364 lines
No EOL
15 KiB
C++
364 lines
No EOL
15 KiB
C++
/**
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\file Group.h
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Copyright Notice\n
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Copyright (C) 2020 Jan Rogall - developer\n
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Copyright (C) 2020 Moritz Wirger - developer\n
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This file is part of hueplusplus.
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hueplusplus is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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hueplusplus is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with hueplusplus. If not, see <http://www.gnu.org/licenses/>.
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**/
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#ifndef INCLUDE_HUEPLUSPLUS_GROUP_H
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#define INCLUDE_HUEPLUSPLUS_GROUP_H
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#include <string>
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#include <vector>
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#include "APICache.h"
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#include "Action.h"
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#include "HueCommandAPI.h"
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#include "StateTransaction.h"
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#include "json/json.hpp"
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namespace hueplusplus
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{
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//! \brief Class for Groups of lights.
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//!
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//! Provides methods to control groups.
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class Group
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{
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public:
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//! \brief Creates group with shared cache
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//! \param id Group id in the bridge
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//! \param baseCache Cache of the group list.
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Group(int id, const std::shared_ptr<APICache>& baseCache);
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//! \brief Creates group with id
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//! \param id Group id in the bridge
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//! \param commands HueCommandAPI for requests
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//! \param refreshDuration Time between refreshing the cached state.
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//! \param currentState The current state, may be null.
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Group(int id, const HueCommandAPI& commands, std::chrono::steady_clock::duration refreshDuration, const nlohmann::json& currentState);
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//! \brief Refreshes internal cached state.
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//! \param force \c true forces a refresh, regardless of how long the last refresh was ago.
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//! \c false to only refresh when enough time has passed (needed e.g. when calling only const methods).
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//! \throws std::system_error when system or socket operations fail
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//! \throws HueException when response contained no body
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//! \throws HueAPIResponseException when response contains an error
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//! \throws nlohmann::json::parse_error when response could not be parsed
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void refresh(bool force = false);
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//! \brief Sets custom refresh interval for this group.
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//! \param refreshDuration The new minimum duration between refreshes. May be 0 or \ref c_refreshNever.
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void setRefreshDuration(std::chrono::steady_clock::duration refreshDuration);
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//! \name General information
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///@{
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//! \brief Get the group id.
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int getId() const;
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//! \brief Get the group name.
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std::string getName() const;
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//! \brief Get the group type.
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//!
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//! The type is specified on creation and cannot be changed.
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//!
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//! Possible types:
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//! \li <code>0</code>: Special group containing all lights, cannot be modified.
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//! \li <code>Luminaire</code>, <code>Lightsource</code>: Automatically created groups for multisource luminaires.
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//! \li <code>LightGroup</code>: Standard, user created group, not empty.
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//! \li <code>Room</code>: User created room, has room type.
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//! \li <code>Entertainment</code>: User created entertainment setup.
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//! \li <code>Zone</code>: User created Zone.
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std::string getType() const;
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//! \brief Get lights in the group.
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//! \returns Ids of the lights in the group.
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std::vector<int> getLightIds() const;
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//! \brief Set group name.
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//! \param name New name for the group.
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//! Must be unique for all groups, otherwise a number is added.
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void setName(const std::string& name);
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//! \brief Set group lights.
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//! \param ids New light ids. May or may not be empty depending on type.
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//! \throws std::system_error when system or socket operations fail
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//! \throws HueException when response contained no body
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//! \throws HueAPIResponseException when response contains an error
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//! \throws nlohmann::json::parse_error when response could not be parsed
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void setLights(const std::vector<int>& ids);
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//! \brief Get room type, only for type room.
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//! \returns Room type/class of the group.
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std::string getRoomType() const;
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//! \brief Set room type, only for type room.
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//! \param type New room class, case sensitive.
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//! Only specific values are allowed.
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//! \throws std::system_error when system or socket operations fail
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//! \throws HueException when response contained no body
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//! \throws HueAPIResponseException when response contains an error
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//! \throws nlohmann::json::parse_error when response could not be parsed
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void setRoomType(const std::string& type);
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//! \brief Get luminaire model id, only for type luminaire.
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//! \returns Unique id for the hardware model.
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std::string getModelId() const;
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//! \brief Get luminaire model id, only for type luminaire or lightsource.
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//! \returns Unique id in <code>AA:BB:CC:DD</code> format for luminaire groups
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//! or <code>AA:BB:CC:DD-XX</code> for Lightsource groups.
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std::string getUniqueId() const;
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//! \brief Get whether all lights are on.
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//! \returns true when all lights are on.
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//! \throws std::system_error when system or socket operations fail
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//! \throws HueException when response contained no body
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//! \throws HueAPIResponseException when response contains an error
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//! \throws nlohmann::json::parse_error when response could not be parsed
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bool getAllOn();
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//! \brief Get whether all lights are on.
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//! \returns true when all lights are on.
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//! \note Does not refresh the state.
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bool getAllOn() const;
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//! \brief Get whether any light is on.
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//! \returns true when any light is on.
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//! \throws std::system_error when system or socket operations fail
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//! \throws HueException when response contained no body
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//! \throws HueAPIResponseException when response contains an error
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//! \throws nlohmann::json::parse_error when response could not be parsed
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bool getAnyOn();
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//! \brief Get whether any light is on.
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//! \returns true when any light is on.
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//! \note Does not refresh the state.
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bool getAnyOn() const;
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///@}
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//! \name Query Action
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//! The action is the state of one light in the group.
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//! It can be accessed using these methods.
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///@{
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//! \brief Get on state of one light in the group.
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//! \returns True if the light is on.
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//! \throws std::system_error when system or socket operations fail
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//! \throws HueException when response contained no body
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//! \throws HueAPIResponseException when response contains an error
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//! \throws nlohmann::json::parse_error when response could not be parsed
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bool getActionOn();
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//! \brief Get on state of one light in the group.
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//! \returns True if the light is on.
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//! \note Does not refresh the state.
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bool getActionOn() const;
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//! \brief Get hue and saturation of one light in the group.
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//! \returns Pair of hue, saturation.
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//! \throws std::system_error when system or socket operations fail
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//! \throws HueException when response contained no body
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//! \throws HueAPIResponseException when response contains an error
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//! \throws nlohmann::json::parse_error when response could not be parsed
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std::pair<uint16_t, uint8_t> getActionHueSaturation();
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//! \brief Get hue and saturation of one light in the group.
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//! \returns Pair of hue, saturation.
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//! \note Does not refresh the state.
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std::pair<uint16_t, uint8_t> getActionHueSaturation() const;
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//! \brief Get brightness of one light in the group.
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//! \returns Brightness (0-254).
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//! \throws std::system_error when system or socket operations fail
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//! \throws HueException when response contained no body
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//! \throws HueAPIResponseException when response contains an error
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//! \throws nlohmann::json::parse_error when response could not be parsed
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unsigned int getActionBrightness();
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//! \brief Get brightness of one light in the group.
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//! \returns Brightness (0-254).
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//! \note Does not refresh the state.
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unsigned int getActionBrightness() const;
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//! \brief Get color temperature of one light in the group.
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//! \returns Color temperature in mired.
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//! \throws std::system_error when system or socket operations fail
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//! \throws HueException when response contained no body
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//! \throws HueAPIResponseException when response contains an error
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//! \throws nlohmann::json::parse_error when response could not be parsed
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unsigned int getActionColorTemperature();
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//! \brief Get color temperature of one light in the group.
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//! \returns Color temperature in mired.
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//! \note Does not refresh the state.
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unsigned int getActionColorTemperature() const;
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//! \brief Get color coordinates of one light in the group.
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//! \returns Pair of x and y color coordinates.
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//! \throws std::system_error when system or socket operations fail
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//! \throws HueException when response contained no body
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//! \throws HueAPIResponseException when response contains an error
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//! \throws nlohmann::json::parse_error when response could not be parsed
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std::pair<float, float> getActionColorXY();
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//! \brief Get color coordinates of one light in the group.
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//! \returns Pair of x and y color coordinates.
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//! \note Does not refresh the state.
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std::pair<float, float> getActionColorXY() const;
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//! \brief Get color mode of one light in the group.
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//!
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//! The color mode is the currently used way to specify the color (hs,ct or xy).
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//! \throws std::system_error when system or socket operations fail
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//! \throws HueException when response contained no body
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//! \throws HueAPIResponseException when response contains an error
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//! \throws nlohmann::json::parse_error when response could not be parsed
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std::string getActionColorMode();
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//! \brief Get color mode of one light in the group.
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//!
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//! The color mode is the currently used way to specify the color (hs,ct or xy).
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//! \note Does not refresh the state.
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std::string getActionColorMode() const;
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///@}
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//! \name Change lights
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///@{
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//! \brief Create a transaction for this group.
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//!
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//! The transaction can be used to change more than one value in one request.
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//!
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//! Example usage: \code
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//! group.transaction().setBrightness(240).setColorHue(5000).commit();
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//! \endcode
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StateTransaction transaction();
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//! \brief Convenience function to turn lights on.
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//! \see StateTransaction::setOn
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void setOn(bool on, uint8_t transition = 4);
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//! \brief Convenience function to set brightness.
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//! \see StateTransaction::setBrightness
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void setBrightness(uint8_t brightness, uint8_t transition = 4);
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//! \brief Convenience function to set hue and saturation.
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//! \see StateTransaction::setColor(const HueSaturation&)
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void setColor(const HueSaturation& hueSat, uint8_t transition = 4);
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//! \brief Convenience function to set color xy.
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//! \see StateTransaction::setColor(const XYBrightness&)
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void setColor(const XYBrightness& xy, uint8_t transition = 4);
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//! \brief Convenience function to set color temperature.
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//! \see StateTransaction::setColorTemperature
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void setColorTemperature(unsigned int mired, uint8_t transition = 4);
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//! \brief Convenience function to set color loop.
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//! \see StateTransaction::setColorLoop
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void setColorLoop(bool on, uint8_t transition = 4);
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//! \brief Recall scene for the group.
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//!
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//! Scenes are saved configurations for the lights in a group.
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//! \param scene Scene name.
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void setScene(const std::string& scene);
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//! \brief Get Action to set scene
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//! \param scene Scene name
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//! \returns A Action that can be used to set the scene on a Schedule
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//!
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//! To set other light properties in a scene, use transaction().
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Action createSceneAction(const std::string& scene) const;
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///@}
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protected:
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//! \brief Utility function to send a put request to the group.
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//!
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//! \param request The request to send
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//! \param subPath A path that is appended to the uri, note it should always start with a slash ("/")
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//! \param fileInfo FileInfo from calling function for exception details.
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//! \returns The parsed reply
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//! \throws std::system_error when system or socket operations fail
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//! \throws HueException when response contained no body
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//! \throws HueAPIResponseException when response contains an error
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//! \throws nlohmann::json::parse_error when response could not be parsed
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nlohmann::json sendPutRequest(const std::string& subPath, const nlohmann::json& request, FileInfo fileInfo);
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protected:
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int id;
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APICache state;
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};
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//! \brief Parameters necessary for creating a new Group.
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//!
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//! Provides static functions for each group type that can be created by the user.
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//! \note These are not all types that Group::getType() can return,
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//! because some types cannot be created manually.
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class CreateGroup
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{
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public:
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//! \brief Create a LightGroup.
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//!
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//! LightGroup is the default type for groups. Empty LightGroups will be deleted.
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//! \param lights List of light ids, must not be empty.
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//! \param name Name of the new group, optional.
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static CreateGroup LightGroup(const std::vector<int>& lights, const std::string& name = "");
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//! \brief Create a Room group.
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//!
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//! Rooms can have a room class and can be empty. Every light can only be in one room.
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//! \param lights List of light ids, may be empty.
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//! \param name Name of the room, optional.
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//! \param roomType Class of the room (case sensitive), optional.
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//! Refer to Hue developer documentation for a list of possible room classes.
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static CreateGroup Room(
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const std::vector<int>& lights, const std::string& name = "", const std::string& roomType = "");
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//! \brief Create an Entertainment group.
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//!
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//! The lights are used in an entertainment setup and can have relative positions.
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//! The group can be empty.
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//! \param lights List of light ids, may be empty.
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//! \param name Name of the group, optional.
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static CreateGroup Entertainment(const std::vector<int>& lights, const std::string& name = "");
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//! \brief Create a Zone.
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//!
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//! Zones can be empty, a light can be in multiple zones.
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//! \param lights List of light ids, may be empty.
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//! \param name Name of the Zone, optional.
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static CreateGroup Zone(const std::vector<int>& lights, const std::string& name = "");
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//! \brief Get request to create the group.
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//! \returns JSON request for a POST to create the new group
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nlohmann::json getRequest() const;
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protected:
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//! \brief Protected constructor, should not be called directly.
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//! \param lights List of light ids for the group.
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//! \param name Name of the group, empty for default name.
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//! \param type Type of the group, empty for default type.
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//! \param roomType Room class if type is room, empty for default class or if type is not room.
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CreateGroup(
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const std::vector<int>& lights, const std::string& name, const std::string& type, const std::string& roomType);
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private:
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std::vector<int> lights;
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std::string name;
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std::string type;
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std::string roomType;
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};
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} // namespace hueplusplus
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#endif |