OpenRGB/Controllers/ASRockSMBusController/RGBController_ASRockPolychromeV1SMBus.cpp
2022-07-04 20:15:58 +00:00

327 lines
12 KiB
C++

/*-----------------------------------------*\
| RGBController_ASRockPolychromeSMBus.cpp |
| |
| Generic RGB Interface for OpenRGB |
| ASRock ASR LED and Polychrome RGB Driver |
| |
| Adam Honse (CalcProgrammer1) 12/15/2019 |
\*-----------------------------------------*/
#include "RGBController_ASRockPolychromeV1SMBus.h"
static const char* polychrome_v1_zone_names[] =
{
"RGB LED 1 Header",
"RGB LED 2 Header",
"PCH",
"IO Cover",
"Audio",
"Addressable Header"
};
/**------------------------------------------------------------------*\
@name ASRock Polychrome v1 SMBus
@category Motherboard
@type SMBus
@save :robot:
@direct :x:
@effects :white_check_mark:
@detectors DetectASRockSMBusControllers
@comment ASRock Polychrome v1 controllers will save with each update.
Per ARGB LED support is not possible with these devices.
\*-------------------------------------------------------------------*/
RGBController_ASRockPolychromeV1SMBus::RGBController_ASRockPolychromeV1SMBus(ASRockPolychromeV1SMBusController* controller_ptr)
{
controller = controller_ptr;
name = controller->GetDeviceName();
vendor = "ASRock";
version = controller->GetFirmwareVersion();
type = DEVICE_TYPE_MOTHERBOARD;
description = "ASRock Polychrome v1 Device";
location = controller->GetDeviceLocation();
mode Off;
Off.name = "Off";
Off.value = POLYCHROME_V1_MODE_OFF;
Off.flags = 0;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Static;
Static.name = "Static";
Static.value = POLYCHROME_V1_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = POLYCHROME_V1_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.speed_min = POLYCHROME_V1_SPEED_MIN_BREATHING;
Breathing.speed_max = POLYCHROME_V1_SPEED_MAX_BREATHING;
Breathing.speed = POLYCHROME_V1_SPEED_DEFAULT_BREATHING;
Breathing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Breathing);
mode Strobe;
Strobe.name = "Strobe";
Strobe.value = POLYCHROME_V1_MODE_STROBE;
Strobe.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Strobe.speed_min = POLYCHROME_V1_SPEED_MIN_STROBE;
Strobe.speed_max = POLYCHROME_V1_SPEED_MAX_STROBE;
Strobe.speed = POLYCHROME_V1_SPEED_DEFAULT_STROBE;
Strobe.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Strobe);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = POLYCHROME_V1_MODE_SPECTRUM_CYCLE;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED;
SpectrumCycle.speed_min = POLYCHROME_V1_SPEED_MIN_CYCLE;
SpectrumCycle.speed_max = POLYCHROME_V1_SPEED_MAX_CYCLE;
SpectrumCycle.speed = POLYCHROME_V1_SPEED_DEFAULT_CYCLE;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(SpectrumCycle);
mode Random;
Random.name = "Random";
Random.value = POLYCHROME_V1_MODE_RANDOM;
Random.flags = MODE_FLAG_HAS_SPEED;
Random.speed_min = POLYCHROME_V1_SPEED_MIN_RANDOM;
Random.speed_max = POLYCHROME_V1_SPEED_MAX_RANDOM;
Random.speed = POLYCHROME_V1_SPEED_DEFAULT_RANDOM;
Random.color_mode = MODE_COLORS_NONE;
modes.push_back(Random);
mode Music;
Music.name = "Music";
Music.value = POLYCHROME_V1_MODE_MUSIC;
Music.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Music.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Music);
mode Wave;
Wave.name = "Wave";
Wave.value = POLYCHROME_V1_MODE_WAVE;
Wave.flags = MODE_FLAG_HAS_SPEED;
Wave.speed_min = POLYCHROME_V1_SPEED_MIN_WAVE;
Wave.speed_max = POLYCHROME_V1_SPEED_MAX_WAVE;
Wave.speed = POLYCHROME_V1_SPEED_DEFAULT_WAVE;
Wave.color_mode = MODE_COLORS_NONE;
modes.push_back(Wave);
/*---------------------------------------------------------------------*\
| Comment out until per zone modes are working. These are only for ARGB |
\*---------------------------------------------------------------------*/
/*
mode Spring;
Spring.name = "Spring";
Spring.value = POLYCHROME_V1_MODE_SPRING;
Spring.flags = MODE_FLAG_HAS_SPEED;
Spring.speed_min = POLYCHROME_V1_SPEED_MIN_ARGB;
Spring.speed_max = POLYCHROME_V1_SPEED_MAX_ARGB;
Spring.speed = POLYCHROME_V1_SPEED_DEFAULT_SPRING;
Spring.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Spring);
mode Stack;
Stack.name = "Stack";
Stack.value = POLYCHROME_V1_MODE_STACK;
Stack.flags = MODE_FLAG_HAS_SPEED;
Stack.speed_min = POLYCHROME_V1_SPEED_MIN_ARGB;
Stack.speed_max = POLYCHROME_V1_SPEED_MAX_ARGB;
Stack.speed = POLYCHROME_V1_SPEED_DEFAULT_STACK;
Stack.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Stack);
mode Cram;
Cram.name = "Cram";
Cram.value = POLYCHROME_V1_MODE_CRAM;
Cram.flags = MODE_FLAG_HAS_SPEED;
Cram.speed_min = POLYCHROME_V1_SPEED_MIN_ARGB;
Cram.speed_max = POLYCHROME_V1_SPEED_MAX_ARGB;
Cram.speed = POLYCHROME_V1_SPEED_DEFAULT_CRAM;
Cram.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Cram);
mode Scan;
Scan.name = "Scan";
Scan.value = POLYCHROME_V1_MODE_SCAN;
Scan.flags = MODE_FLAG_HAS_SPEED;
Scan.speed_min = POLYCHROME_V1_SPEED_MIN_ARGB;
Scan.speed_max = POLYCHROME_V1_SPEED_MAX_ARGB;
Scan.speed = POLYCHROME_V1_SPEED_DEFAULT_SCAN;
Scan.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Scan);
mode Neon;
Neon.name = "Neon";
Neon.value = POLYCHROME_V1_MODE_NEON;
Neon.flags = MODE_FLAG_HAS_SPEED;
Neon.speed_min = POLYCHROME_V1_SPEED_MIN_ARGB;
Neon.speed_max = POLYCHROME_V1_SPEED_MAX_ARGB;
Neon.speed = POLYCHROME_V1_SPEED_DEFAULT_NEON;
Neon.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Neon);
mode Water;
Water.name = "Water";
Water.value = POLYCHROME_V1_MODE_WATER;
Water.flags = MODE_FLAG_HAS_SPEED;
Water.speed_min = POLYCHROME_V1_SPEED_MIN_ARGB;
Water.speed_max = POLYCHROME_V1_SPEED_MAX_ARGB;
Water.speed = POLYCHROME_V1_SPEED_DEFAULT_WATER;
Water.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Water);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = POLYCHROME_V1_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = POLYCHROME_V1_SPEED_MIN_RAINBOW;
Rainbow.speed_max = POLYCHROME_V1_SPEED_MAX_RAINBOW;
Rainbow.speed = POLYCHROME_V1_SPEED_DEFAULT_RAINBOW;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
*/
SetupZones();
}
RGBController_ASRockPolychromeV1SMBus::~RGBController_ASRockPolychromeV1SMBus()
{
delete controller;
}
void RGBController_ASRockPolychromeV1SMBus::SetupZones()
{
/*---------------------------------------------------------*\
| Polychrome motherboards should set up zones based on LED |
| configuration register read from device |
\*---------------------------------------------------------*/
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
for(uint8_t zone_idx = 0; zone_idx < POLYCHROME_V1_ZONE_COUNT; zone_idx++)
{
if(controller->zone_led_count[zone_idx] > 0)
{
zone* new_zone = new zone();
/*---------------------------------------------------------*\
| Set zone name to channel name |
\*---------------------------------------------------------*/
new_zone->name = polychrome_v1_zone_names[zone_idx];
new_zone->leds_min = 1;
new_zone->leds_max = 1;
//new_zone->leds_count = zone_led_count[zone_idx];
new_zone->leds_count = 1;
new_zone->type = ZONE_TYPE_SINGLE;
new_zone->matrix_map = NULL;
/*---------------------------------------------------------*\
| Push new zone to zones vector |
\*---------------------------------------------------------*/
zones.push_back(*new_zone);
}
}
uint8_t led_count = 0;
/*---------------------------------------------------------*\
| Set up LEDs |
\*---------------------------------------------------------*/
for(uint8_t zone_idx = 0; zone_idx < POLYCHROME_V1_ZONE_COUNT; zone_idx++)
{
if(controller->zone_led_count[zone_idx] > 0)
{
for(uint8_t led_idx = 0; led_idx < controller->zone_led_count[zone_idx]; led_idx++)
{
/*---------------------------------------------------------*\
| Each zone only has one LED |
\*---------------------------------------------------------*/
led* new_led = new led();
new_led->name = polychrome_v1_zone_names[zone_idx];
new_led->name.append(" " + std::to_string(led_idx + 1));
new_led->value = 0;
new_led->value = zone_idx;
/*---------------------------------------------------------*\
| Push new LED to LEDs vector |
\*---------------------------------------------------------*/
leds.push_back(*new_led);
led_count++;
if(zone_idx == POLYCHROME_V1_ZONE_ADDRESSABLE)
{
break;
}
}
}
}
SetupColors();
}
void RGBController_ASRockPolychromeV1SMBus::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_ASRockPolychromeV1SMBus::DeviceUpdateLEDs()
{
for (std::size_t led = 0; led < colors.size(); led++)
{
UpdateSingleLED(led);
}
}
void RGBController_ASRockPolychromeV1SMBus::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_ASRockPolychromeV1SMBus::UpdateSingleLED(int led)
{
unsigned char red = RGBGetRValue(colors[led]);
unsigned char grn = RGBGetGValue(colors[led]);
unsigned char blu = RGBGetBValue(colors[led]);
/*---------------------------------------------------------*\
| If the LED value is non-zero, this LED overrides the LED |
| index |
\*---------------------------------------------------------*/
if(leds[led].value != 0)
{
led = leds[led].value;
}
controller->SetColorsAndSpeed(led, red, grn, blu);
}
void RGBController_ASRockPolychromeV1SMBus::SetCustomMode()
{
active_mode = 1;
}
void RGBController_ASRockPolychromeV1SMBus::DeviceUpdateMode()
{
for(uint8_t led_idx = 0; led_idx < leds.size(); led_idx++)
{
controller->SetMode(led_idx, modes[active_mode].value, modes[active_mode].speed);
}
DeviceUpdateLEDs();
}