OpenRGB/RGBController/RGBController_HuePlus.cpp

139 lines
3.3 KiB
C++

/*-----------------------------------------*\
| RGBController_HuePlus.cpp |
| |
| Generic RGB Interface for NZXT Hue+ |
| |
| Adam Honse (CalcProgrammer1) 6/20/2019 |
\*-----------------------------------------*/
#include "RGBController_HuePlus.h"
RGBController_HuePlus::RGBController_HuePlus(HuePlusController* hueplus_ptr)
{
hueplus = hueplus_ptr;
name = "NZXT Hue+";
type = DEVICE_TYPE_LEDSTRIP;
location = hueplus->GetLEDString();
mode led_mode;
led_mode.name = "Custom";
modes.push_back(led_mode);
unsigned int led_idx = 0;
for (int channel_idx = 0; channel_idx < HUE_PLUS_NUM_CHANNELS; channel_idx++)
{
if(hueplus->channel_leds[channel_idx] > 0)
{
zone* new_zone = new zone;
char ch_idx_string[2];
sprintf(ch_idx_string, "%d", channel_idx + 1);
new_zone->name = "Hue+ Channel ";
new_zone->name.append(ch_idx_string);
std::vector<int> *new_zone_map = new std::vector<int>();
for (int led_ch_idx = 0; led_ch_idx < hueplus->channel_leds[channel_idx]; led_ch_idx++)
{
colors.push_back(0x00000000);
char led_idx_string[3];
sprintf(led_idx_string, "%d", led_ch_idx + 1);
led new_led;
new_led.name = "Hue+ Channel ";
new_led.name.append(ch_idx_string);
new_led.name.append(", LED ");
new_led.name.append(led_idx_string);
leds.push_back(new_led);
leds_channel.push_back(channel_idx + 1);
new_zone_map->push_back(led_idx);
led_idx++;
}
new_zone->map.push_back(*new_zone_map);
zones.push_back(*new_zone);
zones_channel.push_back(channel_idx + 1);
}
}
}
int RGBController_HuePlus::GetMode()
{
return 0;
}
void RGBController_HuePlus::SetMode(int mode)
{
}
void RGBController_HuePlus::SetCustomMode()
{
}
void RGBController_HuePlus::SetAllLEDs(RGBColor color)
{
for (int i = 0; i < colors.size(); i++)
{
colors[i] = color;
}
hueplus->SetChannelLEDs(0, colors);
}
void RGBController_HuePlus::SetAllZoneLEDs(int zone, RGBColor color)
{
int channel = zones_channel[zone];
for (int x = 0; x < zones[zone].map.size(); x++)
{
for (int y = 0; y < zones[zone].map[x].size(); y++)
{
colors[zones[zone].map[x][y]] = color;
}
}
std::vector<RGBColor> channel_colors;
for(int color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
hueplus->SetChannelLEDs(channel, channel_colors);
}
void RGBController_HuePlus::SetLED(int led, RGBColor color)
{
int channel = leds_channel[led];
colors[led] = color;
std::vector<RGBColor> channel_colors;
for(int color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
hueplus->SetChannelLEDs(channel, channel_colors);
}
void RGBController_HuePlus::UpdateLEDs()
{
hueplus->SetChannelLEDs(0, colors);
}