/**------------------------------------------------------------------*\ @name Nollie Controller @category LEDStrip @type USB @save :x: @direct :white_check_mark: @effects :x: @detectors DetectNollieControllers @comment \*-------------------------------------------------------------------*/ #include "RGBController_Nollie.h" #include #include RGBController_Nollie::RGBController_Nollie(NollieController* controller_ptr) { controller = controller_ptr; name = "Nollie Device"; vendor = "Nollie"; description = "Nollie Controller Device"; type = DEVICE_TYPE_LEDSTRIP; location = controller->GetLocationString(); serial = controller->GetSerialString(); mode Direct; Direct.name = "Direct"; Direct.value = 0xFFFF; Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR; Direct.color_mode = MODE_COLORS_PER_LED; modes.push_back(Direct); SetupZones(); } RGBController_Nollie::~RGBController_Nollie() { delete controller; } void RGBController_Nollie::SetupZones() { bool first_run = false; unsigned int channels_num = 0; if(zones.size() == 0) { first_run = true; } leds.clear(); colors.clear(); switch(controller->GetUSBPID()) { case NOLLIE32_PID: channels_num = 32; channel_index = ch32; break; default: channels_num = 16; channel_index = ch16; break; } zones.resize(channels_num); for(unsigned int channel_idx = 0; channel_idx < channels_num; channel_idx++) { if(channel_idx > 27 ) { char ch_idx_string[4]; snprintf(ch_idx_string, 4, "%d", channel_idx + 1 - 28); zones[channel_idx].name = "Channel EXT "; zones[channel_idx].name.append(ch_idx_string); } else if(channel_idx > 21 ) { char ch_idx_string[4]; snprintf(ch_idx_string, 4, "%d", channel_idx + 1 - 22); zones[channel_idx].name = "Channel GPU "; zones[channel_idx].name.append(ch_idx_string); } else if(channel_idx > 15 ) { char ch_idx_string[4]; snprintf(ch_idx_string, 4, "%d", channel_idx + 1 - 16); zones[channel_idx].name = "Channel ATX "; zones[channel_idx].name.append(ch_idx_string); } else { char ch_idx_string[4]; snprintf(ch_idx_string, 4, "%d", channel_idx + 1); zones[channel_idx].name = "Channel "; zones[channel_idx].name.append(ch_idx_string); } zones[channel_idx].type = ZONE_TYPE_LINEAR; zones[channel_idx].leds_min = 0; zones[channel_idx].leds_max = NOLLIE_CHANNELS_LED_NUM; if(first_run) { zones[channel_idx].leds_count = 0; } zones[channel_idx].matrix_map = NULL; for(unsigned int led_ch_idx = 0; led_ch_idx < zones[channel_idx].leds_count; led_ch_idx++) { char led_idx_string[4]; snprintf(led_idx_string, 4, "%d", led_ch_idx + 1); led new_led; new_led.name = "LED "; new_led.name.append(led_idx_string); leds.push_back(new_led); leds_channel.push_back(channel_idx); } } SetupColors(); } void RGBController_Nollie::ResizeZone(int zone, int new_size) { /*-----------------------------------------------------*\ | Set whether MOS is enabled or not | \*-----------------------------------------------------*/ if(zone == 26 && new_size >20) { controller->SetMos(false); } else if(zone == 26) { controller->SetMos(true); } if((size_t) zone >= zones.size()) { return; } if(((unsigned int)new_size >= zones[zone].leds_min) && ((unsigned int)new_size <= zones[zone].leds_max)) { zones[zone].leds_count = new_size; SetupZones(); } } void RGBController_Nollie::DeviceUpdateLEDs() { std::vector ChSort; for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++) { unsigned int channel = channel_index[zone_idx]; if(zones[zone_idx].leds_count > 0) { ChSort.push_back(channel); } else if(channel == 15 || channel == 31) { ChSort.push_back(channel); } } std::sort(ChSort.begin(), ChSort.end()); for (std::size_t i = 0; i < ChSort.size(); i++) { int* ptr = std::find(channel_index, channel_index + 32, ChSort[i]); int zone_idx = ptr - channel_index; controller->SetChannelLEDs(ChSort[i], zones[zone_idx].colors, zones[zone_idx].leds_count); } } void RGBController_Nollie::UpdateZoneLEDs(int zone) { controller->SetChannelLEDs(channel_index[zone], zones[zone].colors, zones[zone].leds_count); } void RGBController_Nollie::UpdateSingleLED(int led) { unsigned int channel = leds_channel[led]; controller->SetChannelLEDs(channel_index[channel], zones[channel].colors, zones[channel].leds_count); } void RGBController_Nollie::DeviceUpdateMode() { DeviceUpdateLEDs(); }