/*-----------------------------------------*\ | RGBController_LianLiUniHub_AL10.cpp | | | | Generic RGB Interface for Lian Li Uni | | Hub USB controller driver | | | | Oliver P 05/05/2022 | | Credit to Luca Lovisa for original work. | \*-----------------------------------------*/ #include "RGBController_LianLiUniHub_AL10.h" #include /**------------------------------------------------------------------*\ @name Lian Li Uni Hub @type USB @save :x: @direct :warning: @effects :white_check_mark: @detectors DetectLianLiUniHub @comment \*-------------------------------------------------------------------*/ RGBController_LianLiUniHub_AL10::RGBController_LianLiUniHub_AL10(LianLiUniHub_AL10Controller* controller_ptr) { controller = controller_ptr; name = "Lian Li Uni Hub - AL"; vendor = "Lian Li"; version = controller->GetVersion(); type = DEVICE_TYPE_COOLER; description = "Lian Li Uni Hub - AL v1.0"; location = controller->GetLocation(); serial = controller->GetSerial(); initializedMode = false; mode Custom; Custom.name = "Custom"; Custom.value = UNIHUB_AL10_LED_MODE_STATIC_COLOR; Custom.flags = MODE_FLAG_HAS_PER_LED_COLOR; Custom.color_mode = MODE_COLORS_PER_LED; modes.push_back(Custom); mode RainbowWave; RainbowWave.name = "Rainbow Wave"; RainbowWave.value = UNIHUB_AL10_LED_MODE_RAINBOW; RainbowWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_DIRECTION_LR; RainbowWave.speed_min = 0; RainbowWave.speed_max = 4; RainbowWave.brightness_min = 0; RainbowWave.brightness_max = 4; RainbowWave.speed = 3; RainbowWave.brightness = 3; RainbowWave.direction = UNIHUB_AL10_LED_DIRECTION_LTR; RainbowWave.color_mode = MODE_COLORS_NONE; //RainbowWave.colors[0] = ToRGBColor(253,253,253); modes.push_back(RainbowWave); /* Needs updated code mode RainbowMorph; RainbowMorph.name = "Rainbow Morph"; RainbowMorph.value = UNIHUB_AL10_LED_MODE_RAINBOW_MORPH; RainbowMorph.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS; RainbowMorph.speed_min = 0; RainbowMorph.speed_max = 4; RainbowMorph.brightness_min = 0; RainbowMorph.brightness_max = 4; RainbowMorph.speed = 3; RainbowMorph.brightness = 3; RainbowMorph.color_mode = MODE_COLORS_NONE; modes.push_back(RainbowMorph); */ mode StaticColor; StaticColor.name = "Static Color"; StaticColor.value = UNIHUB_AL10_LED_MODE_STATIC_COLOR; StaticColor.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS; StaticColor.brightness_min = 0; StaticColor.brightness_max = 4; StaticColor.colors_min = 0; StaticColor.colors_max = 4; StaticColor.brightness = 3; StaticColor.color_mode = MODE_COLORS_MODE_SPECIFIC; StaticColor.colors.resize(4); modes.push_back(StaticColor); mode Breathing; Breathing.name = "Breathing"; Breathing.value = UNIHUB_AL10_LED_MODE_BREATHING; Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR; Breathing.speed_min = 0; Breathing.speed_max = 4; Breathing.brightness_min = 0; Breathing.brightness_max = 4; Breathing.colors_min = 0; Breathing.colors_max = 4; Breathing.speed = 3; Breathing.brightness = 3; Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC; Breathing.colors.resize(4); modes.push_back(Breathing); mode Taichi; Taichi.name = "Taichi"; Taichi.value = UNIHUB_AL10_LED_MODE_TAICHI; Taichi.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR; Taichi.speed_min = 0; Taichi.speed_max = 4; Taichi.brightness_min = 0; Taichi.brightness_max = 4; Taichi.colors_min = 0; Taichi.colors_max = 2; Taichi.speed = 3; Taichi.brightness = 3; Taichi.direction = UNIHUB_AL10_LED_DIRECTION_LTR; Taichi.color_mode = MODE_COLORS_MODE_SPECIFIC; Taichi.colors.resize(2); modes.push_back(Taichi); mode ColorCycle; ColorCycle.name = "ColorCycle"; ColorCycle.value = UNIHUB_AL10_LED_MODE_COLOR_CYCLE; ColorCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR; ColorCycle.speed_min = 0; ColorCycle.speed_max = 4; ColorCycle.brightness_min = 0; ColorCycle.brightness_max = 4; ColorCycle.colors_min = 0; ColorCycle.colors_max = 4; ColorCycle.speed = 3; ColorCycle.brightness = 3; ColorCycle.direction = UNIHUB_AL10_LED_DIRECTION_LTR; ColorCycle.color_mode = MODE_COLORS_MODE_SPECIFIC; ColorCycle.colors.resize(4); modes.push_back(ColorCycle); /* Needs updated code mode Runway; Runway.name = "Runway"; Runway.value = UNIHUB_AL10_LED_MODE_RUNWAY; Runway.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR; Runway.speed_min = 0; Runway.speed_max = 4; Runway.brightness_min = 0; Runway.brightness_max = 4; Runway.colors_min = 0; Runway.colors_max = 2; Runway.speed = 3; Runway.brightness = 3; Runway.color_mode = MODE_COLORS_MODE_SPECIFIC; Runway.colors.resize(2); modes.push_back(Runway); */ /* Needs updated code mode Meteor; Meteor.name = "Meteor"; Meteor.value = UNIHUB_AL10_LED_MODE_METEOR; Meteor.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR; Meteor.speed_min = 0; Meteor.speed_max = 4; Meteor.brightness_min = 0; Meteor.brightness_max = 4; Meteor.colors_min = 0; Meteor.colors_max = 4; Meteor.speed = 3; Meteor.brightness = 3; Meteor.direction = UNIHUB_AL10_LED_DIRECTION_LTR; Meteor.color_mode = MODE_COLORS_MODE_SPECIFIC; Meteor.colors.resize(4); modes.push_back(Meteor); */ mode Warning; Warning.name = "Warning"; Warning.value = UNIHUB_AL10_LED_MODE_WARNING; Warning.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR; Warning.speed_min = 0; Warning.speed_max = 4; Warning.brightness_min = 0; Warning.brightness_max = 4; Warning.colors_min = 0; Warning.colors_max = 4; Warning.speed = 3; Warning.brightness = 3; Warning.color_mode = MODE_COLORS_MODE_SPECIFIC; Warning.colors.resize(4); modes.push_back(Warning); mode Voice; Voice.name = "Voice"; Voice.value = UNIHUB_AL10_LED_MODE_VOICE; Voice.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR; Voice.speed_min = 0; Voice.speed_max = 4; Voice.brightness_min = 0; Voice.brightness_max = 4; Voice.colors_min = 0; Voice.colors_max = 4; Voice.speed = 3; Voice.brightness = 3; Voice.direction = UNIHUB_AL10_LED_DIRECTION_LTR; Voice.color_mode = MODE_COLORS_MODE_SPECIFIC; Voice.colors.resize(4); modes.push_back(Voice); mode SpinningTeacup; SpinningTeacup.name = "SpinningTeacup"; SpinningTeacup.value = UNIHUB_AL10_LED_MODE_SPINNING_TEACUP; SpinningTeacup.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR; SpinningTeacup.speed_min = 0; SpinningTeacup.speed_max = 4; SpinningTeacup.brightness_min = 0; SpinningTeacup.brightness_max = 4; SpinningTeacup.colors_min = 0; SpinningTeacup.colors_max = 4; SpinningTeacup.speed = 3; SpinningTeacup.brightness = 3; SpinningTeacup.direction = UNIHUB_AL10_LED_DIRECTION_LTR; SpinningTeacup.color_mode = MODE_COLORS_MODE_SPECIFIC; SpinningTeacup.colors.resize(4); modes.push_back(SpinningTeacup); mode Tornado; Tornado.name = "Tornado"; Tornado.value = UNIHUB_AL10_LED_MODE_TORNADO; Tornado.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR; Tornado.speed_min = 0; Tornado.speed_max = 4; Tornado.brightness_min = 0; Tornado.brightness_max = 4; Tornado.colors_min = 0; Tornado.colors_max = 4; Tornado.speed = 3; Tornado.brightness = 3; Tornado.direction = UNIHUB_AL10_LED_DIRECTION_LTR; Tornado.color_mode = MODE_COLORS_MODE_SPECIFIC; Tornado.colors.resize(4); modes.push_back(Tornado); mode Mixing; Mixing.name = "Mixing"; Mixing.value = UNIHUB_AL10_LED_MODE_MIXING; Mixing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR; Mixing.speed_min = 0; Mixing.speed_max = 4; Mixing.brightness_min = 0; Mixing.brightness_max = 4; Mixing.colors_min = 0; Mixing.colors_max = 2; Mixing.speed = 3; Mixing.brightness = 3; Mixing.color_mode = MODE_COLORS_MODE_SPECIFIC; Mixing.colors.resize(2); modes.push_back(Mixing); /* Needs updated code mode Stack; Stack.name = "Stack"; Stack.value = UNIHUB_AL10_LED_MODE_STACK; Stack.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR; Stack.speed_min = 0; Stack.speed_max = 4; Stack.brightness_min = 0; Stack.brightness_max = 4; Stack.colors_min = 0; Stack.colors_max = 2; Stack.speed = 3; Stack.brightness = 3; Stack.direction = UNIHUB_AL10_LED_DIRECTION_LTR; Stack.color_mode = MODE_COLORS_MODE_SPECIFIC; Stack.colors.resize(2); modes.push_back(Stack); */ mode Staggered; Staggered.name = "Staggered"; Staggered.value = UNIHUB_AL10_LED_MODE_STAGGGERED; Staggered.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR; Staggered.speed_min = 0; Staggered.speed_max = 4; Staggered.brightness_min = 0; Staggered.brightness_max = 4; Staggered.colors_min = 0; Staggered.colors_max = 4; Staggered.speed = 3; Staggered.brightness = 3; Staggered.color_mode = MODE_COLORS_MODE_SPECIFIC; Staggered.colors.resize(4); modes.push_back(Staggered); mode Tide; Tide.name = "Tide"; Tide.value = UNIHUB_AL10_LED_MODE_TIDE; Tide.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR; Tide.speed_min = 0; Tide.speed_max = 4; Tide.brightness_min = 0; Tide.brightness_max = 4; Tide.colors_min = 0; Tide.colors_max = 4; Tide.speed = 3; Tide.brightness = 3; Tide.color_mode = MODE_COLORS_MODE_SPECIFIC; Tide.colors.resize(4); modes.push_back(Tide); mode Scan; Scan.name = "Scan"; Scan.value = UNIHUB_AL10_LED_MODE_SCAN; Scan.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR; Scan.speed_min = 0; Scan.speed_max = 4; Scan.brightness_min = 0; Scan.brightness_max = 4; Scan.colors_min = 0; Scan.colors_max = 2; Scan.speed = 3; Scan.brightness = 3; Scan.color_mode = MODE_COLORS_MODE_SPECIFIC; Scan.colors.resize(2); modes.push_back(Scan); mode Contest; Contest.name = "Contest"; Contest.value = UNIHUB_AL10_LED_MODE_CONTEST; Contest.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR; Contest.speed_min = 0; Contest.speed_max = 4; Contest.brightness_min = 0; Contest.brightness_max = 4; Contest.colors_min = 0; Contest.colors_max = 2; Contest.speed = 3; Contest.brightness = 3; Contest.direction = UNIHUB_AL10_LED_DIRECTION_LTR; Contest.color_mode = MODE_COLORS_MODE_SPECIFIC; Contest.colors.resize(3); modes.push_back(Contest); /* Motherboard header mode? Not implemented yet mode Rgbh = makeModeAL(); Rgbh.name = "RGB Header"; Rgbh.value = UNIHUB_AL10_LED_MODE_STATIC_COLOR | 0x0200; Rgbh.flags = 0; Rgbh.color_mode = MODE_COLORS_NONE; modes.push_back(Rgbh); */ RGBController_LianLiUniHub_AL10::SetupZones(); } void RGBController_LianLiUniHub_AL10::SetupZones() { /*-------------------------------------------------*\ | Only set LED count on the first run | \*-------------------------------------------------*/ bool first_run = false; if(zones.size() == 0) { first_run = true; } /*-------------------------------------------------*\ | Clear any existing color/LED configuration | \*-------------------------------------------------*/ leds.clear(); colors.clear(); zones.resize(UNIHUB_AL10_CHANNEL_COUNT); /*-------------------------------------------------*\ | Set zones and leds | \*-------------------------------------------------*/ int addressableCounter = 1; for(unsigned int channel_idx = 0; channel_idx < zones.size(); channel_idx++) { zones[channel_idx].name = "Channel "; zones[channel_idx].name.append(std::to_string(addressableCounter)); addressableCounter++; zones[channel_idx].type = ZONE_TYPE_LINEAR; zones[channel_idx].leds_min = 0; zones[channel_idx].leds_max = UNIHUB_AL10_CHANLED_COUNT; if(first_run) { zones[channel_idx].leds_count = zones[channel_idx].leds_min; } for(unsigned int led_ch_idx = 0; led_ch_idx < zones[channel_idx].leds_count; led_ch_idx++) { led new_led; new_led.name = zones[channel_idx].name; new_led.name.append(", LED "); new_led.name.append(std::to_string(led_ch_idx + 1)); new_led.value = channel_idx; leds.push_back(new_led); } zones[channel_idx].matrix_map = NULL; } SetupColors(); } void RGBController_LianLiUniHub_AL10::ResizeZone(int zone, int new_size) { if((size_t) zone >= zones.size()) { return; } if(((unsigned int)new_size >= zones[zone].leds_min) && ((unsigned int)new_size <= zones[zone].leds_max)) { zones[zone].leds_count = new_size; SetupZones(); } } void RGBController_LianLiUniHub_AL10::DeviceUpdateLEDs() { if(!initializedMode) { DeviceUpdateMode(); } for(size_t channel = 0; channel < zones.size(); channel++) { uint8_t fanCount = convertLedCountToFanCount(zones[channel].leds_count); controller->SetAnyFanCount(channel, convertAnyFanCount(fanCount)); controller->SetLedColors(channel, zones[channel].colors, zones[channel].leds_count); } controller->Synchronize(); } void RGBController_LianLiUniHub_AL10::UpdateZoneLEDs(int zone) { if(!initializedMode) { DeviceUpdateMode(); } unsigned int channel = zone; uint8_t fanCount = convertLedCountToFanCount(zones[channel].leds_count); controller->SetAnyFanCount(channel, convertAnyFanCount(fanCount)); controller->SetLedColors(channel, zones[channel].colors, zones[channel].leds_count); controller->Synchronize(); } void RGBController_LianLiUniHub_AL10::UpdateSingleLED(int led) { if(!initializedMode) { DeviceUpdateMode(); } unsigned int channel = leds[led].value; uint8_t fanCount = convertLedCountToFanCount(zones[channel].leds_count); controller->SetAnyFanCount(channel, convertAnyFanCount(fanCount)); controller->SetLedColors(channel, zones[channel].colors, zones[channel].leds_count); controller->Synchronize(); } void RGBController_LianLiUniHub_AL10::DeviceUpdateMode() { initializedMode = true; for (size_t channel = 0; channel < zones.size(); channel++) { uint8_t fanCount = convertLedCountToFanCount(zones[channel].leds_count); controller->SetAnyFanCount(channel, convertAnyFanCount(fanCount)); switch (modes[active_mode].color_mode) { case MODE_COLORS_PER_LED: controller->SetLedColors(channel, zones[channel].colors, zones[channel].leds_count); break; case MODE_COLORS_MODE_SPECIFIC: controller->SetLedColors(channel, modes[active_mode].colors.data(), modes[active_mode].colors.size()); break; default: controller->SetLedColors(channel, nullptr, 0); break; } controller->SetLedMode(channel, modes[active_mode].value); if(modes[active_mode].flags & MODE_FLAG_HAS_SPEED) { controller->SetLedSpeed(channel, convertLedSpeed(modes[active_mode].speed)); } else { controller->SetLedSpeed(channel, UNIHUB_AL10_LED_SPEED_075); } if(modes[active_mode].flags & MODE_FLAG_HAS_DIRECTION_LR) { controller->SetLedDirection(channel, convertLedDirection(modes[active_mode].direction)); } else { controller->SetLedDirection(channel, UNIHUB_AL10_LED_DIRECTION_LTR); } if(modes[active_mode].flags & MODE_FLAG_HAS_BRIGHTNESS) { controller->SetLedBrightness(channel, convertLedBrightness(modes[active_mode].brightness)); } else { controller->SetLedBrightness(channel, UNIHUB_AL10_LED_BRIGHTNESS_100); } } if(modes[active_mode].value & 0x0200) { controller->EnableRgbhMode(); controller->DisableSyncMode(); } else if (modes[active_mode].value & 0x0100) { controller->DisableRgbhMode(); controller->EnableSyncMode(); } else { controller->DisableRgbhMode(); controller->DisableSyncMode(); } controller->Synchronize(); } void RGBController_LianLiUniHub_AL10::SetCustomMode() { /*-------------------------------------------------*\ | Set mode to Static Color | \*-------------------------------------------------*/ active_mode = 0; } uint8_t RGBController_LianLiUniHub_AL10::convertAnyFanCount(uint8_t count) { switch (count) { case 0: return UNIHUB_AL10_ANY_FAN_COUNT_000; case 1: return UNIHUB_AL10_ANY_FAN_COUNT_001; case 2: return UNIHUB_AL10_ANY_FAN_COUNT_002; case 3: return UNIHUB_AL10_ANY_FAN_COUNT_003; case 4: return UNIHUB_AL10_ANY_FAN_COUNT_004; default: return UNIHUB_AL10_ANY_FAN_COUNT_001; } } uint8_t RGBController_LianLiUniHub_AL10::convertLedSpeed(uint8_t speed) { switch (speed) { case 0: return UNIHUB_AL10_LED_SPEED_000; case 1: return UNIHUB_AL10_LED_SPEED_025; case 2: return UNIHUB_AL10_LED_SPEED_050; case 3: return UNIHUB_AL10_LED_SPEED_075; case 4: return UNIHUB_AL10_LED_SPEED_100; default: return UNIHUB_AL10_LED_SPEED_050; } } uint8_t RGBController_LianLiUniHub_AL10::convertLedDirection(uint8_t direction) { switch (direction) { case 0: return UNIHUB_AL10_LED_DIRECTION_LTR; case 1: return UNIHUB_AL10_LED_DIRECTION_RTL; default: return UNIHUB_AL10_LED_DIRECTION_LTR; } } uint8_t RGBController_LianLiUniHub_AL10::convertLedBrightness(uint8_t brightness) { switch (brightness) { case 0: return UNIHUB_AL10_LED_BRIGHTNESS_000; case 1: return UNIHUB_AL10_LED_BRIGHTNESS_025; case 2: return UNIHUB_AL10_LED_BRIGHTNESS_050; case 3: return UNIHUB_AL10_LED_BRIGHTNESS_075; case 4: return UNIHUB_AL10_LED_BRIGHTNESS_100; default: return UNIHUB_AL10_LED_BRIGHTNESS_100; } } uint8_t RGBController_LianLiUniHub_AL10::convertLedCountToFanCount(uint8_t count) { /*-------------------------------------------------*\ | Converts <20 to 0, 20-39 to 1, 40-59 to 2, 60=79 | | to 3 and 80+ to 4 | \*-------------------------------------------------*/ // Sets lower and upper limits if (count == 0x00) { return 0x00; } if (count >= 0x50) { count = 0x50; } /*---------------------------------------------------------*\ | Returns regular count if it's not in multiples of 20s | | (AL120 has 20 LEDs per fan, LED strip scenario) | \*---------------------------------------------------------*/ if (count % 20) { return(count); } else { return(count / 20); } }