156 lines
3.7 KiB
C++
156 lines
3.7 KiB
C++
/*-----------------------------------------*\
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| RGBController_Hue2.cpp |
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| Generic RGB Interface for NZXT Hue 2 |
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| Adam Honse (CalcProgrammer1) 12/29/2019 |
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\*-----------------------------------------*/
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#include "RGBController_Hue2.h"
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RGBController_Hue2::RGBController_Hue2(Hue2Controller* hue2_ptr)
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{
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hue2 = hue2_ptr;
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name = "NZXT Hue 2";
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type = DEVICE_TYPE_LEDSTRIP;
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mode led_mode;
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led_mode.name = "Custom";
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modes.push_back(led_mode);
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unsigned int led_idx = 0;
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for (int channel_idx = 0; channel_idx < HUE_2_NUM_CHANNELS; channel_idx++)
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{
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if(hue2->channel_leds[channel_idx] > 0)
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{
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zone* new_zone = new zone;
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char ch_idx_string[2];
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sprintf(ch_idx_string, "%d", channel_idx + 1);
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new_zone->name = "Hue 2 Channel ";
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new_zone->name.append(ch_idx_string);
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new_zone->type = ZONE_TYPE_LINEAR;
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std::vector<int> *new_zone_map = new std::vector<int>();
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for (int led_ch_idx = 0; led_ch_idx < hue2->channel_leds[channel_idx]; led_ch_idx++)
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{
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colors.push_back(0x00000000);
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char led_idx_string[3];
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sprintf(led_idx_string, "%d", led_ch_idx + 1);
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led new_led;
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new_led.name = "Hue 2 Channel ";
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new_led.name.append(ch_idx_string);
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new_led.name.append(", LED ");
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new_led.name.append(led_idx_string);
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leds.push_back(new_led);
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leds_channel.push_back(channel_idx + 1);
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new_zone_map->push_back(led_idx);
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led_idx++;
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}
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new_zone->map.push_back(*new_zone_map);
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zones.push_back(*new_zone);
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zones_channel.push_back(channel_idx + 1);
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}
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}
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}
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int RGBController_Hue2::GetMode()
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{
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return 0;
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}
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void RGBController_Hue2::SetMode(int mode)
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{
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}
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void RGBController_Hue2::SetCustomMode()
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{
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}
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void RGBController_Hue2::SetAllLEDs(RGBColor color)
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{
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for (int i = 0; i < colors.size(); i++)
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{
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colors[i] = color;
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}
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UpdateLEDs();
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}
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void RGBController_Hue2::SetAllZoneLEDs(int zone, RGBColor color)
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{
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int channel = zones_channel[zone];
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for (int x = 0; x < zones[zone].map.size(); x++)
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{
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for (int y = 0; y < zones[zone].map[x].size(); y++)
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{
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colors[zones[zone].map[x][y]] = color;
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}
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}
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std::vector<RGBColor> channel_colors;
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for(int color = 0; color < colors.size(); color++)
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{
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if(leds_channel[color] == channel)
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{
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channel_colors.push_back(colors[color]);
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}
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}
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hue2->SetChannelLEDs(channel, channel_colors);
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}
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void RGBController_Hue2::SetLED(int led, RGBColor color)
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{
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int channel = leds_channel[led];
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colors[led] = color;
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std::vector<RGBColor> channel_colors;
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for(int color = 0; color < colors.size(); color++)
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{
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if(leds_channel[color] == channel)
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{
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channel_colors.push_back(colors[color]);
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}
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}
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hue2->SetChannelLEDs(channel, channel_colors);
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}
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void RGBController_Hue2::UpdateLEDs()
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{
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std::vector<RGBColor> channel_colors;
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for(int channel = 0; channel < HUE_2_NUM_CHANNELS; channel++)
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{
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for(int color = 0; color < colors.size(); color++)
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{
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if(leds_channel[color] == channel)
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{
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channel_colors.push_back(colors[color]);
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}
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}
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if(channel_colors.size() > 0)
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{
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hue2->SetChannelLEDs(channel, channel_colors);
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}
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channel_colors.clear();
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}
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}
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