RGBFusion2GPUController: eliminate dead code + code guidelines
This commit is contained in:
parent
00c92d74a7
commit
f34f8e1bb6
4 changed files with 25 additions and 62 deletions
|
|
@ -19,11 +19,6 @@ RGBFusion2GPUController::RGBFusion2GPUController(i2c_smbus_interface* bus, rgb_f
|
|||
{
|
||||
this->bus = bus;
|
||||
this->dev = dev;
|
||||
|
||||
for(uint8_t i = 0; i < 4; i++)
|
||||
{
|
||||
zone_led_count[i] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
RGBFusion2GPUController::~RGBFusion2GPUController()
|
||||
|
|
|
|||
|
|
@ -63,14 +63,7 @@ public:
|
|||
RGBFusion2GPUController(i2c_smbus_interface* bus, rgb_fusion_dev_id dev);
|
||||
~RGBFusion2GPUController();
|
||||
|
||||
uint8_t zone_led_count[4];
|
||||
uint8_t zone_modes[4];
|
||||
|
||||
std::string GetDeviceLocation();
|
||||
|
||||
void GetDeviceModes();
|
||||
uint8_t GetZoneMode(uint8_t zone);
|
||||
fusion2_config GetZoneConfig(uint8_t zone, uint8_t mode);
|
||||
void SaveConfig();
|
||||
|
||||
void SetZone(uint8_t zone, uint8_t mode, fusion2_config zone_config);
|
||||
|
|
|
|||
|
|
@ -10,14 +10,6 @@
|
|||
|
||||
#include "RGBController_GigabyteRGBFusion2GPU.h"
|
||||
|
||||
static const char* gigabyte_fusion2_gpu_zone[] =
|
||||
{
|
||||
"gpu zone 1",
|
||||
"gpu zone 2",
|
||||
"gpu zone 3",
|
||||
"gpu zone 4"
|
||||
};
|
||||
|
||||
/**------------------------------------------------------------------*\
|
||||
@name Gigabyte Fusion 2 GPU
|
||||
@category GPU
|
||||
|
|
@ -157,6 +149,7 @@ RGBController_RGBFusion2GPU::RGBController_RGBFusion2GPU(RGBFusion2GPUController
|
|||
Tricolor.brightness_max = RGB_FUSION2_GPU_BRIGHTNESS_MAX;
|
||||
Tricolor.brightness = RGB_FUSION2_GPU_BRIGHTNESS_MAX;
|
||||
modes.push_back(Tricolor);
|
||||
|
||||
SetupZones();
|
||||
}
|
||||
|
||||
|
|
@ -165,18 +158,6 @@ RGBController_RGBFusion2GPU::~RGBController_RGBFusion2GPU()
|
|||
delete controller;
|
||||
}
|
||||
|
||||
uint8_t RGBController_RGBFusion2GPU::getModeIndex(uint8_t mode_value)
|
||||
{
|
||||
for (uint8_t mode_index = 0; mode_index < modes.size(); mode_index++)
|
||||
{
|
||||
if (modes[mode_index].value == mode_value)
|
||||
{
|
||||
return mode_index;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void RGBController_RGBFusion2GPU::SetupZones()
|
||||
{
|
||||
/*---------------------------------------------------------*\
|
||||
|
|
@ -184,31 +165,26 @@ void RGBController_RGBFusion2GPU::SetupZones()
|
|||
| LED's in the zone and does not allow per LED control. |
|
||||
\*---------------------------------------------------------*/
|
||||
|
||||
//controller->GetDeviceModes();
|
||||
|
||||
for(uint8_t zone_idx = 0; zone_idx < 4; zone_idx++)
|
||||
for(uint8_t zone_idx = 0; zone_idx < RGB_FUSION_2_GPU_NUMBER_OF_ZONES; zone_idx++)
|
||||
{
|
||||
if(controller->zone_led_count[zone_idx] > 0)
|
||||
{
|
||||
zone* new_zone = new zone();
|
||||
led* new_led = new led();
|
||||
zone new_zone;
|
||||
led new_led;
|
||||
|
||||
new_zone->name = gigabyte_fusion2_gpu_zone[zone_idx];
|
||||
new_zone->type = ZONE_TYPE_SINGLE;
|
||||
new_zone->leds_min = controller->zone_led_count[zone_idx];
|
||||
new_zone->leds_max = new_zone->leds_min;
|
||||
new_zone->leds_count = new_zone->leds_min;
|
||||
new_zone->matrix_map = NULL;
|
||||
new_zone.name = "GPU zone " + std::to_string(zone_idx + 1);
|
||||
new_zone.type = ZONE_TYPE_SINGLE;
|
||||
new_zone.leds_min = 1;
|
||||
new_zone.leds_max = 1;
|
||||
new_zone.leds_count = 1;
|
||||
new_zone.matrix_map = NULL;
|
||||
|
||||
new_led->name = gigabyte_fusion2_gpu_zone[zone_idx];
|
||||
/*---------------------------------------------------------*\
|
||||
| Push the zone and LED on to device vectors |
|
||||
\*---------------------------------------------------------*/
|
||||
leds.push_back(*new_led);
|
||||
zones.push_back(*new_zone);
|
||||
zoneIndexMap.push_back(zone_idx);
|
||||
}
|
||||
new_led.name = new_zone.name;
|
||||
/*---------------------------------------------------------*\
|
||||
| Push the zone and LED on to device vectors |
|
||||
\*---------------------------------------------------------*/
|
||||
leds.push_back(new_led);
|
||||
zones.push_back(new_zone);
|
||||
}
|
||||
|
||||
SetupColors();
|
||||
}
|
||||
|
||||
|
|
@ -223,12 +199,12 @@ void RGBController_RGBFusion2GPU::DeviceUpdateLEDs()
|
|||
{
|
||||
fusion2_config zone_config;
|
||||
|
||||
zone_config.brightness = modes[active_mode].brightness;
|
||||
zone_config.speed = modes[active_mode].speed;
|
||||
zone_config.direction = modes[active_mode].direction;
|
||||
zone_config.numberOfColors = (uint8_t)modes[active_mode].colors.size();
|
||||
zone_config.brightness = modes[active_mode].brightness;
|
||||
zone_config.speed = modes[active_mode].speed;
|
||||
zone_config.direction = modes[active_mode].direction;
|
||||
zone_config.numberOfColors = (uint8_t)modes[active_mode].colors.size();
|
||||
|
||||
for (uint8_t zone_idx = 0; zone_idx < zoneIndexMap.size(); zone_idx++)
|
||||
for(uint8_t zone_idx = 0; zone_idx < RGB_FUSION_2_GPU_NUMBER_OF_ZONES; zone_idx++)
|
||||
{
|
||||
zone_config.colors[0] = colors[zone_idx];
|
||||
|
||||
|
|
@ -240,7 +216,7 @@ void RGBController_RGBFusion2GPU::DeviceUpdateLEDs()
|
|||
}
|
||||
}
|
||||
|
||||
controller->SetZone(zoneIndexMap[zone_idx], modes[active_mode].value, zone_config);
|
||||
controller->SetZone(zone_idx, modes[active_mode].value, zone_config);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -13,6 +13,8 @@
|
|||
#include "RGBController.h"
|
||||
#include "GigabyteRGBFusion2GPUController.h"
|
||||
|
||||
#define RGB_FUSION_2_GPU_NUMBER_OF_ZONES 4
|
||||
|
||||
class RGBController_RGBFusion2GPU : public RGBController
|
||||
{
|
||||
public:
|
||||
|
|
@ -31,8 +33,5 @@ public:
|
|||
void DeviceSaveMode();
|
||||
|
||||
private:
|
||||
uint8_t getModeIndex(uint8_t mode_value);
|
||||
|
||||
RGBFusion2GPUController* controller;
|
||||
std::vector<uint8_t> zoneIndexMap;
|
||||
};
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue