/*---------------------------------------------------------*\ | RGBController_LianLiUniHubAL.cpp | | | | RGBController for Lian Li AL Uni Hub | | | | Oliver P 26 Apr 2022 | | Credit to Luca Lovisa for original work | | | | This file is part of the OpenRGB project | | SPDX-License-Identifier: GPL-2.0-only | \*---------------------------------------------------------*/ #include #include "RGBController_LianLiUniHubAL.h" //0xFFFFFFFF indicates an unused entry in matrix #define NA 0xFFFFFFFF static unsigned int matrix_map[8][35] = { { NA, NA, 10, NA, NA, 11, NA, NA, NA, NA, NA, 30, NA, NA, 31, NA, NA, NA, NA, NA, 50, NA, NA, 51, NA, NA, NA, NA, NA, 70, NA, NA, 71, NA, NA}, { NA, 9, NA, NA, NA, NA, 12, NA, NA, NA, 29, NA, NA, NA, NA, 32, NA, NA, NA, 49, NA, NA, NA, NA, 52, NA, NA, NA, 69, NA, NA, NA, NA, 72, NA}, { 8, NA, NA, 1, 2, NA, NA, 13, NA, 28, NA, NA, 21, 22, NA, NA, 33, NA, 48, NA, NA, 41, 42, NA, NA, 53, NA, 68, NA, NA, 61, 62, NA, NA, 73}, { NA, NA, 0, NA, NA, 3, NA, NA, NA, NA, NA, 20, NA, NA, 23, NA, NA, NA, NA, NA, 40, NA, NA, 43, NA, NA, NA, NA, NA, 60, NA, NA, 63, NA, NA}, { NA, NA, 7, NA, NA, 4, NA, NA, NA, NA, NA, 27, NA, NA, 24, NA, NA, NA, NA, NA, 47, NA, NA, 44, NA, NA, NA, NA, NA, 67, NA, NA, 64, NA, NA}, { 19, NA, NA, 6, 5, NA, NA, 14, NA, 39, NA, NA, 26, 25, NA, NA, 34, NA, 59, NA, NA, 46, 45, NA, NA, 54, NA, 79, NA, NA, 66, 65, NA, NA, 74}, { NA, 18, NA, NA, NA, NA, 15, NA, NA, NA, 38, NA, NA, NA, NA, 35, NA, NA, NA, 58, NA, NA, NA, NA, 55, NA, NA, NA, 78, NA, NA, NA, NA, 75, NA}, { NA, NA, 17, NA, NA, 16, NA, NA, NA, NA, NA, 37, NA, NA, 36, NA, NA, NA, NA, NA, 57, NA, NA, 56, NA, NA, NA, NA, NA, 77, NA, NA, 76, NA, NA} }; /**------------------------------------------------------------------*\ @name Lian Li Uni Hub AL @type USB @save :x: @direct :rotating_light: @effects :white_check_mark: @detectors DetectLianLiUniHubAL @comment \*-------------------------------------------------------------------*/ RGBController_LianLiUniHubAL::RGBController_LianLiUniHubAL(LianLiUniHubALController* controller_ptr) { controller = controller_ptr; name = controller->GetName(); vendor = "Lian Li"; type = DEVICE_TYPE_COOLER; description = "Lian Li Uni Hub - AL"; version = controller->GetFirmwareVersionString(); location = controller->GetDeviceLocation(); serial = controller->GetSerialString(); initializedMode = false; mode Custom; Custom.name = "Custom"; Custom.value = UNIHUB_AL_LED_MODE_STATIC_COLOR; Custom.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_PER_LED_COLOR; Custom.brightness_min = 0; Custom.brightness_max = 50; Custom.brightness = 37; Custom.color_mode = MODE_COLORS_PER_LED; modes.push_back(Custom); mode RainbowWave; RainbowWave.name = "Rainbow Wave"; RainbowWave.value = UNIHUB_AL_LED_MODE_RAINBOW; RainbowWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_DIRECTION_LR; RainbowWave.speed_min = 0; RainbowWave.speed_max = 4; RainbowWave.brightness_min = 0; RainbowWave.brightness_max = 4; RainbowWave.speed = 3; RainbowWave.brightness = 3; RainbowWave.direction = UNIHUB_AL_LED_DIRECTION_LTR; RainbowWave.color_mode = MODE_COLORS_NONE; modes.push_back(RainbowWave); mode RainbowMorph; RainbowMorph.name = "Rainbow Morph"; RainbowMorph.value = UNIHUB_AL_LED_MODE_RAINBOW_MORPH; RainbowMorph.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS; RainbowMorph.speed_min = 0; RainbowMorph.speed_max = 4; RainbowMorph.brightness_min = 0; RainbowMorph.brightness_max = 4; RainbowMorph.speed = 3; RainbowMorph.brightness = 3; RainbowMorph.color_mode = MODE_COLORS_NONE; modes.push_back(RainbowMorph); mode StaticColor; StaticColor.name = "Static Color"; StaticColor.value = UNIHUB_AL_LED_MODE_STATIC_COLOR; StaticColor.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS; StaticColor.brightness_min = 0; StaticColor.brightness_max = 4; StaticColor.colors_min = 0; StaticColor.colors_max = 4; StaticColor.brightness = 3; StaticColor.color_mode = MODE_COLORS_MODE_SPECIFIC; StaticColor.colors.resize(4); modes.push_back(StaticColor); mode Breathing; Breathing.name = "Breathing"; Breathing.value = UNIHUB_AL_LED_MODE_BREATHING; Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR; Breathing.speed_min = 0; Breathing.speed_max = 4; Breathing.brightness_min = 0; Breathing.brightness_max = 4; Breathing.colors_min = 0; Breathing.colors_max = 4; Breathing.speed = 3; Breathing.brightness = 3; Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC; Breathing.colors.resize(4); modes.push_back(Breathing); mode Taichi; Taichi.name = "Taichi"; Taichi.value = UNIHUB_AL_LED_MODE_TAICHI; Taichi.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR; Taichi.speed_min = 0; Taichi.speed_max = 4; Taichi.brightness_min = 0; Taichi.brightness_max = 4; Taichi.colors_min = 0; Taichi.colors_max = 2; Taichi.speed = 3; Taichi.brightness = 3; Taichi.direction = UNIHUB_AL_LED_DIRECTION_LTR; Taichi.color_mode = MODE_COLORS_MODE_SPECIFIC; Taichi.colors.resize(2); modes.push_back(Taichi); mode ColorCycle; ColorCycle.name = "ColorCycle"; ColorCycle.value = UNIHUB_AL_LED_MODE_COLOR_CYCLE; ColorCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR; ColorCycle.speed_min = 0; ColorCycle.speed_max = 4; ColorCycle.brightness_min = 0; ColorCycle.brightness_max = 4; ColorCycle.colors_min = 0; ColorCycle.colors_max = 4; ColorCycle.speed = 3; ColorCycle.brightness = 3; ColorCycle.direction = UNIHUB_AL_LED_DIRECTION_LTR; ColorCycle.color_mode = MODE_COLORS_MODE_SPECIFIC; ColorCycle.colors.resize(4); modes.push_back(ColorCycle); mode Runway; Runway.name = "Runway"; Runway.value = UNIHUB_AL_LED_MODE_RUNWAY; Runway.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR; Runway.speed_min = 0; Runway.speed_max = 4; Runway.brightness_min = 0; Runway.brightness_max = 4; Runway.colors_min = 0; Runway.colors_max = 2; Runway.speed = 3; Runway.brightness = 3; Runway.color_mode = MODE_COLORS_MODE_SPECIFIC; Runway.colors.resize(2); modes.push_back(Runway); mode Meteor; Meteor.name = "Meteor"; Meteor.value = UNIHUB_AL_LED_MODE_METEOR; Meteor.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR; Meteor.speed_min = 0; Meteor.speed_max = 4; Meteor.brightness_min = 0; Meteor.brightness_max = 4; Meteor.colors_min = 0; Meteor.colors_max = 4; Meteor.speed = 3; Meteor.brightness = 3; Meteor.direction = UNIHUB_AL_LED_DIRECTION_LTR; Meteor.color_mode = MODE_COLORS_MODE_SPECIFIC; Meteor.colors.resize(4); modes.push_back(Meteor); mode Warning; Warning.name = "Warning"; Warning.value = UNIHUB_AL_LED_MODE_WARNING; Warning.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR; Warning.speed_min = 0; Warning.speed_max = 4; Warning.brightness_min = 0; Warning.brightness_max = 4; Warning.colors_min = 0; Warning.colors_max = 4; Warning.speed = 3; Warning.brightness = 3; Warning.color_mode = MODE_COLORS_MODE_SPECIFIC; Warning.colors.resize(4); modes.push_back(Warning); mode Voice; Voice.name = "Voice"; Voice.value = UNIHUB_AL_LED_MODE_VOICE; Voice.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR; Voice.speed_min = 0; Voice.speed_max = 4; Voice.brightness_min = 0; Voice.brightness_max = 4; Voice.colors_min = 0; Voice.colors_max = 4; Voice.speed = 3; Voice.brightness = 3; Voice.direction = UNIHUB_AL_LED_DIRECTION_LTR; Voice.color_mode = MODE_COLORS_MODE_SPECIFIC; Voice.colors.resize(4); modes.push_back(Voice); mode SpinningTeacup; SpinningTeacup.name = "SpinningTeacup"; SpinningTeacup.value = UNIHUB_AL_LED_MODE_SPINNING_TEACUP; SpinningTeacup.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR; SpinningTeacup.speed_min = 0; SpinningTeacup.speed_max = 4; SpinningTeacup.brightness_min = 0; SpinningTeacup.brightness_max = 4; SpinningTeacup.colors_min = 0; SpinningTeacup.colors_max = 4; SpinningTeacup.speed = 3; SpinningTeacup.brightness = 3; SpinningTeacup.direction = UNIHUB_AL_LED_DIRECTION_LTR; SpinningTeacup.color_mode = MODE_COLORS_MODE_SPECIFIC; SpinningTeacup.colors.resize(4); modes.push_back(SpinningTeacup); mode Tornado; Tornado.name = "Tornado"; Tornado.value = UNIHUB_AL_LED_MODE_TORNADO; Tornado.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR; Tornado.speed_min = 0; Tornado.speed_max = 4; Tornado.brightness_min = 0; Tornado.brightness_max = 4; Tornado.colors_min = 0; Tornado.colors_max = 4; Tornado.speed = 3; Tornado.brightness = 3; Tornado.direction = UNIHUB_AL_LED_DIRECTION_LTR; Tornado.color_mode = MODE_COLORS_MODE_SPECIFIC; Tornado.colors.resize(4); modes.push_back(Tornado); mode Mixing; Mixing.name = "Mixing"; Mixing.value = UNIHUB_AL_LED_MODE_MIXING; Mixing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR; Mixing.speed_min = 0; Mixing.speed_max = 4; Mixing.brightness_min = 0; Mixing.brightness_max = 4; Mixing.colors_min = 0; Mixing.colors_max = 2; Mixing.speed = 3; Mixing.brightness = 3; Mixing.color_mode = MODE_COLORS_MODE_SPECIFIC; Mixing.colors.resize(2); modes.push_back(Mixing); mode Stack; Stack.name = "Stack"; Stack.value = UNIHUB_AL_LED_MODE_STACK; Stack.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR; Stack.speed_min = 0; Stack.speed_max = 4; Stack.brightness_min = 0; Stack.brightness_max = 4; Stack.colors_min = 0; Stack.colors_max = 2; Stack.speed = 3; Stack.brightness = 3; Stack.direction = UNIHUB_AL_LED_DIRECTION_LTR; Stack.color_mode = MODE_COLORS_MODE_SPECIFIC; Stack.colors.resize(2); modes.push_back(Stack); mode Staggered; Staggered.name = "Staggered"; Staggered.value = UNIHUB_AL_LED_MODE_STAGGGERED; Staggered.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR; Staggered.speed_min = 0; Staggered.speed_max = 4; Staggered.brightness_min = 0; Staggered.brightness_max = 4; Staggered.colors_min = 0; Staggered.colors_max = 4; Staggered.speed = 3; Staggered.brightness = 3; Staggered.color_mode = MODE_COLORS_MODE_SPECIFIC; Staggered.colors.resize(4); modes.push_back(Staggered); mode Tide; Tide.name = "Tide"; Tide.value = UNIHUB_AL_LED_MODE_TIDE; Tide.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR; Tide.speed_min = 0; Tide.speed_max = 4; Tide.brightness_min = 0; Tide.brightness_max = 4; Tide.colors_min = 0; Tide.colors_max = 4; Tide.speed = 3; Tide.brightness = 3; Tide.color_mode = MODE_COLORS_MODE_SPECIFIC; Tide.colors.resize(4); modes.push_back(Tide); mode Scan; Scan.name = "Scan"; Scan.value = UNIHUB_AL_LED_MODE_SCAN; Scan.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR; Scan.speed_min = 0; Scan.speed_max = 4; Scan.brightness_min = 0; Scan.brightness_max = 4; Scan.colors_min = 0; Scan.colors_max = 2; Scan.speed = 3; Scan.brightness = 3; Scan.color_mode = MODE_COLORS_MODE_SPECIFIC; Scan.colors.resize(2); modes.push_back(Scan); mode Contest; Contest.name = "Contest"; Contest.value = UNIHUB_AL_LED_MODE_CONTEST; Contest.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR; Contest.speed_min = 0; Contest.speed_max = 4; Contest.brightness_min = 0; Contest.brightness_max = 4; Contest.colors_min = 0; Contest.colors_max = 2; Contest.speed = 3; Contest.brightness = 3; Contest.direction = UNIHUB_AL_LED_DIRECTION_LTR; Contest.color_mode = MODE_COLORS_MODE_SPECIFIC; Contest.colors.resize(3); modes.push_back(Contest); RGBController_LianLiUniHubAL::SetupZones(); } RGBController_LianLiUniHubAL::~RGBController_LianLiUniHubAL() { /*---------------------------------------------------------*\ | Delete the matrix map | \*---------------------------------------------------------*/ for(unsigned int zone_index = 0; zone_index < zones.size(); zone_index++) { if(zones[zone_index].matrix_map != NULL) { delete zones[zone_index].matrix_map; } } delete controller; } void RGBController_LianLiUniHubAL::SetupZones() { /*-------------------------------------------------*\ | Only set LED count on the first run | \*-------------------------------------------------*/ bool first_run = false; if(zones.size() == 0) { first_run = true; zones.resize(UNIHUB_AL_CHANNEL_COUNT); } /*-------------------------------------------------*\ | Clear any existing color/LED configuration | \*-------------------------------------------------*/ leds.clear(); colors.clear(); /*-------------------------------------------------*\ | Set zones and leds | \*-------------------------------------------------*/ for(unsigned int channel_idx = 0; channel_idx < zones.size(); channel_idx++) { zones[channel_idx].name = "Channel "; zones[channel_idx].name.append(std::to_string(channel_idx + 1)); // Note: Matrix types won't get loaded from the sizes.ors as the default zone type in this RGBController is ZONE_TYPE_LINEAR // This will require augmentation on the ProfileManager.cpp to be able to override zone types but this is probably not wanted in general if (zones[channel_idx].leds_count == 60 || zones[channel_idx].leds_count == 40 || zones[channel_idx].leds_count == 20 || zones[channel_idx].leds_count == 80) // Assume they're AL120 Fans { zones[channel_idx].type = ZONE_TYPE_MATRIX; zones[channel_idx].leds_min = 0; zones[channel_idx].leds_max = UNIHUB_AL_CHAN_LED_COUNT; zones[channel_idx].matrix_map = new matrix_map_type; zones[channel_idx].matrix_map->height = 8; zones[channel_idx].matrix_map->width = 35; zones[channel_idx].matrix_map->map = (unsigned int *)&matrix_map; } else // Treat as regular LED strip { zones[channel_idx].type = ZONE_TYPE_LINEAR; zones[channel_idx].leds_min = 0; zones[channel_idx].leds_max = UNIHUB_AL_CHAN_LED_COUNT; } if(first_run) { zones[channel_idx].leds_count = zones[channel_idx].leds_min; } for(unsigned int led_ch_idx = 0; led_ch_idx < zones[channel_idx].leds_count; led_ch_idx++) { led new_led; new_led.name = zones[channel_idx].name; new_led.name.append(", LED "); new_led.name.append(std::to_string(led_ch_idx + 1)); new_led.value = channel_idx; leds.push_back(new_led); } } SetupColors(); } void RGBController_LianLiUniHubAL::ResizeZone(int zone, int new_size) { if((size_t) zone >= zones.size()) { return; } if(((unsigned int)new_size >= zones[zone].leds_min) && ((unsigned int)new_size <= zones[zone].leds_max)) { zones[zone].leds_count = new_size; SetupZones(); } } void RGBController_LianLiUniHubAL::DeviceUpdateLEDs() { if(!initializedMode) { DeviceUpdateMode(); } float brightness_scale = static_cast(modes[active_mode].brightness)/modes[active_mode].brightness_max; for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++) { controller->SetChannelLEDs((unsigned char)zone_idx, zones[zone_idx].colors, zones[zone_idx].leds_count, brightness_scale); } } void RGBController_LianLiUniHubAL::UpdateZoneLEDs(int zone) { if(!initializedMode) { DeviceUpdateMode(); } float brightness_scale = static_cast(modes[active_mode].brightness)/modes[active_mode].brightness_max; controller->SetChannelLEDs(zone, zones[zone].colors, zones[zone].leds_count, brightness_scale); } void RGBController_LianLiUniHubAL::UpdateSingleLED(int /* led */) { DeviceUpdateMode(); } void RGBController_LianLiUniHubAL::DeviceUpdateMode() { if(!active_mode) { return; // Do nothing, custom mode should go through DeviceUpdateLEDs() to avoid flooding controller } initializedMode = true; int fan_idx = 0; bool upd_both_fan_edge = false; /*-----------------------------------------------------*\ | Check modes that requires updating both arrays | \*-----------------------------------------------------*/ switch(modes[active_mode].value) { case UNIHUB_AL_LED_MODE_STATIC_COLOR: case UNIHUB_AL_LED_MODE_BREATHING: case UNIHUB_AL_LED_MODE_RUNWAY: case UNIHUB_AL_LED_MODE_METEOR: upd_both_fan_edge = true; break; } for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++) { if(zones[zone_idx].leds_count == 0) { return; // Do nothing, channel isn't in use } fan_idx = ((zones[zone_idx].leds_count / 20) - 1); // Indexes start at 0 controller->SetChannelMode((unsigned char)zone_idx, modes[active_mode].value,modes[active_mode].colors, (unsigned int)modes[active_mode].colors.size(), (fan_idx >= 0 ? fan_idx : 0), upd_both_fan_edge, modes[active_mode].brightness, modes[active_mode].speed, modes[active_mode].direction); } } void RGBController_LianLiUniHubAL::SetCustomMode() { /*-------------------------------------------------*\ | Set mode to Static Color | \*-------------------------------------------------*/ active_mode = 0; }