101 lines
3.5 KiB
C++
101 lines
3.5 KiB
C++
/*-----------------------------------------*\
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| AuraAddressableController.h |
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| Definitions and types for ASUS Aura |
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| Addressable RGB lighting controller |
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| Adam Honse (CalcProgrammer1) 1/18/2020 |
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\*-----------------------------------------*/
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#include "RGBController.h"
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#include <string>
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#include <hidapi/hidapi.h>
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#pragma once
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enum
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{
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AURA_MODE_OFF = 0, /* OFF mode */
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AURA_MODE_STATIC = 1, /* Static color mode */
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AURA_MODE_BREATHING = 2, /* Breathing effect mode */
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AURA_MODE_FLASHING = 3, /* Flashing effect mode */
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AURA_MODE_SPECTRUM_CYCLE = 4, /* Spectrum Cycle mode */
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AURA_MODE_RAINBOW = 5, /* Rainbow effect mode */
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AURA_MODE_SPECTRUM_CYCLE_BREATHING = 6, /* Rainbow Breathing effect mode */
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AURA_MODE_CHASE_FADE = 7, /* Chase with Fade effect mode */
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AURA_MODE_SPECTRUM_CYCLE_CHASE_FADE = 8, /* Chase with Fade, Rainbow effect mode */
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AURA_MODE_CHASE = 9, /* Chase effect mode */
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AURA_MODE_SPECTRUM_CYCLE_CHASE = 10, /* Chase with Rainbow effect mode */
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AURA_MODE_SPECTRUM_CYCLE_WAVE = 11, /* Wave effect mode */
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AURA_MODE_CHASE_RAINBOW_PULSE = 12, /* Chase with Rainbow Pulse effect mode*/
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AURA_MODE_RANDOM_FLICKER = 13, /* Random flicker effect mode */
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AURA_MODE_MUSIC = 14, /* Music effect mode */
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AURA_MODE_DIRECT = 0xFF, /* Direct control mode */
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};
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enum
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{
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AURA_CONTROL_MODE_EFFECT = 0x3B, /* Effect control mode */
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AURA_CONTROL_MODE_DIRECT = 0x40, /* Direct control mode */
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AURA_REQUEST_FIRMWARE_VERSION = 0x82, /* Request firmware string */
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AURA_REQUEST_CONFIG_TABLE = 0xB0, /* Request configuration table */
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};
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class AuraAddressableController
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{
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public:
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AuraAddressableController(hid_device* dev_handle);
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~AuraAddressableController();
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unsigned int GetChannelCount();
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std::string GetDeviceName();
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void SetChannelLEDs
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(
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unsigned char channel,
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RGBColor * colors,
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unsigned int num_colors
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);
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void SetMode
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(
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unsigned char mode,
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unsigned char red,
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unsigned char grn,
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unsigned char blu
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);
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private:
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char device_name[16];
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unsigned char config_table[60];
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hid_device* dev;
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unsigned int led_count;
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void GetConfigTable();
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void GetFirmwareVersion();
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void SendEffect
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(
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unsigned char channel,
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unsigned char mode,
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unsigned char red,
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unsigned char grn,
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unsigned char blu
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);
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void SendDirect
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(
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unsigned char device,
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unsigned char start_led,
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unsigned char led_count,
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unsigned char* led_data
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);
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void SendDirectApply
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(
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unsigned char channel
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);
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};
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