/*-----------------------------------------*\ | AuraAddressableController.h | | | | Definitions and types for ASUS Aura | | Addressable RGB lighting controller | | | | Adam Honse (CalcProgrammer1) 1/18/2020 | \*-----------------------------------------*/ #include "RGBController.h" #include "AuraUSBController.h" #include #include #pragma once enum { AURA_ADDRESSABLE_CONTROL_MODE_EFFECT = 0x3B, /* Effect control mode */ }; class AuraAddressableController : public AuraUSBController { public: AuraAddressableController(hid_device* dev_handle); ~AuraAddressableController(); void SetChannelLEDs ( unsigned char channel, RGBColor * colors, unsigned int num_colors ); void SetMode ( unsigned char channel, unsigned char mode, unsigned char red, unsigned char grn, unsigned char blu ); private: void SendEffect ( unsigned char channel, unsigned char mode, unsigned char red, unsigned char grn, unsigned char blu ); void SendDirectApply ( unsigned char channel ); };