unsigned char zone);
};