OpenRGB/dependencies/hueplusplus-1.2.0/include/hueplusplus/Group.h
2025-02-14 23:16:53 -06:00

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/**
\file Group.h
Copyright Notice\n
Copyright (C) 2020 Jan Rogall - developer\n
Copyright (C) 2020 Moritz Wirger - developer\n
This file is part of hueplusplus.
hueplusplus is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
hueplusplus is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with hueplusplus. If not, see <http://www.gnu.org/licenses/>.
**/
#ifndef INCLUDE_HUEPLUSPLUS_GROUP_H
#define INCLUDE_HUEPLUSPLUS_GROUP_H
#include <string>
#include <vector>
#include "APICache.h"
#include "Action.h"
#include "HueCommandAPI.h"
#include "StateTransaction.h"
#include <nlohmann/json.hpp>
namespace hueplusplus
{
//! \brief Class for Groups of lights.
//!
//! Provides methods to control groups.
class Group
{
public:
//! \brief Creates group with shared cache
//! \param id Group id in the bridge
//! \param baseCache Cache of the group list.
Group(int id, const std::shared_ptr<APICache>& baseCache);
//! \brief Creates group with id
//! \param id Group id in the bridge
//! \param commands HueCommandAPI for requests
//! \param refreshDuration Time between refreshing the cached state.
//! \param currentState The current state, may be null.
Group(int id, const HueCommandAPI& commands, std::chrono::steady_clock::duration refreshDuration, const nlohmann::json& currentState);
//! \brief Refreshes internal cached state.
//! \param force \c true forces a refresh, regardless of how long the last refresh was ago.
//! \c false to only refresh when enough time has passed (needed e.g. when calling only const methods).
//! \throws std::system_error when system or socket operations fail
//! \throws HueException when response contained no body
//! \throws HueAPIResponseException when response contains an error
//! \throws nlohmann::json::parse_error when response could not be parsed
void refresh(bool force = false);
//! \brief Sets custom refresh interval for this group.
//! \param refreshDuration The new minimum duration between refreshes. May be 0 or \ref c_refreshNever.
void setRefreshDuration(std::chrono::steady_clock::duration refreshDuration);
//! \name General information
///@{
//! \brief Get the group id.
int getId() const;
//! \brief Get the group name.
std::string getName() const;
//! \brief Get the group type.
//!
//! The type is specified on creation and cannot be changed.
//!
//! Possible types:
//! \li <code>0</code>: Special group containing all lights, cannot be modified.
//! \li <code>Luminaire</code>, <code>Lightsource</code>: Automatically created groups for multisource luminaires.
//! \li <code>LightGroup</code>: Standard, user created group, not empty.
//! \li <code>Room</code>: User created room, has room type.
//! \li <code>Entertainment</code>: User created entertainment setup.
//! \li <code>Zone</code>: User created Zone.
std::string getType() const;
//! \brief Get lights in the group.
//! \returns Ids of the lights in the group.
std::vector<int> getLightIds() const;
//! \brief Set group name.
//! \param name New name for the group.
//! Must be unique for all groups, otherwise a number is added.
void setName(const std::string& name);
//! \brief Set group lights.
//! \param ids New light ids. May or may not be empty depending on type.
//! \throws std::system_error when system or socket operations fail
//! \throws HueException when response contained no body
//! \throws HueAPIResponseException when response contains an error
//! \throws nlohmann::json::parse_error when response could not be parsed
void setLights(const std::vector<int>& ids);
//! \brief Get room type, only for type room.
//! \returns Room type/class of the group.
std::string getRoomType() const;
//! \brief Set room type, only for type room.
//! \param type New room class, case sensitive.
//! Only specific values are allowed.
//! \throws std::system_error when system or socket operations fail
//! \throws HueException when response contained no body
//! \throws HueAPIResponseException when response contains an error
//! \throws nlohmann::json::parse_error when response could not be parsed
void setRoomType(const std::string& type);
//! \brief Get luminaire model id, only for type luminaire.
//! \returns Unique id for the hardware model.
std::string getModelId() const;
//! \brief Get luminaire model id, only for type luminaire or lightsource.
//! \returns Unique id in <code>AA:BB:CC:DD</code> format for luminaire groups
//! or <code>AA:BB:CC:DD-XX</code> for Lightsource groups.
std::string getUniqueId() const;
//! \brief Get whether all lights are on.
//! \returns true when all lights are on.
//! \throws std::system_error when system or socket operations fail
//! \throws HueException when response contained no body
//! \throws HueAPIResponseException when response contains an error
//! \throws nlohmann::json::parse_error when response could not be parsed
bool getAllOn();
//! \brief Get whether all lights are on.
//! \returns true when all lights are on.
//! \note Does not refresh the state.
bool getAllOn() const;
//! \brief Get whether any light is on.
//! \returns true when any light is on.
//! \throws std::system_error when system or socket operations fail
//! \throws HueException when response contained no body
//! \throws HueAPIResponseException when response contains an error
//! \throws nlohmann::json::parse_error when response could not be parsed
bool getAnyOn();
//! \brief Get whether any light is on.
//! \returns true when any light is on.
//! \note Does not refresh the state.
bool getAnyOn() const;
///@}
//! \name Query Action
//! The action is the state of one light in the group.
//! It can be accessed using these methods.
///@{
//! \brief Get on state of one light in the group.
//! \returns True if the light is on.
//! \throws std::system_error when system or socket operations fail
//! \throws HueException when response contained no body
//! \throws HueAPIResponseException when response contains an error
//! \throws nlohmann::json::parse_error when response could not be parsed
bool getActionOn();
//! \brief Get on state of one light in the group.
//! \returns True if the light is on.
//! \note Does not refresh the state.
bool getActionOn() const;
//! \brief Get hue and saturation of one light in the group.
//! \returns Pair of hue, saturation.
//! \throws std::system_error when system or socket operations fail
//! \throws HueException when response contained no body
//! \throws HueAPIResponseException when response contains an error
//! \throws nlohmann::json::parse_error when response could not be parsed
std::pair<uint16_t, uint8_t> getActionHueSaturation();
//! \brief Get hue and saturation of one light in the group.
//! \returns Pair of hue, saturation.
//! \note Does not refresh the state.
std::pair<uint16_t, uint8_t> getActionHueSaturation() const;
//! \brief Get brightness of one light in the group.
//! \returns Brightness (0-254).
//! \throws std::system_error when system or socket operations fail
//! \throws HueException when response contained no body
//! \throws HueAPIResponseException when response contains an error
//! \throws nlohmann::json::parse_error when response could not be parsed
unsigned int getActionBrightness();
//! \brief Get brightness of one light in the group.
//! \returns Brightness (0-254).
//! \note Does not refresh the state.
unsigned int getActionBrightness() const;
//! \brief Get color temperature of one light in the group.
//! \returns Color temperature in mired.
//! \throws std::system_error when system or socket operations fail
//! \throws HueException when response contained no body
//! \throws HueAPIResponseException when response contains an error
//! \throws nlohmann::json::parse_error when response could not be parsed
unsigned int getActionColorTemperature();
//! \brief Get color temperature of one light in the group.
//! \returns Color temperature in mired.
//! \note Does not refresh the state.
unsigned int getActionColorTemperature() const;
//! \brief Get color coordinates of one light in the group.
//! \returns Pair of x and y color coordinates.
//! \throws std::system_error when system or socket operations fail
//! \throws HueException when response contained no body
//! \throws HueAPIResponseException when response contains an error
//! \throws nlohmann::json::parse_error when response could not be parsed
std::pair<float, float> getActionColorXY();
//! \brief Get color coordinates of one light in the group.
//! \returns Pair of x and y color coordinates.
//! \note Does not refresh the state.
std::pair<float, float> getActionColorXY() const;
//! \brief Get color mode of one light in the group.
//!
//! The color mode is the currently used way to specify the color (hs,ct or xy).
//! \throws std::system_error when system or socket operations fail
//! \throws HueException when response contained no body
//! \throws HueAPIResponseException when response contains an error
//! \throws nlohmann::json::parse_error when response could not be parsed
std::string getActionColorMode();
//! \brief Get color mode of one light in the group.
//!
//! The color mode is the currently used way to specify the color (hs,ct or xy).
//! \note Does not refresh the state.
std::string getActionColorMode() const;
///@}
//! \name Change lights
///@{
//! \brief Create a transaction for this group.
//!
//! The transaction can be used to change more than one value in one request.
//!
//! Example usage: \code
//! group.transaction().setBrightness(240).setColorHue(5000).commit();
//! \endcode
StateTransaction transaction();
//! \brief Convenience function to turn lights on.
//! \see StateTransaction::setOn
void setOn(bool on, uint8_t transition = 4);
//! \brief Convenience function to set brightness.
//! \see StateTransaction::setBrightness
void setBrightness(uint8_t brightness, uint8_t transition = 4);
//! \brief Convenience function to set hue and saturation.
//! \see StateTransaction::setColor(const HueSaturation&)
void setColor(const HueSaturation& hueSat, uint8_t transition = 4);
//! \brief Convenience function to set color xy.
//! \see StateTransaction::setColor(const XYBrightness&)
void setColor(const XYBrightness& xy, uint8_t transition = 4);
//! \brief Convenience function to set color temperature.
//! \see StateTransaction::setColorTemperature
void setColorTemperature(unsigned int mired, uint8_t transition = 4);
//! \brief Convenience function to set color loop.
//! \see StateTransaction::setColorLoop
void setColorLoop(bool on, uint8_t transition = 4);
//! \brief Recall scene for the group.
//!
//! Scenes are saved configurations for the lights in a group.
//! \param scene Scene name.
void setScene(const std::string& scene);
//! \brief Get Action to set scene
//! \param scene Scene name
//! \returns A Action that can be used to set the scene on a Schedule
//!
//! To set other light properties in a scene, use transaction().
Action createSceneAction(const std::string& scene) const;
///@}
protected:
//! \brief Utility function to send a put request to the group.
//!
//! \param request The request to send
//! \param subPath A path that is appended to the uri, note it should always start with a slash ("/")
//! \param fileInfo FileInfo from calling function for exception details.
//! \returns The parsed reply
//! \throws std::system_error when system or socket operations fail
//! \throws HueException when response contained no body
//! \throws HueAPIResponseException when response contains an error
//! \throws nlohmann::json::parse_error when response could not be parsed
nlohmann::json sendPutRequest(const std::string& subPath, const nlohmann::json& request, FileInfo fileInfo);
protected:
int id;
APICache state;
};
//! \brief Parameters necessary for creating a new Group.
//!
//! Provides static functions for each group type that can be created by the user.
//! \note These are not all types that Group::getType() can return,
//! because some types cannot be created manually.
class CreateGroup
{
public:
//! \brief Create a LightGroup.
//!
//! LightGroup is the default type for groups. Empty LightGroups will be deleted.
//! \param lights List of light ids, must not be empty.
//! \param name Name of the new group, optional.
static CreateGroup LightGroup(const std::vector<int>& lights, const std::string& name = "");
//! \brief Create a Room group.
//!
//! Rooms can have a room class and can be empty. Every light can only be in one room.
//! \param lights List of light ids, may be empty.
//! \param name Name of the room, optional.
//! \param roomType Class of the room (case sensitive), optional.
//! Refer to Hue developer documentation for a list of possible room classes.
static CreateGroup Room(
const std::vector<int>& lights, const std::string& name = "", const std::string& roomType = "");
//! \brief Create an Entertainment group.
//!
//! The lights are used in an entertainment setup and can have relative positions.
//! The group can be empty.
//! \param lights List of light ids, may be empty.
//! \param name Name of the group, optional.
static CreateGroup Entertainment(const std::vector<int>& lights, const std::string& name = "");
//! \brief Create a Zone.
//!
//! Zones can be empty, a light can be in multiple zones.
//! \param lights List of light ids, may be empty.
//! \param name Name of the Zone, optional.
static CreateGroup Zone(const std::vector<int>& lights, const std::string& name = "");
//! \brief Get request to create the group.
//! \returns JSON request for a POST to create the new group
nlohmann::json getRequest() const;
protected:
//! \brief Protected constructor, should not be called directly.
//! \param lights List of light ids for the group.
//! \param name Name of the group, empty for default name.
//! \param type Type of the group, empty for default type.
//! \param roomType Room class if type is room, empty for default class or if type is not room.
CreateGroup(
const std::vector<int>& lights, const std::string& name, const std::string& type, const std::string& roomType);
private:
std::vector<int> lights;
std::string name;
std::string type;
std::string roomType;
};
} // namespace hueplusplus
#endif