Store name in PowerColorRedDevilGPUController to avoid setting it in detector
This commit is contained in:
parent
2134323bf8
commit
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4 changed files with 156 additions and 152 deletions
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@ -14,10 +14,11 @@
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using namespace std::chrono_literals;
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using namespace std::chrono_literals;
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RedDevilGPUController::RedDevilGPUController(i2c_smbus_interface* bus, red_devil_dev_id dev)
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RedDevilGPUController::RedDevilGPUController(i2c_smbus_interface* bus, red_devil_dev_id dev, std::string dev_name)
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{
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{
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this->bus = bus;
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this->bus = bus;
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this->dev = dev;
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this->dev = dev;
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this->name = dev_name;
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if(bus->pci_device > AMD_NAVI10_DEV) // Only Navi 2 cards have this mode
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if(bus->pci_device > AMD_NAVI10_DEV) // Only Navi 2 cards have this mode
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{
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{
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@ -40,6 +41,11 @@ std::string RedDevilGPUController::GetDeviceLocation()
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return("I2C:" + return_string);
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return("I2C:" + return_string);
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}
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}
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std::string RedDevilGPUController::GetDeviceName()
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{
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return(name);
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}
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void RedDevilGPUController::SetLEDColor(int led, RGBColor color)
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void RedDevilGPUController::SetLEDColor(int led, RGBColor color)
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{
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{
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if(led > RED_DEVIL_GPU_LED_MAX_COUNT)
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if(led > RED_DEVIL_GPU_LED_MAX_COUNT)
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@ -80,28 +80,30 @@ enum
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class RedDevilGPUController
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class RedDevilGPUController
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{
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{
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public:
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public:
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RedDevilGPUController(i2c_smbus_interface* bus, red_devil_dev_id dev);
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RedDevilGPUController(i2c_smbus_interface* bus, red_devil_dev_id dev, std::string dev_name);
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~RedDevilGPUController();
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~RedDevilGPUController();
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std::string GetDeviceLocation();
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std::string GetDeviceLocation();
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std::string GetDeviceName();
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void SetLEDColor(int led, RGBColor color);
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void SetLEDColor(int led, RGBColor color);
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RGBColor GetLEDColor(int led);
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RGBColor GetLEDColor(int led);
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void SetLEDColorAll(RGBColor color);
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void SetLEDColorAll(RGBColor color);
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void SetModeColor(RGBColor color);
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void SetModeColor(RGBColor color);
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RGBColor GetModeColor();
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RGBColor GetModeColor();
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void SetMode(red_devil_mode_config config);
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void SetMode(red_devil_mode_config config);
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red_devil_mode_config GetMode();
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red_devil_mode_config GetMode();
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int RegisterRead(unsigned char reg, unsigned char *data);
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int RegisterRead(unsigned char reg, unsigned char *data);
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int RegisterWrite(unsigned char reg, unsigned char *data);
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int RegisterWrite(unsigned char reg, unsigned char *data);
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bool has_sync_mode = false;
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bool has_sync_mode = false;
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private:
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private:
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i2c_smbus_interface* bus;
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i2c_smbus_interface* bus;
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red_devil_dev_id dev;
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red_devil_dev_id dev;
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std::string name;
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};
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};
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@ -20,20 +20,18 @@ void DetectPowerColorRedDevilGPUControllers(i2c_smbus_interface* bus, uint8_t i2
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{
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{
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unsigned char data[3] = {0};
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unsigned char data[3] = {0};
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int ret = bus->i2c_smbus_read_i2c_block_data(i2c_addr, 0x90, 3, data);
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int ret = bus->i2c_smbus_read_i2c_block_data(i2c_addr, 0x90, 3, data);
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if(ret == 3 && memcmp(data, indicator, 3) == 0)
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if(ret == 3 && memcmp(data, indicator, 3) == 0)
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{
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{
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RedDevilGPUController* controller = new RedDevilGPUController(bus, i2c_addr);
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RedDevilGPUController* controller = new RedDevilGPUController(bus, i2c_addr, name);
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RGBController_RedDevilGPU* rgb_controller = new RGBController_RedDevilGPU(controller);
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RGBController_RedDevilGPU* rgb_controller = new RGBController_RedDevilGPU(controller);
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rgb_controller->name = name;
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ResourceManager::get()->RegisterRGBController(rgb_controller);
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ResourceManager::get()->RegisterRGBController(rgb_controller);
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}
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}
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}
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}
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REGISTER_I2C_PCI_DETECTOR("PowerColor Red Devil RX5700", DetectPowerColorRedDevilGPUControllers, AMD_GPU_VEN, AMD_NAVI10_DEV, POWERCOLOR_SUB_VEN, POWERCOLOR_RED_DEVIL_RX5700_SUB_DEV, 0x22);
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REGISTER_I2C_PCI_DETECTOR("PowerColor Red Devil RX5700", DetectPowerColorRedDevilGPUControllers, AMD_GPU_VEN, AMD_NAVI10_DEV, POWERCOLOR_SUB_VEN, POWERCOLOR_RED_DEVIL_RX5700_SUB_DEV, 0x22);
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REGISTER_I2C_PCI_DETECTOR("PowerColor Red Devil RX5700XT", DetectPowerColorRedDevilGPUControllers, AMD_GPU_VEN, AMD_NAVI10_DEV, POWERCOLOR_SUB_VEN, POWERCOLOR_RED_DEVIL_RX5700XT_SUB_DEV, 0x22);
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REGISTER_I2C_PCI_DETECTOR("PowerColor Red Devil RX5700XT", DetectPowerColorRedDevilGPUControllers, AMD_GPU_VEN, AMD_NAVI10_DEV, POWERCOLOR_SUB_VEN, POWERCOLOR_RED_DEVIL_RX5700XT_SUB_DEV, 0x22);
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REGISTER_I2C_PCI_DETECTOR("PowerColor Red Devil RX6750XT", DetectPowerColorRedDevilGPUControllers, AMD_GPU_VEN, AMD_NAVI22_DEV, POWERCOLOR_SUB_VEN, POWERCOLOR_RED_DEVIL_RX6750XT_SUB_DEV, 0x22);
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REGISTER_I2C_PCI_DETECTOR("PowerColor Red Devil RX6900XT Ultimate", DetectPowerColorRedDevilGPUControllers, AMD_GPU_VEN, AMD_NAVI21_DEV2, POWERCOLOR_SUB_VEN, POWERCOLOR_RED_DEVIL_RX6900XT_ULTIMATE_SUB_DEV, 0x22);
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REGISTER_I2C_PCI_DETECTOR("PowerColor Red Devil RX6800XT", DetectPowerColorRedDevilGPUControllers, AMD_GPU_VEN, AMD_NAVI21_DEV1, POWERCOLOR_SUB_VEN, POWERCOLOR_RED_DEVIL_RX6800XT_SUB_DEV, 0x22);
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REGISTER_I2C_PCI_DETECTOR("PowerColor Red Devil RX6900XT Ultimate", DetectPowerColorRedDevilGPUControllers, AMD_GPU_VEN, AMD_NAVI21_DEV2, POWERCOLOR_SUB_VEN, POWERCOLOR_RED_DEVIL_RX6900XT_ULTIMATE_SUB_DEV, 0x22);
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REGISTER_I2C_PCI_DETECTOR("PowerColor Red Devil RX6800XT", DetectPowerColorRedDevilGPUControllers, AMD_GPU_VEN, AMD_NAVI21_DEV1, POWERCOLOR_SUB_VEN, POWERCOLOR_RED_DEVIL_RX6800XT_SUB_DEV, 0x22);
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REGISTER_I2C_PCI_DETECTOR("PowerColor Red Devil RX6750XT", DetectPowerColorRedDevilGPUControllers, AMD_GPU_VEN, AMD_NAVI22_DEV, POWERCOLOR_SUB_VEN, POWERCOLOR_RED_DEVIL_RX6750XT_SUB_DEV, 0x22);
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@ -13,163 +13,163 @@
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RGBController_RedDevilGPU::RGBController_RedDevilGPU(RedDevilGPUController* controller_ptr)
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RGBController_RedDevilGPU::RGBController_RedDevilGPU(RedDevilGPUController* controller_ptr)
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{
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{
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controller = controller_ptr;
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controller = controller_ptr;
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name = "PowerColor Red Devil GPU";
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name = controller->GetDeviceName();
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vendor = "PowerColor";
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vendor = "PowerColor";
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description = name;
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description = "PowerColor Red Devil GPU Device";
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location = controller->GetDeviceLocation();
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location = controller->GetDeviceLocation();
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type = DEVICE_TYPE_GPU;
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type = DEVICE_TYPE_GPU;
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mode Off;
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mode Off;
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Off.name = "Off";
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Off.name = "Off";
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Off.value = RED_DEVIL_GPU_MODE_OFF;
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Off.value = RED_DEVIL_GPU_MODE_OFF;
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Off.flags = MODE_FLAG_AUTOMATIC_SAVE;
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Off.flags = MODE_FLAG_AUTOMATIC_SAVE;
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Off.color_mode = MODE_COLORS_NONE;
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Off.color_mode = MODE_COLORS_NONE;
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modes.push_back(Off);
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modes.push_back(Off);
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mode Static;
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mode Static;
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Static.name = "Static";
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Static.name = "Static";
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Static.value = RED_DEVIL_GPU_MODE_STATIC;
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Static.value = RED_DEVIL_GPU_MODE_STATIC;
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Static.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
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Static.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
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Static.color_mode = MODE_COLORS_PER_LED;
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Static.color_mode = MODE_COLORS_PER_LED;
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Static.brightness_min = RED_DEVIL_GPU_BRIGHTNESS_MIN;
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Static.brightness_min = RED_DEVIL_GPU_BRIGHTNESS_MIN;
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Static.brightness_max = RED_DEVIL_GPU_BRIGHTNESS_MAX;
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Static.brightness_max = RED_DEVIL_GPU_BRIGHTNESS_MAX;
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Static.brightness = RED_DEVIL_GPU_BRIGHTNESS_MAX;
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Static.brightness = RED_DEVIL_GPU_BRIGHTNESS_MAX;
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modes.push_back(Static);
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modes.push_back(Static);
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mode Breathing;
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mode Breathing;
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Breathing.name = "Breathing";
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Breathing.name = "Breathing";
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Breathing.value = RED_DEVIL_GPU_MODE_BREATHING;
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Breathing.value = RED_DEVIL_GPU_MODE_BREATHING;
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Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
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Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
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Breathing.color_mode = MODE_COLORS_PER_LED;
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Breathing.color_mode = MODE_COLORS_PER_LED;
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Breathing.brightness_min = RED_DEVIL_GPU_BRIGHTNESS_MIN;
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Breathing.brightness_min = RED_DEVIL_GPU_BRIGHTNESS_MIN;
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Breathing.brightness_max = RED_DEVIL_GPU_BRIGHTNESS_MAX;
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Breathing.brightness_max = RED_DEVIL_GPU_BRIGHTNESS_MAX;
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Breathing.brightness = RED_DEVIL_GPU_BRIGHTNESS_MAX;
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Breathing.brightness = RED_DEVIL_GPU_BRIGHTNESS_MAX;
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Breathing.speed_min = RED_DEVIL_GPU_SPEED_SLOWEST;
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Breathing.speed_min = RED_DEVIL_GPU_SPEED_SLOWEST;
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Breathing.speed_max = RED_DEVIL_GPU_SPEED_FASTEST;
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Breathing.speed_max = RED_DEVIL_GPU_SPEED_FASTEST;
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Breathing.speed = RED_DEVIL_GPU_SPEED_DEFAULT;
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Breathing.speed = RED_DEVIL_GPU_SPEED_DEFAULT;
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modes.push_back(Breathing);
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modes.push_back(Breathing);
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mode Neon;
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mode Neon;
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Neon.name = "Neon";
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Neon.name = "Neon";
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Neon.value = RED_DEVIL_GPU_MODE_NEON;
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Neon.value = RED_DEVIL_GPU_MODE_NEON;
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Neon.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
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Neon.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
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Neon.color_mode = MODE_COLORS_NONE;
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Neon.color_mode = MODE_COLORS_NONE;
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Neon.brightness_min = RED_DEVIL_GPU_BRIGHTNESS_MIN;
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Neon.brightness_min = RED_DEVIL_GPU_BRIGHTNESS_MIN;
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Neon.brightness_max = RED_DEVIL_GPU_BRIGHTNESS_MAX;
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Neon.brightness_max = RED_DEVIL_GPU_BRIGHTNESS_MAX;
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Neon.brightness = RED_DEVIL_GPU_BRIGHTNESS_MAX;
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Neon.brightness = RED_DEVIL_GPU_BRIGHTNESS_MAX;
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Neon.speed_min = RED_DEVIL_GPU_SPEED_SLOWEST;
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Neon.speed_min = RED_DEVIL_GPU_SPEED_SLOWEST;
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Neon.speed_max = RED_DEVIL_GPU_SPEED_FASTEST;
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Neon.speed_max = RED_DEVIL_GPU_SPEED_FASTEST;
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Neon.speed = RED_DEVIL_GPU_SPEED_DEFAULT;
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Neon.speed = RED_DEVIL_GPU_SPEED_DEFAULT;
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modes.push_back(Neon);
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modes.push_back(Neon);
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mode Blink;
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mode Blink;
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Blink.name = "Blink";
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Blink.name = "Blink";
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Blink.value = RED_DEVIL_GPU_MODE_BLINK;
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Blink.value = RED_DEVIL_GPU_MODE_BLINK;
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Blink.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
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Blink.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
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Blink.color_mode = MODE_COLORS_PER_LED;
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Blink.color_mode = MODE_COLORS_PER_LED;
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Blink.brightness_min = RED_DEVIL_GPU_BRIGHTNESS_MIN;
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Blink.brightness_min = RED_DEVIL_GPU_BRIGHTNESS_MIN;
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Blink.brightness_max = RED_DEVIL_GPU_BRIGHTNESS_MAX;
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Blink.brightness_max = RED_DEVIL_GPU_BRIGHTNESS_MAX;
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Blink.brightness = RED_DEVIL_GPU_BRIGHTNESS_MAX;
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Blink.brightness = RED_DEVIL_GPU_BRIGHTNESS_MAX;
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Blink.speed_min = RED_DEVIL_GPU_SPEED_SLOWEST;
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Blink.speed_min = RED_DEVIL_GPU_SPEED_SLOWEST;
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Blink.speed_max = RED_DEVIL_GPU_SPEED_FASTEST;
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Blink.speed_max = RED_DEVIL_GPU_SPEED_FASTEST;
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Blink.speed = RED_DEVIL_GPU_SPEED_DEFAULT;
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Blink.speed = RED_DEVIL_GPU_SPEED_DEFAULT;
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modes.push_back(Blink);
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modes.push_back(Blink);
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mode DoubleBlink;
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mode DoubleBlink;
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DoubleBlink.name = "Double Blink";
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DoubleBlink.name = "Double Blink";
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DoubleBlink.value = RED_DEVIL_GPU_MODE_DOUBLE_BLINK;
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DoubleBlink.value = RED_DEVIL_GPU_MODE_DOUBLE_BLINK;
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DoubleBlink.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
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DoubleBlink.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
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DoubleBlink.color_mode = MODE_COLORS_PER_LED;
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DoubleBlink.color_mode = MODE_COLORS_PER_LED;
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DoubleBlink.brightness_min = RED_DEVIL_GPU_BRIGHTNESS_MIN;
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DoubleBlink.brightness_min = RED_DEVIL_GPU_BRIGHTNESS_MIN;
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DoubleBlink.brightness_max = RED_DEVIL_GPU_BRIGHTNESS_MAX;
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DoubleBlink.brightness_max = RED_DEVIL_GPU_BRIGHTNESS_MAX;
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DoubleBlink.brightness = RED_DEVIL_GPU_BRIGHTNESS_MAX;
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DoubleBlink.brightness = RED_DEVIL_GPU_BRIGHTNESS_MAX;
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DoubleBlink.speed_min = RED_DEVIL_GPU_SPEED_SLOWEST;
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DoubleBlink.speed_min = RED_DEVIL_GPU_SPEED_SLOWEST;
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DoubleBlink.speed_max = RED_DEVIL_GPU_SPEED_FASTEST;
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DoubleBlink.speed_max = RED_DEVIL_GPU_SPEED_FASTEST;
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DoubleBlink.speed = RED_DEVIL_GPU_SPEED_DEFAULT;
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DoubleBlink.speed = RED_DEVIL_GPU_SPEED_DEFAULT;
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modes.push_back(DoubleBlink);
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modes.push_back(DoubleBlink);
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mode ColorShift;
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mode ColorShift;
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ColorShift.name = "Color Shift";
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ColorShift.name = "Color Shift";
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ColorShift.value = RED_DEVIL_GPU_MODE_COLOR_SHIFT;
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ColorShift.value = RED_DEVIL_GPU_MODE_COLOR_SHIFT;
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ColorShift.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
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ColorShift.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
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ColorShift.color_mode = MODE_COLORS_NONE;
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ColorShift.color_mode = MODE_COLORS_NONE;
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ColorShift.brightness_min = RED_DEVIL_GPU_BRIGHTNESS_MIN;
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ColorShift.brightness_min = RED_DEVIL_GPU_BRIGHTNESS_MIN;
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ColorShift.brightness_max = RED_DEVIL_GPU_BRIGHTNESS_MAX;
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ColorShift.brightness_max = RED_DEVIL_GPU_BRIGHTNESS_MAX;
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ColorShift.brightness = RED_DEVIL_GPU_BRIGHTNESS_MAX;
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ColorShift.brightness = RED_DEVIL_GPU_BRIGHTNESS_MAX;
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ColorShift.speed_min = RED_DEVIL_GPU_SPEED_SLOWEST;
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ColorShift.speed_min = RED_DEVIL_GPU_SPEED_SLOWEST;
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ColorShift.speed_max = RED_DEVIL_GPU_SPEED_FASTEST;
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ColorShift.speed_max = RED_DEVIL_GPU_SPEED_FASTEST;
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ColorShift.speed = RED_DEVIL_GPU_SPEED_DEFAULT;
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ColorShift.speed = RED_DEVIL_GPU_SPEED_DEFAULT;
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modes.push_back(ColorShift);
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modes.push_back(ColorShift);
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mode Meteor;
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mode Meteor;
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Meteor.name = "Meteor";
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Meteor.name = "Meteor";
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Meteor.value = RED_DEVIL_GPU_MODE_METEOR;
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Meteor.value = RED_DEVIL_GPU_MODE_METEOR;
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Meteor.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
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Meteor.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
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Meteor.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Meteor.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Meteor.colors_min = 1;
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Meteor.colors_min = 1;
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Meteor.colors_max = 1;
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Meteor.colors_max = 1;
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Meteor.colors.resize(1);
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Meteor.colors.resize(1);
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Meteor.brightness_min = RED_DEVIL_GPU_BRIGHTNESS_MIN;
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Meteor.brightness_min = RED_DEVIL_GPU_BRIGHTNESS_MIN;
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Meteor.brightness_max = RED_DEVIL_GPU_BRIGHTNESS_MAX;
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Meteor.brightness_max = RED_DEVIL_GPU_BRIGHTNESS_MAX;
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Meteor.brightness = RED_DEVIL_GPU_BRIGHTNESS_MAX;
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Meteor.brightness = RED_DEVIL_GPU_BRIGHTNESS_MAX;
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Meteor.speed_min = RED_DEVIL_GPU_SPEED_SLOWEST;
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Meteor.speed_min = RED_DEVIL_GPU_SPEED_SLOWEST;
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Meteor.speed_max = RED_DEVIL_GPU_SPEED_FASTEST;
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Meteor.speed_max = RED_DEVIL_GPU_SPEED_FASTEST;
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Meteor.speed = RED_DEVIL_GPU_SPEED_DEFAULT;
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Meteor.speed = RED_DEVIL_GPU_SPEED_DEFAULT;
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modes.push_back(Meteor);
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modes.push_back(Meteor);
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mode Ripple;
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mode Ripple;
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Ripple.name = "Ripple";
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Ripple.name = "Ripple";
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Ripple.value = RED_DEVIL_GPU_MODE_RIPPLE;
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Ripple.value = RED_DEVIL_GPU_MODE_RIPPLE;
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Ripple.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
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Ripple.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
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Ripple.color_mode = MODE_COLORS_MODE_SPECIFIC;
|
Ripple.color_mode = MODE_COLORS_MODE_SPECIFIC;
|
||||||
Ripple.colors_min = 1;
|
Ripple.colors_min = 1;
|
||||||
Ripple.colors_max = 1;
|
Ripple.colors_max = 1;
|
||||||
Ripple.colors.resize(1);
|
Ripple.colors.resize(1);
|
||||||
Ripple.brightness_min = RED_DEVIL_GPU_BRIGHTNESS_MIN;
|
Ripple.brightness_min = RED_DEVIL_GPU_BRIGHTNESS_MIN;
|
||||||
Ripple.brightness_max = RED_DEVIL_GPU_BRIGHTNESS_MAX;
|
Ripple.brightness_max = RED_DEVIL_GPU_BRIGHTNESS_MAX;
|
||||||
Ripple.brightness = RED_DEVIL_GPU_BRIGHTNESS_MAX;
|
Ripple.brightness = RED_DEVIL_GPU_BRIGHTNESS_MAX;
|
||||||
Ripple.speed_min = RED_DEVIL_GPU_SPEED_SLOWEST;
|
Ripple.speed_min = RED_DEVIL_GPU_SPEED_SLOWEST;
|
||||||
Ripple.speed_max = RED_DEVIL_GPU_SPEED_FASTEST;
|
Ripple.speed_max = RED_DEVIL_GPU_SPEED_FASTEST;
|
||||||
Ripple.speed = RED_DEVIL_GPU_SPEED_DEFAULT;
|
Ripple.speed = RED_DEVIL_GPU_SPEED_DEFAULT;
|
||||||
modes.push_back(Ripple);
|
modes.push_back(Ripple);
|
||||||
|
|
||||||
mode SevenColors;
|
mode SevenColors;
|
||||||
SevenColors.name = "Seven Colors";
|
SevenColors.name = "Seven Colors";
|
||||||
SevenColors.value = RED_DEVIL_GPU_MODE_SEVEN_COLORS;
|
SevenColors.value = RED_DEVIL_GPU_MODE_SEVEN_COLORS;
|
||||||
SevenColors.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
|
SevenColors.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
|
||||||
SevenColors.color_mode = MODE_COLORS_NONE;
|
SevenColors.color_mode = MODE_COLORS_NONE;
|
||||||
SevenColors.brightness_min = RED_DEVIL_GPU_BRIGHTNESS_MIN;
|
SevenColors.brightness_min = RED_DEVIL_GPU_BRIGHTNESS_MIN;
|
||||||
SevenColors.brightness_max = RED_DEVIL_GPU_BRIGHTNESS_MAX;
|
SevenColors.brightness_max = RED_DEVIL_GPU_BRIGHTNESS_MAX;
|
||||||
SevenColors.brightness = RED_DEVIL_GPU_BRIGHTNESS_MAX;
|
SevenColors.brightness = RED_DEVIL_GPU_BRIGHTNESS_MAX;
|
||||||
SevenColors.speed_min = RED_DEVIL_GPU_SPEED_SLOWEST;
|
SevenColors.speed_min = RED_DEVIL_GPU_SPEED_SLOWEST;
|
||||||
SevenColors.speed_max = RED_DEVIL_GPU_SPEED_FASTEST;
|
SevenColors.speed_max = RED_DEVIL_GPU_SPEED_FASTEST;
|
||||||
SevenColors.speed = RED_DEVIL_GPU_SPEED_DEFAULT;
|
SevenColors.speed = RED_DEVIL_GPU_SPEED_DEFAULT;
|
||||||
modes.push_back(SevenColors);
|
modes.push_back(SevenColors);
|
||||||
|
|
||||||
if(controller->has_sync_mode)
|
if(controller->has_sync_mode)
|
||||||
{
|
{
|
||||||
mode Sync;
|
mode Sync;
|
||||||
Sync.name = "Sync with Motherboard";
|
Sync.name = "Sync with Motherboard";
|
||||||
Sync.value = RED_DEVIL_GPU_MODE_MB_SYNC;
|
Sync.value = RED_DEVIL_GPU_MODE_MB_SYNC;
|
||||||
Sync.flags = MODE_FLAG_AUTOMATIC_SAVE;
|
Sync.flags = MODE_FLAG_AUTOMATIC_SAVE;
|
||||||
Sync.color_mode = MODE_COLORS_NONE;
|
Sync.color_mode = MODE_COLORS_NONE;
|
||||||
modes.push_back(Sync);
|
modes.push_back(Sync);
|
||||||
}
|
}
|
||||||
|
|
||||||
SetupZones();
|
SetupZones();
|
||||||
|
|
||||||
red_devil_mode_config config = controller->GetMode();
|
red_devil_mode_config config = controller->GetMode();
|
||||||
active_mode = config.mode;
|
active_mode = config.mode;
|
||||||
|
|
||||||
if (active_mode != RED_DEVIL_GPU_MODE_OFF)
|
if(active_mode != RED_DEVIL_GPU_MODE_OFF)
|
||||||
{
|
{
|
||||||
modes[active_mode].brightness = config.brightness;
|
modes[active_mode].brightness = config.brightness;
|
||||||
modes[active_mode].speed = config.speed;
|
modes[active_mode].speed = config.speed;
|
||||||
if (modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
|
|
||||||
|
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
|
||||||
{
|
{
|
||||||
modes[active_mode].colors[0] = controller->GetModeColor();
|
modes[active_mode].colors[0] = controller->GetModeColor();
|
||||||
}
|
}
|
||||||
|
|
@ -190,27 +190,25 @@ void RGBController_RedDevilGPU::SetupZones()
|
||||||
/*---------------------------------------------------------*\
|
/*---------------------------------------------------------*\
|
||||||
| Set up zone |
|
| Set up zone |
|
||||||
\*---------------------------------------------------------*/
|
\*---------------------------------------------------------*/
|
||||||
|
zone* new_zone = new zone();
|
||||||
|
|
||||||
zone* new_zone = new zone();
|
new_zone->name = "GPU";
|
||||||
|
new_zone->type = ZONE_TYPE_SINGLE;
|
||||||
new_zone->name = "GPU";
|
new_zone->leds_min = 1;
|
||||||
new_zone->type = ZONE_TYPE_SINGLE;
|
new_zone->leds_max = 1;
|
||||||
new_zone->leds_min = 1;
|
new_zone->leds_count = 1;
|
||||||
new_zone->leds_max = 1;
|
new_zone->matrix_map = NULL;
|
||||||
new_zone->leds_count = 1;
|
zones.push_back(*new_zone);
|
||||||
new_zone->matrix_map = NULL;
|
|
||||||
|
|
||||||
/*---------------------------------------------------------*\
|
/*---------------------------------------------------------*\
|
||||||
| This device can control up to 12 LEDs |
|
| This device can control up to 12 LEDs |
|
||||||
| For now all LEDs show the same color |
|
| For now all LEDs show the same color |
|
||||||
\*---------------------------------------------------------*/
|
\*---------------------------------------------------------*/
|
||||||
|
led* new_led = new led();
|
||||||
|
|
||||||
led* new_led = new led();
|
new_led->name = "GPU";
|
||||||
new_led->name = "GPU";
|
|
||||||
leds.push_back(*new_led);
|
leds.push_back(*new_led);
|
||||||
|
|
||||||
zones.push_back(*new_zone);
|
|
||||||
|
|
||||||
SetupColors();
|
SetupColors();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -238,9 +236,9 @@ void RGBController_RedDevilGPU::UpdateSingleLED(int led)
|
||||||
|
|
||||||
void RGBController_RedDevilGPU::DeviceUpdateMode()
|
void RGBController_RedDevilGPU::DeviceUpdateMode()
|
||||||
{
|
{
|
||||||
if (modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
|
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
|
||||||
{
|
{
|
||||||
if (modes[active_mode].colors[0] != 0)
|
if(modes[active_mode].colors[0] != 0)
|
||||||
{
|
{
|
||||||
controller->SetModeColor(modes[active_mode].colors[0]);
|
controller->SetModeColor(modes[active_mode].colors[0]);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue