/*-----------------------------------------*\ | i2c_smbus_nvapi.cpp | | | | NVidia NvAPI I2C driver for Windows | | | | Adam Honse (CalcProgrammer1) 2/21/2020 | \*-----------------------------------------*/ #include "i2c_smbus_nvapi.h" i2c_smbus_nvapi::i2c_smbus_nvapi(NV_PHYSICAL_GPU_HANDLE handle) { this->handle = handle; } s32 i2c_smbus_nvapi::i2c_smbus_xfer(u8 addr, char read_write, u8 command, int size, i2c_smbus_data* data) { NV_STATUS ret; unsigned int unknown = 0; NV_I2C_INFO_V3 i2c_data; uint8_t data_buf[8]; uint8_t chip_addr; // Set up chip register address to command, one byte in length chip_addr = command; i2c_data.i2c_reg_address = &chip_addr; i2c_data.reg_addr_size = 1; // Set up data buffer, zero bytes in length i2c_data.data = data_buf; i2c_data.size = 0; // Always use GPU port 1 - this is where RGB controllers are attached i2c_data.is_ddc_port = 0; i2c_data.port_id = 1; i2c_data.is_port_id_set = 1; // Use default speed i2c_data.i2c_speed = 0xFFFF; i2c_data.i2c_speed_khz = NV_I2C_SPEED::NVAPI_I2C_SPEED_DEFAULT; // Load device address i2c_data.i2c_dev_address = (addr << 1); switch (size) { case I2C_SMBUS_BYTE: // One byte of data with no register address i2c_data.reg_addr_size = 0; data_buf[0] = command; i2c_data.size = 1; break; case I2C_SMBUS_BYTE_DATA: // One byte of data with one byte of register address data_buf[0] = data->byte; i2c_data.size = 1; break; case I2C_SMBUS_WORD_DATA: // One word of data with one byte of register address data_buf[0] = (data->word & 0x00ff); data_buf[1] = (data->word & 0xff00) >> 8; i2c_data.size = 2; break; // Not supported case I2C_SMBUS_QUICK: case I2C_SMBUS_BLOCK_DATA: return -1; break; default: return -1; } // Perform read or write if(read_write == I2C_SMBUS_WRITE) { ret = NvAPI_I2CWriteEx(handle, &i2c_data, &unknown); } else { ret = NvAPI_I2CReadEx(handle, &i2c_data, &unknown); if(i2c_data.size == 1) { data->byte = i2c_data.data[0]; } else { data->word = (i2c_data.data[0] | (i2c_data.data[1] << 8)); } } return(ret); } #include "Detector.h" void i2c_smbus_nvapi_detect() { static NV_PHYSICAL_GPU_HANDLE gpu_handles[64]; static NV_S32 gpu_count = 0; NV_U32 device_id; NV_U32 ext_device_id; NV_STATUS res; NV_U32 revision_id; NV_U32 sub_system_id; NV_STATUS initialize = NvAPI_Initialize(); NvAPI_EnumPhysicalGPUs(gpu_handles, &gpu_count); for(NV_S32 gpu_idx = 0; gpu_idx < gpu_count; gpu_idx++) { i2c_smbus_nvapi * nvapi_bus = new i2c_smbus_nvapi(gpu_handles[gpu_idx]); sprintf(nvapi_bus->device_name, "NVidia NvAPI I2C on GPU %d", gpu_idx); res = NvAPI_GPU_GetPCIIdentifiers(gpu_handles[gpu_idx], &device_id, &sub_system_id, &revision_id, &ext_device_id); if (res == 0) { nvapi_bus->pci_device = device_id >> 16; nvapi_bus->pci_vendor = device_id & 0xffff; nvapi_bus->pci_subsystem_device = sub_system_id >> 16; nvapi_bus->pci_subsystem_vendor = sub_system_id & 0xffff; nvapi_bus->port_id = 1; } ResourceManager::get()->RegisterI2CBus(nvapi_bus); } } /* DetectNvAPII2CBusses() */ REGISTER_I2C_BUS_DETECTOR(i2c_smbus_nvapi_detect);