Store name in ZotacTuringGPUController to avoid setting it in detector
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ad9fd08a08
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eb199dae67
4 changed files with 49 additions and 42 deletions
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@ -24,19 +24,19 @@
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RGBController_ZotacTuringGPU::RGBController_ZotacTuringGPU(ZotacTuringGPUController* controller_ptr)
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{
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controller = controller_ptr;
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controller = controller_ptr;
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name = "ZOTAC GPU";
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vendor = "ZOTAC";
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description = "ZOTAC Turing-based RGB GPU Device";
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location = controller->GetDeviceLocation();
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type = DEVICE_TYPE_GPU;
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name = controller->GetDeviceName();
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vendor = "ZOTAC";
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description = "ZOTAC Turing-based RGB GPU Device";
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location = controller->GetDeviceLocation();
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type = DEVICE_TYPE_GPU;
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mode Direct;
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Direct.name = "Direct";
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Direct.value = ZOTAC_GPU_MODE_STATIC;
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Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
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Direct.color_mode = MODE_COLORS_PER_LED;
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Direct.name = "Direct";
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Direct.value = ZOTAC_GPU_MODE_STATIC;
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Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
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Direct.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Direct);
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mode Flashing;
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@ -50,33 +50,33 @@ RGBController_ZotacTuringGPU::RGBController_ZotacTuringGPU(ZotacTuringGPUControl
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modes.push_back(Flashing);
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mode Wave;
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Wave.name = "Rainbow Wave";
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Wave.value = ZOTAC_GPU_MODE_WAVE;
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Wave.flags = MODE_FLAG_HAS_SPEED;
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Wave.speed_min = ZOTAC_GPU_SPEED_SLOWEST;
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Wave.speed_max = ZOTAC_GPU_SPEED_FASTEST;
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Wave.speed = ZOTAC_GPU_SPEED_NORMAL;
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Wave.color_mode = MODE_COLORS_NONE;
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Wave.name = "Rainbow Wave";
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Wave.value = ZOTAC_GPU_MODE_WAVE;
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Wave.flags = MODE_FLAG_HAS_SPEED;
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Wave.speed_min = ZOTAC_GPU_SPEED_SLOWEST;
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Wave.speed_max = ZOTAC_GPU_SPEED_FASTEST;
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Wave.speed = ZOTAC_GPU_SPEED_NORMAL;
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Wave.color_mode = MODE_COLORS_NONE;
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modes.push_back(Wave);
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mode Breathing;
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Breathing.name = "Breathing";
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Breathing.value = ZOTAC_GPU_MODE_BREATHING;
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Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
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Breathing.speed_min = ZOTAC_GPU_SPEED_SLOWEST;
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Breathing.speed_max = ZOTAC_GPU_SPEED_FASTEST;
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Breathing.speed = ZOTAC_GPU_SPEED_NORMAL;
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Breathing.color_mode = MODE_COLORS_PER_LED;
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Breathing.name = "Breathing";
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Breathing.value = ZOTAC_GPU_MODE_BREATHING;
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Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
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Breathing.speed_min = ZOTAC_GPU_SPEED_SLOWEST;
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Breathing.speed_max = ZOTAC_GPU_SPEED_FASTEST;
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Breathing.speed = ZOTAC_GPU_SPEED_NORMAL;
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Breathing.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Breathing);
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mode ColorCycle;
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ColorCycle.name = "Spectrum Cycle";
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ColorCycle.value = ZOTAC_GPU_MODE_COLOR_CYCLE;
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ColorCycle.flags = MODE_FLAG_HAS_SPEED;
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ColorCycle.speed_min = ZOTAC_GPU_SPEED_SLOWEST;
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ColorCycle.speed_max = ZOTAC_GPU_SPEED_FASTEST;
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ColorCycle.speed = ZOTAC_GPU_SPEED_NORMAL;
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ColorCycle.color_mode = MODE_COLORS_NONE;
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ColorCycle.name = "Spectrum Cycle";
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ColorCycle.value = ZOTAC_GPU_MODE_COLOR_CYCLE;
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ColorCycle.flags = MODE_FLAG_HAS_SPEED;
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ColorCycle.speed_min = ZOTAC_GPU_SPEED_SLOWEST;
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ColorCycle.speed_max = ZOTAC_GPU_SPEED_FASTEST;
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ColorCycle.speed = ZOTAC_GPU_SPEED_NORMAL;
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ColorCycle.color_mode = MODE_COLORS_NONE;
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modes.push_back(ColorCycle);
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SetupZones();
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@ -11,10 +11,11 @@
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#include "ZotacTuringGPUController.h"
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ZotacTuringGPUController::ZotacTuringGPUController(i2c_smbus_interface* bus, u8 dev)
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ZotacTuringGPUController::ZotacTuringGPUController(i2c_smbus_interface* bus, u8 dev, std::string dev_name)
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{
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this->bus = bus;
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this->dev = dev;
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this->bus = bus;
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this->dev = dev;
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this->name = dev_name;
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}
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ZotacTuringGPUController::~ZotacTuringGPUController()
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@ -31,6 +32,11 @@ std::string ZotacTuringGPUController::GetDeviceLocation()
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return("I2C: " + return_string);
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}
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std::string ZotacTuringGPUController::GetDeviceName()
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{
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return(name);
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}
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void ZotacTuringGPUController::GetMode(RGBColor& color, int& mode, unsigned int& speed)
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{
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u8 rdata_pkt[I2C_SMBUS_BLOCK_MAX] = { 0x00 };
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@ -39,16 +39,18 @@ enum
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class ZotacTuringGPUController
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{
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public:
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ZotacTuringGPUController(i2c_smbus_interface* bus, u8 dev);
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ZotacTuringGPUController(i2c_smbus_interface* bus, u8 dev, std::string dev_name);
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~ZotacTuringGPUController();
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std::string GetDeviceLocation();
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std::string GetDeviceLocation();
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std::string GetDeviceName();
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void GetMode(RGBColor& color, int& mode, unsigned int& speed);
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void SetMode(RGBColor color, int mode, unsigned int speed);
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void GetMode(RGBColor& color, int& mode, unsigned int& speed);
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void SetMode(RGBColor color, int mode, unsigned int speed);
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private:
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i2c_smbus_interface* bus;
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u8 dev;
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i2c_smbus_interface* bus;
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u8 dev;
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std::string name;
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};
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@ -51,9 +51,8 @@ void DetectZotacTuringGPUControllers(i2c_smbus_interface* bus, u8 i2c_addr, cons
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{
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if(TestForZotacTuringGPUController(bus, i2c_addr))
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{
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ZotacTuringGPUController* controller = new ZotacTuringGPUController(bus, i2c_addr);
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ZotacTuringGPUController* controller = new ZotacTuringGPUController(bus, i2c_addr, name);
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RGBController_ZotacTuringGPU* rgb_controller = new RGBController_ZotacTuringGPU(controller);
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rgb_controller->name = name;
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ResourceManager::get()->RegisterRGBController(rgb_controller);
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}
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