Organize most controller files into subfolders
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415 changed files with 44 additions and 43 deletions
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/*-----------------------------------------*\
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| RGBController_SRGBmodsLEDControllerV1.cpp|
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| Generic RGB Interface for SRGBmods |
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| LED Controller V1 |
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| Adam Honse (CalcProgrammer1) 6/30/2023 |
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\*-----------------------------------------*/
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#include "RGBController_SRGBmodsLEDControllerV1.h"
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/**------------------------------------------------------------------*\
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@name SRGBmods LED Controller V1
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@category LEDStrip
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@type USB
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@save :x:
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@direct :white_check_mark:
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@effects :white_check_mark:
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@detectors DetectSRGBmodsControllers
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@comment
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\*-------------------------------------------------------------------*/
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RGBController_SRGBmodsLEDControllerV1::RGBController_SRGBmodsLEDControllerV1(SRGBmodsLEDControllerV1* controller_ptr)
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{
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controller = controller_ptr;
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name = "SRGBmods Device";
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vendor = "SRGBmods.net";
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description = "SRGBmods LED Controller V1 Device";
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type = DEVICE_TYPE_LEDSTRIP;
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location = controller->GetLocationString();
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serial = controller->GetSerialString();
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mode Direct;
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Direct.name = "Direct";
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Direct.value = SRGBMODS_LED_CONTROLLER_V1_MODE_DIRECT;
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Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
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Direct.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Direct);
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mode Rainbow;
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Rainbow.name = "Rainbow Wave";
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Rainbow.value = SRGBMODS_LED_CONTROLLER_V1_MODE_RAINBOW;
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Rainbow.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
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Rainbow.color_mode = MODE_COLORS_RANDOM;
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Rainbow.brightness_min = 0x00;
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Rainbow.brightness_max = 0xFF;
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Rainbow.brightness = 0xFF;
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Rainbow.speed_min = 0x0A;
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Rainbow.speed_max = 0xFF;
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Rainbow.speed = 0x7F;
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modes.push_back(Rainbow);
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mode Breathing;
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Breathing.name = "Breathing";
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Breathing.value = SRGBMODS_LED_CONTROLLER_V1_MODE_BREATHING_MODE_SPECIFIC;
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Breathing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
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Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Breathing.brightness_min = 0x00;
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Breathing.brightness_max = 0xFF;
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Breathing.brightness = 0xFF;
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Breathing.speed_min = 0x0A;
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Breathing.speed_max = 0xFF;
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Breathing.speed = 0x7F;
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Breathing.colors_min = 1;
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Breathing.colors_max = 1;
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Breathing.colors.resize(1);
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modes.push_back(Breathing);
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mode Static;
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Static.name = "Static";
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Static.value = SRGBMODS_LED_CONTROLLER_V1_MODE_STATIC;
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Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
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Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Static.brightness_min = 0x00;
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Static.brightness_max = 0xFF;
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Static.brightness = 0xFF;
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Static.colors_min = 1;
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Static.colors_max = 1;
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Static.colors.resize(1);
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modes.push_back(Static);
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SetupZones();
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}
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RGBController_SRGBmodsLEDControllerV1::~RGBController_SRGBmodsLEDControllerV1()
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{
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delete controller;
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}
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void RGBController_SRGBmodsLEDControllerV1::SetupZones()
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{
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/*-------------------------------------------------*\
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| Only set LED count on the first run |
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\*-------------------------------------------------*/
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bool first_run = false;
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if(zones.size() == 0)
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{
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first_run = true;
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}
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/*-------------------------------------------------*\
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| Clear any existing color/LED configuration |
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\*-------------------------------------------------*/
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leds.clear();
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colors.clear();
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zones.resize(SRGBMODS_LED_CONTROLLER_V1_NUM_CHANNELS);
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/*-------------------------------------------------*\
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| Set zones and leds |
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\*-------------------------------------------------*/
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for(unsigned int channel_idx = 0; channel_idx < SRGBMODS_LED_CONTROLLER_V1_NUM_CHANNELS; channel_idx++)
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{
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char ch_idx_string[2];
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snprintf(ch_idx_string, 2, "%d", channel_idx + 1);
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zones[channel_idx].name = "Channel ";
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zones[channel_idx].name.append(ch_idx_string);
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zones[channel_idx].type = ZONE_TYPE_LINEAR;
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/*-------------------------------------------------*\
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| The maximum number of LEDs per channel is 800 |
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| according to https://srgbmods.net/lcv1/ |
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\*-------------------------------------------------*/
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zones[channel_idx].leds_min = 0;
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zones[channel_idx].leds_max = 800;
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if(first_run)
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{
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zones[channel_idx].leds_count = 0;
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}
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zones[channel_idx].matrix_map = NULL;
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for(unsigned int led_ch_idx = 0; led_ch_idx < zones[channel_idx].leds_count; led_ch_idx++)
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{
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char led_idx_string[4];
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snprintf(led_idx_string, 4, "%d", led_ch_idx + 1);
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led new_led;
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new_led.name = "LED ";
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new_led.name.append(led_idx_string);
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leds.push_back(new_led);
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leds_channel.push_back(channel_idx);
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}
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}
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SetupColors();
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}
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void RGBController_SRGBmodsLEDControllerV1::ResizeZone(int zone, int new_size)
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{
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if((size_t) zone >= zones.size())
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{
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return;
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}
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if(((unsigned int)new_size >= zones[zone].leds_min) && ((unsigned int)new_size <= zones[zone].leds_max))
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{
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zones[zone].leds_count = new_size;
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SetupZones();
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}
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}
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void RGBController_SRGBmodsLEDControllerV1::DeviceUpdateLEDs()
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{
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if(modes[active_mode].value == SRGBMODS_LED_CONTROLLER_V1_MODE_DIRECT)
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{
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for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
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{
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if(zones[zone_idx].leds_count > 0)
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{
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controller->SetChannelLEDs(zone_idx, zones[zone_idx].colors, zones[zone_idx].leds_count);
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}
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}
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}
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else
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{
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DeviceUpdateMode();
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}
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}
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void RGBController_SRGBmodsLEDControllerV1::UpdateZoneLEDs(int /*zone*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_SRGBmodsLEDControllerV1::UpdateSingleLED(int /*led*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_SRGBmodsLEDControllerV1::DeviceUpdateMode()
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{
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if(modes[active_mode].value == SRGBMODS_LED_CONTROLLER_V1_MODE_DIRECT)
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{
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controller->SetDirect();
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DeviceUpdateLEDs();
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}
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else
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{
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unsigned int value = modes[active_mode].value;
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RGBColor color = 0;
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if(modes[active_mode].value == SRGBMODS_LED_CONTROLLER_V1_MODE_BREATHING_MODE_SPECIFIC && modes[active_mode].color_mode == MODE_COLORS_RANDOM)
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{
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value = SRGBMODS_LED_CONTROLLER_V1_MODE_BREATHING_RANDOM;
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}
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if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
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{
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color = modes[active_mode].colors[0];
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}
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controller->SetConfiguration(value, modes[active_mode].speed, modes[active_mode].brightness, color);
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}
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}
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