/*-----------------------------------------*\ | RGBController_EVGAGPUv2.cpp | | | | Generic RGB Interface for OpenRGB EVGA | | GPU V2 (Pascal) Driver | | | | Adam Honse (CalcProgrammer1) 9/13/2020 | \*-----------------------------------------*/ #include "RGBController_EVGAGPUv2.h" RGBController_EVGAGPUv2::RGBController_EVGAGPUv2(EVGAGPUv2Controller* evga_ptr) { evga = evga_ptr; name = "EVGA GPU"; vendor = "EVGA"; description = "EVGA RGB v2 GPU Device"; location = evga->GetDeviceLocation(); type = DEVICE_TYPE_GPU; mode Off; Off.name = "Off"; Off.value = EVGA_GPU_V2_MODE_OFF; Off.flags = 0; Off.color_mode = MODE_COLORS_NONE; modes.push_back(Off); mode Direct; Direct.name = "Direct"; Direct.value = EVGA_GPU_V2_MODE_CUSTOM; Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR; Direct.color_mode = MODE_COLORS_PER_LED; modes.push_back(Direct); // mode Rainbow; // Rainbow.name = "Rainbow"; // Rainbow.value = EVGA_GPU_V2_MODE_RAINBOW; // Rainbow.flags = 0; // Rainbow.color_mode = MODE_COLORS_NONE; // modes.push_back(Rainbow); // mode Breathing; // Breathing.name = "Breathing"; // Breathing.value = EVGA_GPU_V2_MODE_BREATHING; // Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR; // Breathing.color_mode = MODE_COLORS_PER_LED; // modes.push_back(Breathing); SetupZones(); // Initialize active mode active_mode = 0; } RGBController_EVGAGPUv2::~RGBController_EVGAGPUv2() { delete evga; } void RGBController_EVGAGPUv2::SetupZones() { /*---------------------------------------------------------*\ | This device only has one LED, so create a single zone and | | LED for it | \*---------------------------------------------------------*/ zone* new_zone = new zone(); led* new_led = new led(); new_zone->name = "GPU Zone"; new_zone->type = ZONE_TYPE_SINGLE; new_zone->leds_min = 1; new_zone->leds_max = 1; new_zone->leds_count = 1; new_zone->matrix_map = NULL; new_led->name = "GPU LED"; /*---------------------------------------------------------*\ | Push the zone and LED on to device vectors | \*---------------------------------------------------------*/ leds.push_back(*new_led); zones.push_back(*new_zone); SetupColors(); } void RGBController_EVGAGPUv2::ResizeZone(int /*zone*/, int /*new_size*/) { /*---------------------------------------------------------*\ | This device does not support resizing zones | \*---------------------------------------------------------*/ } void RGBController_EVGAGPUv2::DeviceUpdateLEDs() { RGBColor color = colors[0]; unsigned char red = RGBGetRValue(color); unsigned char grn = RGBGetGValue(color); unsigned char blu = RGBGetBValue(color); evga->SetColor(red, grn, blu); } void RGBController_EVGAGPUv2::UpdateZoneLEDs(int /*zone*/) { DeviceUpdateLEDs(); } void RGBController_EVGAGPUv2::UpdateSingleLED(int /*led*/) { DeviceUpdateLEDs(); } void RGBController_EVGAGPUv2::SetCustomMode() { active_mode = 1; } void RGBController_EVGAGPUv2::DeviceUpdateMode() { evga->SetMode((unsigned char)modes[(unsigned int)active_mode].value); }