Store name in ZotacTuringGPUController to avoid setting it in detector

This commit is contained in:
Adam Honse 2025-08-14 23:18:16 -05:00
parent ad9fd08a08
commit eb199dae67
4 changed files with 49 additions and 42 deletions

View file

@ -11,10 +11,11 @@
#include "ZotacTuringGPUController.h"
ZotacTuringGPUController::ZotacTuringGPUController(i2c_smbus_interface* bus, u8 dev)
ZotacTuringGPUController::ZotacTuringGPUController(i2c_smbus_interface* bus, u8 dev, std::string dev_name)
{
this->bus = bus;
this->dev = dev;
this->bus = bus;
this->dev = dev;
this->name = dev_name;
}
ZotacTuringGPUController::~ZotacTuringGPUController()
@ -31,6 +32,11 @@ std::string ZotacTuringGPUController::GetDeviceLocation()
return("I2C: " + return_string);
}
std::string ZotacTuringGPUController::GetDeviceName()
{
return(name);
}
void ZotacTuringGPUController::GetMode(RGBColor& color, int& mode, unsigned int& speed)
{
u8 rdata_pkt[I2C_SMBUS_BLOCK_MAX] = { 0x00 };