272 lines
9 KiB
C++
272 lines
9 KiB
C++
/*-----------------------------------------*\
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| RGBController_CorsairNodePro.cpp |
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| Generic RGB Interface for Corsair |
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| Lighting Node Pro |
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| Adam Honse (CalcProgrammer1) 1/12/2020 |
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\*-----------------------------------------*/
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#include "RGBController_CorsairNodePro.h"
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RGBController_CorsairNodePro::RGBController_CorsairNodePro(CorsairNodeProController* corsair_ptr)
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{
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corsair = corsair_ptr;
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name = "Corsair Lighting Node Pro";
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type = DEVICE_TYPE_LEDSTRIP;
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mode Direct;
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Direct.name = "Direct";
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Direct.value = 0xFFFF;
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Direct.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
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modes.push_back(Direct);
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mode RainbowWave;
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RainbowWave.name = "Rainbow Wave";
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RainbowWave.value = CORSAIR_CMDR_PRO_MODE_RAINBOW_WAVE;
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RainbowWave.flags = MODE_FLAG_HAS_SPEED;
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RainbowWave.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
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RainbowWave.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
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RainbowWave.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
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modes.push_back(RainbowWave);
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mode ColorShift;
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ColorShift.name = "Color Shift";
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ColorShift.value = CORSAIR_CMDR_PRO_MODE_COLOR_SHIFT;
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ColorShift.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
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ColorShift.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
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ColorShift.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
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ColorShift.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
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modes.push_back(ColorShift);
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mode ColorPulse;
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ColorPulse.name = "Color Pulse";
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ColorPulse.value = CORSAIR_CMDR_PRO_MODE_COLOR_PULSE;
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ColorPulse.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
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ColorPulse.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
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ColorPulse.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
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ColorPulse.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
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modes.push_back(ColorPulse);
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mode ColorWave;
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ColorWave.name = "Color Wave";
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ColorWave.value = CORSAIR_CMDR_PRO_MODE_COLOR_WAVE;
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ColorWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
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ColorWave.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
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ColorWave.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
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ColorWave.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
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modes.push_back(ColorWave);
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mode Static;
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Static.name = "Static";
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Static.value = CORSAIR_CMDR_PRO_MODE_STATIC;
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Static.flags = MODE_FLAG_HAS_COLOR;
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modes.push_back(Static);
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mode Temperature;
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Temperature.name = "Temperature";
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Temperature.value = CORSAIR_CMDR_PRO_MODE_TEMPERATURE;
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Temperature.flags = MODE_FLAG_HAS_COLOR;
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modes.push_back(Temperature);
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mode Visor;
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Visor.name = "Visor";
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Visor.value = CORSAIR_CMDR_PRO_MODE_VISOR;
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Visor.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
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Visor.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
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Visor.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
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Visor.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
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modes.push_back(Visor);
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mode Marquee;
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Marquee.name = "Marquee";
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Marquee.value = CORSAIR_CMDR_PRO_MODE_MARQUEE;
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Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
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Marquee.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
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Marquee.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
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Marquee.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
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modes.push_back(Marquee);
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mode Blink;
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Blink.name = "Blink";
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Blink.value = CORSAIR_CMDR_PRO_MODE_BLINK;
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Blink.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
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Blink.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
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Blink.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
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Blink.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
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modes.push_back(Blink);
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mode Sequential;
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Sequential.name = "Sequential";
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Sequential.value = CORSAIR_CMDR_PRO_MODE_SEQUENTIAL;
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Sequential.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
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Sequential.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
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Sequential.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
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Sequential.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
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modes.push_back(Sequential);
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mode Rainbow;
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Rainbow.name = "Rainbow";
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Rainbow.value = CORSAIR_CMDR_PRO_MODE_RAINBOW;
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Rainbow.flags = MODE_FLAG_HAS_SPEED;
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Rainbow.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
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Rainbow.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
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Rainbow.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
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modes.push_back(Rainbow);
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/*-------------------------------------------------*\
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| Set size of colors array |
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\*-------------------------------------------------*/
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unsigned int led_count = 0;
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for (unsigned int channel_idx = 0; channel_idx < CORSAIR_NODE_PRO_NUM_CHANNELS; channel_idx++)
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{
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led_count += corsair->channel_leds[channel_idx];
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}
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colors.resize(led_count);
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/*-------------------------------------------------*\
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| Set zones and leds |
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\*-------------------------------------------------*/
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unsigned int led_idx = 0;
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for (unsigned int channel_idx = 0; channel_idx < CORSAIR_NODE_PRO_NUM_CHANNELS; channel_idx++)
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{
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if(corsair->channel_leds[channel_idx] > 0)
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{
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zone* new_zone = new zone;
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char ch_idx_string[2];
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sprintf(ch_idx_string, "%d", channel_idx + 1);
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new_zone->name = "Corsair Channel ";
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new_zone->name.append(ch_idx_string);
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new_zone->type = ZONE_TYPE_LINEAR;
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std::vector<int> *new_zone_map = new std::vector<int>();
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for (unsigned int led_ch_idx = 0; led_ch_idx < corsair->channel_leds[channel_idx]; led_ch_idx++)
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{
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char led_idx_string[3];
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sprintf(led_idx_string, "%d", led_ch_idx + 1);
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led new_led;
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new_led.name = "Corsair Channel ";
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new_led.name.append(ch_idx_string);
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new_led.name.append(", LED ");
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new_led.name.append(led_idx_string);
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leds.push_back(new_led);
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leds_channel.push_back(channel_idx);
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new_zone_map->push_back(led_idx);
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led_idx++;
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}
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new_zone->map.push_back(*new_zone_map);
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zones.push_back(*new_zone);
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zones_channel.push_back(channel_idx);
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}
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}
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}
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int RGBController_CorsairNodePro::GetMode()
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{
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return 0;
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}
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void RGBController_CorsairNodePro::SetMode(int mode)
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{
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active_mode = mode;
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if(modes[active_mode].value == 0xFFFF)
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{
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UpdateLEDs();
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}
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else
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{
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for(int channel = 0; channel < CORSAIR_CMDR_PRO_NUM_CHANNELS; channel++)
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{
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corsair->SetChannelEffect(channel,
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modes[active_mode].value,
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modes[active_mode].speed,
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0,
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modes[active_mode].random,
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RGBGetRValue(colors[0]),
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RGBGetGValue(colors[0]),
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RGBGetBValue(colors[0]),
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RGBGetRValue(colors[1]),
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RGBGetGValue(colors[1]),
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RGBGetBValue(colors[1]));
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}
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}
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}
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void RGBController_CorsairNodePro::SetCustomMode()
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{
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}
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void RGBController_CorsairNodePro::UpdateLEDs()
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{
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for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
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{
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unsigned int channel = zones_channel[zone_idx];
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std::vector<RGBColor> channel_colors;
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for(std::size_t color = 0; color < colors.size(); color++)
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{
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if(leds_channel[color] == channel)
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{
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channel_colors.push_back(colors[color]);
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}
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}
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if(channel_colors.size() > 0)
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{
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corsair->SetChannelLEDs(channel, channel_colors);
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}
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}
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}
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void RGBController_CorsairNodePro::UpdateZoneLEDs(int zone)
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{
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unsigned int channel = zones_channel[zone];
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std::vector<RGBColor> channel_colors;
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for(std::size_t color = 0; color < colors.size(); color++)
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{
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if(leds_channel[color] == channel)
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{
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channel_colors.push_back(colors[color]);
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}
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}
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if(channel_colors.size() > 0)
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{
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corsair->SetChannelLEDs(channel, channel_colors);
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}
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}
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void RGBController_CorsairNodePro::UpdateSingleLED(int led)
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{
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unsigned int channel = leds_channel[led];
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std::vector<RGBColor> channel_colors;
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for(std::size_t color = 0; color < colors.size(); color++)
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{
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if(leds_channel[color] == channel)
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{
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channel_colors.push_back(colors[color]);
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}
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}
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if(channel_colors.size() > 0)
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{
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corsair->SetChannelLEDs(channel, channel_colors);
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}
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}
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