Handle socket errors on Windows, which does not return 0 when a socket is disconnected like Linux does

This commit is contained in:
Adam Honse 2020-05-10 16:22:29 -05:00
parent 883a78ad9d
commit e6aadc414b
2 changed files with 21 additions and 21 deletions

View file

@ -252,7 +252,7 @@ void NetworkClient::ListenThreadFunction()
//Read first byte of magic
bytes_read = recv_select(client_sock, &header.pkt_magic[0], 1, 0);
if(bytes_read == 0)
if(bytes_read <= 0)
{
goto listen_done;
}
@ -266,7 +266,7 @@ void NetworkClient::ListenThreadFunction()
//Read second byte of magic
bytes_read = recv_select(client_sock, &header.pkt_magic[1], 1, 0);
if(bytes_read == 0)
if(bytes_read <= 0)
{
goto listen_done;
}
@ -280,7 +280,7 @@ void NetworkClient::ListenThreadFunction()
//Read third byte of magic
bytes_read = recv_select(client_sock, &header.pkt_magic[2], 1, 0);
if(bytes_read == 0)
if(bytes_read <= 0)
{
goto listen_done;
}
@ -294,7 +294,7 @@ void NetworkClient::ListenThreadFunction()
//Read fourth byte of magic
bytes_read = recv_select(client_sock, &header.pkt_magic[3], 1, 0);
if(bytes_read == 0)
if(bytes_read <= 0)
{
goto listen_done;
}
@ -315,7 +315,7 @@ void NetworkClient::ListenThreadFunction()
bytes_read += tmp_bytes_read;
if(tmp_bytes_read == 0)
if(tmp_bytes_read <= 0)
{
goto listen_done;
}
@ -337,7 +337,7 @@ void NetworkClient::ListenThreadFunction()
tmp_bytes_read = recv_select(client_sock, &data[bytes_read], header.pkt_size - bytes_read, 0);
if(tmp_bytes_read == 0)
if(tmp_bytes_read <= 0)
{
goto listen_done;
}

View file

@ -338,7 +338,7 @@ void NetworkServer::ListenThreadFunction(NetworkClientInfo * client_info)
//Read first byte of magic
bytes_read = recv_select(client_sock, &header.pkt_magic[0], 1, 0);
if(bytes_read == 0)
if(bytes_read <= 0)
{
goto listen_done;
}
@ -352,7 +352,7 @@ void NetworkServer::ListenThreadFunction(NetworkClientInfo * client_info)
//Read second byte of magic
bytes_read = recv_select(client_sock, &header.pkt_magic[1], 1, 0);
if(bytes_read == 0)
if(bytes_read <= 0)
{
goto listen_done;
}
@ -366,7 +366,7 @@ void NetworkServer::ListenThreadFunction(NetworkClientInfo * client_info)
//Read third byte of magic
bytes_read = recv_select(client_sock, &header.pkt_magic[2], 1, 0);
if(bytes_read == 0)
if(bytes_read <= 0)
{
goto listen_done;
}
@ -380,7 +380,7 @@ void NetworkServer::ListenThreadFunction(NetworkClientInfo * client_info)
//Read fourth byte of magic
bytes_read = recv_select(client_sock, &header.pkt_magic[3], 1, 0);
if(bytes_read == 0)
if(bytes_read <= 0)
{
goto listen_done;
}
@ -401,7 +401,7 @@ void NetworkServer::ListenThreadFunction(NetworkClientInfo * client_info)
bytes_read += tmp_bytes_read;
if(tmp_bytes_read == 0)
if(tmp_bytes_read <= 0)
{
goto listen_done;
}
@ -423,7 +423,7 @@ void NetworkServer::ListenThreadFunction(NetworkClientInfo * client_info)
tmp_bytes_read = recv_select(client_sock, &data[bytes_read], header.pkt_size - bytes_read, 0);
if(tmp_bytes_read == 0)
if(tmp_bytes_read <= 0)
{
goto listen_done;
}