Organize most controller files into subfolders
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415 changed files with 44 additions and 43 deletions
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/*-----------------------------------------*\
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| HyperXAlloyFPSController.cpp |
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| Driver for HyperX Alloy FPS Keyboard |
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| lighting controller |
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| Adam Honse (CalcProgrammer1) 1/30/2020 |
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\*-----------------------------------------*/
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#include "HyperXAlloyFPSController.h"
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#include <cstring>
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using namespace std::chrono_literals;
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static unsigned int keys[] = {0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14,
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0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x20, 0x21, 0x22,
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0x23, 0x24, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, 0x30,
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0x31, 0x32, 0x33, 0x34, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3E, 0x3F, 0x41,
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0x44, 0x45, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x51, 0x54, 0x55,
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0x58, 0x59, 0x5A, 0x5B, 0x5C, 0x5E, 0x5F, 0x61, 0x64, 0x65, 0x68, 0x69, 0x6A,
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0x6B, 0x6C, 0x6E, 0x6F, 0x74, 0x75, 0x78, 0x79, 0x7A, 0x7B, 0x7C, 0x7D, 0x7E,
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0x7F, 0x81, 0x84, 0x85, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x91,
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0x94, 0x95 };
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HyperXAlloyFPSController::HyperXAlloyFPSController(hid_device* dev_handle, const char* path)
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{
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dev = dev_handle;
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location = path;
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}
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HyperXAlloyFPSController::~HyperXAlloyFPSController()
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{
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hid_close(dev);
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}
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std::string HyperXAlloyFPSController::GetDeviceLocation()
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{
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return("HID: " + location);
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}
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std::string HyperXAlloyFPSController::GetSerialString()
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{
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wchar_t serial_string[128];
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int ret = hid_get_serial_number_string(dev, serial_string, 128);
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if(ret != 0)
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{
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return("");
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}
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std::wstring return_wstring = serial_string;
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std::string return_string(return_wstring.begin(), return_wstring.end());
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return(return_string);
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}
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void HyperXAlloyFPSController::SetLEDsDirect(std::vector<RGBColor> colors)
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{
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unsigned char red_color_data[106];
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unsigned char grn_color_data[106];
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unsigned char blu_color_data[106];
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for(std::size_t i = 0; i < 106; i++)
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{
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red_color_data[i] = RGBGetRValue(colors[i]);
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grn_color_data[i] = RGBGetGValue(colors[i]);
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blu_color_data[i] = RGBGetBValue(colors[i]);
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}
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SendDirect
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(
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HYPERX_ALLOY_FPS_COLOR_CHANNEL_RED,
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red_color_data
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);
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std::this_thread::sleep_for(10ms);
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SendDirect
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(
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HYPERX_ALLOY_FPS_COLOR_CHANNEL_GREEN,
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grn_color_data
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);
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std::this_thread::sleep_for(10ms);
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SendDirect
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(
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HYPERX_ALLOY_FPS_COLOR_CHANNEL_BLUE,
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blu_color_data
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);
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}
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/*-------------------------------------------------------------------------------------------------*\
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| Private packet sending functions. |
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\*-------------------------------------------------------------------------------------------------*/
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void HyperXAlloyFPSController::SendDirect
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(
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unsigned char color_channel,
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unsigned char* color_data
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)
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{
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unsigned char buf[264];
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/*-----------------------------------------------------*\
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| Zero out buffer |
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\*-----------------------------------------------------*/
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memset(buf, 0x00, sizeof(buf));
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/*-----------------------------------------------------*\
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| Set up Direct packet |
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\*-----------------------------------------------------*/
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buf[0x00] = 0x07;
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buf[0x01] = HYPERX_ALLOY_FPS_PACKET_ID_DIRECT;
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buf[0x02] = color_channel;
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buf[0x03] = 0xA0;
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/*-----------------------------------------------------*\
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| Fill in color data |
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\*-----------------------------------------------------*/
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for(int i = 0; i < 106; i++)
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{
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buf[keys[i]] = color_data[i];
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}
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/*-----------------------------------------------------*\
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| Send packet |
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\*-----------------------------------------------------*/
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hid_send_feature_report(dev, buf, 264);
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}
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