/*-----------------------------------------*\ | RGBController_Yeelight.cpp | | | | Generic RGB Interface for Yeelight | | | | Adam Honse (CalcProgrammer1) 1/18/2021 | \*-----------------------------------------*/ #include "RGBController_Yeelight.h" RGBController_Yeelight::RGBController_Yeelight(YeelightController* light_ptr) { light = light_ptr; name = light->GetName(); vendor = light->GetManufacturer(); type = DEVICE_TYPE_LIGHT; version = light->GetVersion(); description = "Yeelight Device"; serial = light->GetUniqueID(); location = light->GetLocation(); /*---------------------------------------------*\ | Yeelight standard control does not support | | fast refreshing. We need to implement music | | mode, so for now name the mode "Static" | \*---------------------------------------------*/ mode Direct; Direct.name = "Static"; Direct.value = 0; Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR; Direct.color_mode = MODE_COLORS_PER_LED; modes.push_back(Direct); SetupZones(); } RGBController_Yeelight::~RGBController_Yeelight() { delete light; } void RGBController_Yeelight::SetupZones() { zone led_zone; led_zone.name = "RGB Light"; led_zone.type = ZONE_TYPE_SINGLE; led_zone.leds_min = 1; led_zone.leds_max = 1; led_zone.leds_count = 1; led_zone.matrix_map = NULL; zones.push_back(led_zone); led new_led; new_led.name = "RGB Light"; leds.push_back(new_led); SetupColors(); } void RGBController_Yeelight::ResizeZone(int /*zone*/, int /*new_size*/) { /*---------------------------------------------------------*\ | This device does not support resizing zones | \*---------------------------------------------------------*/ } void RGBController_Yeelight::DeviceUpdateLEDs() { unsigned char red = RGBGetRValue(colors[0]); unsigned char grn = RGBGetGValue(colors[0]); unsigned char blu = RGBGetBValue(colors[0]); light->SetColor(red, grn, blu); } void RGBController_Yeelight::UpdateZoneLEDs(int /*zone*/) { DeviceUpdateLEDs(); } void RGBController_Yeelight::UpdateSingleLED(int /*led*/) { DeviceUpdateLEDs(); } void RGBController_Yeelight::SetCustomMode() { } void RGBController_Yeelight::DeviceUpdateMode() { }