60 lines
1.4 KiB
C++
60 lines
1.4 KiB
C++
/*-----------------------------------------*\
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| AsusAuraAddressableController.h |
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| Definitions and types for ASUS Aura |
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| Addressable RGB lighting controller |
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| Adam Honse (CalcProgrammer1) 1/18/2020 |
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\*-----------------------------------------*/
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#include "RGBController.h"
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#include "AsusAuraUSBController.h"
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#include <string>
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#include <hidapi/hidapi.h>
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#pragma once
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enum
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{
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AURA_ADDRESSABLE_CONTROL_MODE_EFFECT = 0x3B, /* Effect control mode */
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};
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class AuraAddressableController : public AuraUSBController
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{
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public:
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AuraAddressableController(hid_device* dev_handle, const char* path);
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~AuraAddressableController();
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void SetChannelLEDs
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(
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unsigned char channel,
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RGBColor * colors,
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unsigned int num_colors
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);
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void SetMode
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(
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unsigned char channel,
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unsigned char mode,
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unsigned char red,
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unsigned char grn,
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unsigned char blu
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);
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private:
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void SendEffect
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(
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unsigned char channel,
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unsigned char mode,
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unsigned char red,
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unsigned char grn,
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unsigned char blu
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);
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void SendDirectApply
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(
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unsigned char channel
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);
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};
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