/*-----------------------------------------*\ | EVGAGPUController.cpp | | | | Driver for EVGA GPU RGB lighting | | controller | | | | Adam Honse (CalcProgrammer1) 9/11/2020 | \*-----------------------------------------*/ #include "EVGAGPUController.h" EVGAGPUController::EVGAGPUController(i2c_smbus_interface* bus, evga_dev_id dev) { this->bus = bus; this->dev = dev; } EVGAGPUController::~EVGAGPUController() { } std::string EVGAGPUController::GetDeviceLocation() { std::string return_string(bus->device_name); char addr[5]; snprintf(addr, 5, "0x%02X", dev); return_string.append(", address "); return_string.append(addr); return(return_string); } unsigned char EVGAGPUController::GetRed() { return(bus->i2c_smbus_read_byte_data(dev, EVGA_GPU_REG_RED)); } unsigned char EVGAGPUController::GetGreen() { return(bus->i2c_smbus_read_byte_data(dev, EVGA_GPU_REG_GREEN)); } unsigned char EVGAGPUController::GetBlue() { return(bus->i2c_smbus_read_byte_data(dev, EVGA_GPU_REG_BLUE)); } void EVGAGPUController::SetColor(unsigned char red, unsigned char green, unsigned char blue) { bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_REG_RED, red); bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_REG_GREEN, green); bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_REG_BLUE, blue); } void EVGAGPUController::SetMode(unsigned char mode) { bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_REG_MODE, mode); }