961 lines
No EOL
37 KiB
C++
961 lines
No EOL
37 KiB
C++
/*---------------------------------------------------------*\
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| RGBController_GigabyteRGBFusion2USB.cpp |
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| RGBController for Gigabyte Aorus RGB Fusion 2 USB |
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| motherboard |
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| |
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| jackun 08 Jan 2020 |
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| megadjc 31 Jul 2025 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-only |
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\*---------------------------------------------------------*/
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#include <array>
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#include <sstream>
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#include "RGBController_GigabyteRGBFusion2USB.h"
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#include "RGBController_GigabyteRGBFusion2USBBoards.h"
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#include "RGBController_GigabyteRGBFusion2USBLayouts.h"
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#include "ResourceManager.h"
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#include "SettingsManager.h"
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/**------------------------------------------------------------------*\
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@name Gigabyte RGB Fusion 2 USB
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@category Motherboard
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@type USB
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@save :x:
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@direct :white_check_mark:
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@effects :white_check_mark:
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@detectors DetectGigabyteRGBFusion2USBControllers
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@comment The Fusion 2 USB controller applies to most AMD and
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Intel mainboards from the x570 and z390 chipsets onwards.
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\*-------------------------------------------------------------------*/
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/*---------------------------------------------------------*\
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| Convert calibration data to JSON |
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\*---------------------------------------------------------*/
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static nlohmann::json WriteCalJsonFrom(const EncodedCalibration& src, uint16_t pid)
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{
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nlohmann::json calib_json;
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calib_json["HDR_D_LED1"] = src.dled[0];
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calib_json["HDR_D_LED2"] = src.dled[1];
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if(pid == 0x5711)
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{
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calib_json["HDR_D_LED3"] = src.dled[2];
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calib_json["HDR_D_LED4"] = src.dled[3];
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}
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calib_json["Mainboard"] = src.mainboard;
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calib_json["Spare0"] = src.spare[0];
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calib_json["Spare1"] = src.spare[1];
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if(pid == 0x5711)
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{
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calib_json["Spare2"] = src.spare[2];
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calib_json["Spare3"] = src.spare[3];
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}
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return calib_json;
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}
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/*---------------------------------------------------------*\
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| Fill missing JSON calibration keys |
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\*---------------------------------------------------------*/
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static void FillMissingWith(nlohmann::json& dst, const EncodedCalibration& fb, uint16_t pid)
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{
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struct SetIfMissing
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{
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nlohmann::json& dst;
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void operator()(const char* key, const std::string& val) const
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{
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if(!dst.contains(key))
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{
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dst[key] = val;
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}
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}
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};
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SetIfMissing set_if_missing{dst};
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set_if_missing("HDR_D_LED1", fb.dled[0]);
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set_if_missing("HDR_D_LED2", fb.dled[1]);
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if(pid==0x5711)
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{
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set_if_missing("HDR_D_LED3", fb.dled[2]);
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set_if_missing("HDR_D_LED4", fb.dled[3]);
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}
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set_if_missing("Mainboard", fb.mainboard);
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set_if_missing("Spare0", fb.spare[0]);
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set_if_missing("Spare1", fb.spare[1]);
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if(pid==0x5711)
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{
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set_if_missing("Spare2", fb.spare[2]);
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set_if_missing("Spare3", fb.spare[3]);
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}
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}
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/*---------------------------------------------------------*\
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| JSON safe string fetch (calibration) |
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\*---------------------------------------------------------*/
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static std::string GetOrOff(const nlohmann::json& obj, const char* key)
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{
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return obj.contains(key) ? obj.at(key).get<std::string>() : std::string("OFF");
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}
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/*---------------------------------------------------------*\
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| Build custom layout in JSON |
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\*---------------------------------------------------------*/
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static nlohmann::json BuildCustomLayoutJson(const ZoneLeds& src_layout, const RvrseLedHeaders& reverseLookup)
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{
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nlohmann::json json_HCL;
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for(ZoneLeds::const_iterator zl = src_layout.begin(); zl != src_layout.end(); ++zl)
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{
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const std::string& zone_name = zl->first;
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const std::vector<LedPort>& v_lp = zl->second;
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nlohmann::json json_zl;
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for(std::vector<LedPort>::const_iterator it = v_lp.begin(); it != v_lp.end(); ++it)
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{
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const LedPort& lp = *it;
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nlohmann::json json_lp;
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json_lp["name"] = lp.name;
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json_lp["header"] = reverseLookup.at(lp.header);
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json_lp["count"] = lp.count;
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json_zl.push_back(json_lp);
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}
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json_HCL.emplace(zone_name, json_zl);
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}
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return json_HCL;
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}
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/*---------------------------------------------------------*\
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| Build custom layout from JSON |
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\*---------------------------------------------------------*/
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static void LoadCustomLayoutFromJson(const nlohmann::json& json_HCL, const FwdLedHeaders& forwardLookup, ZoneLeds& out_layout)
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{
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out_layout.clear();
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for(nlohmann::json::const_iterator json_layout_it = json_HCL.begin();
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json_layout_it != json_HCL.end();
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++json_layout_it)
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{
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const std::string& zone_name = json_layout_it.key();
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const nlohmann::json& json_zl = json_layout_it.value();
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std::vector<LedPort> v_lp;
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for(nlohmann::json::const_iterator zl_it = json_zl.begin();
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zl_it != json_zl.end();
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++zl_it)
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{
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const nlohmann::json& zl = *zl_it;
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nlohmann::json jv = zl;
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LedPort lp;
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lp.name = jv["name"].get<std::string>();
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lp.header = forwardLookup.at(jv["header"].get<std::string>());
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lp.count = jv.contains("count") ? jv["count"].get<int>() : 1;
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v_lp.push_back(lp);
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}
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out_layout.insert(std::pair<std::string, std::vector<LedPort>>(zone_name, v_lp));
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}
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}
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RGBController_RGBFusion2USB::RGBController_RGBFusion2USB(RGBFusion2USBController* controller_ptr, std::string detector)
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{
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controller = controller_ptr;
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name = controller->GetDeviceName();
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detector_name = detector;
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vendor = "Gigabyte";
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type = DEVICE_TYPE_MOTHERBOARD;
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description = controller->GetDeviceDescription();
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version = controller->GetFWVersion();
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location = controller->GetDeviceLocation();
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serial = controller->GetSerial();
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pid = controller->GetProductID();
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device_num = controller->GetDeviceNum();
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mode Direct;
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Direct.name = "Direct";
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Direct.value = 0xFFFF;
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Direct.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_PER_LED_COLOR;
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Direct.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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Direct.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
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Direct.brightness = RGBFUSION2_BRIGHTNESS_MAX;
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Direct.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Direct);
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mode Static;
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Static.name = "Static";
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Static.value = EFFECT_STATIC;
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Static.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
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Static.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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Static.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
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Static.brightness = RGBFUSION2_BRIGHTNESS_MAX;
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Static.colors_min = 1;
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Static.colors_max = 1;
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Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Static.colors.resize(1);
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modes.push_back(Static);
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mode Breathing;
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Breathing.name = "Breathing";
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Breathing.value = EFFECT_PULSE;
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Breathing.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
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Breathing.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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Breathing.brightness_max = 100; // Set 100 max due to controller quirks
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Breathing.brightness = 100; // Match default to above
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Breathing.speed_min = 9;
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Breathing.speed_max = 0;
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Breathing.speed = 4;
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Breathing.colors_min = 1;
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Breathing.colors_max = 1;
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Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Breathing.colors.resize(1);
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Breathing.speed = 2;
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modes.push_back(Breathing);
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mode Blinking;
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Blinking.name = "Flashing";
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Blinking.value = EFFECT_BLINKING;
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Blinking.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
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Blinking.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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Blinking.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
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Blinking.brightness = RGBFUSION2_BRIGHTNESS_MAX;
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Blinking.speed_min = 9;
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Blinking.speed_max = 0;
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Blinking.speed = 4;
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Blinking.colors_min = 1;
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Blinking.colors_max = 1;
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Blinking.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Blinking.colors.resize(1);
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Blinking.speed = 2;
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modes.push_back(Blinking);
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mode ColorCycle;
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ColorCycle.name = "Color Cycle";
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ColorCycle.value = EFFECT_COLORCYCLE;
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ColorCycle.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED;
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ColorCycle.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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ColorCycle.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
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ColorCycle.brightness = RGBFUSION2_BRIGHTNESS_MAX;
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ColorCycle.speed_min = 9;
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ColorCycle.speed_max = 0;
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ColorCycle.speed = 4;
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ColorCycle.color_mode = MODE_COLORS_NONE;
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ColorCycle.speed = 2;
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modes.push_back(ColorCycle);
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mode Flashing;
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Flashing.name = "Double Flash";
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Flashing.value = EFFECT_DFLASH;
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Flashing.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
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Flashing.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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Flashing.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
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Flashing.brightness = RGBFUSION2_BRIGHTNESS_MAX;
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Flashing.speed_min = 9;
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Flashing.speed_max = 0;
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Flashing.speed = 4;
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Flashing.colors_min = 1;
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Flashing.colors_max = 1;
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Flashing.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Flashing.colors.resize(1);
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Flashing.speed = 2;
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modes.push_back(Flashing);
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mode Wave;
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Wave.name = "Wave";
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Wave.value = EFFECT_WAVE;
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Wave.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED;
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Wave.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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Wave.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
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Wave.brightness = RGBFUSION2_BRIGHTNESS_MAX;
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Wave.speed_min = 9;
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Wave.speed_max = 0;
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Wave.speed = 4;
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Wave.colors_min = 0;
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Wave.colors_max = 0;
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Wave.color_mode = MODE_COLORS_NONE;
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modes.push_back(Wave);
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mode Random;
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Random.name = "Random";
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Random.value = EFFECT_RANDOM;
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Random.flags = MODE_FLAG_HAS_BRIGHTNESS;
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Random.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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Random.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
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Random.brightness = RGBFUSION2_BRIGHTNESS_MAX;
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Random.colors_min = 0;
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Random.colors_max = 0;
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Random.color_mode = MODE_COLORS_NONE;
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modes.push_back(Random);
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mode Wave1;
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Wave1.name = "Wave 1";
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Wave1.value = EFFECT_WAVE1;
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Wave1.flags = MODE_FLAG_HAS_BRIGHTNESS;
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Wave1.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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Wave1.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
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Wave1.brightness = RGBFUSION2_BRIGHTNESS_MAX;
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Wave1.colors_min = 0;
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Wave1.colors_max = 0;
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Wave1.color_mode = MODE_COLORS_NONE;
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modes.push_back(Wave1);
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mode Wave2;
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Wave2.name = "Wave 2";
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Wave2.value = EFFECT_WAVE2;
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Wave2.flags = MODE_FLAG_HAS_BRIGHTNESS;
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Wave2.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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Wave2.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
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Wave2.brightness = RGBFUSION2_BRIGHTNESS_MAX;
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Wave2.colors_min = 0;
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Wave2.colors_max = 0;
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Wave2.color_mode = MODE_COLORS_NONE;
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modes.push_back(Wave2);
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mode Wave3;
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Wave3.name = "Wave 3";
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Wave3.value = EFFECT_WAVE3;
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Wave3.flags = MODE_FLAG_HAS_BRIGHTNESS;
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Wave3.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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Wave3.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
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Wave3.brightness = RGBFUSION2_BRIGHTNESS_MAX;
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Wave3.colors_min = 0;
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Wave3.colors_max = 0;
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Wave3.color_mode = MODE_COLORS_NONE;
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modes.push_back(Wave3);
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mode Wave4;
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Wave4.name = "Wave 4";
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Wave4.value = EFFECT_WAVE4;
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Wave4.flags = MODE_FLAG_HAS_BRIGHTNESS;
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Wave4.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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Wave4.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
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Wave4.brightness = RGBFUSION2_BRIGHTNESS_MAX;
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Wave4.colors_min = 0;
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Wave4.colors_max = 0;
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Wave4.color_mode = MODE_COLORS_NONE;
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modes.push_back(Wave4);
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Load_Device_Config();
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Init_Controller();
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SetupZones();
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}
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RGBController_RGBFusion2USB::~RGBController_RGBFusion2USB()
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{
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delete controller;
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}
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/*---------------------------------------------------------*\
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| Loads JSON config data |
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\*---------------------------------------------------------*/
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void RGBController_RGBFusion2USB::Load_Device_Config()
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{
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const std::string SectionCustom = "CustomLayout";
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const std::string SectionCalibration = "Calibration";
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RvrseLedHeaders ReverseLedLookup = reverse_map(LedLookup);
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SettingsManager* settings_manager = ResourceManager::get()->GetSettingsManager();
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nlohmann::json device_settings = settings_manager->GetSettings(detector_name);
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if(pid == 0x5711)
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{
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layout = HardcodedCustom_Gen2.find("Custom")->second;
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}
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else
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{
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layout = HardcodedCustom_Gen1.find("Custom")->second;
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}
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/*---------------------------------------------------------*\
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| Remove legacy top-level "MotherboardLayouts" |
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\*---------------------------------------------------------*/
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if(device_settings.contains("MotherboardLayouts"))
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{
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device_settings.erase("MotherboardLayouts");
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settings_manager->SetSettings(detector_name, device_settings);
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settings_manager->SaveSettings();
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}
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if(!device_settings.contains(SectionCustom))
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{
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nlohmann::json json_HCL = BuildCustomLayoutJson(layout, ReverseLedLookup);
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device_settings[SectionCustom]["Enabled"] = false;
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device_settings[SectionCustom]["Data"] = BuildCustomLayoutJson(layout, ReverseLedLookup);
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settings_manager->SetSettings(detector_name, device_settings);
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settings_manager->SaveSettings();
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}
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custom_layout = device_settings[SectionCustom]["Enabled"];
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if(custom_layout)
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{
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const nlohmann::json json_HCL = device_settings[SectionCustom]["Data"];
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LoadCustomLayoutFromJson(json_HCL, LedLookup, layout);
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}
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EncodedCalibration hw_cal = controller->GetCalibration(false);
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if(!device_settings.contains(SectionCalibration))
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{
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device_settings[SectionCalibration]["Enabled"] = false;
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device_settings[SectionCalibration]["Data"] = WriteCalJsonFrom(hw_cal, pid);
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settings_manager->SetSettings(detector_name, device_settings);
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settings_manager->SaveSettings();
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}
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else
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{
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nlohmann::json& cal_sec = device_settings[SectionCalibration];
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bool cal_enable = cal_sec.value("Enabled", false);
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if(!cal_sec.contains("Data") || !cal_sec["Data"].is_object())
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{
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cal_sec["Data"] = WriteCalJsonFrom(hw_cal, pid);
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settings_manager->SetSettings(detector_name, device_settings);
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settings_manager->SaveSettings();
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}
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else
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{
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nlohmann::json& cdata = cal_sec["Data"];
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FillMissingWith(cdata, hw_cal, pid);
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if(!cal_enable)
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{
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cal_sec["Data"] = WriteCalJsonFrom(hw_cal, pid);
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settings_manager->SetSettings(detector_name, device_settings);
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settings_manager->SaveSettings();
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}
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}
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if(cal_enable)
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{
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const nlohmann::json& cdata = cal_sec["Data"];
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EncodedCalibration desired;
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desired.dled[0] = GetOrOff(cdata, "HDR_D_LED1");
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desired.dled[1] = GetOrOff(cdata, "HDR_D_LED2");
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desired.mainboard = GetOrOff(cdata, "Mainboard");
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desired.spare[0] = GetOrOff(cdata, "Spare0");
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desired.spare[1] = GetOrOff(cdata, "Spare1");
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if(pid == 0x5711)
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{
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desired.dled[2] = GetOrOff(cdata, "HDR_D_LED3");
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desired.dled[3] = GetOrOff(cdata, "HDR_D_LED4");
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desired.spare[2] = GetOrOff(cdata, "Spare2");
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desired.spare[3] = GetOrOff(cdata, "Spare3");
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}
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else
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{
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desired.dled[2] = "OFF";
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desired.dled[3] = "OFF";
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desired.spare[2] = "OFF";
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desired.spare[3] = "OFF";
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}
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controller->SetCalibration(desired, false);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Loads layout and zone data for controller |
|
|
\*---------------------------------------------------------*/
|
|
void RGBController_RGBFusion2USB::Init_Controller()
|
|
{
|
|
/*---------------------------------------------------------*\
|
|
| Look up channel map based on device name |
|
|
\*---------------------------------------------------------*/
|
|
if(!custom_layout)
|
|
{
|
|
std::string layout_key;
|
|
|
|
bool found = false;
|
|
|
|
switch(pid)
|
|
{
|
|
case 0x5711:
|
|
if(MBName2LayoutLookup5711.count(name))
|
|
{
|
|
layout_key = MBName2LayoutLookup5711.at(name);
|
|
found = true;
|
|
}
|
|
break;
|
|
|
|
case 0x5702:
|
|
if(MBName2LayoutLookup5702.count(name))
|
|
{
|
|
layout_key = MBName2LayoutLookup5702.at(name);
|
|
found = true;
|
|
}
|
|
break;
|
|
|
|
case 0x8950:
|
|
if(MBName2LayoutLookup8950.count(name))
|
|
{
|
|
layout_key = MBName2LayoutLookup8950.at(name);
|
|
found = true;
|
|
}
|
|
break;
|
|
|
|
case 0x8297:
|
|
if(MBName2LayoutLookup8297.count(name))
|
|
{
|
|
layout_key = MBName2LayoutLookup8297.at(name);
|
|
found = true;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if(found)
|
|
{
|
|
layout = knownLayoutsLookup.at(layout_key);
|
|
}
|
|
else
|
|
{
|
|
switch(pid)
|
|
{
|
|
case 0x8297:
|
|
case 0x8950:
|
|
case 0x5702:
|
|
layout = knownLayoutsLookup.at("STD_ATX");
|
|
break;
|
|
|
|
default:
|
|
layout = knownLayoutsLookup.at("IT5711-Generic");
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Initialize the number of zones from the layout |
|
|
\*---------------------------------------------------------*/
|
|
zones.resize(layout.size());
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Iterate through layout and process each zone |
|
|
\*---------------------------------------------------------*/
|
|
int zone_idx = 0;
|
|
for(ZoneLeds::iterator zl = layout.begin(); zl != layout.end(); zl++)
|
|
{
|
|
std::vector<LedPort> lp = zl->second;
|
|
int LED_count = 0;
|
|
bool single_zone = true;
|
|
|
|
for(std::size_t lp_idx = 0; lp_idx < lp.size(); lp_idx++)
|
|
{
|
|
int lp_count = lp[lp_idx].count;
|
|
single_zone = single_zone && (lp_count == 1);
|
|
LED_count += lp_count;
|
|
}
|
|
|
|
zones[zone_idx].name = zl->first;
|
|
zones[zone_idx].leds_min = (single_zone) ? LED_count : RGBFusion2_Digital_LEDS_Min;
|
|
zones[zone_idx].leds_max = (single_zone) ? LED_count : RGBFusion2_Digital_LEDS_Max;
|
|
zones[zone_idx].leds_count = (single_zone) ? LED_count : 0;
|
|
zones[zone_idx].type = (single_zone) ? ZONE_TYPE_SINGLE : ZONE_TYPE_LINEAR;
|
|
zones[zone_idx].matrix_map = NULL;
|
|
zone_idx++;
|
|
}
|
|
}
|
|
|
|
void RGBController_RGBFusion2USB::SetupZones()
|
|
{
|
|
/*---------------------------------------------------------*\
|
|
| Clear any existing color/LED configuration |
|
|
\*---------------------------------------------------------*/
|
|
leds.clear();
|
|
colors.clear();
|
|
|
|
unsigned int d1 = 0, d2 = 0, d3 = 0, d4 = 0;
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Set up zones (Fixed so as to not spam the controller) |
|
|
\*---------------------------------------------------------*/
|
|
int zone_idx = 0;
|
|
for (ZoneLeds::iterator zl = layout.begin(); zl != layout.end(); zl++)
|
|
{
|
|
bool single_zone = (zones[zone_idx].type == ZONE_TYPE_SINGLE);
|
|
|
|
if (!single_zone)
|
|
{
|
|
unsigned char hdr = zl->second.at(0).header;
|
|
|
|
switch (hdr)
|
|
{
|
|
case LED4:
|
|
case HDR_D_LED2:
|
|
d2 = zones[zone_idx].leds_count;
|
|
break;
|
|
case HDR_D_LED3:
|
|
d3 = zones[zone_idx].leds_count;
|
|
break;
|
|
case HDR_D_LED4:
|
|
d4 = zones[zone_idx].leds_count;
|
|
break;
|
|
default:
|
|
d1 = zones[zone_idx].leds_count;
|
|
break;
|
|
}
|
|
}
|
|
|
|
for (unsigned int lp_idx = 0; lp_idx < zones[zone_idx].leds_count; lp_idx++)
|
|
{
|
|
led new_led;
|
|
|
|
if (single_zone)
|
|
{
|
|
new_led.name = zl->second.at(lp_idx).name;
|
|
new_led.value = zl->second.at(lp_idx).header;
|
|
}
|
|
else
|
|
{
|
|
new_led.name = zl->second.at(0).name;
|
|
new_led.name.append(" LED " + std::to_string(lp_idx));
|
|
new_led.value = zl->second.at(0).header;
|
|
}
|
|
|
|
leds.push_back(new_led);
|
|
}
|
|
|
|
zone_idx++;
|
|
}
|
|
|
|
controller->SetLedCount(d1, d2, d3, d4);
|
|
controller->SetStripBuiltinEffectState(-1, false);
|
|
SetupColors();
|
|
}
|
|
|
|
void RGBController_RGBFusion2USB::ResizeZone(int zone, int new_size)
|
|
{
|
|
if((size_t) zone >= zones.size())
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(((unsigned int)new_size >= zones[zone].leds_min) && ((unsigned int)new_size <= zones[zone].leds_max))
|
|
{
|
|
zones[zone].leds_count = new_size;
|
|
|
|
SetupZones();
|
|
}
|
|
}
|
|
|
|
void RGBController_RGBFusion2USB::DeviceUpdateLEDs()
|
|
{
|
|
int mode_value = (modes[active_mode].value);
|
|
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
|
|
|
|
/*---------------------------------------------------------*\
|
|
| If Wave 1-4 then use special sequence. |
|
|
\*---------------------------------------------------------*/
|
|
if(mode_value == 6 || (mode_value >= 9 && mode_value <= 12))
|
|
{
|
|
controller->SetStripBuiltinEffectState(-1, true);
|
|
controller->SetLEDEffect(-1, 1, 0, 0xFF, 0, 0, 0, 0);
|
|
controller->ApplyEffect();
|
|
controller->SetLEDEffect( 2, mode_value, modes[active_mode].speed, modes[active_mode].brightness, random, 0, 0, 0);
|
|
controller->ApplyEffect();
|
|
return;
|
|
}
|
|
|
|
for(int zone_idx = 0; zone_idx < (int)zones.size(); zone_idx++)
|
|
{
|
|
mode_value = modes[active_mode].value;
|
|
if(zones[zone_idx].type == ZONE_TYPE_SINGLE)
|
|
{
|
|
unsigned char red = 0;
|
|
unsigned char grn = 0;
|
|
unsigned char blu = 0;
|
|
|
|
for(std::size_t led_idx = 0; led_idx < zones[zone_idx].leds_count; led_idx++)
|
|
{
|
|
mode_value = modes[active_mode].value;
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Motherboard LEDs always use effect mode, so use static for|
|
|
| direct mode but get colors from zone |
|
|
\*---------------------------------------------------------*/
|
|
if(mode_value == 0xFFFF)
|
|
{
|
|
red = RGBGetRValue(zones[zone_idx].colors[led_idx]);
|
|
grn = RGBGetGValue(zones[zone_idx].colors[led_idx]);
|
|
blu = RGBGetBValue(zones[zone_idx].colors[led_idx]);
|
|
|
|
mode_value = EFFECT_STATIC;
|
|
}
|
|
/*---------------------------------------------------------*\
|
|
| If the mode uses mode-specific color, get color from mode |
|
|
\*---------------------------------------------------------*/
|
|
else if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
|
|
{
|
|
red = RGBGetRValue(modes[active_mode].colors[0]);
|
|
grn = RGBGetGValue(modes[active_mode].colors[0]);
|
|
blu = RGBGetBValue(modes[active_mode].colors[0]);
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Apply the mode and color to the zone |
|
|
\*---------------------------------------------------------*/
|
|
controller->SetLEDEffect(zones[zone_idx].leds[led_idx].value, mode_value, modes[active_mode].speed, modes[active_mode].brightness, random, red, grn, blu);
|
|
}
|
|
}
|
|
/*---------------------------------------------------------*\
|
|
| Set strip LEDs |
|
|
\*---------------------------------------------------------*/
|
|
else
|
|
{
|
|
if(zones[zone_idx].leds && zones[zone_idx].leds_count)
|
|
{
|
|
unsigned char hdr = zones[zone_idx].leds->value;
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Direct mode addresses a different register |
|
|
\*---------------------------------------------------------*/
|
|
if(mode_value == 0xFFFF)
|
|
{
|
|
controller->SetStripBuiltinEffectState(hdr, false);
|
|
controller->SetStripColors(hdr, zones[zone_idx].colors, zones[zone_idx].leds_count);
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Effect mode |
|
|
\*---------------------------------------------------------*/
|
|
else
|
|
{
|
|
unsigned char red = 0;
|
|
unsigned char grn = 0;
|
|
unsigned char blu = 0;
|
|
|
|
/*---------------------------------------------------------*\
|
|
| If mode has mode specific color, load color from mode |
|
|
\*---------------------------------------------------------*/
|
|
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
|
|
{
|
|
red = RGBGetRValue(modes[active_mode].colors[0]);
|
|
grn = RGBGetGValue(modes[active_mode].colors[0]);
|
|
blu = RGBGetBValue(modes[active_mode].colors[0]);
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Apply hardware effects to LED strips |
|
|
\*---------------------------------------------------------*/
|
|
controller->SetStripBuiltinEffectState(hdr, true);
|
|
controller->SetLEDEffect(hdr, mode_value, modes[active_mode].speed, modes[active_mode].brightness, random, red, grn, blu);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
controller->ApplyEffect();
|
|
}
|
|
|
|
void RGBController_RGBFusion2USB::UpdateZoneLEDs(int zone)
|
|
{
|
|
/*---------------------------------------------------------*\
|
|
| Get mode parameters |
|
|
\*---------------------------------------------------------*/
|
|
int mode_value = (modes[active_mode].value);
|
|
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
|
|
|
|
/*---------------------------------------------------------*\
|
|
| If Wave 1-4 then use special sequence. |
|
|
\*---------------------------------------------------------*/
|
|
if(mode_value == 6 || (mode_value >= 9 && mode_value <= 12))
|
|
{
|
|
controller->SetStripBuiltinEffectState(-1, true);
|
|
controller->SetLEDEffect(-1, 1, 0, 0xFF, 0, 0, 0, 0);
|
|
controller->ApplyEffect();
|
|
controller->SetLEDEffect( 2, mode_value, modes[active_mode].speed, modes[active_mode].brightness, random, 0, 0, 0);
|
|
controller->ApplyEffect();
|
|
return;
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Set motherboard LEDs |
|
|
\*---------------------------------------------------------*/
|
|
if(zones[zone].type == ZONE_TYPE_SINGLE)
|
|
{
|
|
unsigned char red = 0;
|
|
unsigned char grn = 0;
|
|
unsigned char blu = 0;
|
|
|
|
for(std::size_t led_idx = 0; led_idx < zones[zone].leds_count; led_idx++)
|
|
{
|
|
|
|
/*------------------------------------------------------------*\
|
|
| Motherboard LEDs always use effect mode, so use static for |
|
|
| direct mode but get colors from zone |
|
|
\*------------------------------------------------------------*/
|
|
if(mode_value == 0xFFFF)
|
|
{
|
|
red = RGBGetRValue(zones[zone].colors[led_idx]);
|
|
grn = RGBGetGValue(zones[zone].colors[led_idx]);
|
|
blu = RGBGetBValue(zones[zone].colors[led_idx]);
|
|
|
|
mode_value = EFFECT_STATIC;
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| If the mode uses mode-specific color, get color from mode |
|
|
\*---------------------------------------------------------*/
|
|
else if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
|
|
{
|
|
red = RGBGetRValue(modes[active_mode].colors[0]);
|
|
grn = RGBGetGValue(modes[active_mode].colors[0]);
|
|
blu = RGBGetBValue(modes[active_mode].colors[0]);
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Apply the mode and color to the zone |
|
|
\*---------------------------------------------------------*/
|
|
controller->SetLEDEffect(zones[zone].leds[led_idx].value, mode_value, modes[active_mode].speed, modes[active_mode].brightness, random, red, grn, blu);
|
|
controller->ApplyEffect();
|
|
}
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Set strip LEDs |
|
|
\*---------------------------------------------------------*/
|
|
else
|
|
{
|
|
if(zones[zone].leds && zones[zone].leds_count)
|
|
{
|
|
unsigned char hdr = zones[zone].leds->value;
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Direct mode addresses a different register |
|
|
\*---------------------------------------------------------*/
|
|
if(mode_value == 0xFFFF)
|
|
{
|
|
controller->SetStripBuiltinEffectState(hdr, false);
|
|
controller->SetStripColors(hdr, zones[zone].colors, zones[zone].leds_count);
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Effect mode |
|
|
\*---------------------------------------------------------*/
|
|
else
|
|
{
|
|
unsigned char red = 0;
|
|
unsigned char grn = 0;
|
|
unsigned char blu = 0;
|
|
|
|
/*---------------------------------------------------------*\
|
|
| If mode has mode specific color, load color from mode |
|
|
\*---------------------------------------------------------*/
|
|
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
|
|
{
|
|
red = RGBGetRValue(modes[active_mode].colors[0]);
|
|
grn = RGBGetGValue(modes[active_mode].colors[0]);
|
|
blu = RGBGetBValue(modes[active_mode].colors[0]);
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Apply built-in effects to LED strips |
|
|
\*---------------------------------------------------------*/
|
|
controller->SetStripBuiltinEffectState(hdr, true);
|
|
controller->SetLEDEffect(hdr, mode_value, modes[active_mode].speed, modes[active_mode].brightness, random, red, grn, blu);
|
|
controller->ApplyEffect();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void RGBController_RGBFusion2USB::UpdateSingleLED(int led)
|
|
{
|
|
/*---------------------------------------------------------*\
|
|
| Get mode parameters |
|
|
\*---------------------------------------------------------*/
|
|
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
|
|
int mode_value = (modes[active_mode].value);
|
|
|
|
/*---------------------------------------------------------*\
|
|
| If Wave 1-4 then use special sequence. |
|
|
\*---------------------------------------------------------*/
|
|
if(mode_value == 6 || (mode_value >= 9 && mode_value <= 12))
|
|
{
|
|
controller->SetStripBuiltinEffectState(-1, true);
|
|
controller->SetLEDEffect(-1, 1, 0, 0xFF, 0, 0, 0, 0);
|
|
controller->ApplyEffect();
|
|
controller->SetLEDEffect( 2, mode_value, modes[active_mode].speed, modes[active_mode].brightness, random, 0, 0, 0);
|
|
controller->ApplyEffect();
|
|
return;
|
|
}
|
|
unsigned int zone_idx = GetLED_Zone(led);
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Set motherboard LEDs |
|
|
\*---------------------------------------------------------*/
|
|
if(zones[zone_idx].type == ZONE_TYPE_SINGLE)
|
|
{
|
|
unsigned char red = 0;
|
|
unsigned char grn = 0;
|
|
unsigned char blu = 0;
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Motherboard LEDs always use effect mode, so use static for|
|
|
| direct mode but get colors from zone |
|
|
\*---------------------------------------------------------*/
|
|
if(mode_value == 0xFFFF)
|
|
{
|
|
red = RGBGetRValue(colors[led]);
|
|
grn = RGBGetGValue(colors[led]);
|
|
blu = RGBGetBValue(colors[led]);
|
|
|
|
mode_value = EFFECT_STATIC;
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| If the mode uses mode-specific color, get color from mode |
|
|
\*---------------------------------------------------------*/
|
|
else if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
|
|
{
|
|
red = RGBGetRValue(modes[active_mode].colors[0]);
|
|
grn = RGBGetGValue(modes[active_mode].colors[0]);
|
|
blu = RGBGetBValue(modes[active_mode].colors[0]);
|
|
}
|
|
|
|
controller->SetLEDEffect(leds[led].value, mode_value, modes[active_mode].speed, modes[active_mode].brightness, random, red, grn, blu);
|
|
controller->ApplyEffect();
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Set strip LEDs |
|
|
\*---------------------------------------------------------*/
|
|
else
|
|
{
|
|
UpdateZoneLEDs(zone_idx);
|
|
}
|
|
}
|
|
|
|
void RGBController_RGBFusion2USB::DeviceUpdateMode()
|
|
{
|
|
DeviceUpdateLEDs();
|
|
}
|
|
|
|
int RGBController_RGBFusion2USB::GetLED_Zone(int led_idx)
|
|
{
|
|
for(int zone_idx = 0; zone_idx < (int)zones.size(); zone_idx++)
|
|
{
|
|
int zone_start = zones[zone_idx].start_idx;
|
|
int zone_end = zone_start + zones[zone_idx].leds_count - 1;
|
|
|
|
if((zone_start <= led_idx) && (zone_end >= led_idx))
|
|
{
|
|
return(zone_idx);
|
|
}
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| If zone is not found, return -1 |
|
|
\*---------------------------------------------------------*/
|
|
return(-1);
|
|
} |