OpenRGB/dependencies/hueplusplus-1.2.0/src/CMakeLists.txt
2025-02-14 23:16:53 -06:00

94 lines
3.3 KiB
CMake

set(hueplusplus_SOURCES
Action.cpp
APICache.cpp
BaseDevice.cpp
BaseHttpHandler.cpp
Bridge.cpp
BridgeConfig.cpp
CLIPSensors.cpp
ColorUnits.cpp
EntertainmentMode.cpp
ExtendedColorHueStrategy.cpp
ExtendedColorTemperatureStrategy.cpp
Group.cpp
HueCommandAPI.cpp
HueDeviceTypes.cpp
HueException.cpp
Light.cpp
ModelPictures.cpp
NewDeviceList.cpp
Rule.cpp
Scene.cpp
Schedule.cpp
Sensor.cpp
SimpleBrightnessStrategy.cpp
SimpleColorHueStrategy.cpp
SimpleColorTemperatureStrategy.cpp
StateTransaction.cpp
TimePattern.cpp
UPnP.cpp
Utils.cpp
ZLLSensors.cpp)
# on windows we want to compile the WinHttpHandler
if(WIN32)
set(hueplusplus_SOURCES
${hueplusplus_SOURCES}
WinHttpHandler.cpp
)
endif()
# whereas on linux we want the LinHttpHandler
if(UNIX)
set(hueplusplus_SOURCES
${hueplusplus_SOURCES}
LinHttpHandler.cpp
)
endif()
if(ESP_PLATFORM)
set(hueplusplus_SOURCES
${hueplusplus_SOURCES}
LinHttpHandler.cpp
)
endif()
# append current source dir before files
foreach(src ${hueplusplus_SOURCES})
list(APPEND _srcList "${CMAKE_CURRENT_SOURCE_DIR}/${src}")
endforeach()
set(hueplusplus_SOURCES ${_srcList} PARENT_SCOPE)
# For install dir variables
include(GNUInstallDirs)
# hueplusplus shared library
add_library(hueplusplusshared SHARED ${hueplusplus_SOURCES})
target_link_libraries(hueplusplusshared PRIVATE MbedTLS::mbedtls)
target_link_libraries(hueplusplusshared PUBLIC nlohmann_json::nlohmann_json)
target_compile_features(hueplusplusshared PUBLIC cxx_std_14)
target_include_directories(hueplusplusshared PUBLIC $<BUILD_INTERFACE:${hueplusplus_SOURCE_DIR}/include> $<INSTALL_INTERFACE:include>)
# hueplusplus static library
add_library(hueplusplusstatic STATIC ${hueplusplus_SOURCES})
target_link_libraries(hueplusplusstatic PRIVATE MbedTLS::mbedtls)
target_link_libraries(hueplusplusstatic PUBLIC nlohmann_json::nlohmann_json)
target_compile_features(hueplusplusstatic PUBLIC cxx_std_14)
if(NOT WIN32)
# On windows, a shared library will also generate a .lib import library, making different names necessary.
# On other platforms the file endings are different, so the names can be the same.
set_target_properties(hueplusplusshared PROPERTIES OUTPUT_NAME hueplusplus SOVERSION 1)
set_target_properties(hueplusplusstatic PROPERTIES OUTPUT_NAME hueplusplus)
endif()
install(TARGETS hueplusplusshared DESTINATION ${CMAKE_INSTALL_LIBDIR})
install(TARGETS hueplusplusstatic DESTINATION ${CMAKE_INSTALL_LIBDIR})
target_include_directories(hueplusplusstatic PUBLIC $<BUILD_INTERFACE:${hueplusplus_SOURCE_DIR}/include> $<INSTALL_INTERFACE:include>)
install(DIRECTORY "${PROJECT_SOURCE_DIR}/include/" DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
# Export the package for use from the build-tree
# (this registers the build-tree with a global CMake-registry)
export(PACKAGE hueplusplus)
# Create the hueplusplus-config.cmake
configure_file ("${PROJECT_SOURCE_DIR}/cmake/hueplusplus-config.cmake.in" "${hueplusplus_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/hueplusplus-config.cmake" @ONLY)
# Install hueplusplus-config.cmake
install(FILES "${PROJECT_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/hueplusplus-config.cmake" DESTINATION "${INSTALL_CMAKE_DIR}" COMPONENT dev)