Organize most controller files into subfolders
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415 changed files with 44 additions and 43 deletions
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/*-------------------------------------------------------------------*\
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| RGBController_CMKeyboardController.cpp |
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| Controller for Coolermaster keyboards |
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| Tam D (too.manyhobbies) 30th Nov 2023 |
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\*-------------------------------------------------------------------*/
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#include "RGBController_CMKeyboardController.h"
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#include "CMKeyboardDevices.h"
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/**------------------------------------------------------------------*\
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@name Coolermaster Masterkeys Keyboards
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@category Keyboard
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@type USB
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@save :robot:
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@direct :white_check_mark:
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@effects :white_check_mark:
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@detectors DetectCoolerMasterKeyboards
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@comment
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In CMKeyboardV1Controller brightness control not supported.
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Supported effects differ between CMKeyboardV1Controller and
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CMKeyboardV2Controller.
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\*-------------------------------------------------------------------*/
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RGBController_CMKeyboardController::RGBController_CMKeyboardController(CMKeyboardAbstractController* pController)
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{
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m_pController = pController;
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vendor = m_pController->GetDeviceVendor();
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type = DEVICE_TYPE_KEYBOARD;
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description = "Cooler Master Keyboard Device";
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version = m_pController->GetFirmwareVersion();
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/*----------------------------------------------------------------*\
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| Coolermaster uses the name field to store the serial number in |
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| many of their keyboards. |
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\*----------------------------------------------------------------*/
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serial = m_pController->GetDeviceSerial();
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location = m_pController->GetLocation();
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m_keyboardLayout = m_pController->GetKeyboardLayout();
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name = m_pController->GetDeviceName();
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m_pController->InitializeModes(modes);
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SetupZones();
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}
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RGBController_CMKeyboardController::~RGBController_CMKeyboardController()
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{
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for(size_t i = 0; i < m_pUnknownKeyNames.size(); i++)
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{
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if(m_pUnknownKeyNames[i])
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{
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delete(m_pUnknownKeyNames[i]);
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}
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}
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}
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#define COOLERMASTER_ZONES_MAX 1
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void RGBController_CMKeyboardController::SetupZones()
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{
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std::string physical_size;
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unsigned int max_led_value = 0;
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const cm_kb_device* coolermaster = m_pController->GetDeviceData();
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/*---------------------------------------------------------*\
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| Fill in zones from the device data |
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\*---------------------------------------------------------*/
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for(size_t i = 0; i < COOLERMASTER_ZONES_MAX; i++)
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{
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if(coolermaster->zones[i] == NULL)
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{
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break;
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}
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else
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{
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zone new_zone;
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new_zone.name = coolermaster->zones[i]->name;
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new_zone.type = coolermaster->zones[i]->type;
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if(new_zone.type == ZONE_TYPE_MATRIX)
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{
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KeyboardLayoutManager new_kb(m_keyboardLayout, coolermaster->layout_new->base_size, coolermaster->layout_new->key_values);
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matrix_map_type * new_map = new matrix_map_type;
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new_zone.matrix_map = new_map;
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new_map->map = new unsigned int[new_map->height * new_map->width];
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if(coolermaster->layout_new->base_size != KEYBOARD_SIZE_EMPTY)
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{
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/*---------------------------------------------------------*\
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| Minor adjustments to keyboard layout |
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\*---------------------------------------------------------*/
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keyboard_keymap_overlay_values* temp = coolermaster->layout_new;
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new_kb.ChangeKeys(*temp);
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new_map->height = new_kb.GetRowCount();
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new_map->width = new_kb.GetColumnCount();
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/*---------------------------------------------------------*\
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| Matrix map still uses declared zone rows and columns |
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| as the packet structure depends on the matrix map |
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\*---------------------------------------------------------*/
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new_kb.GetKeyMap(new_map->map, KEYBOARD_MAP_FILL_TYPE_COUNT, new_map->height, new_map->width);
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/*---------------------------------------------------------*\
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| Create LEDs for the Matrix zone |
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| Place keys in the layout to populate the matrix |
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\*---------------------------------------------------------*/
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new_zone.leds_count = new_kb.GetKeyCount();
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LOG_DEBUG("[%s] Created KB matrix with %d rows and %d columns containing %d keys",
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m_pController->GetDeviceName().c_str(), new_kb.GetRowCount(), new_kb.GetColumnCount(), new_zone.leds_count);
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for(unsigned int led_idx = 0; led_idx < new_zone.leds_count; led_idx++)
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{
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led new_led;
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new_led.name = new_kb.GetKeyNameAt(led_idx);
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new_led.value = new_kb.GetKeyValueAt(led_idx);
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max_led_value = std::max(max_led_value, new_led.value);
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leds.push_back(new_led);
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}
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}
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/*---------------------------------------------------------*\
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| Add 1 the max_led_value to account for the 0th index |
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\*---------------------------------------------------------*/
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max_led_value++;
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}
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/*---------------------------------------------------------*\
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| name is not set yet so description is used instead |
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\*---------------------------------------------------------*/
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LOG_DEBUG("[%s] Creating a %s zone: %s with %d LEDs", description.c_str(),
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((new_zone.type == ZONE_TYPE_MATRIX) ? "matrix": "linear"),
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new_zone.name.c_str(), new_zone.leds_count);
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new_zone.leds_min = new_zone.leds_count;
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new_zone.leds_max = new_zone.leds_count;
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zones.push_back(new_zone);
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}
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}
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SetupColors();
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}
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void RGBController_CMKeyboardController::ResizeZone(int /*zone*/, int /*new_size*/)
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{
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}
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void RGBController_CMKeyboardController::DeviceUpdateLEDs()
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{
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m_pController->SetLeds(leds, colors);
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}
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void RGBController_CMKeyboardController::UpdateSingleLED(int led, RGBColor color)
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{
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uint8_t key_value = m_pLayoutManager->GetKeyValueAt(led);
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m_pController->SetSingleLED(key_value, color);
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}
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void RGBController_CMKeyboardController::UpdateSingleLED(int led)
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{
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m_pController->SetSingleLED(led, colors[led]);
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}
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void RGBController_CMKeyboardController::UpdateZoneLEDs(int /*zone_idx*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_CMKeyboardController::DeviceUpdateMode()
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{
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m_pController->SetMode(modes[active_mode]);
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}
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void RGBController_CMKeyboardController::SetCustomMode()
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{
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}
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