RGBFusion2GPUController: eliminate dead code + code guidelines

This commit is contained in:
morg 2023-10-09 09:14:23 +02:00
parent 00c92d74a7
commit f34f8e1bb6
4 changed files with 25 additions and 62 deletions

View file

@ -19,11 +19,6 @@ RGBFusion2GPUController::RGBFusion2GPUController(i2c_smbus_interface* bus, rgb_f
{
this->bus = bus;
this->dev = dev;
for(uint8_t i = 0; i < 4; i++)
{
zone_led_count[i] = 1;
}
}
RGBFusion2GPUController::~RGBFusion2GPUController()

View file

@ -63,14 +63,7 @@ public:
RGBFusion2GPUController(i2c_smbus_interface* bus, rgb_fusion_dev_id dev);
~RGBFusion2GPUController();
uint8_t zone_led_count[4];
uint8_t zone_modes[4];
std::string GetDeviceLocation();
void GetDeviceModes();
uint8_t GetZoneMode(uint8_t zone);
fusion2_config GetZoneConfig(uint8_t zone, uint8_t mode);
void SaveConfig();
void SetZone(uint8_t zone, uint8_t mode, fusion2_config zone_config);

View file

@ -10,14 +10,6 @@
#include "RGBController_GigabyteRGBFusion2GPU.h"
static const char* gigabyte_fusion2_gpu_zone[] =
{
"gpu zone 1",
"gpu zone 2",
"gpu zone 3",
"gpu zone 4"
};
/**------------------------------------------------------------------*\
@name Gigabyte Fusion 2 GPU
@category GPU
@ -157,6 +149,7 @@ RGBController_RGBFusion2GPU::RGBController_RGBFusion2GPU(RGBFusion2GPUController
Tricolor.brightness_max = RGB_FUSION2_GPU_BRIGHTNESS_MAX;
Tricolor.brightness = RGB_FUSION2_GPU_BRIGHTNESS_MAX;
modes.push_back(Tricolor);
SetupZones();
}
@ -165,18 +158,6 @@ RGBController_RGBFusion2GPU::~RGBController_RGBFusion2GPU()
delete controller;
}
uint8_t RGBController_RGBFusion2GPU::getModeIndex(uint8_t mode_value)
{
for (uint8_t mode_index = 0; mode_index < modes.size(); mode_index++)
{
if (modes[mode_index].value == mode_value)
{
return mode_index;
}
}
return 0;
}
void RGBController_RGBFusion2GPU::SetupZones()
{
/*---------------------------------------------------------*\
@ -184,31 +165,26 @@ void RGBController_RGBFusion2GPU::SetupZones()
| LED's in the zone and does not allow per LED control. |
\*---------------------------------------------------------*/
//controller->GetDeviceModes();
for(uint8_t zone_idx = 0; zone_idx < 4; zone_idx++)
for(uint8_t zone_idx = 0; zone_idx < RGB_FUSION_2_GPU_NUMBER_OF_ZONES; zone_idx++)
{
if(controller->zone_led_count[zone_idx] > 0)
{
zone* new_zone = new zone();
led* new_led = new led();
zone new_zone;
led new_led;
new_zone->name = gigabyte_fusion2_gpu_zone[zone_idx];
new_zone->type = ZONE_TYPE_SINGLE;
new_zone->leds_min = controller->zone_led_count[zone_idx];
new_zone->leds_max = new_zone->leds_min;
new_zone->leds_count = new_zone->leds_min;
new_zone->matrix_map = NULL;
new_zone.name = "GPU zone " + std::to_string(zone_idx + 1);
new_zone.type = ZONE_TYPE_SINGLE;
new_zone.leds_min = 1;
new_zone.leds_max = 1;
new_zone.leds_count = 1;
new_zone.matrix_map = NULL;
new_led->name = gigabyte_fusion2_gpu_zone[zone_idx];
/*---------------------------------------------------------*\
| Push the zone and LED on to device vectors |
\*---------------------------------------------------------*/
leds.push_back(*new_led);
zones.push_back(*new_zone);
zoneIndexMap.push_back(zone_idx);
}
new_led.name = new_zone.name;
/*---------------------------------------------------------*\
| Push the zone and LED on to device vectors |
\*---------------------------------------------------------*/
leds.push_back(new_led);
zones.push_back(new_zone);
}
SetupColors();
}
@ -223,12 +199,12 @@ void RGBController_RGBFusion2GPU::DeviceUpdateLEDs()
{
fusion2_config zone_config;
zone_config.brightness = modes[active_mode].brightness;
zone_config.speed = modes[active_mode].speed;
zone_config.direction = modes[active_mode].direction;
zone_config.numberOfColors = (uint8_t)modes[active_mode].colors.size();
zone_config.brightness = modes[active_mode].brightness;
zone_config.speed = modes[active_mode].speed;
zone_config.direction = modes[active_mode].direction;
zone_config.numberOfColors = (uint8_t)modes[active_mode].colors.size();
for (uint8_t zone_idx = 0; zone_idx < zoneIndexMap.size(); zone_idx++)
for(uint8_t zone_idx = 0; zone_idx < RGB_FUSION_2_GPU_NUMBER_OF_ZONES; zone_idx++)
{
zone_config.colors[0] = colors[zone_idx];
@ -240,7 +216,7 @@ void RGBController_RGBFusion2GPU::DeviceUpdateLEDs()
}
}
controller->SetZone(zoneIndexMap[zone_idx], modes[active_mode].value, zone_config);
controller->SetZone(zone_idx, modes[active_mode].value, zone_config);
}
}

View file

@ -13,6 +13,8 @@
#include "RGBController.h"
#include "GigabyteRGBFusion2GPUController.h"
#define RGB_FUSION_2_GPU_NUMBER_OF_ZONES 4
class RGBController_RGBFusion2GPU : public RGBController
{
public:
@ -31,8 +33,5 @@ public:
void DeviceSaveMode();
private:
uint8_t getModeIndex(uint8_t mode_value);
RGBFusion2GPUController* controller;
std::vector<uint8_t> zoneIndexMap;
};