OpenRGB/RGBController
2020-06-02 17:31:02 -05:00
..
E131ControllerDetect.cpp Add Windows support for E1.31 Streaming ACN protocol devices 2020-01-02 21:23:56 -06:00
OpenRazerDetect.cpp Clean up warnings, except in hidapi and cli files 2020-03-20 12:10:18 -05:00
OpenRazerDevices.h Razer Base Station Chroma is a headset stand 2020-05-25 14:06:11 -05:00
OpenRazerWindowsDetect.cpp Update to OpenRazer-Win32 API, device attribute pointers are now filled in by the driver during device probe, so we don't need to fill them in manually by device type anymore 2020-04-21 16:22:39 -05:00
RGBController.cpp Delete zone matrix maps when destroying RGBController 2020-05-31 19:36:01 -05:00
RGBController.h Logitech G203 and Corsair ST100 support 2020-05-18 09:45:38 -05:00
RGBController_AMDWraithPrism.cpp Add matrix map support 2020-05-09 15:48:13 -05:00
RGBController_AMDWraithPrism.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_AuraCore.cpp Add matrix map support 2020-05-09 15:48:13 -05:00
RGBController_AuraCore.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_AuraGPU.cpp Add matrix map support 2020-05-09 15:48:13 -05:00
RGBController_AuraGPU.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_AuraSMBus.cpp Add matrix map support 2020-05-09 15:48:13 -05:00
RGBController_AuraSMBus.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_AuraUSB.cpp Fix uninitialized loop counter in AuraUSB controller 2020-05-27 11:17:21 -05:00
RGBController_AuraUSB.h Add Aura USB controller for X570 mainboards 2020-05-12 12:25:02 -05:00
RGBController_CMMP750Controller.cpp Updated controller to use HIDAPI instead of LIBUSB 2020-06-02 17:08:29 -05:00
RGBController_CMMP750Controller.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_CorsairLightingNode.cpp Add matrix map support 2020-05-09 15:48:13 -05:00
RGBController_CorsairLightingNode.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_CorsairPeripheral.cpp Logitech G203 and Corsair ST100 support 2020-05-18 09:45:38 -05:00
RGBController_CorsairPeripheral.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_CorsairVengeance.cpp Add matrix map support 2020-05-09 15:48:13 -05:00
RGBController_CorsairVengeance.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_CorsairVengeancePro.cpp Add matrix map support 2020-05-09 15:48:13 -05:00
RGBController_CorsairVengeancePro.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_Crucial.cpp Add matrix map support 2020-05-09 15:48:13 -05:00
RGBController_Crucial.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_Dummy.cpp Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_Dummy.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_E131.cpp Add matrix map support 2020-05-09 15:48:13 -05:00
RGBController_E131.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_Faustus.cpp Add matrix map support 2020-05-09 15:48:13 -05:00
RGBController_Faustus.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_GloriousModelO.cpp Added the Model O 2020-06-02 17:31:02 -05:00
RGBController_GloriousModelO.h Added the Model O 2020-06-02 17:31:02 -05:00
RGBController_Hue2.cpp Add matrix map support 2020-05-09 15:48:13 -05:00
RGBController_Hue2.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_HuePlus.cpp Add matrix map support 2020-05-09 15:48:13 -05:00
RGBController_HuePlus.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_HyperXDRAM.cpp Add matrix map support 2020-05-09 15:48:13 -05:00
RGBController_HyperXDRAM.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_HyperXKeyboard.cpp Fix thread conflicts for HyperX keyboard in Direct mode 2020-05-09 15:48:14 -05:00
RGBController_HyperXKeyboard.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_LEDStrip.cpp Add matrix map support 2020-05-09 15:48:13 -05:00
RGBController_LEDStrip.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_LogitechG203.cpp Add speed control to Logitech G203 2020-05-24 15:10:20 -05:00
RGBController_LogitechG203.h Logitech G203 and Corsair ST100 support 2020-05-18 09:45:38 -05:00
RGBController_LogitechG403.cpp Add Logitech G403 driver 2020-05-24 14:04:07 -05:00
RGBController_LogitechG403.h Add Logitech G403 driver 2020-05-24 14:04:07 -05:00
RGBController_MSI3Zone.cpp Add matrix map support 2020-05-09 15:48:13 -05:00
RGBController_MSI3Zone.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_MSIMysticLight.cpp Add matrix map support 2020-05-09 15:48:13 -05:00
RGBController_MSIMysticLight.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_MSIRGB.cpp Add matrix map support 2020-05-09 15:48:13 -05:00
RGBController_MSIRGB.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_Network.cpp Fix memory leaks in client 2020-05-09 15:48:14 -05:00
RGBController_Network.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_NZXTKraken.cpp Add matrix map support 2020-05-09 15:48:13 -05:00
RGBController_NZXTKraken.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_OpenRazer.cpp Add sleep to OpenRazer driver to fix hangs updating certain devices 2020-05-31 16:20:35 -05:00
RGBController_OpenRazer.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_OpenRazerWindows.cpp Add sleep to OpenRazer driver to fix hangs updating certain devices 2020-05-31 16:20:35 -05:00
RGBController_OpenRazerWindows.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_PatriotViper.cpp Add matrix map support 2020-05-09 15:48:13 -05:00
RGBController_PatriotViper.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_Polychrome.cpp Add matrix map support 2020-05-09 15:48:13 -05:00
RGBController_Polychrome.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_PoseidonZRGB.cpp Add matrix map for Poseidon Z RGB keyboard 2020-05-09 15:48:13 -05:00
RGBController_PoseidonZRGB.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_RedragonK556.cpp Add matrix mapping for Redragon keyboards 2020-05-18 17:35:33 -05:00
RGBController_RedragonK556.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_RedragonM711.cpp Add matrix map support 2020-05-09 15:48:13 -05:00
RGBController_RedragonM711.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_RGBFusion.cpp Add matrix map support 2020-05-09 15:48:13 -05:00
RGBController_RGBFusion.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_RGBFusion2SMBus.cpp Code style changes for RGB Fusion 2 SMBus 2020-05-11 12:24:25 -05:00
RGBController_RGBFusion2SMBus.h Code style changes for RGB Fusion 2 SMBus 2020-05-11 12:24:25 -05:00
RGBController_RGBFusion2USB.cpp Add matrix map support 2020-05-09 15:48:13 -05:00
RGBController_RGBFusion2USB.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_RGBFusionGPU.cpp Add matrix map support 2020-05-09 15:48:13 -05:00
RGBController_RGBFusionGPU.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00
RGBController_SteelSeriesRival.cpp Rival 300 should now be properly intergrated with the RGBController. 2020-05-28 17:04:09 -05:00
RGBController_SteelSeriesRival.h First working version to support the Rival 110 mouse 2020-05-28 16:44:46 -05:00
RGBController_ThermaltakeRiing.cpp Reorder Thermaltake Riing modes to put direct at top 2020-05-12 16:04:52 -05:00
RGBController_ThermaltakeRiing.h Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now 2020-05-09 15:48:13 -05:00