| .. |
|
HyperXMouseControllerDetect.cpp
|
Add HyperX Pulsefire Core (same protocol as HyperX Pulsefire FPS Pro)
|
2021-08-27 10:44:45 -05:00 |
|
HyperXPulsefireDartController.cpp
|
HyperX Pulsefire Dart: Various fixes, feature additions and clean up
|
2021-08-02 01:15:07 +00:00 |
|
HyperXPulsefireDartController.h
|
HyperX Pulsefire Dart: Various fixes, feature additions and clean up
|
2021-08-02 01:15:07 +00:00 |
|
HyperXPulsefireFPSProController.cpp
|
Check return code from hid_get_serial_number_string() in GetSerialString()
|
2021-06-04 22:14:05 -05:00 |
|
HyperXPulsefireFPSProController.h
|
Add controller for HyperX Pulsefire FPS Pro mouse (new NGenuity firmware)
|
2020-12-26 03:05:46 -06:00 |
|
HyperXPulsefireHasteController.cpp
|
Initial HyperX Pulsefire Haste support
|
2021-08-19 19:20:12 -05:00 |
|
HyperXPulsefireHasteController.h
|
Initial HyperX Pulsefire Haste support
|
2021-08-19 19:20:12 -05:00 |
|
HyperXPulsefireSurgeController.cpp
|
Check return code from hid_get_serial_number_string() in GetSerialString()
|
2021-06-04 22:14:05 -05:00 |
|
HyperXPulsefireSurgeController.h
|
Fill in serial field for all HID controllers using hidapi
|
2020-12-03 00:01:42 -06:00 |
|
RGBController_HyperXPulsefireDart.cpp
|
HyperX Pulsefire Dart: Various fixes, feature additions and clean up
|
2021-08-02 01:15:07 +00:00 |
|
RGBController_HyperXPulsefireDart.h
|
HyperX Pulsefire Dart: Various fixes, feature additions and clean up
|
2021-08-02 01:15:07 +00:00 |
|
RGBController_HyperXPulsefireFPSPro.cpp
|
Fix access conflicts in HyperX controllers where keepalive thread was directly accessing hardware
|
2021-08-02 12:41:24 -05:00 |
|
RGBController_HyperXPulsefireFPSPro.h
|
Add controller for HyperX Pulsefire FPS Pro mouse (new NGenuity firmware)
|
2020-12-26 03:05:46 -06:00 |
|
RGBController_HyperXPulsefireHaste.cpp
|
Initial HyperX Pulsefire Haste support
|
2021-08-19 19:20:12 -05:00 |
|
RGBController_HyperXPulsefireHaste.h
|
Initial HyperX Pulsefire Haste support
|
2021-08-19 19:20:12 -05:00 |
|
RGBController_HyperXPulsefireSurge.cpp
|
Fix access conflicts in HyperX controllers where keepalive thread was directly accessing hardware
|
2021-08-02 12:41:24 -05:00 |
|
RGBController_HyperXPulsefireSurge.h
|
Tiny threads fixes & a little bit of safety
|
2020-11-15 13:28:29 -06:00 |