OpenRGB/RGBController/RGBController_RGBFusion2USB.cpp

383 lines
13 KiB
C++

/*-----------------------------------------*\
| RGBController_RGBFusion2USB.cpp |
| |
| Generic RGB Interface for OpenRGB |
| Gigabyte RGB Fusion 2.0 USB Driver |
| |
| jackun 1/8/2020 |
\*-----------------------------------------*/
#include "RGBController_RGBFusion2USB.h"
#include <sstream>
#include <array>
enum
{
ZONE_MB,
ZONE_STRIP1,
ZONE_STRIP2,
};
static const std::array<const char *, 3> led_zones
{
"Motherboard",
"LED Strip 1", // WS2812(B) strips
"LED Strip 2",
};
static const KnownChannels known_channels
{
{
"Generic",
{
{
{ "Led 1", 0x20 },
{ "Led 2", 0x21 },
{ "Led 3", 0x22 },
{ "Led 4", 0x23 },
{ "Led 5", 0x24 },
{ "Led 6", 0x25 },
{ "Led 7", 0x26 },
{ "Led 8", 0x27 },
},
// Zone 1
{
{ "LED Strip 1, LED 0", HDR_D_LED1 },
},
// Zone 2
{
{ "LED Strip 2, LED 0", HDR_D_LED2 },
}
}
},
{
"IT8297BX-GBX570",
{
// Zone 0
{
{ "Back I/O", HDR_BACK_IO },
{ "CPU", HDR_CPU },
{ "PCIe", HDR_PCIE },
{ "LED C1/C2", HDR_LED_C1C2 }, // 12VGRB headers seem to be connected
},
// Zone 1
{
{ "LED Strip 1, LED 0", HDR_D_LED1 },
},
// Zone 2
{
{ "LED Strip 2, LED 0", HDR_D_LED2 },
}
}
},
};
RGBController_RGBFusion2USB::RGBController_RGBFusion2USB(RGBFusion2USBController* controller_ptr)
{
controller = controller_ptr;
name = "RGB Fusion 2 Controller";
type = DEVICE_TYPE_MOTHERBOARD;
description = controller->GetDeviceName();
version = controller->GetFWVersion();
location = controller->GetDeviceLocation();
serial = controller->GetSerial();
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Static;
Static.name = "Static";
Static.value = EFFECT_STATIC;
Static.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = EFFECT_PULSE;
Breathing.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Breathing.speed_min = 0;
Breathing.speed_max = 4;
Breathing.color_mode = MODE_COLORS_PER_LED;
Breathing.speed = 2;
modes.push_back(Breathing);
mode Blinking;
Blinking.name = "Blinking";
Blinking.value = EFFECT_BLINKING;
Blinking.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Blinking.speed_min = 0;
Blinking.speed_max = 4;
Blinking.color_mode = MODE_COLORS_PER_LED;
Blinking.speed = 2;
modes.push_back(Blinking);
mode ColorCycle;
ColorCycle.name = "Color Cycle";
ColorCycle.value = EFFECT_COLORCYCLE;
ColorCycle.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED;
ColorCycle.speed_min = 0;
ColorCycle.speed_max = 4;
ColorCycle.color_mode = MODE_COLORS_NONE;
ColorCycle.speed = 2;
modes.push_back(ColorCycle);
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = 10;
Flashing.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Flashing.speed_min = 0;
Flashing.speed_max = 4;
Flashing.color_mode = MODE_COLORS_PER_LED;
Flashing.speed = 2;
modes.push_back(Flashing);
SetupZones();
}
void RGBController_RGBFusion2USB::SetupZones()
{
/*---------------------------------------------------------*\
| Look up channel map based on device name |
\*---------------------------------------------------------*/
KnownChannels::const_iterator it = known_channels.find(controller->GetDeviceName());
if (it == known_channels.end())
{
it = known_channels.find("Generic");
}
/*---------------------------------------------------------*\
| Get the default number of addressable LEDs for each strip |
\*---------------------------------------------------------*/
per_strip_led_cnt = 64; // TODO needs GUI option
/*---------------------------------------------------------*\
| Get number of motherboard LEDs and set addressable LED |
| count |
\*---------------------------------------------------------*/
size_t mb_led_cnt = it->second[0].size();
controller->SetLedCount(per_strip_led_cnt);
controller->DisableBuiltinEffect(0, 0x3);
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
for(std::size_t zone_idx = 0; zone_idx < led_zones.size(); zone_idx++)
{
zone new_zone;
new_zone.name = led_zones[zone_idx];
new_zone.type = ZONE_TYPE_LINEAR;
/*---------------------------------------------------------*\
| Zone index 0 is motherboard LEDs and has fixed size |
\*---------------------------------------------------------*/
if(zone_idx == ZONE_MB)
{
new_zone.leds_min = mb_led_cnt;
new_zone.leds_max = mb_led_cnt;
new_zone.leds_count = mb_led_cnt;
}
else
{
new_zone.leds_min = 0;
new_zone.leds_max = per_strip_led_cnt; //TODO - per-channel LED counts
new_zone.leds_count = per_strip_led_cnt;
}
zones.push_back(new_zone);
}
/*---------------------------------------------------------*\
| Set up LEDs |
\*---------------------------------------------------------*/
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
for(std::size_t led_idx = 0; led_idx < zones[zone_idx].leds_count; led_idx++)
{
led new_led;
if( it != known_channels.end() && zone_idx < it->second.size() && led_idx < it->second[zone_idx].size())
{
new_led.name = it->second[zone_idx][led_idx].name;
}
else
{
new_led.name = zones[zone_idx].name + " LED ";
new_led.name.append(std::to_string(led_idx));
}
new_led.value = zone_idx;
leds.push_back(new_led);
}
}
SetupColors();
}
void RGBController_RGBFusion2USB::ResizeZone(int /*zone*/, int /*new_size*/)
{
}
void RGBController_RGBFusion2USB::SetCustomMode()
{
active_mode = 0;
}
void RGBController_RGBFusion2USB::UpdateLEDs()
{
for(size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
UpdateZoneLEDs(zone_idx);
}
}
void RGBController_RGBFusion2USB::UpdateZoneLEDs(int zone)
{
/*---------------------------------------------------------*\
| Get mode parameters |
\*---------------------------------------------------------*/
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
int mode_value = (modes[active_mode].value);
KnownChannels::const_iterator it = known_channels.find(controller->GetDeviceName());
if (it == known_channels.end())
{
it = known_channels.find("Generic");
}
if (it == known_channels.end() || zone >= (int)it->second.size())
{
return;
}
/*---------------------------------------------------------*\
| Set motherboard LEDs |
\*---------------------------------------------------------*/
if(zone == ZONE_MB)
{
/*---------------------------------------------------------*\
| Motherboard LEDs always use effect mode, so use static for|
| direct mode |
\*---------------------------------------------------------*/
if(mode_value == 0xFFFF)
{
mode_value = EFFECT_STATIC;
}
for(size_t led_idx = 0; led_idx < zones[zone].leds_count; led_idx++)
{
unsigned char red = RGBGetRValue(zones[zone].colors[led_idx]);
unsigned char grn = RGBGetGValue(zones[zone].colors[led_idx]);
unsigned char blu = RGBGetBValue(zones[zone].colors[led_idx]);
controller->SetLEDEffect(it->second[zone][led_idx].header, modes[active_mode].value, modes[active_mode].speed, random, red, grn, blu);
}
controller->ApplyEffect();
}
/*---------------------------------------------------------*\
| Set strip LEDs |
\*---------------------------------------------------------*/
else
{
/*---------------------------------------------------------*\
| Direct mode |
\*---------------------------------------------------------*/
if(mode_value == 0xFFFF)
{
if(zones[zone].leds_count > 0)
{
unsigned char hdr = 0;
if(zone == ZONE_STRIP1)
{
hdr = HDR_D_LED1_RGB;
}
else if(zone == ZONE_STRIP2)
{
hdr = HDR_D_LED2_RGB;
}
controller->DisableBuiltinEffect(1, zone == 1 ? 0x01 : 0x02);
controller->SetStripColors(hdr, zones[zone].colors, zones[zone].leds_count);
}
}
/*---------------------------------------------------------*\
| Effect mode |
\*---------------------------------------------------------*/
else
{
if(it->second[zone].size())
{
unsigned char red = RGBGetRValue(zones[zone].colors[0]);
unsigned char grn = RGBGetGValue(zones[zone].colors[0]);
unsigned char blu = RGBGetBValue(zones[zone].colors[0]);
int hdr = it->second[zone].front().header;
// apply built-in effects to LED strips
controller->DisableBuiltinEffect(0, zone == 1 ? 0x01 : 0x02);
controller->SetLEDEffect(hdr, modes[active_mode].value, modes[active_mode].speed, random, red, grn, blu);
controller->ApplyEffect();
}
}
}
}
void RGBController_RGBFusion2USB::UpdateSingleLED(int led)
{
/*---------------------------------------------------------*\
| Get mode parameters |
\*---------------------------------------------------------*/
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
int mode_value = (modes[active_mode].value);
unsigned int zone_idx = leds[led].value;
/*---------------------------------------------------------*\
| Set motherboard LEDs |
\*---------------------------------------------------------*/
if(zone_idx == ZONE_MB)
{
int header = led;
auto it = known_channels.find(controller->GetDeviceName());
if (it == known_channels.end() || it->second.size() == 0)
header = it->second[ZONE_MB][led].header;
/*---------------------------------------------------------*\
| Motherboard LEDs always use effect mode, so use static for|
| direct mode |
\*---------------------------------------------------------*/
if(mode_value == 0xFFFF)
{
mode_value = EFFECT_STATIC;
}
unsigned char red = RGBGetRValue(colors[led]);
unsigned char grn = RGBGetGValue(colors[led]);
unsigned char blu = RGBGetBValue(colors[led]);
controller->SetLEDEffect(header, modes[active_mode].value, modes[active_mode].speed, random, red, grn, blu);
controller->ApplyEffect();
}
/*---------------------------------------------------------*\
| Set strip LEDs |
\*---------------------------------------------------------*/
else
{
UpdateZoneLEDs(zone_idx);
}
}
void RGBController_RGBFusion2USB::UpdateMode()
{
// XXX Comment out to allow each zone or motherboard LED have different modes
UpdateLEDs();
}