661 lines
23 KiB
C++
661 lines
23 KiB
C++
/*---------------------------------------------------------*\
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| RGBController_LianLiUniHub_AL10.cpp |
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| RGBController for Lian Li AL10 Uni Hub |
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| Oliver P 05 May 2022 |
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| Credit to Luca Lovisa for original work |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-only |
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\*---------------------------------------------------------*/
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#include <string>
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#include "RGBController_LianLiUniHub_AL10.h"
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/**------------------------------------------------------------------*\
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@name Lian Li Uni Hub
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@type USB
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@save :x:
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@direct :rotating_light:
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@effects :white_check_mark:
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@detectors DetectLianLiUniHub
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@comment
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\*-------------------------------------------------------------------*/
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RGBController_LianLiUniHub_AL10::RGBController_LianLiUniHub_AL10(LianLiUniHub_AL10Controller* controller_ptr)
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{
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controller = controller_ptr;
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name = "Lian Li Uni Hub - AL";
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vendor = "Lian Li";
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version = controller->GetVersion();
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type = DEVICE_TYPE_COOLER;
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description = "Lian Li Uni Hub - AL v1.0";
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location = controller->GetLocation();
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serial = controller->GetSerial();
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initializedMode = false;
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mode Custom;
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Custom.name = "Custom";
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Custom.value = UNIHUB_AL10_LED_MODE_STATIC_COLOR;
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Custom.flags = MODE_FLAG_HAS_PER_LED_COLOR;
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Custom.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Custom);
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mode RainbowWave;
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RainbowWave.name = "Rainbow Wave";
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RainbowWave.value = UNIHUB_AL10_LED_MODE_RAINBOW;
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RainbowWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_DIRECTION_LR;
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RainbowWave.speed_min = 0;
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RainbowWave.speed_max = 4;
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RainbowWave.brightness_min = 0;
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RainbowWave.brightness_max = 4;
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RainbowWave.speed = 3;
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RainbowWave.brightness = 3;
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RainbowWave.direction = UNIHUB_AL10_LED_DIRECTION_LTR;
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RainbowWave.color_mode = MODE_COLORS_NONE;
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//RainbowWave.colors[0] = ToRGBColor(253,253,253);
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modes.push_back(RainbowWave);
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/* Needs updated code
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mode RainbowMorph;
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RainbowMorph.name = "Rainbow Morph";
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RainbowMorph.value = UNIHUB_AL10_LED_MODE_RAINBOW_MORPH;
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RainbowMorph.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
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RainbowMorph.speed_min = 0;
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RainbowMorph.speed_max = 4;
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RainbowMorph.brightness_min = 0;
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RainbowMorph.brightness_max = 4;
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RainbowMorph.speed = 3;
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RainbowMorph.brightness = 3;
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RainbowMorph.color_mode = MODE_COLORS_NONE;
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modes.push_back(RainbowMorph);
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*/
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mode StaticColor;
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StaticColor.name = "Static Color";
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StaticColor.value = UNIHUB_AL10_LED_MODE_STATIC_COLOR;
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StaticColor.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
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StaticColor.brightness_min = 0;
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StaticColor.brightness_max = 4;
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StaticColor.colors_min = 0;
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StaticColor.colors_max = 4;
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StaticColor.brightness = 3;
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StaticColor.color_mode = MODE_COLORS_MODE_SPECIFIC;
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StaticColor.colors.resize(4);
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modes.push_back(StaticColor);
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mode Breathing;
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Breathing.name = "Breathing";
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Breathing.value = UNIHUB_AL10_LED_MODE_BREATHING;
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Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
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Breathing.speed_min = 0;
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Breathing.speed_max = 4;
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Breathing.brightness_min = 0;
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Breathing.brightness_max = 4;
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Breathing.colors_min = 0;
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Breathing.colors_max = 4;
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Breathing.speed = 3;
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Breathing.brightness = 3;
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Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Breathing.colors.resize(4);
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modes.push_back(Breathing);
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mode Taichi;
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Taichi.name = "Taichi";
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Taichi.value = UNIHUB_AL10_LED_MODE_TAICHI;
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Taichi.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR;
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Taichi.speed_min = 0;
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Taichi.speed_max = 4;
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Taichi.brightness_min = 0;
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Taichi.brightness_max = 4;
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Taichi.colors_min = 0;
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Taichi.colors_max = 2;
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Taichi.speed = 3;
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Taichi.brightness = 3;
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Taichi.direction = UNIHUB_AL10_LED_DIRECTION_LTR;
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Taichi.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Taichi.colors.resize(2);
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modes.push_back(Taichi);
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mode ColorCycle;
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ColorCycle.name = "ColorCycle";
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ColorCycle.value = UNIHUB_AL10_LED_MODE_COLOR_CYCLE;
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ColorCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR;
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ColorCycle.speed_min = 0;
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ColorCycle.speed_max = 4;
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ColorCycle.brightness_min = 0;
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ColorCycle.brightness_max = 4;
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ColorCycle.colors_min = 0;
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ColorCycle.colors_max = 4;
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ColorCycle.speed = 3;
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ColorCycle.brightness = 3;
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ColorCycle.direction = UNIHUB_AL10_LED_DIRECTION_LTR;
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ColorCycle.color_mode = MODE_COLORS_MODE_SPECIFIC;
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ColorCycle.colors.resize(4);
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modes.push_back(ColorCycle);
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/* Needs updated code
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mode Runway;
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Runway.name = "Runway";
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Runway.value = UNIHUB_AL10_LED_MODE_RUNWAY;
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Runway.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
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Runway.speed_min = 0;
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Runway.speed_max = 4;
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Runway.brightness_min = 0;
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Runway.brightness_max = 4;
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Runway.colors_min = 0;
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Runway.colors_max = 2;
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Runway.speed = 3;
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Runway.brightness = 3;
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Runway.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Runway.colors.resize(2);
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modes.push_back(Runway);
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*/
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/* Needs updated code
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mode Meteor;
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Meteor.name = "Meteor";
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Meteor.value = UNIHUB_AL10_LED_MODE_METEOR;
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Meteor.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR;
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Meteor.speed_min = 0;
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Meteor.speed_max = 4;
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Meteor.brightness_min = 0;
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Meteor.brightness_max = 4;
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Meteor.colors_min = 0;
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Meteor.colors_max = 4;
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Meteor.speed = 3;
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Meteor.brightness = 3;
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Meteor.direction = UNIHUB_AL10_LED_DIRECTION_LTR;
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Meteor.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Meteor.colors.resize(4);
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modes.push_back(Meteor);
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*/
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mode Warning;
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Warning.name = "Warning";
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Warning.value = UNIHUB_AL10_LED_MODE_WARNING;
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Warning.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
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Warning.speed_min = 0;
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Warning.speed_max = 4;
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Warning.brightness_min = 0;
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Warning.brightness_max = 4;
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Warning.colors_min = 0;
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Warning.colors_max = 4;
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Warning.speed = 3;
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Warning.brightness = 3;
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Warning.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Warning.colors.resize(4);
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modes.push_back(Warning);
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mode Voice;
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Voice.name = "Voice";
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Voice.value = UNIHUB_AL10_LED_MODE_VOICE;
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Voice.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR;
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Voice.speed_min = 0;
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Voice.speed_max = 4;
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Voice.brightness_min = 0;
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Voice.brightness_max = 4;
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Voice.colors_min = 0;
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Voice.colors_max = 4;
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Voice.speed = 3;
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Voice.brightness = 3;
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Voice.direction = UNIHUB_AL10_LED_DIRECTION_LTR;
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Voice.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Voice.colors.resize(4);
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modes.push_back(Voice);
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mode SpinningTeacup;
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SpinningTeacup.name = "SpinningTeacup";
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SpinningTeacup.value = UNIHUB_AL10_LED_MODE_SPINNING_TEACUP;
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SpinningTeacup.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR;
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SpinningTeacup.speed_min = 0;
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SpinningTeacup.speed_max = 4;
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SpinningTeacup.brightness_min = 0;
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SpinningTeacup.brightness_max = 4;
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SpinningTeacup.colors_min = 0;
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SpinningTeacup.colors_max = 4;
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SpinningTeacup.speed = 3;
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SpinningTeacup.brightness = 3;
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SpinningTeacup.direction = UNIHUB_AL10_LED_DIRECTION_LTR;
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SpinningTeacup.color_mode = MODE_COLORS_MODE_SPECIFIC;
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SpinningTeacup.colors.resize(4);
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modes.push_back(SpinningTeacup);
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mode Tornado;
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Tornado.name = "Tornado";
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Tornado.value = UNIHUB_AL10_LED_MODE_TORNADO;
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Tornado.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR;
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Tornado.speed_min = 0;
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Tornado.speed_max = 4;
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Tornado.brightness_min = 0;
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Tornado.brightness_max = 4;
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Tornado.colors_min = 0;
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Tornado.colors_max = 4;
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Tornado.speed = 3;
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Tornado.brightness = 3;
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Tornado.direction = UNIHUB_AL10_LED_DIRECTION_LTR;
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Tornado.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Tornado.colors.resize(4);
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modes.push_back(Tornado);
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mode Mixing;
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Mixing.name = "Mixing";
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Mixing.value = UNIHUB_AL10_LED_MODE_MIXING;
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Mixing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
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Mixing.speed_min = 0;
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Mixing.speed_max = 4;
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Mixing.brightness_min = 0;
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Mixing.brightness_max = 4;
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Mixing.colors_min = 0;
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Mixing.colors_max = 2;
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Mixing.speed = 3;
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Mixing.brightness = 3;
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Mixing.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Mixing.colors.resize(2);
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modes.push_back(Mixing);
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/* Needs updated code
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mode Stack;
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Stack.name = "Stack";
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Stack.value = UNIHUB_AL10_LED_MODE_STACK;
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Stack.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR;
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Stack.speed_min = 0;
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Stack.speed_max = 4;
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Stack.brightness_min = 0;
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Stack.brightness_max = 4;
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Stack.colors_min = 0;
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Stack.colors_max = 2;
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Stack.speed = 3;
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Stack.brightness = 3;
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Stack.direction = UNIHUB_AL10_LED_DIRECTION_LTR;
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Stack.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Stack.colors.resize(2);
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modes.push_back(Stack);
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*/
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mode Staggered;
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Staggered.name = "Staggered";
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Staggered.value = UNIHUB_AL10_LED_MODE_STAGGGERED;
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Staggered.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
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Staggered.speed_min = 0;
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Staggered.speed_max = 4;
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Staggered.brightness_min = 0;
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Staggered.brightness_max = 4;
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Staggered.colors_min = 0;
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Staggered.colors_max = 4;
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Staggered.speed = 3;
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Staggered.brightness = 3;
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Staggered.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Staggered.colors.resize(4);
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modes.push_back(Staggered);
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mode Tide;
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Tide.name = "Tide";
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Tide.value = UNIHUB_AL10_LED_MODE_TIDE;
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Tide.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
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Tide.speed_min = 0;
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Tide.speed_max = 4;
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Tide.brightness_min = 0;
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Tide.brightness_max = 4;
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Tide.colors_min = 0;
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Tide.colors_max = 4;
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Tide.speed = 3;
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Tide.brightness = 3;
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Tide.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Tide.colors.resize(4);
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modes.push_back(Tide);
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mode Scan;
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Scan.name = "Scan";
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Scan.value = UNIHUB_AL10_LED_MODE_SCAN;
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Scan.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
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Scan.speed_min = 0;
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Scan.speed_max = 4;
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Scan.brightness_min = 0;
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Scan.brightness_max = 4;
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Scan.colors_min = 0;
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Scan.colors_max = 2;
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Scan.speed = 3;
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Scan.brightness = 3;
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Scan.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Scan.colors.resize(2);
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modes.push_back(Scan);
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mode Contest;
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Contest.name = "Contest";
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Contest.value = UNIHUB_AL10_LED_MODE_CONTEST;
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Contest.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR;
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Contest.speed_min = 0;
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Contest.speed_max = 4;
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Contest.brightness_min = 0;
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Contest.brightness_max = 4;
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Contest.colors_min = 0;
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Contest.colors_max = 2;
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Contest.speed = 3;
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Contest.brightness = 3;
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Contest.direction = UNIHUB_AL10_LED_DIRECTION_LTR;
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Contest.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Contest.colors.resize(3);
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modes.push_back(Contest);
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/* Motherboard header mode? Not implemented yet
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mode Rgbh = makeModeAL();
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Rgbh.name = "RGB Header";
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Rgbh.value = UNIHUB_AL10_LED_MODE_STATIC_COLOR | 0x0200;
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Rgbh.flags = 0;
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Rgbh.color_mode = MODE_COLORS_NONE;
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modes.push_back(Rgbh);
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*/
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RGBController_LianLiUniHub_AL10::SetupZones();
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}
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void RGBController_LianLiUniHub_AL10::SetupZones()
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{
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/*-------------------------------------------------*\
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| Only set LED count on the first run |
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\*-------------------------------------------------*/
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bool first_run = false;
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if(zones.size() == 0)
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{
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first_run = true;
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}
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/*-------------------------------------------------*\
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| Clear any existing color/LED configuration |
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\*-------------------------------------------------*/
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leds.clear();
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colors.clear();
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zones.resize(UNIHUB_AL10_CHANNEL_COUNT);
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/*-------------------------------------------------*\
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| Set zones and leds |
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\*-------------------------------------------------*/
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int addressableCounter = 1;
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for(unsigned int channel_idx = 0; channel_idx < zones.size(); channel_idx++)
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{
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zones[channel_idx].name = "Channel ";
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zones[channel_idx].name.append(std::to_string(addressableCounter));
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addressableCounter++;
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zones[channel_idx].type = ZONE_TYPE_LINEAR;
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zones[channel_idx].leds_min = 0;
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zones[channel_idx].leds_max = UNIHUB_AL10_CHANLED_COUNT;
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if(first_run)
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{
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zones[channel_idx].leds_count = zones[channel_idx].leds_min;
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}
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for(unsigned int led_ch_idx = 0; led_ch_idx < zones[channel_idx].leds_count; led_ch_idx++)
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{
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led new_led;
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new_led.name = zones[channel_idx].name;
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new_led.name.append(", LED ");
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new_led.name.append(std::to_string(led_ch_idx + 1));
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new_led.value = channel_idx;
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leds.push_back(new_led);
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}
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zones[channel_idx].matrix_map = NULL;
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}
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SetupColors();
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}
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void RGBController_LianLiUniHub_AL10::ResizeZone(int zone, int new_size)
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{
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if((size_t) zone >= zones.size())
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{
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return;
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}
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if(((unsigned int)new_size >= zones[zone].leds_min) && ((unsigned int)new_size <= zones[zone].leds_max))
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{
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zones[zone].leds_count = new_size;
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SetupZones();
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}
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}
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void RGBController_LianLiUniHub_AL10::DeviceUpdateLEDs()
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{
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if(!initializedMode)
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{
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DeviceUpdateMode();
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}
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for(size_t channel = 0; channel < zones.size(); channel++)
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{
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uint8_t fanCount = convertLedCountToFanCount(zones[channel].leds_count);
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controller->SetAnyFanCount(channel, convertAnyFanCount(fanCount));
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controller->SetLedColors(channel, zones[channel].colors, zones[channel].leds_count);
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}
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controller->Synchronize();
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}
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void RGBController_LianLiUniHub_AL10::UpdateZoneLEDs(int zone)
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{
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if(!initializedMode)
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{
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DeviceUpdateMode();
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}
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|
unsigned int channel = zone;
|
|
|
|
uint8_t fanCount = convertLedCountToFanCount(zones[channel].leds_count);
|
|
controller->SetAnyFanCount(channel, convertAnyFanCount(fanCount));
|
|
controller->SetLedColors(channel, zones[channel].colors, zones[channel].leds_count);
|
|
|
|
controller->Synchronize();
|
|
}
|
|
|
|
void RGBController_LianLiUniHub_AL10::UpdateSingleLED(int led)
|
|
{
|
|
if(!initializedMode)
|
|
{
|
|
DeviceUpdateMode();
|
|
}
|
|
unsigned int channel = leds[led].value;
|
|
|
|
uint8_t fanCount = convertLedCountToFanCount(zones[channel].leds_count);
|
|
controller->SetAnyFanCount(channel, convertAnyFanCount(fanCount));
|
|
controller->SetLedColors(channel, zones[channel].colors, zones[channel].leds_count);
|
|
|
|
controller->Synchronize();
|
|
}
|
|
|
|
void RGBController_LianLiUniHub_AL10::DeviceUpdateMode()
|
|
{
|
|
initializedMode = true;
|
|
|
|
for (size_t channel = 0; channel < zones.size(); channel++)
|
|
{
|
|
uint8_t fanCount = convertLedCountToFanCount(zones[channel].leds_count);
|
|
controller->SetAnyFanCount(channel, convertAnyFanCount(fanCount));
|
|
|
|
switch (modes[active_mode].color_mode)
|
|
{
|
|
case MODE_COLORS_PER_LED:
|
|
controller->SetLedColors(channel, zones[channel].colors, zones[channel].leds_count);
|
|
break;
|
|
|
|
case MODE_COLORS_MODE_SPECIFIC:
|
|
controller->SetLedColors(channel, modes[active_mode].colors.data(), modes[active_mode].colors.size());
|
|
break;
|
|
|
|
default:
|
|
controller->SetLedColors(channel, nullptr, 0);
|
|
break;
|
|
}
|
|
|
|
controller->SetLedMode(channel, modes[active_mode].value);
|
|
|
|
if(modes[active_mode].flags & MODE_FLAG_HAS_SPEED)
|
|
{
|
|
controller->SetLedSpeed(channel, convertLedSpeed(modes[active_mode].speed));
|
|
}
|
|
else
|
|
{
|
|
controller->SetLedSpeed(channel, UNIHUB_AL10_LED_SPEED_075);
|
|
}
|
|
|
|
if(modes[active_mode].flags & MODE_FLAG_HAS_DIRECTION_LR)
|
|
{
|
|
controller->SetLedDirection(channel, convertLedDirection(modes[active_mode].direction));
|
|
}
|
|
else
|
|
{
|
|
controller->SetLedDirection(channel, UNIHUB_AL10_LED_DIRECTION_LTR);
|
|
}
|
|
|
|
if(modes[active_mode].flags & MODE_FLAG_HAS_BRIGHTNESS)
|
|
{
|
|
controller->SetLedBrightness(channel, convertLedBrightness(modes[active_mode].brightness));
|
|
}
|
|
else
|
|
{
|
|
controller->SetLedBrightness(channel, UNIHUB_AL10_LED_BRIGHTNESS_100);
|
|
}
|
|
}
|
|
|
|
if(modes[active_mode].value & 0x0200)
|
|
{
|
|
controller->EnableRgbhMode();
|
|
controller->DisableSyncMode();
|
|
}
|
|
else if (modes[active_mode].value & 0x0100)
|
|
{
|
|
controller->DisableRgbhMode();
|
|
controller->EnableSyncMode();
|
|
}
|
|
else
|
|
{
|
|
controller->DisableRgbhMode();
|
|
controller->DisableSyncMode();
|
|
}
|
|
|
|
controller->Synchronize();
|
|
}
|
|
|
|
uint8_t RGBController_LianLiUniHub_AL10::convertAnyFanCount(uint8_t count)
|
|
{
|
|
switch (count)
|
|
{
|
|
case 0:
|
|
return UNIHUB_AL10_ANY_FAN_COUNT_000;
|
|
|
|
case 1:
|
|
return UNIHUB_AL10_ANY_FAN_COUNT_001;
|
|
|
|
case 2:
|
|
return UNIHUB_AL10_ANY_FAN_COUNT_002;
|
|
|
|
case 3:
|
|
return UNIHUB_AL10_ANY_FAN_COUNT_003;
|
|
|
|
case 4:
|
|
return UNIHUB_AL10_ANY_FAN_COUNT_004;
|
|
|
|
default:
|
|
return UNIHUB_AL10_ANY_FAN_COUNT_001;
|
|
}
|
|
}
|
|
|
|
uint8_t RGBController_LianLiUniHub_AL10::convertLedSpeed(uint8_t speed)
|
|
{
|
|
switch (speed)
|
|
{
|
|
case 0:
|
|
return UNIHUB_AL10_LED_SPEED_000;
|
|
|
|
case 1:
|
|
return UNIHUB_AL10_LED_SPEED_025;
|
|
|
|
case 2:
|
|
return UNIHUB_AL10_LED_SPEED_050;
|
|
|
|
case 3:
|
|
return UNIHUB_AL10_LED_SPEED_075;
|
|
|
|
case 4:
|
|
return UNIHUB_AL10_LED_SPEED_100;
|
|
|
|
default:
|
|
return UNIHUB_AL10_LED_SPEED_050;
|
|
}
|
|
}
|
|
|
|
uint8_t RGBController_LianLiUniHub_AL10::convertLedDirection(uint8_t direction)
|
|
{
|
|
switch (direction)
|
|
{
|
|
case 0:
|
|
return UNIHUB_AL10_LED_DIRECTION_LTR;
|
|
|
|
case 1:
|
|
return UNIHUB_AL10_LED_DIRECTION_RTL;
|
|
|
|
default:
|
|
return UNIHUB_AL10_LED_DIRECTION_LTR;
|
|
}
|
|
}
|
|
|
|
uint8_t RGBController_LianLiUniHub_AL10::convertLedBrightness(uint8_t brightness)
|
|
{
|
|
switch (brightness)
|
|
{
|
|
case 0:
|
|
return UNIHUB_AL10_LED_BRIGHTNESS_000;
|
|
|
|
case 1:
|
|
return UNIHUB_AL10_LED_BRIGHTNESS_025;
|
|
|
|
case 2:
|
|
return UNIHUB_AL10_LED_BRIGHTNESS_050;
|
|
|
|
case 3:
|
|
return UNIHUB_AL10_LED_BRIGHTNESS_075;
|
|
|
|
case 4:
|
|
return UNIHUB_AL10_LED_BRIGHTNESS_100;
|
|
|
|
default:
|
|
return UNIHUB_AL10_LED_BRIGHTNESS_100;
|
|
}
|
|
}
|
|
uint8_t RGBController_LianLiUniHub_AL10::convertLedCountToFanCount(uint8_t count)
|
|
{
|
|
/*-------------------------------------------------*\
|
|
| Converts <20 to 0, 20-39 to 1, 40-59 to 2, 60=79 |
|
|
| to 3 and 80+ to 4 |
|
|
\*-------------------------------------------------*/
|
|
// Sets lower and upper limits
|
|
if (count == 0x00)
|
|
{
|
|
return 0x00;
|
|
}
|
|
if (count >= 0x50)
|
|
{
|
|
count = 0x50;
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Returns regular count if it's not in multiples of 20s |
|
|
| (AL120 has 20 LEDs per fan, LED strip scenario) |
|
|
\*---------------------------------------------------------*/
|
|
if (count % 20)
|
|
{
|
|
return(count);
|
|
}
|
|
else
|
|
{
|
|
return(count / 20);
|
|
}
|
|
}
|