Store name in PalitGPUController to avoid setting it in detector

This commit is contained in:
Adam Honse 2025-08-14 19:10:35 -05:00
parent 2c630a5218
commit f8d3c7a838
4 changed files with 29 additions and 18 deletions

View file

@ -11,10 +11,11 @@
#include "PalitGPUController.h"
PalitGPUController::PalitGPUController(i2c_smbus_interface* bus, palit_dev_id dev)
PalitGPUController::PalitGPUController(i2c_smbus_interface* bus, palit_dev_id dev, std::string dev_name)
{
this->bus = bus;
this->dev = dev;
this->bus = bus;
this->dev = dev;
this->name = dev_name;
}
PalitGPUController::~PalitGPUController()
@ -32,6 +33,11 @@ std::string PalitGPUController::GetDeviceLocation()
return("I2C: " + return_string);
}
std::string PalitGPUController::GetName()
{
return(name);
}
void PalitGPUController::SetDirect(unsigned char red, unsigned char green, unsigned char blue)
{
// NvAPI_I2CWriteEx: Dev: 0x08 RegSize: 0x01 Reg: 0x03 Size: 0x04 Data: 0xFF 0x00 0x00 0xFF